7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_FLOAT_VEC2;
39 using gl::GL_FLOAT_VEC3;
40 using gl::GL_FLOAT_VEC4;
41 using gl::GL_INT_VEC2;
42 using gl::GL_INT_VEC3;
43 using gl::GL_INT_VEC4;
45 using gl::GL_BOOL_VEC2;
46 using gl::GL_BOOL_VEC3;
47 using gl::GL_BOOL_VEC4;
48 using gl::GL_FLOAT_MAT2;
49 using gl::GL_FLOAT_MAT3;
50 using gl::GL_FLOAT_MAT4;
51 using gl::GL_SAMPLER_1D;
52 using gl::GL_SAMPLER_2D;
53 using gl::GL_SAMPLER_3D;
54 using gl::GL_SAMPLER_CUBE;
55 using gl::GL_SAMPLER_1D_SHADOW;
56 using gl::GL_SAMPLER_2D_SHADOW;
57 using gl::GL_FLOAT_MAT2x3;
58 using gl::GL_FLOAT_MAT2x4;
59 using gl::GL_FLOAT_MAT3x2;
60 using gl::GL_FLOAT_MAT3x4;
61 using gl::GL_FLOAT_MAT4x2;
62 using gl::GL_FLOAT_MAT4x3;
66 using gl::GL_LOGIC_OP;
67 using gl::GL_FUNC_ADD;
68 using gl::GL_FUNC_SUBTRACT;
69 using gl::GL_FUNC_REVERSE_SUBTRACT;
74 using gl::GL_SRC_COLOR;
75 using gl::GL_ONE_MINUS_SRC_COLOR;
76 using gl::GL_SRC_ALPHA;
77 using gl::GL_ONE_MINUS_SRC_ALPHA;
78 using gl::GL_DST_ALPHA;
79 using gl::GL_ONE_MINUS_DST_ALPHA;
80 using gl::GL_DST_COLOR;
81 using gl::GL_ONE_MINUS_DST_COLOR;
82 using gl::GL_SRC_ALPHA_SATURATE;
83 using gl::GL_CONSTANT_COLOR;
84 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
85 using gl::GL_CONSTANT_ALPHA;
86 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
87 using gl::GL_SRC1_ALPHA;
103 using gl::GL_READ_ONLY;
104 using gl::GL_WRITE_ONLY;
105 using gl::GL_READ_WRITE;
109 using gl::GL_ARRAY_BUFFER;
110 using gl::GL_ELEMENT_ARRAY_BUFFER;
111 using gl::GL_PIXEL_PACK_BUFFER;
112 using gl::GL_PIXEL_UNPACK_BUFFER;
123 using gl::GL_STREAM_DRAW;
124 using gl::GL_STREAM_READ;
125 using gl::GL_STREAM_COPY;
126 using gl::GL_STATIC_DRAW;
127 using gl::GL_STATIC_READ;
128 using gl::GL_STATIC_COPY;
129 using gl::GL_DYNAMIC_DRAW;
130 using gl::GL_DYNAMIC_READ;
131 using gl::GL_DYNAMIC_COPY;
135 using gl::GL_LOWER_LEFT;
136 using gl::GL_UPPER_LEFT;
140 using gl::GL_CLIP_DISTANCE0;
141 using gl::GL_CLIP_PLANE0;
142 using gl::GL_CLIP_DISTANCE1;
143 using gl::GL_CLIP_PLANE1;
144 using gl::GL_CLIP_DISTANCE2;
145 using gl::GL_CLIP_PLANE2;
146 using gl::GL_CLIP_DISTANCE3;
147 using gl::GL_CLIP_PLANE3;
148 using gl::GL_CLIP_DISTANCE4;
149 using gl::GL_CLIP_PLANE4;
150 using gl::GL_CLIP_DISTANCE5;
151 using gl::GL_CLIP_PLANE5;
156 using gl::GL_FRONT_LEFT;
157 using gl::GL_FRONT_RIGHT;
158 using gl::GL_BACK_LEFT;
159 using gl::GL_BACK_RIGHT;
164 using gl::GL_FRONT_AND_BACK;
174 using gl::GL_AMBIENT;
175 using gl::GL_DIFFUSE;
176 using gl::GL_SPECULAR;
177 using gl::GL_EMISSION;
178 using gl::GL_AMBIENT_AND_DIFFUSE;
183 using gl::GL_UNSIGNED_BYTE;
185 using gl::GL_UNSIGNED_SHORT;
187 using gl::GL_UNSIGNED_INT;
206 using gl::GL_DONT_CARE;
252 using gl::GL_POINT_SMOOTH;
253 using gl::GL_LINE_SMOOTH;
254 using gl::GL_LINE_STIPPLE;
255 using gl::GL_POLYGON_SMOOTH;
256 using gl::GL_POLYGON_STIPPLE;
257 using gl::GL_CULL_FACE;
258 using gl::GL_LIGHTING;
259 using gl::GL_COLOR_MATERIAL;
261 using gl::GL_DEPTH_TEST;
262 using gl::GL_STENCIL_TEST;
263 using gl::GL_NORMALIZE;
264 using gl::GL_ALPHA_TEST;
267 using gl::GL_INDEX_LOGIC_OP;
268 using gl::GL_COLOR_LOGIC_OP;
269 using gl::GL_SCISSOR_TEST;
270 using gl::GL_TEXTURE_GEN_S;
271 using gl::GL_TEXTURE_GEN_T;
272 using gl::GL_TEXTURE_GEN_R;
273 using gl::GL_TEXTURE_GEN_Q;
274 using gl::GL_AUTO_NORMAL;
275 using gl::GL_MAP1_COLOR_4;
276 using gl::GL_MAP1_INDEX;
277 using gl::GL_MAP1_NORMAL;
278 using gl::GL_MAP1_TEXTURE_COORD_1;
279 using gl::GL_MAP1_TEXTURE_COORD_2;
280 using gl::GL_MAP1_TEXTURE_COORD_3;
281 using gl::GL_MAP1_TEXTURE_COORD_4;
282 using gl::GL_MAP1_VERTEX_3;
283 using gl::GL_MAP1_VERTEX_4;
284 using gl::GL_MAP2_COLOR_4;
285 using gl::GL_MAP2_INDEX;
286 using gl::GL_MAP2_NORMAL;
287 using gl::GL_MAP2_TEXTURE_COORD_1;
288 using gl::GL_MAP2_TEXTURE_COORD_2;
289 using gl::GL_MAP2_TEXTURE_COORD_3;
290 using gl::GL_MAP2_TEXTURE_COORD_4;
291 using gl::GL_MAP2_VERTEX_3;
292 using gl::GL_MAP2_VERTEX_4;
293 using gl::GL_TEXTURE_1D;
294 using gl::GL_TEXTURE_2D;
295 using gl::GL_POLYGON_OFFSET_POINT;
296 using gl::GL_POLYGON_OFFSET_LINE;
311 using gl::GL_POLYGON_OFFSET_FILL;
312 using gl::GL_VERTEX_ARRAY;
313 using gl::GL_NORMAL_ARRAY;
314 using gl::GL_COLOR_ARRAY;
315 using gl::GL_INDEX_ARRAY;
316 using gl::GL_TEXTURE_COORD_ARRAY;
317 using gl::GL_EDGE_FLAG_ARRAY;
321 using gl::GL_NO_ERROR;
322 using gl::GL_INVALID_ENUM;
323 using gl::GL_INVALID_VALUE;
324 using gl::GL_INVALID_OPERATION;
325 using gl::GL_STACK_OVERFLOW;
326 using gl::GL_STACK_UNDERFLOW;
327 using gl::GL_OUT_OF_MEMORY;
331 using gl::GL_PASS_THROUGH_TOKEN;
332 using gl::GL_POINT_TOKEN;
333 using gl::GL_LINE_TOKEN;
334 using gl::GL_POLYGON_TOKEN;
335 using gl::GL_BITMAP_TOKEN;
336 using gl::GL_DRAW_PIXEL_TOKEN;
337 using gl::GL_COPY_PIXEL_TOKEN;
338 using gl::GL_LINE_RESET_TOKEN;
344 using gl::GL_3D_COLOR;
345 using gl::GL_3D_COLOR_TEXTURE;
346 using gl::GL_4D_COLOR_TEXTURE;
361 using gl::GL_FOG_INDEX;
362 using gl::GL_FOG_DENSITY;
363 using gl::GL_FOG_START;
364 using gl::GL_FOG_END;
365 using gl::GL_FOG_MODE;
366 using gl::GL_FOG_COORD_SRC;
375 using gl::GL_FOG_COLOR;
394 using gl::GL_DOUBLEBUFFER;
396 using gl::GL_SAMPLE_BUFFERS;
397 using gl::GL_SAMPLES;
407 using gl::GL_CURRENT_COLOR;
408 using gl::GL_CURRENT_INDEX;
409 using gl::GL_CURRENT_NORMAL;
410 using gl::GL_CURRENT_TEXTURE_COORDS;
411 using gl::GL_CURRENT_RASTER_COLOR;
412 using gl::GL_CURRENT_RASTER_INDEX;
413 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
414 using gl::GL_CURRENT_RASTER_POSITION;
415 using gl::GL_CURRENT_RASTER_POSITION_VALID;
416 using gl::GL_CURRENT_RASTER_DISTANCE;
418 using gl::GL_POINT_SIZE;
419 using gl::GL_POINT_SIZE_RANGE;
420 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
421 using gl::GL_POINT_SIZE_GRANULARITY;
422 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
424 using gl::GL_LINE_WIDTH;
425 using gl::GL_LINE_WIDTH_RANGE;
426 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
427 using gl::GL_LINE_WIDTH_GRANULARITY;
428 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
430 using gl::GL_LINE_STIPPLE_PATTERN;
431 using gl::GL_LINE_STIPPLE_REPEAT;
432 using gl::GL_LIST_MODE;
433 using gl::GL_MAX_LIST_NESTING;
434 using gl::GL_LIST_BASE;
435 using gl::GL_LIST_INDEX;
436 using gl::GL_POLYGON_MODE;
439 using gl::GL_EDGE_FLAG;
441 using gl::GL_CULL_FACE_MODE;
442 using gl::GL_FRONT_FACE;
444 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
445 using gl::GL_LIGHT_MODEL_TWO_SIDE;
446 using gl::GL_LIGHT_MODEL_AMBIENT;
447 using gl::GL_SHADE_MODEL;
448 using gl::GL_COLOR_MATERIAL_FACE;
449 using gl::GL_COLOR_MATERIAL_PARAMETER;
458 using gl::GL_DEPTH_RANGE;
460 using gl::GL_DEPTH_WRITEMASK;
461 using gl::GL_DEPTH_CLEAR_VALUE;
462 using gl::GL_DEPTH_FUNC;
463 using gl::GL_ACCUM_CLEAR_VALUE;
465 using gl::GL_STENCIL_CLEAR_VALUE;
466 using gl::GL_STENCIL_FUNC;
467 using gl::GL_STENCIL_VALUE_MASK;
468 using gl::GL_STENCIL_FAIL;
469 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
470 using gl::GL_STENCIL_PASS_DEPTH_PASS;
471 using gl::GL_STENCIL_REF;
472 using gl::GL_STENCIL_WRITEMASK;
473 using gl::GL_MATRIX_MODE;
475 using gl::GL_VIEWPORT;
476 using gl::GL_MODELVIEW_STACK_DEPTH;
477 using gl::GL_PROJECTION_STACK_DEPTH;
478 using gl::GL_TEXTURE_STACK_DEPTH;
479 using gl::GL_MODELVIEW_MATRIX;
480 using gl::GL_PROJECTION_MATRIX;
481 using gl::GL_TEXTURE_MATRIX;
482 using gl::GL_ATTRIB_STACK_DEPTH;
483 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
485 using gl::GL_ALPHA_TEST_FUNC;
486 using gl::GL_ALPHA_TEST_REF;
488 using gl::GL_BLEND_DST;
489 using gl::GL_BLEND_SRC;
491 using gl::GL_LOGIC_OP_MODE;
495 using gl::GL_AUX_BUFFERS;
496 using gl::GL_DRAW_BUFFER;
497 using gl::GL_READ_BUFFER;
498 using gl::GL_SCISSOR_BOX;
500 using gl::GL_INDEX_CLEAR_VALUE;
501 using gl::GL_INDEX_WRITEMASK;
502 using gl::GL_COLOR_CLEAR_VALUE;
503 using gl::GL_COLOR_WRITEMASK;
504 using gl::GL_INDEX_MODE;
505 using gl::GL_RGBA_MODE;
508 using gl::GL_RENDER_MODE;
509 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
510 using gl::GL_POINT_SMOOTH_HINT;
511 using gl::GL_LINE_SMOOTH_HINT;
512 using gl::GL_POLYGON_SMOOTH_HINT;
513 using gl::GL_FOG_HINT;
518 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
519 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
520 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
521 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
522 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
523 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
524 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
525 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
526 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
527 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
528 using gl::GL_UNPACK_SWAP_BYTES;
529 using gl::GL_UNPACK_LSB_FIRST;
530 using gl::GL_UNPACK_ROW_LENGTH;
531 using gl::GL_UNPACK_SKIP_ROWS;
532 using gl::GL_UNPACK_SKIP_PIXELS;
533 using gl::GL_UNPACK_ALIGNMENT;
534 using gl::GL_PACK_SWAP_BYTES;
535 using gl::GL_PACK_LSB_FIRST;
536 using gl::GL_PACK_ROW_LENGTH;
537 using gl::GL_PACK_SKIP_ROWS;
538 using gl::GL_PACK_SKIP_PIXELS;
539 using gl::GL_PACK_ALIGNMENT;
540 using gl::GL_MAP_COLOR;
541 using gl::GL_MAP_STENCIL;
542 using gl::GL_INDEX_SHIFT;
543 using gl::GL_INDEX_OFFSET;
544 using gl::GL_RED_SCALE;
545 using gl::GL_RED_BIAS;
548 using gl::GL_GREEN_SCALE;
549 using gl::GL_GREEN_BIAS;
550 using gl::GL_BLUE_SCALE;
551 using gl::GL_BLUE_BIAS;
552 using gl::GL_ALPHA_SCALE;
553 using gl::GL_ALPHA_BIAS;
554 using gl::GL_DEPTH_SCALE;
555 using gl::GL_DEPTH_BIAS;
556 using gl::GL_MAX_EVAL_ORDER;
557 using gl::GL_MAX_LIGHTS;
558 using gl::GL_MAX_CLIP_DISTANCES;
559 using gl::GL_MAX_CLIP_PLANES;
560 using gl::GL_MAX_TEXTURE_SIZE;
561 using gl::GL_MAX_PIXEL_MAP_TABLE;
562 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
563 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
564 using gl::GL_MAX_NAME_STACK_DEPTH;
565 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
566 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
567 using gl::GL_MAX_VIEWPORT_DIMS;
568 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
569 using gl::GL_SUBPIXEL_BITS;
570 using gl::GL_INDEX_BITS;
571 using gl::GL_RED_BITS;
572 using gl::GL_GREEN_BITS;
573 using gl::GL_BLUE_BITS;
574 using gl::GL_ALPHA_BITS;
575 using gl::GL_DEPTH_BITS;
576 using gl::GL_STENCIL_BITS;
577 using gl::GL_ACCUM_RED_BITS;
578 using gl::GL_ACCUM_GREEN_BITS;
579 using gl::GL_ACCUM_BLUE_BITS;
580 using gl::GL_ACCUM_ALPHA_BITS;
581 using gl::GL_NAME_STACK_DEPTH;
601 using gl::GL_MAP1_GRID_DOMAIN;
602 using gl::GL_MAP1_GRID_SEGMENTS;
603 using gl::GL_MAP2_GRID_DOMAIN;
604 using gl::GL_MAP2_GRID_SEGMENTS;
607 using gl::GL_FEEDBACK_BUFFER_SIZE;
608 using gl::GL_FEEDBACK_BUFFER_TYPE;
609 using gl::GL_SELECTION_BUFFER_SIZE;
610 using gl::GL_POLYGON_OFFSET_UNITS;
628 using gl::GL_POLYGON_OFFSET_FACTOR;
629 using gl::GL_TEXTURE_BINDING_1D;
630 using gl::GL_TEXTURE_BINDING_2D;
631 using gl::GL_TEXTURE_BINDING_3D;
638 using gl::GL_VERTEX_ARRAY_SIZE;
639 using gl::GL_VERTEX_ARRAY_TYPE;
640 using gl::GL_VERTEX_ARRAY_STRIDE;
641 using gl::GL_NORMAL_ARRAY_TYPE;
642 using gl::GL_NORMAL_ARRAY_STRIDE;
643 using gl::GL_COLOR_ARRAY_SIZE;
644 using gl::GL_COLOR_ARRAY_TYPE;
645 using gl::GL_COLOR_ARRAY_STRIDE;
646 using gl::GL_INDEX_ARRAY_TYPE;
647 using gl::GL_INDEX_ARRAY_STRIDE;
648 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
649 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
650 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
651 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
652 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
653 using gl::GL_ALIASED_POINT_SIZE_RANGE;
654 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
658 using gl::GL_PIXEL_MAP_I_TO_I;
659 using gl::GL_PIXEL_MAP_S_TO_S;
660 using gl::GL_PIXEL_MAP_I_TO_R;
661 using gl::GL_PIXEL_MAP_I_TO_G;
662 using gl::GL_PIXEL_MAP_I_TO_B;
663 using gl::GL_PIXEL_MAP_I_TO_A;
664 using gl::GL_PIXEL_MAP_R_TO_R;
665 using gl::GL_PIXEL_MAP_G_TO_G;
666 using gl::GL_PIXEL_MAP_B_TO_B;
667 using gl::GL_PIXEL_MAP_A_TO_A;
671 using gl::GL_FEEDBACK_BUFFER_POINTER;
672 using gl::GL_SELECTION_BUFFER_POINTER;
673 using gl::GL_VERTEX_ARRAY_POINTER;
674 using gl::GL_NORMAL_ARRAY_POINTER;
675 using gl::GL_COLOR_ARRAY_POINTER;
676 using gl::GL_INDEX_ARRAY_POINTER;
677 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
678 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
682 using gl::GL_TEXTURE_WIDTH;
683 using gl::GL_TEXTURE_HEIGHT;
684 using gl::GL_TEXTURE_COMPONENTS;
685 using gl::GL_TEXTURE_INTERNAL_FORMAT;
686 using gl::GL_TEXTURE_BORDER_COLOR;
687 using gl::GL_TEXTURE_BORDER;
688 using gl::GL_TEXTURE_MAG_FILTER;
689 using gl::GL_TEXTURE_MIN_FILTER;
690 using gl::GL_TEXTURE_WRAP_S;
691 using gl::GL_TEXTURE_WRAP_T;
692 using gl::GL_TEXTURE_RED_SIZE;
693 using gl::GL_TEXTURE_GREEN_SIZE;
694 using gl::GL_TEXTURE_BLUE_SIZE;
695 using gl::GL_TEXTURE_ALPHA_SIZE;
696 using gl::GL_TEXTURE_LUMINANCE_SIZE;
697 using gl::GL_TEXTURE_INTENSITY_SIZE;
698 using gl::GL_TEXTURE_PRIORITY;
699 using gl::GL_TEXTURE_RESIDENT;
708 using gl::GL_FASTEST;
718 using gl::GL_GENERATE_MIPMAP_HINT;
719 using gl::GL_TEXTURE_COMPRESSION_HINT;
720 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
733 using gl::GL_C4UB_V2F;
734 using gl::GL_C4UB_V3F;
735 using gl::GL_C3F_V3F;
736 using gl::GL_N3F_V3F;
737 using gl::GL_C4F_N3F_V3F;
738 using gl::GL_T2F_V3F;
739 using gl::GL_T4F_V4F;
740 using gl::GL_T2F_C4UB_V3F;
741 using gl::GL_T2F_C3F_V3F;
742 using gl::GL_T2F_N3F_V3F;
743 using gl::GL_T2F_C4F_N3F_V3F;
744 using gl::GL_T4F_C4F_N3F_V4F;
748 using gl::GL_DEPTH_COMPONENT;
752 using gl::GL_R3_G3_B2;
755 using gl::GL_ALPHA12;
756 using gl::GL_ALPHA16;
757 using gl::GL_LUMINANCE4;
758 using gl::GL_LUMINANCE8;
759 using gl::GL_LUMINANCE12;
760 using gl::GL_LUMINANCE16;
761 using gl::GL_LUMINANCE4_ALPHA4;
762 using gl::GL_LUMINANCE6_ALPHA2;
763 using gl::GL_LUMINANCE8_ALPHA8;
764 using gl::GL_LUMINANCE12_ALPHA4;
765 using gl::GL_LUMINANCE12_ALPHA12;
766 using gl::GL_LUMINANCE16_ALPHA16;
767 using gl::GL_INTENSITY;
768 using gl::GL_INTENSITY4;
769 using gl::GL_INTENSITY8;
770 using gl::GL_INTENSITY12;
771 using gl::GL_INTENSITY16;
779 using gl::GL_RGB5_A1;
781 using gl::GL_RGB10_A2;
784 using gl::GL_DEPTH_COMPONENT16;
785 using gl::GL_COMPRESSED_RGB;
786 using gl::GL_COMPRESSED_RGBA;
789 using gl::GL_SRGB_ALPHA;
790 using gl::GL_SRGB8_ALPHA8;
791 using gl::GL_COMPRESSED_SRGB;
792 using gl::GL_COMPRESSED_SRGB_ALPHA;
797 using gl::GL_GENERATE_MIPMAP;
798 using gl::GL_TEXTURE_COMPRESSED;
803 using gl::GL_REPLACE;
804 using gl::GL_MODULATE;
808 using gl::GL_SINGLE_COLOR;
809 using gl::GL_SEPARATE_SPECULAR_COLOR;
834 using gl::GL_POSITION;
835 using gl::GL_SPOT_DIRECTION;
836 using gl::GL_SPOT_EXPONENT;
837 using gl::GL_SPOT_CUTOFF;
838 using gl::GL_CONSTANT_ATTENUATION;
839 using gl::GL_LINEAR_ATTENUATION;
840 using gl::GL_QUADRATIC_ATTENUATION;
844 using gl::GL_COMPILE;
845 using gl::GL_COMPILE_AND_EXECUTE;
856 using gl::GL_2_BYTES;
857 using gl::GL_3_BYTES;
858 using gl::GL_4_BYTES;
864 using gl::GL_AND_REVERSE;
866 using gl::GL_AND_INVERTED;
873 using gl::GL_OR_REVERSE;
874 using gl::GL_COPY_INVERTED;
875 using gl::GL_OR_INVERTED;
918 using gl::GL_SHININESS;
920 using gl::GL_COLOR_INDEXES;
924 using gl::GL_MODELVIEW;
925 using gl::GL_PROJECTION;
926 using gl::GL_TEXTURE;
954 using gl::GL_PRIMARY_COLOR;
967 using gl::GL_EYE_LINEAR;
968 using gl::GL_OBJECT_LINEAR;
969 using gl::GL_CONSTANT;
977 using gl::GL_FRAGMENT_SHADER;
978 using gl::GL_VERTEX_SHADER;
979 using gl::GL_INFO_LOG_LENGTH;
991 using gl::GL_COLOR_INDEX;
992 using gl::GL_STENCIL_INDEX;
1000 using gl::GL_LUMINANCE;
1001 using gl::GL_LUMINANCE_ALPHA;
1030 using gl::GL_PACK_SKIP_IMAGES;
1031 using gl::GL_PACK_IMAGE_HEIGHT;
1032 using gl::GL_UNPACK_SKIP_IMAGES;
1033 using gl::GL_UNPACK_IMAGE_HEIGHT;
1069 using gl::GL_BITMAP;
1070 using gl::GL_UNSIGNED_BYTE_3_3_2;
1071 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1072 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1073 using gl::GL_UNSIGNED_INT_8_8_8_8;
1074 using gl::GL_UNSIGNED_INT_10_10_10_2;
1078 using gl::GL_POINT_SIZE_MIN;
1079 using gl::GL_POINT_SIZE_MAX;
1080 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1081 using gl::GL_POINT_DISTANCE_ATTENUATION;
1091 using gl::GL_POINTS;
1093 using gl::GL_LINE_LOOP;
1094 using gl::GL_LINE_STRIP;
1095 using gl::GL_TRIANGLES;
1096 using gl::GL_TRIANGLE_STRIP;
1097 using gl::GL_TRIANGLE_FAN;
1099 using gl::GL_QUAD_STRIP;
1100 using gl::GL_POLYGON;
1104 using gl::GL_DELETE_STATUS;
1105 using gl::GL_LINK_STATUS;
1106 using gl::GL_VALIDATE_STATUS;
1108 using gl::GL_ATTACHED_SHADERS;
1109 using gl::GL_ACTIVE_UNIFORMS;
1110 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1111 using gl::GL_ACTIVE_ATTRIBUTES;
1112 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1116 using gl::GL_QUERY_RESULT;
1117 using gl::GL_QUERY_RESULT_AVAILABLE;
1121 using gl::GL_QUERY_COUNTER_BITS;
1122 using gl::GL_CURRENT_QUERY;
1126 using gl::GL_SAMPLES_PASSED;
1145 using gl::GL_RENDER;
1146 using gl::GL_FEEDBACK;
1147 using gl::GL_SELECT;
1156 using gl::GL_TEXTURE_WRAP_R;
1157 using gl::GL_TEXTURE_MIN_LOD;
1158 using gl::GL_TEXTURE_MAX_LOD;
1159 using gl::GL_TEXTURE_COMPARE_MODE;
1160 using gl::GL_TEXTURE_COMPARE_FUNC;
1164 using gl::GL_SHADER_TYPE;
1166 using gl::GL_COMPILE_STATUS;
1168 using gl::GL_SHADER_SOURCE_LENGTH;
1178 using gl::GL_SMOOTH;
1208 using gl::GL_VENDOR;
1209 using gl::GL_RENDERER;
1210 using gl::GL_VERSION;
1211 using gl::GL_EXTENSIONS;
1212 using gl::GL_SHADING_LANGUAGE_VERSION;
1237 using gl::GL_TEXTURE_ENV_MODE;
1238 using gl::GL_TEXTURE_ENV_COLOR;
1242 using gl::GL_TEXTURE_ENV;
1248 using gl::GL_SPHERE_MAP;
1252 using gl::GL_TEXTURE_GEN_MODE;
1253 using gl::GL_OBJECT_PLANE;
1254 using gl::GL_EYE_PLANE;
1265 using gl::GL_NEAREST_MIPMAP_NEAREST;
1266 using gl::GL_LINEAR_MIPMAP_NEAREST;
1267 using gl::GL_NEAREST_MIPMAP_LINEAR;
1268 using gl::GL_LINEAR_MIPMAP_LINEAR;
1293 using gl::GL_TEXTURE_BASE_LEVEL;
1294 using gl::GL_TEXTURE_MAX_LEVEL;
1296 using gl::GL_TEXTURE_LOD_BIAS;
1304 using gl::GL_PROXY_TEXTURE_1D;
1305 using gl::GL_PROXY_TEXTURE_2D;
1306 using gl::GL_TEXTURE_3D;
1307 using gl::GL_PROXY_TEXTURE_3D;
1308 using gl::GL_TEXTURE_CUBE_MAP;
1309 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1310 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1311 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1312 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1313 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1314 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1315 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1319 using gl::GL_TEXTURE0;
1320 using gl::GL_TEXTURE1;
1321 using gl::GL_TEXTURE2;
1322 using gl::GL_TEXTURE3;
1323 using gl::GL_TEXTURE4;
1324 using gl::GL_TEXTURE5;
1325 using gl::GL_TEXTURE6;
1326 using gl::GL_TEXTURE7;
1327 using gl::GL_TEXTURE8;
1328 using gl::GL_TEXTURE9;
1329 using gl::GL_TEXTURE10;
1330 using gl::GL_TEXTURE11;
1331 using gl::GL_TEXTURE12;
1332 using gl::GL_TEXTURE13;
1333 using gl::GL_TEXTURE14;
1334 using gl::GL_TEXTURE15;
1335 using gl::GL_TEXTURE16;
1336 using gl::GL_TEXTURE17;
1337 using gl::GL_TEXTURE18;
1338 using gl::GL_TEXTURE19;
1339 using gl::GL_TEXTURE20;
1340 using gl::GL_TEXTURE21;
1341 using gl::GL_TEXTURE22;
1342 using gl::GL_TEXTURE23;
1343 using gl::GL_TEXTURE24;
1344 using gl::GL_TEXTURE25;
1345 using gl::GL_TEXTURE26;
1346 using gl::GL_TEXTURE27;
1347 using gl::GL_TEXTURE28;
1348 using gl::GL_TEXTURE29;
1349 using gl::GL_TEXTURE30;
1350 using gl::GL_TEXTURE31;
1355 using gl::GL_REPEAT;
1356 using gl::GL_CLAMP_TO_BORDER;
1357 using gl::GL_CLAMP_TO_EDGE;
1361 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1362 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1363 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1364 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1365 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1373 using gl::GL_CURRENT_VERTEX_ATTRIB;
1375 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1387 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1403 using gl::GL_BUFFER_SIZE;
1404 using gl::GL_BUFFER_USAGE;
1405 using gl::GL_BUFFER_ACCESS;
1406 using gl::GL_BUFFER_MAPPED;
1429 using gl::GL_BLEND_COLOR;
1432 using gl::GL_BLEND_EQUATION;
1433 using gl::GL_BLEND_EQUATION_RGB;
1434 using gl::GL_RESCALE_NORMAL;
1436 using gl::GL_TEXTURE_DEPTH;
1437 using gl::GL_MAX_3D_TEXTURE_SIZE;
1438 using gl::GL_MULTISAMPLE;
1439 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1440 using gl::GL_SAMPLE_ALPHA_TO_ONE;
1441 using gl::GL_SAMPLE_COVERAGE;
1442 using gl::GL_SAMPLE_COVERAGE_VALUE;
1443 using gl::GL_SAMPLE_COVERAGE_INVERT;
1444 using gl::GL_BLEND_DST_RGB;
1445 using gl::GL_BLEND_SRC_RGB;
1446 using gl::GL_BLEND_DST_ALPHA;
1447 using gl::GL_BLEND_SRC_ALPHA;
1450 using gl::GL_MAX_ELEMENTS_VERTICES;
1451 using gl::GL_MAX_ELEMENTS_INDICES;
1452 using gl::GL_DEPTH_COMPONENT24;
1453 using gl::GL_DEPTH_COMPONENT32;
1454 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1455 using gl::GL_UNSIGNED_SHORT_5_6_5;
1456 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1457 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1458 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1459 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1460 using gl::GL_MIRRORED_REPEAT;
1461 using gl::GL_FOG_COORDINATE_SOURCE;
1462 using gl::GL_FOG_COORD;
1463 using gl::GL_FOG_COORDINATE;
1464 using gl::GL_FRAGMENT_DEPTH;
1465 using gl::GL_CURRENT_FOG_COORD;
1466 using gl::GL_CURRENT_FOG_COORDINATE;
1467 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1468 using gl::GL_FOG_COORD_ARRAY_TYPE;
1469 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1470 using gl::GL_FOG_COORD_ARRAY_STRIDE;
1471 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1472 using gl::GL_FOG_COORD_ARRAY_POINTER;
1473 using gl::GL_FOG_COORDINATE_ARRAY;
1474 using gl::GL_FOG_COORD_ARRAY;
1475 using gl::GL_COLOR_SUM;
1476 using gl::GL_CURRENT_SECONDARY_COLOR;
1477 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1478 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1479 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1480 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1481 using gl::GL_SECONDARY_COLOR_ARRAY;
1482 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
1483 using gl::GL_ACTIVE_TEXTURE;
1484 using gl::GL_CLIENT_ACTIVE_TEXTURE;
1485 using gl::GL_MAX_TEXTURE_UNITS;
1486 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1487 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1488 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1489 using gl::GL_TRANSPOSE_COLOR_MATRIX;
1490 using gl::GL_SUBTRACT;
1491 using gl::GL_COMPRESSED_ALPHA;
1492 using gl::GL_COMPRESSED_LUMINANCE;
1493 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1494 using gl::GL_COMPRESSED_INTENSITY;
1495 using gl::GL_MAX_TEXTURE_LOD_BIAS;
1496 using gl::GL_TEXTURE_FILTER_CONTROL;
1497 using gl::GL_INCR_WRAP;
1498 using gl::GL_DECR_WRAP;
1499 using gl::GL_NORMAL_MAP;
1500 using gl::GL_REFLECTION_MAP;
1501 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1502 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1503 using gl::GL_COMBINE;
1504 using gl::GL_COMBINE_RGB;
1505 using gl::GL_COMBINE_ALPHA;
1506 using gl::GL_RGB_SCALE;
1507 using gl::GL_ADD_SIGNED;
1508 using gl::GL_INTERPOLATE;
1509 using gl::GL_PREVIOUS;
1510 using gl::GL_SOURCE0_RGB;
1511 using gl::GL_SRC0_RGB;
1512 using gl::GL_SOURCE1_RGB;
1513 using gl::GL_SRC1_RGB;
1514 using gl::GL_SOURCE2_RGB;
1515 using gl::GL_SRC2_RGB;
1516 using gl::GL_SOURCE0_ALPHA;
1517 using gl::GL_SRC0_ALPHA;
1518 using gl::GL_SOURCE1_ALPHA;
1519 using gl::GL_SOURCE2_ALPHA;
1520 using gl::GL_SRC2_ALPHA;
1521 using gl::GL_OPERAND0_RGB;
1522 using gl::GL_OPERAND1_RGB;
1523 using gl::GL_OPERAND2_RGB;
1524 using gl::GL_OPERAND0_ALPHA;
1525 using gl::GL_OPERAND1_ALPHA;
1526 using gl::GL_OPERAND2_ALPHA;
1527 using gl::GL_PROGRAM_POINT_SIZE;
1528 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
1529 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
1530 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
1531 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1532 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1533 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1534 using gl::GL_DOT3_RGB;
1535 using gl::GL_DOT3_RGBA;
1536 using gl::GL_STENCIL_BACK_FUNC;
1537 using gl::GL_STENCIL_BACK_FAIL;
1538 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
1539 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
1540 using gl::GL_MAX_DRAW_BUFFERS;
1541 using gl::GL_DRAW_BUFFER0;
1542 using gl::GL_DRAW_BUFFER1;
1543 using gl::GL_DRAW_BUFFER2;
1544 using gl::GL_DRAW_BUFFER3;
1545 using gl::GL_DRAW_BUFFER4;
1546 using gl::GL_DRAW_BUFFER5;
1547 using gl::GL_DRAW_BUFFER6;
1548 using gl::GL_DRAW_BUFFER7;
1549 using gl::GL_DRAW_BUFFER8;
1550 using gl::GL_DRAW_BUFFER9;
1551 using gl::GL_DRAW_BUFFER10;
1552 using gl::GL_DRAW_BUFFER11;
1553 using gl::GL_DRAW_BUFFER12;
1554 using gl::GL_DRAW_BUFFER13;
1555 using gl::GL_DRAW_BUFFER14;
1556 using gl::GL_DRAW_BUFFER15;
1557 using gl::GL_BLEND_EQUATION_ALPHA;
1558 using gl::GL_TEXTURE_DEPTH_SIZE;
1559 using gl::GL_DEPTH_TEXTURE_MODE;
1560 using gl::GL_COMPARE_REF_TO_TEXTURE;
1561 using gl::GL_COMPARE_R_TO_TEXTURE;
1562 using gl::GL_POINT_SPRITE;
1563 using gl::GL_COORD_REPLACE;
1564 using gl::GL_MAX_VERTEX_ATTRIBS;
1565 using gl::GL_MAX_TEXTURE_COORDS;
1566 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
1567 using gl::GL_ARRAY_BUFFER_BINDING;
1568 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1569 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1570 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1571 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1572 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
1573 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
1574 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
1575 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
1576 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
1577 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
1578 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
1579 using gl::GL_BUFFER_MAP_POINTER;
1580 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
1581 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
1582 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
1583 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
1584 using gl::GL_MAX_VARYING_COMPONENTS;
1585 using gl::GL_MAX_VARYING_FLOATS;
1586 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
1587 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
1588 using gl::GL_ACTIVE_PROGRAM_EXT;
1589 using gl::GL_CURRENT_PROGRAM;
1590 using gl::GL_SLUMINANCE_ALPHA;
1591 using gl::GL_SLUMINANCE8_ALPHA8;
1592 using gl::GL_SLUMINANCE;
1593 using gl::GL_SLUMINANCE8;
1594 using gl::GL_COMPRESSED_SLUMINANCE;
1595 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
1596 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
1597 using gl::GL_STENCIL_BACK_REF;
1598 using gl::GL_STENCIL_BACK_VALUE_MASK;
1599 using gl::GL_STENCIL_BACK_WRITEMASK;
Definition: gl21/bitfield.h:10