7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_LOGIC_OP;
39 using gl::GL_FUNC_ADD;
40 using gl::GL_FUNC_SUBTRACT;
41 using gl::GL_FUNC_REVERSE_SUBTRACT;
46 using gl::GL_SRC_COLOR;
47 using gl::GL_ONE_MINUS_SRC_COLOR;
48 using gl::GL_SRC_ALPHA;
49 using gl::GL_ONE_MINUS_SRC_ALPHA;
50 using gl::GL_DST_ALPHA;
51 using gl::GL_ONE_MINUS_DST_ALPHA;
52 using gl::GL_DST_COLOR;
53 using gl::GL_ONE_MINUS_DST_COLOR;
54 using gl::GL_SRC_ALPHA_SATURATE;
55 using gl::GL_CONSTANT_COLOR;
56 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
57 using gl::GL_CONSTANT_ALPHA;
58 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
59 using gl::GL_SRC1_ALPHA;
75 using gl::GL_READ_ONLY;
76 using gl::GL_WRITE_ONLY;
77 using gl::GL_READ_WRITE;
81 using gl::GL_ARRAY_BUFFER;
82 using gl::GL_ELEMENT_ARRAY_BUFFER;
91 using gl::GL_STREAM_DRAW;
92 using gl::GL_STREAM_READ;
93 using gl::GL_STREAM_COPY;
94 using gl::GL_STATIC_DRAW;
95 using gl::GL_STATIC_READ;
96 using gl::GL_STATIC_COPY;
97 using gl::GL_DYNAMIC_DRAW;
98 using gl::GL_DYNAMIC_READ;
99 using gl::GL_DYNAMIC_COPY;
103 using gl::GL_CLIP_DISTANCE0;
104 using gl::GL_CLIP_PLANE0;
105 using gl::GL_CLIP_DISTANCE1;
106 using gl::GL_CLIP_PLANE1;
107 using gl::GL_CLIP_DISTANCE2;
108 using gl::GL_CLIP_PLANE2;
109 using gl::GL_CLIP_DISTANCE3;
110 using gl::GL_CLIP_PLANE3;
111 using gl::GL_CLIP_DISTANCE4;
112 using gl::GL_CLIP_PLANE4;
113 using gl::GL_CLIP_DISTANCE5;
114 using gl::GL_CLIP_PLANE5;
119 using gl::GL_FRONT_LEFT;
120 using gl::GL_FRONT_RIGHT;
121 using gl::GL_BACK_LEFT;
122 using gl::GL_BACK_RIGHT;
127 using gl::GL_FRONT_AND_BACK;
137 using gl::GL_AMBIENT;
138 using gl::GL_DIFFUSE;
139 using gl::GL_SPECULAR;
140 using gl::GL_EMISSION;
141 using gl::GL_AMBIENT_AND_DIFFUSE;
146 using gl::GL_UNSIGNED_BYTE;
148 using gl::GL_UNSIGNED_SHORT;
150 using gl::GL_UNSIGNED_INT;
167 using gl::GL_DONT_CARE;
213 using gl::GL_POINT_SMOOTH;
214 using gl::GL_LINE_SMOOTH;
215 using gl::GL_LINE_STIPPLE;
216 using gl::GL_POLYGON_SMOOTH;
217 using gl::GL_POLYGON_STIPPLE;
218 using gl::GL_CULL_FACE;
219 using gl::GL_LIGHTING;
220 using gl::GL_COLOR_MATERIAL;
222 using gl::GL_DEPTH_TEST;
223 using gl::GL_STENCIL_TEST;
224 using gl::GL_NORMALIZE;
225 using gl::GL_ALPHA_TEST;
228 using gl::GL_INDEX_LOGIC_OP;
229 using gl::GL_COLOR_LOGIC_OP;
230 using gl::GL_SCISSOR_TEST;
231 using gl::GL_TEXTURE_GEN_S;
232 using gl::GL_TEXTURE_GEN_T;
233 using gl::GL_TEXTURE_GEN_R;
234 using gl::GL_TEXTURE_GEN_Q;
235 using gl::GL_AUTO_NORMAL;
236 using gl::GL_MAP1_COLOR_4;
237 using gl::GL_MAP1_INDEX;
238 using gl::GL_MAP1_NORMAL;
239 using gl::GL_MAP1_TEXTURE_COORD_1;
240 using gl::GL_MAP1_TEXTURE_COORD_2;
241 using gl::GL_MAP1_TEXTURE_COORD_3;
242 using gl::GL_MAP1_TEXTURE_COORD_4;
243 using gl::GL_MAP1_VERTEX_3;
244 using gl::GL_MAP1_VERTEX_4;
245 using gl::GL_MAP2_COLOR_4;
246 using gl::GL_MAP2_INDEX;
247 using gl::GL_MAP2_NORMAL;
248 using gl::GL_MAP2_TEXTURE_COORD_1;
249 using gl::GL_MAP2_TEXTURE_COORD_2;
250 using gl::GL_MAP2_TEXTURE_COORD_3;
251 using gl::GL_MAP2_TEXTURE_COORD_4;
252 using gl::GL_MAP2_VERTEX_3;
253 using gl::GL_MAP2_VERTEX_4;
254 using gl::GL_TEXTURE_1D;
255 using gl::GL_TEXTURE_2D;
256 using gl::GL_POLYGON_OFFSET_POINT;
257 using gl::GL_POLYGON_OFFSET_LINE;
272 using gl::GL_POLYGON_OFFSET_FILL;
273 using gl::GL_VERTEX_ARRAY;
274 using gl::GL_NORMAL_ARRAY;
275 using gl::GL_COLOR_ARRAY;
276 using gl::GL_INDEX_ARRAY;
277 using gl::GL_TEXTURE_COORD_ARRAY;
278 using gl::GL_EDGE_FLAG_ARRAY;
282 using gl::GL_NO_ERROR;
283 using gl::GL_INVALID_ENUM;
284 using gl::GL_INVALID_VALUE;
285 using gl::GL_INVALID_OPERATION;
286 using gl::GL_STACK_OVERFLOW;
287 using gl::GL_STACK_UNDERFLOW;
288 using gl::GL_OUT_OF_MEMORY;
292 using gl::GL_PASS_THROUGH_TOKEN;
293 using gl::GL_POINT_TOKEN;
294 using gl::GL_LINE_TOKEN;
295 using gl::GL_POLYGON_TOKEN;
296 using gl::GL_BITMAP_TOKEN;
297 using gl::GL_DRAW_PIXEL_TOKEN;
298 using gl::GL_COPY_PIXEL_TOKEN;
299 using gl::GL_LINE_RESET_TOKEN;
305 using gl::GL_3D_COLOR;
306 using gl::GL_3D_COLOR_TEXTURE;
307 using gl::GL_4D_COLOR_TEXTURE;
322 using gl::GL_FOG_INDEX;
323 using gl::GL_FOG_DENSITY;
324 using gl::GL_FOG_START;
325 using gl::GL_FOG_END;
326 using gl::GL_FOG_MODE;
327 using gl::GL_FOG_COORD_SRC;
336 using gl::GL_FOG_COLOR;
355 using gl::GL_DOUBLEBUFFER;
357 using gl::GL_SAMPLE_BUFFERS;
358 using gl::GL_SAMPLES;
368 using gl::GL_CURRENT_COLOR;
369 using gl::GL_CURRENT_INDEX;
370 using gl::GL_CURRENT_NORMAL;
371 using gl::GL_CURRENT_TEXTURE_COORDS;
372 using gl::GL_CURRENT_RASTER_COLOR;
373 using gl::GL_CURRENT_RASTER_INDEX;
374 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
375 using gl::GL_CURRENT_RASTER_POSITION;
376 using gl::GL_CURRENT_RASTER_POSITION_VALID;
377 using gl::GL_CURRENT_RASTER_DISTANCE;
379 using gl::GL_POINT_SIZE;
380 using gl::GL_POINT_SIZE_RANGE;
381 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
382 using gl::GL_POINT_SIZE_GRANULARITY;
383 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
385 using gl::GL_LINE_WIDTH;
386 using gl::GL_LINE_WIDTH_RANGE;
387 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
388 using gl::GL_LINE_WIDTH_GRANULARITY;
389 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
391 using gl::GL_LINE_STIPPLE_PATTERN;
392 using gl::GL_LINE_STIPPLE_REPEAT;
393 using gl::GL_LIST_MODE;
394 using gl::GL_MAX_LIST_NESTING;
395 using gl::GL_LIST_BASE;
396 using gl::GL_LIST_INDEX;
397 using gl::GL_POLYGON_MODE;
400 using gl::GL_EDGE_FLAG;
402 using gl::GL_CULL_FACE_MODE;
403 using gl::GL_FRONT_FACE;
405 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
406 using gl::GL_LIGHT_MODEL_TWO_SIDE;
407 using gl::GL_LIGHT_MODEL_AMBIENT;
408 using gl::GL_SHADE_MODEL;
409 using gl::GL_COLOR_MATERIAL_FACE;
410 using gl::GL_COLOR_MATERIAL_PARAMETER;
419 using gl::GL_DEPTH_RANGE;
421 using gl::GL_DEPTH_WRITEMASK;
422 using gl::GL_DEPTH_CLEAR_VALUE;
423 using gl::GL_DEPTH_FUNC;
424 using gl::GL_ACCUM_CLEAR_VALUE;
426 using gl::GL_STENCIL_CLEAR_VALUE;
427 using gl::GL_STENCIL_FUNC;
428 using gl::GL_STENCIL_VALUE_MASK;
429 using gl::GL_STENCIL_FAIL;
430 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
431 using gl::GL_STENCIL_PASS_DEPTH_PASS;
432 using gl::GL_STENCIL_REF;
433 using gl::GL_STENCIL_WRITEMASK;
434 using gl::GL_MATRIX_MODE;
436 using gl::GL_VIEWPORT;
437 using gl::GL_MODELVIEW_STACK_DEPTH;
438 using gl::GL_PROJECTION_STACK_DEPTH;
439 using gl::GL_TEXTURE_STACK_DEPTH;
440 using gl::GL_MODELVIEW_MATRIX;
441 using gl::GL_PROJECTION_MATRIX;
442 using gl::GL_TEXTURE_MATRIX;
443 using gl::GL_ATTRIB_STACK_DEPTH;
444 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
446 using gl::GL_ALPHA_TEST_FUNC;
447 using gl::GL_ALPHA_TEST_REF;
449 using gl::GL_BLEND_DST;
450 using gl::GL_BLEND_SRC;
452 using gl::GL_LOGIC_OP_MODE;
456 using gl::GL_AUX_BUFFERS;
457 using gl::GL_DRAW_BUFFER;
458 using gl::GL_READ_BUFFER;
459 using gl::GL_SCISSOR_BOX;
461 using gl::GL_INDEX_CLEAR_VALUE;
462 using gl::GL_INDEX_WRITEMASK;
463 using gl::GL_COLOR_CLEAR_VALUE;
464 using gl::GL_COLOR_WRITEMASK;
465 using gl::GL_INDEX_MODE;
466 using gl::GL_RGBA_MODE;
469 using gl::GL_RENDER_MODE;
470 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
471 using gl::GL_POINT_SMOOTH_HINT;
472 using gl::GL_LINE_SMOOTH_HINT;
473 using gl::GL_POLYGON_SMOOTH_HINT;
474 using gl::GL_FOG_HINT;
479 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
480 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
481 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
482 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
483 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
484 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
485 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
486 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
487 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
488 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
489 using gl::GL_UNPACK_SWAP_BYTES;
490 using gl::GL_UNPACK_LSB_FIRST;
491 using gl::GL_UNPACK_ROW_LENGTH;
492 using gl::GL_UNPACK_SKIP_ROWS;
493 using gl::GL_UNPACK_SKIP_PIXELS;
494 using gl::GL_UNPACK_ALIGNMENT;
495 using gl::GL_PACK_SWAP_BYTES;
496 using gl::GL_PACK_LSB_FIRST;
497 using gl::GL_PACK_ROW_LENGTH;
498 using gl::GL_PACK_SKIP_ROWS;
499 using gl::GL_PACK_SKIP_PIXELS;
500 using gl::GL_PACK_ALIGNMENT;
501 using gl::GL_MAP_COLOR;
502 using gl::GL_MAP_STENCIL;
503 using gl::GL_INDEX_SHIFT;
504 using gl::GL_INDEX_OFFSET;
505 using gl::GL_RED_SCALE;
506 using gl::GL_RED_BIAS;
509 using gl::GL_GREEN_SCALE;
510 using gl::GL_GREEN_BIAS;
511 using gl::GL_BLUE_SCALE;
512 using gl::GL_BLUE_BIAS;
513 using gl::GL_ALPHA_SCALE;
514 using gl::GL_ALPHA_BIAS;
515 using gl::GL_DEPTH_SCALE;
516 using gl::GL_DEPTH_BIAS;
517 using gl::GL_MAX_EVAL_ORDER;
518 using gl::GL_MAX_LIGHTS;
519 using gl::GL_MAX_CLIP_DISTANCES;
520 using gl::GL_MAX_CLIP_PLANES;
521 using gl::GL_MAX_TEXTURE_SIZE;
522 using gl::GL_MAX_PIXEL_MAP_TABLE;
523 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
524 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
525 using gl::GL_MAX_NAME_STACK_DEPTH;
526 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
527 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
528 using gl::GL_MAX_VIEWPORT_DIMS;
529 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
530 using gl::GL_SUBPIXEL_BITS;
531 using gl::GL_INDEX_BITS;
532 using gl::GL_RED_BITS;
533 using gl::GL_GREEN_BITS;
534 using gl::GL_BLUE_BITS;
535 using gl::GL_ALPHA_BITS;
536 using gl::GL_DEPTH_BITS;
537 using gl::GL_STENCIL_BITS;
538 using gl::GL_ACCUM_RED_BITS;
539 using gl::GL_ACCUM_GREEN_BITS;
540 using gl::GL_ACCUM_BLUE_BITS;
541 using gl::GL_ACCUM_ALPHA_BITS;
542 using gl::GL_NAME_STACK_DEPTH;
562 using gl::GL_MAP1_GRID_DOMAIN;
563 using gl::GL_MAP1_GRID_SEGMENTS;
564 using gl::GL_MAP2_GRID_DOMAIN;
565 using gl::GL_MAP2_GRID_SEGMENTS;
568 using gl::GL_FEEDBACK_BUFFER_SIZE;
569 using gl::GL_FEEDBACK_BUFFER_TYPE;
570 using gl::GL_SELECTION_BUFFER_SIZE;
571 using gl::GL_POLYGON_OFFSET_UNITS;
589 using gl::GL_POLYGON_OFFSET_FACTOR;
590 using gl::GL_TEXTURE_BINDING_1D;
591 using gl::GL_TEXTURE_BINDING_2D;
592 using gl::GL_TEXTURE_BINDING_3D;
599 using gl::GL_VERTEX_ARRAY_SIZE;
600 using gl::GL_VERTEX_ARRAY_TYPE;
601 using gl::GL_VERTEX_ARRAY_STRIDE;
602 using gl::GL_NORMAL_ARRAY_TYPE;
603 using gl::GL_NORMAL_ARRAY_STRIDE;
604 using gl::GL_COLOR_ARRAY_SIZE;
605 using gl::GL_COLOR_ARRAY_TYPE;
606 using gl::GL_COLOR_ARRAY_STRIDE;
607 using gl::GL_INDEX_ARRAY_TYPE;
608 using gl::GL_INDEX_ARRAY_STRIDE;
609 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
610 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
611 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
612 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
613 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
614 using gl::GL_ALIASED_POINT_SIZE_RANGE;
615 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
619 using gl::GL_PIXEL_MAP_I_TO_I;
620 using gl::GL_PIXEL_MAP_S_TO_S;
621 using gl::GL_PIXEL_MAP_I_TO_R;
622 using gl::GL_PIXEL_MAP_I_TO_G;
623 using gl::GL_PIXEL_MAP_I_TO_B;
624 using gl::GL_PIXEL_MAP_I_TO_A;
625 using gl::GL_PIXEL_MAP_R_TO_R;
626 using gl::GL_PIXEL_MAP_G_TO_G;
627 using gl::GL_PIXEL_MAP_B_TO_B;
628 using gl::GL_PIXEL_MAP_A_TO_A;
632 using gl::GL_FEEDBACK_BUFFER_POINTER;
633 using gl::GL_SELECTION_BUFFER_POINTER;
634 using gl::GL_VERTEX_ARRAY_POINTER;
635 using gl::GL_NORMAL_ARRAY_POINTER;
636 using gl::GL_COLOR_ARRAY_POINTER;
637 using gl::GL_INDEX_ARRAY_POINTER;
638 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
639 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
643 using gl::GL_TEXTURE_WIDTH;
644 using gl::GL_TEXTURE_HEIGHT;
645 using gl::GL_TEXTURE_COMPONENTS;
646 using gl::GL_TEXTURE_INTERNAL_FORMAT;
647 using gl::GL_TEXTURE_BORDER_COLOR;
648 using gl::GL_TEXTURE_BORDER;
649 using gl::GL_TEXTURE_MAG_FILTER;
650 using gl::GL_TEXTURE_MIN_FILTER;
651 using gl::GL_TEXTURE_WRAP_S;
652 using gl::GL_TEXTURE_WRAP_T;
653 using gl::GL_TEXTURE_RED_SIZE;
654 using gl::GL_TEXTURE_GREEN_SIZE;
655 using gl::GL_TEXTURE_BLUE_SIZE;
656 using gl::GL_TEXTURE_ALPHA_SIZE;
657 using gl::GL_TEXTURE_LUMINANCE_SIZE;
658 using gl::GL_TEXTURE_INTENSITY_SIZE;
659 using gl::GL_TEXTURE_PRIORITY;
660 using gl::GL_TEXTURE_RESIDENT;
669 using gl::GL_FASTEST;
679 using gl::GL_GENERATE_MIPMAP_HINT;
680 using gl::GL_TEXTURE_COMPRESSION_HINT;
693 using gl::GL_C4UB_V2F;
694 using gl::GL_C4UB_V3F;
695 using gl::GL_C3F_V3F;
696 using gl::GL_N3F_V3F;
697 using gl::GL_C4F_N3F_V3F;
698 using gl::GL_T2F_V3F;
699 using gl::GL_T4F_V4F;
700 using gl::GL_T2F_C4UB_V3F;
701 using gl::GL_T2F_C3F_V3F;
702 using gl::GL_T2F_N3F_V3F;
703 using gl::GL_T2F_C4F_N3F_V3F;
704 using gl::GL_T4F_C4F_N3F_V4F;
708 using gl::GL_DEPTH_COMPONENT;
712 using gl::GL_R3_G3_B2;
715 using gl::GL_ALPHA12;
716 using gl::GL_ALPHA16;
717 using gl::GL_LUMINANCE4;
718 using gl::GL_LUMINANCE8;
719 using gl::GL_LUMINANCE12;
720 using gl::GL_LUMINANCE16;
721 using gl::GL_LUMINANCE4_ALPHA4;
722 using gl::GL_LUMINANCE6_ALPHA2;
723 using gl::GL_LUMINANCE8_ALPHA8;
724 using gl::GL_LUMINANCE12_ALPHA4;
725 using gl::GL_LUMINANCE12_ALPHA12;
726 using gl::GL_LUMINANCE16_ALPHA16;
727 using gl::GL_INTENSITY;
728 using gl::GL_INTENSITY4;
729 using gl::GL_INTENSITY8;
730 using gl::GL_INTENSITY12;
731 using gl::GL_INTENSITY16;
739 using gl::GL_RGB5_A1;
741 using gl::GL_RGB10_A2;
744 using gl::GL_DEPTH_COMPONENT16;
745 using gl::GL_COMPRESSED_RGB;
746 using gl::GL_COMPRESSED_RGBA;
751 using gl::GL_GENERATE_MIPMAP;
752 using gl::GL_TEXTURE_COMPRESSED;
757 using gl::GL_REPLACE;
758 using gl::GL_MODULATE;
762 using gl::GL_SINGLE_COLOR;
763 using gl::GL_SEPARATE_SPECULAR_COLOR;
788 using gl::GL_POSITION;
789 using gl::GL_SPOT_DIRECTION;
790 using gl::GL_SPOT_EXPONENT;
791 using gl::GL_SPOT_CUTOFF;
792 using gl::GL_CONSTANT_ATTENUATION;
793 using gl::GL_LINEAR_ATTENUATION;
794 using gl::GL_QUADRATIC_ATTENUATION;
798 using gl::GL_COMPILE;
799 using gl::GL_COMPILE_AND_EXECUTE;
810 using gl::GL_2_BYTES;
811 using gl::GL_3_BYTES;
812 using gl::GL_4_BYTES;
818 using gl::GL_AND_REVERSE;
820 using gl::GL_AND_INVERTED;
827 using gl::GL_OR_REVERSE;
828 using gl::GL_COPY_INVERTED;
829 using gl::GL_OR_INVERTED;
872 using gl::GL_SHININESS;
874 using gl::GL_COLOR_INDEXES;
878 using gl::GL_MODELVIEW;
879 using gl::GL_PROJECTION;
880 using gl::GL_TEXTURE;
908 using gl::GL_PRIMARY_COLOR;
921 using gl::GL_EYE_LINEAR;
922 using gl::GL_OBJECT_LINEAR;
923 using gl::GL_CONSTANT;
939 using gl::GL_COLOR_INDEX;
940 using gl::GL_STENCIL_INDEX;
948 using gl::GL_LUMINANCE;
949 using gl::GL_LUMINANCE_ALPHA;
978 using gl::GL_PACK_SKIP_IMAGES;
979 using gl::GL_PACK_IMAGE_HEIGHT;
980 using gl::GL_UNPACK_SKIP_IMAGES;
981 using gl::GL_UNPACK_IMAGE_HEIGHT;
1017 using gl::GL_BITMAP;
1018 using gl::GL_UNSIGNED_BYTE_3_3_2;
1019 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1020 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1021 using gl::GL_UNSIGNED_INT_8_8_8_8;
1022 using gl::GL_UNSIGNED_INT_10_10_10_2;
1026 using gl::GL_POINT_SIZE_MIN;
1027 using gl::GL_POINT_SIZE_MAX;
1028 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1029 using gl::GL_POINT_DISTANCE_ATTENUATION;
1039 using gl::GL_POINTS;
1041 using gl::GL_LINE_LOOP;
1042 using gl::GL_LINE_STRIP;
1043 using gl::GL_TRIANGLES;
1044 using gl::GL_TRIANGLE_STRIP;
1045 using gl::GL_TRIANGLE_FAN;
1047 using gl::GL_QUAD_STRIP;
1048 using gl::GL_POLYGON;
1052 using gl::GL_QUERY_RESULT;
1053 using gl::GL_QUERY_RESULT_AVAILABLE;
1057 using gl::GL_QUERY_COUNTER_BITS;
1058 using gl::GL_CURRENT_QUERY;
1062 using gl::GL_SAMPLES_PASSED;
1081 using gl::GL_RENDER;
1082 using gl::GL_FEEDBACK;
1083 using gl::GL_SELECT;
1092 using gl::GL_TEXTURE_WRAP_R;
1093 using gl::GL_TEXTURE_MIN_LOD;
1094 using gl::GL_TEXTURE_MAX_LOD;
1095 using gl::GL_TEXTURE_COMPARE_MODE;
1096 using gl::GL_TEXTURE_COMPARE_FUNC;
1101 using gl::GL_SMOOTH;
1131 using gl::GL_VENDOR;
1132 using gl::GL_RENDERER;
1133 using gl::GL_VERSION;
1134 using gl::GL_EXTENSIONS;
1159 using gl::GL_TEXTURE_ENV_MODE;
1160 using gl::GL_TEXTURE_ENV_COLOR;
1164 using gl::GL_TEXTURE_ENV;
1170 using gl::GL_SPHERE_MAP;
1174 using gl::GL_TEXTURE_GEN_MODE;
1175 using gl::GL_OBJECT_PLANE;
1176 using gl::GL_EYE_PLANE;
1187 using gl::GL_NEAREST_MIPMAP_NEAREST;
1188 using gl::GL_LINEAR_MIPMAP_NEAREST;
1189 using gl::GL_NEAREST_MIPMAP_LINEAR;
1190 using gl::GL_LINEAR_MIPMAP_LINEAR;
1215 using gl::GL_TEXTURE_BASE_LEVEL;
1216 using gl::GL_TEXTURE_MAX_LEVEL;
1218 using gl::GL_TEXTURE_LOD_BIAS;
1226 using gl::GL_PROXY_TEXTURE_1D;
1227 using gl::GL_PROXY_TEXTURE_2D;
1228 using gl::GL_TEXTURE_3D;
1229 using gl::GL_PROXY_TEXTURE_3D;
1230 using gl::GL_TEXTURE_CUBE_MAP;
1231 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1232 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1233 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1234 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1235 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1236 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1237 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1241 using gl::GL_TEXTURE0;
1242 using gl::GL_TEXTURE1;
1243 using gl::GL_TEXTURE2;
1244 using gl::GL_TEXTURE3;
1245 using gl::GL_TEXTURE4;
1246 using gl::GL_TEXTURE5;
1247 using gl::GL_TEXTURE6;
1248 using gl::GL_TEXTURE7;
1249 using gl::GL_TEXTURE8;
1250 using gl::GL_TEXTURE9;
1251 using gl::GL_TEXTURE10;
1252 using gl::GL_TEXTURE11;
1253 using gl::GL_TEXTURE12;
1254 using gl::GL_TEXTURE13;
1255 using gl::GL_TEXTURE14;
1256 using gl::GL_TEXTURE15;
1257 using gl::GL_TEXTURE16;
1258 using gl::GL_TEXTURE17;
1259 using gl::GL_TEXTURE18;
1260 using gl::GL_TEXTURE19;
1261 using gl::GL_TEXTURE20;
1262 using gl::GL_TEXTURE21;
1263 using gl::GL_TEXTURE22;
1264 using gl::GL_TEXTURE23;
1265 using gl::GL_TEXTURE24;
1266 using gl::GL_TEXTURE25;
1267 using gl::GL_TEXTURE26;
1268 using gl::GL_TEXTURE27;
1269 using gl::GL_TEXTURE28;
1270 using gl::GL_TEXTURE29;
1271 using gl::GL_TEXTURE30;
1272 using gl::GL_TEXTURE31;
1277 using gl::GL_REPEAT;
1278 using gl::GL_CLAMP_TO_BORDER;
1279 using gl::GL_CLAMP_TO_EDGE;
1283 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1295 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1311 using gl::GL_BUFFER_SIZE;
1312 using gl::GL_BUFFER_USAGE;
1313 using gl::GL_BUFFER_ACCESS;
1314 using gl::GL_BUFFER_MAPPED;
1337 using gl::GL_BLEND_COLOR;
1340 using gl::GL_BLEND_EQUATION;
1341 using gl::GL_RESCALE_NORMAL;
1343 using gl::GL_TEXTURE_DEPTH;
1344 using gl::GL_MAX_3D_TEXTURE_SIZE;
1345 using gl::GL_MULTISAMPLE;
1346 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1347 using gl::GL_SAMPLE_ALPHA_TO_ONE;
1348 using gl::GL_SAMPLE_COVERAGE;
1349 using gl::GL_SAMPLE_COVERAGE_VALUE;
1350 using gl::GL_SAMPLE_COVERAGE_INVERT;
1351 using gl::GL_BLEND_DST_RGB;
1352 using gl::GL_BLEND_SRC_RGB;
1353 using gl::GL_BLEND_DST_ALPHA;
1354 using gl::GL_BLEND_SRC_ALPHA;
1357 using gl::GL_MAX_ELEMENTS_VERTICES;
1358 using gl::GL_MAX_ELEMENTS_INDICES;
1359 using gl::GL_DEPTH_COMPONENT24;
1360 using gl::GL_DEPTH_COMPONENT32;
1361 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1362 using gl::GL_UNSIGNED_SHORT_5_6_5;
1363 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1364 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1365 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1366 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1367 using gl::GL_MIRRORED_REPEAT;
1368 using gl::GL_FOG_COORDINATE_SOURCE;
1369 using gl::GL_FOG_COORD;
1370 using gl::GL_FOG_COORDINATE;
1371 using gl::GL_FRAGMENT_DEPTH;
1372 using gl::GL_CURRENT_FOG_COORD;
1373 using gl::GL_CURRENT_FOG_COORDINATE;
1374 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1375 using gl::GL_FOG_COORD_ARRAY_TYPE;
1376 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1377 using gl::GL_FOG_COORD_ARRAY_STRIDE;
1378 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1379 using gl::GL_FOG_COORD_ARRAY_POINTER;
1380 using gl::GL_FOG_COORDINATE_ARRAY;
1381 using gl::GL_FOG_COORD_ARRAY;
1382 using gl::GL_COLOR_SUM;
1383 using gl::GL_CURRENT_SECONDARY_COLOR;
1384 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1385 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1386 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1387 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1388 using gl::GL_SECONDARY_COLOR_ARRAY;
1389 using gl::GL_ACTIVE_TEXTURE;
1390 using gl::GL_CLIENT_ACTIVE_TEXTURE;
1391 using gl::GL_MAX_TEXTURE_UNITS;
1392 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1393 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1394 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1395 using gl::GL_TRANSPOSE_COLOR_MATRIX;
1396 using gl::GL_SUBTRACT;
1397 using gl::GL_COMPRESSED_ALPHA;
1398 using gl::GL_COMPRESSED_LUMINANCE;
1399 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1400 using gl::GL_COMPRESSED_INTENSITY;
1401 using gl::GL_MAX_TEXTURE_LOD_BIAS;
1402 using gl::GL_TEXTURE_FILTER_CONTROL;
1403 using gl::GL_INCR_WRAP;
1404 using gl::GL_DECR_WRAP;
1405 using gl::GL_NORMAL_MAP;
1406 using gl::GL_REFLECTION_MAP;
1407 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1408 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1409 using gl::GL_COMBINE;
1410 using gl::GL_COMBINE_RGB;
1411 using gl::GL_COMBINE_ALPHA;
1412 using gl::GL_RGB_SCALE;
1413 using gl::GL_ADD_SIGNED;
1414 using gl::GL_INTERPOLATE;
1415 using gl::GL_PREVIOUS;
1416 using gl::GL_SOURCE0_RGB;
1417 using gl::GL_SRC0_RGB;
1418 using gl::GL_SOURCE1_RGB;
1419 using gl::GL_SRC1_RGB;
1420 using gl::GL_SOURCE2_RGB;
1421 using gl::GL_SRC2_RGB;
1422 using gl::GL_SOURCE0_ALPHA;
1423 using gl::GL_SRC0_ALPHA;
1424 using gl::GL_SOURCE1_ALPHA;
1425 using gl::GL_SOURCE2_ALPHA;
1426 using gl::GL_SRC2_ALPHA;
1427 using gl::GL_OPERAND0_RGB;
1428 using gl::GL_OPERAND1_RGB;
1429 using gl::GL_OPERAND2_RGB;
1430 using gl::GL_OPERAND0_ALPHA;
1431 using gl::GL_OPERAND1_ALPHA;
1432 using gl::GL_OPERAND2_ALPHA;
1433 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1434 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1435 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1436 using gl::GL_DOT3_RGB;
1437 using gl::GL_DOT3_RGBA;
1438 using gl::GL_TEXTURE_DEPTH_SIZE;
1439 using gl::GL_DEPTH_TEXTURE_MODE;
1440 using gl::GL_COMPARE_REF_TO_TEXTURE;
1441 using gl::GL_COMPARE_R_TO_TEXTURE;
1442 using gl::GL_ARRAY_BUFFER_BINDING;
1443 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1444 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1445 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1446 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1447 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
1448 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
1449 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
1450 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
1451 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
1452 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
1453 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
1454 using gl::GL_BUFFER_MAP_POINTER;
Definition: gl15/bitfield.h:10