AbstractFunction(const char *name) | glbinding::AbstractFunction | |
addCallbackMask(CallbackMask mask) | glbinding::AbstractFunction | |
address() const | glbinding::AbstractFunction | |
after(const FunctionCall &call) | glbinding::AbstractFunction | static |
AfterCallback typedef | glbinding::Function< ReturnType, Arguments > | |
afterCallback() const | glbinding::Function< ReturnType, Arguments > | inline |
before(const FunctionCall &call) | glbinding::AbstractFunction | static |
beforeCallback() const | glbinding::Function< ReturnType, Arguments > | inline |
BeforeCallback typedef | glbinding::Function< ReturnType, Arguments > | |
call(Arguments &...arguments) const | glbinding::Function< ReturnType, Arguments > | inline |
callbackMask() const | glbinding::AbstractFunction | |
clearAfterCallback() | glbinding::Function< ReturnType, Arguments > | inline |
clearBeforeCallback() | glbinding::Function< ReturnType, Arguments > | inline |
currentPos() | glbinding::AbstractFunction | static |
directCall(Arguments...arguments) const | glbinding::Function< ReturnType, Arguments > | inline |
Function(const char *name) | glbinding::Function< ReturnType, Arguments > | |
FunctionHelper< ReturnType, Arguments... > | glbinding::Function< ReturnType, Arguments > | friend |
hasState() const override | glbinding::Function< ReturnType, Arguments > | virtual |
hasState(int pos) const override | glbinding::Function< ReturnType, Arguments > | virtual |
isAnyEnabled(CallbackMask mask) const | glbinding::AbstractFunction | |
isEnabled(CallbackMask mask) const | glbinding::AbstractFunction | |
isResolved() const | glbinding::AbstractFunction | |
log(FunctionCall &&call) | glbinding::AbstractFunction | static |
m_afterCallback | glbinding::Function< ReturnType, Arguments > | protected |
m_beforeCallback | glbinding::Function< ReturnType, Arguments > | protected |
m_name | glbinding::AbstractFunction | protected |
m_states | glbinding::Function< ReturnType, Arguments > | mutableprotected |
maxPos() | glbinding::AbstractFunction | static |
name() const | glbinding::AbstractFunction | |
operator()(Arguments &...arguments) const | glbinding::Function< ReturnType, Arguments > | inline |
removeCallbackMask(CallbackMask mask) | glbinding::AbstractFunction | |
resizeStates(int count) override | glbinding::Function< ReturnType, Arguments > | virtual |
resolveAddress() | glbinding::AbstractFunction | |
setAfterCallback(AfterCallback callback) | glbinding::Function< ReturnType, Arguments > | inline |
setBeforeCallback(BeforeCallback callback) | glbinding::Function< ReturnType, Arguments > | inline |
setCallbackMask(CallbackMask mask) | glbinding::AbstractFunction | |
Signature typedef | glbinding::Function< ReturnType, Arguments > | |
state() const override | glbinding::Function< ReturnType, Arguments > | virtual |
state(int pos) const override | glbinding::Function< ReturnType, Arguments > | virtual |
unresolved(const AbstractFunction *function) | glbinding::AbstractFunction | static |
~AbstractFunction() | glbinding::AbstractFunction | virtual |