glbinding
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A C++ binding for the OpenGL API, generated using the gl.xml specification.
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glbinding
include
glbinding
gl10
gl10/bitfield.h
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#pragma once
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#include <
glbinding/nogl.h
>
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#include <glbinding/gl/bitfield.h>
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namespace
gl10
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{
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// import bitfields to namespace
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using
gl::GL_NONE_BIT;
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using
gl::GL_CURRENT_BIT;
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using
gl::GL_POINT_BIT;
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using
gl::GL_LINE_BIT;
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using
gl::GL_POLYGON_BIT;
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using
gl::GL_POLYGON_STIPPLE_BIT;
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using
gl::GL_PIXEL_MODE_BIT;
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using
gl::GL_LIGHTING_BIT;
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using
gl::GL_FOG_BIT;
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using
gl::GL_DEPTH_BUFFER_BIT;
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using
gl::GL_ACCUM_BUFFER_BIT;
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using
gl::GL_STENCIL_BUFFER_BIT;
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using
gl::GL_VIEWPORT_BIT;
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using
gl::GL_TRANSFORM_BIT;
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using
gl::GL_ENABLE_BIT;
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using
gl::GL_COLOR_BUFFER_BIT;
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using
gl::GL_HINT_BIT;
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using
gl::GL_EVAL_BIT;
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using
gl::GL_LIST_BIT;
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using
gl::GL_TEXTURE_BIT;
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using
gl::GL_SCISSOR_BIT;
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using
gl::GL_ALL_ATTRIB_BITS;
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}
// namespace gl10
gl10
Definition:
gl10/bitfield.h:10
nogl.h
Generated on Wed Jul 11 2018 13:10:02 for glbinding by
1.8.11