7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_FLOAT_VEC2;
39 using gl::GL_FLOAT_VEC3;
40 using gl::GL_FLOAT_VEC4;
41 using gl::GL_INT_VEC2;
42 using gl::GL_INT_VEC3;
43 using gl::GL_INT_VEC4;
45 using gl::GL_BOOL_VEC2;
46 using gl::GL_BOOL_VEC3;
47 using gl::GL_BOOL_VEC4;
48 using gl::GL_FLOAT_MAT2;
49 using gl::GL_FLOAT_MAT3;
50 using gl::GL_FLOAT_MAT4;
51 using gl::GL_SAMPLER_1D;
52 using gl::GL_SAMPLER_2D;
53 using gl::GL_SAMPLER_3D;
54 using gl::GL_SAMPLER_CUBE;
55 using gl::GL_SAMPLER_1D_SHADOW;
56 using gl::GL_SAMPLER_2D_SHADOW;
57 using gl::GL_FLOAT_MAT2x3;
58 using gl::GL_FLOAT_MAT2x4;
59 using gl::GL_FLOAT_MAT3x2;
60 using gl::GL_FLOAT_MAT3x4;
61 using gl::GL_FLOAT_MAT4x2;
62 using gl::GL_FLOAT_MAT4x3;
66 using gl::GL_LOGIC_OP;
67 using gl::GL_FUNC_ADD;
68 using gl::GL_FUNC_SUBTRACT;
69 using gl::GL_FUNC_REVERSE_SUBTRACT;
74 using gl::GL_SRC_COLOR;
75 using gl::GL_ONE_MINUS_SRC_COLOR;
76 using gl::GL_SRC_ALPHA;
77 using gl::GL_ONE_MINUS_SRC_ALPHA;
78 using gl::GL_DST_ALPHA;
79 using gl::GL_ONE_MINUS_DST_ALPHA;
80 using gl::GL_DST_COLOR;
81 using gl::GL_ONE_MINUS_DST_COLOR;
82 using gl::GL_SRC_ALPHA_SATURATE;
83 using gl::GL_CONSTANT_COLOR;
84 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
85 using gl::GL_CONSTANT_ALPHA;
86 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
87 using gl::GL_SRC1_ALPHA;
103 using gl::GL_READ_ONLY;
104 using gl::GL_WRITE_ONLY;
105 using gl::GL_READ_WRITE;
109 using gl::GL_ARRAY_BUFFER;
110 using gl::GL_ELEMENT_ARRAY_BUFFER;
111 using gl::GL_PIXEL_PACK_BUFFER;
112 using gl::GL_PIXEL_UNPACK_BUFFER;
113 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
125 using gl::GL_STREAM_DRAW;
126 using gl::GL_STREAM_READ;
127 using gl::GL_STREAM_COPY;
128 using gl::GL_STATIC_DRAW;
129 using gl::GL_STATIC_READ;
130 using gl::GL_STATIC_COPY;
131 using gl::GL_DYNAMIC_DRAW;
132 using gl::GL_DYNAMIC_READ;
133 using gl::GL_DYNAMIC_COPY;
137 using gl::GL_READ_FRAMEBUFFER;
138 using gl::GL_DRAW_FRAMEBUFFER;
139 using gl::GL_FRAMEBUFFER;
143 using gl::GL_LOWER_LEFT;
144 using gl::GL_UPPER_LEFT;
148 using gl::GL_CLIP_DISTANCE0;
149 using gl::GL_CLIP_PLANE0;
150 using gl::GL_CLIP_DISTANCE1;
151 using gl::GL_CLIP_PLANE1;
152 using gl::GL_CLIP_DISTANCE2;
153 using gl::GL_CLIP_PLANE2;
154 using gl::GL_CLIP_DISTANCE3;
155 using gl::GL_CLIP_PLANE3;
156 using gl::GL_CLIP_DISTANCE4;
157 using gl::GL_CLIP_PLANE4;
158 using gl::GL_CLIP_DISTANCE5;
159 using gl::GL_CLIP_PLANE5;
160 using gl::GL_CLIP_DISTANCE6;
161 using gl::GL_CLIP_DISTANCE7;
166 using gl::GL_FRONT_LEFT;
167 using gl::GL_FRONT_RIGHT;
168 using gl::GL_BACK_LEFT;
169 using gl::GL_BACK_RIGHT;
174 using gl::GL_FRONT_AND_BACK;
175 using gl::GL_COLOR_ATTACHMENT0;
176 using gl::GL_COLOR_ATTACHMENT1;
177 using gl::GL_COLOR_ATTACHMENT2;
178 using gl::GL_COLOR_ATTACHMENT3;
179 using gl::GL_COLOR_ATTACHMENT4;
180 using gl::GL_COLOR_ATTACHMENT5;
181 using gl::GL_COLOR_ATTACHMENT6;
182 using gl::GL_COLOR_ATTACHMENT7;
183 using gl::GL_COLOR_ATTACHMENT8;
184 using gl::GL_COLOR_ATTACHMENT9;
185 using gl::GL_COLOR_ATTACHMENT10;
186 using gl::GL_COLOR_ATTACHMENT11;
187 using gl::GL_COLOR_ATTACHMENT12;
188 using gl::GL_COLOR_ATTACHMENT13;
189 using gl::GL_COLOR_ATTACHMENT14;
190 using gl::GL_COLOR_ATTACHMENT15;
191 using gl::GL_COLOR_ATTACHMENT16;
192 using gl::GL_COLOR_ATTACHMENT17;
193 using gl::GL_COLOR_ATTACHMENT18;
194 using gl::GL_COLOR_ATTACHMENT19;
195 using gl::GL_COLOR_ATTACHMENT20;
196 using gl::GL_COLOR_ATTACHMENT21;
197 using gl::GL_COLOR_ATTACHMENT22;
198 using gl::GL_COLOR_ATTACHMENT23;
199 using gl::GL_COLOR_ATTACHMENT24;
200 using gl::GL_COLOR_ATTACHMENT25;
201 using gl::GL_COLOR_ATTACHMENT26;
202 using gl::GL_COLOR_ATTACHMENT27;
203 using gl::GL_COLOR_ATTACHMENT28;
204 using gl::GL_COLOR_ATTACHMENT29;
205 using gl::GL_COLOR_ATTACHMENT30;
206 using gl::GL_COLOR_ATTACHMENT31;
216 using gl::GL_AMBIENT;
217 using gl::GL_DIFFUSE;
218 using gl::GL_SPECULAR;
219 using gl::GL_EMISSION;
220 using gl::GL_AMBIENT_AND_DIFFUSE;
225 using gl::GL_UNSIGNED_BYTE;
227 using gl::GL_UNSIGNED_SHORT;
229 using gl::GL_UNSIGNED_INT;
249 using gl::GL_DONT_CARE;
295 using gl::GL_POINT_SMOOTH;
296 using gl::GL_LINE_SMOOTH;
297 using gl::GL_LINE_STIPPLE;
298 using gl::GL_POLYGON_SMOOTH;
299 using gl::GL_POLYGON_STIPPLE;
300 using gl::GL_CULL_FACE;
301 using gl::GL_LIGHTING;
302 using gl::GL_COLOR_MATERIAL;
304 using gl::GL_DEPTH_TEST;
305 using gl::GL_STENCIL_TEST;
306 using gl::GL_NORMALIZE;
307 using gl::GL_ALPHA_TEST;
310 using gl::GL_INDEX_LOGIC_OP;
311 using gl::GL_COLOR_LOGIC_OP;
312 using gl::GL_SCISSOR_TEST;
313 using gl::GL_TEXTURE_GEN_S;
314 using gl::GL_TEXTURE_GEN_T;
315 using gl::GL_TEXTURE_GEN_R;
316 using gl::GL_TEXTURE_GEN_Q;
317 using gl::GL_AUTO_NORMAL;
318 using gl::GL_MAP1_COLOR_4;
319 using gl::GL_MAP1_INDEX;
320 using gl::GL_MAP1_NORMAL;
321 using gl::GL_MAP1_TEXTURE_COORD_1;
322 using gl::GL_MAP1_TEXTURE_COORD_2;
323 using gl::GL_MAP1_TEXTURE_COORD_3;
324 using gl::GL_MAP1_TEXTURE_COORD_4;
325 using gl::GL_MAP1_VERTEX_3;
326 using gl::GL_MAP1_VERTEX_4;
327 using gl::GL_MAP2_COLOR_4;
328 using gl::GL_MAP2_INDEX;
329 using gl::GL_MAP2_NORMAL;
330 using gl::GL_MAP2_TEXTURE_COORD_1;
331 using gl::GL_MAP2_TEXTURE_COORD_2;
332 using gl::GL_MAP2_TEXTURE_COORD_3;
333 using gl::GL_MAP2_TEXTURE_COORD_4;
334 using gl::GL_MAP2_VERTEX_3;
335 using gl::GL_MAP2_VERTEX_4;
336 using gl::GL_TEXTURE_1D;
337 using gl::GL_TEXTURE_2D;
338 using gl::GL_POLYGON_OFFSET_POINT;
339 using gl::GL_POLYGON_OFFSET_LINE;
354 using gl::GL_POLYGON_OFFSET_FILL;
355 using gl::GL_VERTEX_ARRAY;
356 using gl::GL_NORMAL_ARRAY;
357 using gl::GL_COLOR_ARRAY;
358 using gl::GL_INDEX_ARRAY;
359 using gl::GL_TEXTURE_COORD_ARRAY;
360 using gl::GL_EDGE_FLAG_ARRAY;
364 using gl::GL_NO_ERROR;
365 using gl::GL_INVALID_ENUM;
366 using gl::GL_INVALID_VALUE;
367 using gl::GL_INVALID_OPERATION;
368 using gl::GL_STACK_OVERFLOW;
369 using gl::GL_STACK_UNDERFLOW;
370 using gl::GL_OUT_OF_MEMORY;
371 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
375 using gl::GL_PASS_THROUGH_TOKEN;
376 using gl::GL_POINT_TOKEN;
377 using gl::GL_LINE_TOKEN;
378 using gl::GL_POLYGON_TOKEN;
379 using gl::GL_BITMAP_TOKEN;
380 using gl::GL_DRAW_PIXEL_TOKEN;
381 using gl::GL_COPY_PIXEL_TOKEN;
382 using gl::GL_LINE_RESET_TOKEN;
388 using gl::GL_3D_COLOR;
389 using gl::GL_3D_COLOR_TEXTURE;
390 using gl::GL_4D_COLOR_TEXTURE;
405 using gl::GL_FOG_INDEX;
406 using gl::GL_FOG_DENSITY;
407 using gl::GL_FOG_START;
408 using gl::GL_FOG_END;
409 using gl::GL_FOG_MODE;
410 using gl::GL_FOG_COORD_SRC;
419 using gl::GL_FOG_COLOR;
433 using gl::GL_MAX_COLOR_ATTACHMENTS;
466 using gl::GL_DEPTH_ATTACHMENT;
470 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
471 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
472 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
473 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
474 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
475 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
476 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
477 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
478 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
479 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
480 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
481 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
485 using gl::GL_FRAMEBUFFER_UNDEFINED;
486 using gl::GL_FRAMEBUFFER_COMPLETE;
487 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
488 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
489 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
490 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
491 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
492 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
507 using gl::GL_DOUBLEBUFFER;
509 using gl::GL_SAMPLE_BUFFERS;
510 using gl::GL_SAMPLES;
520 using gl::GL_CURRENT_COLOR;
521 using gl::GL_CURRENT_INDEX;
522 using gl::GL_CURRENT_NORMAL;
523 using gl::GL_CURRENT_TEXTURE_COORDS;
524 using gl::GL_CURRENT_RASTER_COLOR;
525 using gl::GL_CURRENT_RASTER_INDEX;
526 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
527 using gl::GL_CURRENT_RASTER_POSITION;
528 using gl::GL_CURRENT_RASTER_POSITION_VALID;
529 using gl::GL_CURRENT_RASTER_DISTANCE;
531 using gl::GL_POINT_SIZE;
532 using gl::GL_POINT_SIZE_RANGE;
533 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
534 using gl::GL_POINT_SIZE_GRANULARITY;
535 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
537 using gl::GL_LINE_WIDTH;
538 using gl::GL_LINE_WIDTH_RANGE;
539 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
540 using gl::GL_LINE_WIDTH_GRANULARITY;
541 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
543 using gl::GL_LINE_STIPPLE_PATTERN;
544 using gl::GL_LINE_STIPPLE_REPEAT;
545 using gl::GL_LIST_MODE;
546 using gl::GL_MAX_LIST_NESTING;
547 using gl::GL_LIST_BASE;
548 using gl::GL_LIST_INDEX;
549 using gl::GL_POLYGON_MODE;
552 using gl::GL_EDGE_FLAG;
554 using gl::GL_CULL_FACE_MODE;
555 using gl::GL_FRONT_FACE;
557 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
558 using gl::GL_LIGHT_MODEL_TWO_SIDE;
559 using gl::GL_LIGHT_MODEL_AMBIENT;
560 using gl::GL_SHADE_MODEL;
561 using gl::GL_COLOR_MATERIAL_FACE;
562 using gl::GL_COLOR_MATERIAL_PARAMETER;
571 using gl::GL_DEPTH_RANGE;
573 using gl::GL_DEPTH_WRITEMASK;
574 using gl::GL_DEPTH_CLEAR_VALUE;
575 using gl::GL_DEPTH_FUNC;
576 using gl::GL_ACCUM_CLEAR_VALUE;
578 using gl::GL_STENCIL_CLEAR_VALUE;
579 using gl::GL_STENCIL_FUNC;
580 using gl::GL_STENCIL_VALUE_MASK;
581 using gl::GL_STENCIL_FAIL;
582 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
583 using gl::GL_STENCIL_PASS_DEPTH_PASS;
584 using gl::GL_STENCIL_REF;
585 using gl::GL_STENCIL_WRITEMASK;
586 using gl::GL_MATRIX_MODE;
588 using gl::GL_VIEWPORT;
589 using gl::GL_MODELVIEW_STACK_DEPTH;
590 using gl::GL_PROJECTION_STACK_DEPTH;
591 using gl::GL_TEXTURE_STACK_DEPTH;
592 using gl::GL_MODELVIEW_MATRIX;
593 using gl::GL_PROJECTION_MATRIX;
594 using gl::GL_TEXTURE_MATRIX;
595 using gl::GL_ATTRIB_STACK_DEPTH;
596 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
598 using gl::GL_ALPHA_TEST_FUNC;
599 using gl::GL_ALPHA_TEST_REF;
601 using gl::GL_BLEND_DST;
602 using gl::GL_BLEND_SRC;
604 using gl::GL_LOGIC_OP_MODE;
608 using gl::GL_AUX_BUFFERS;
609 using gl::GL_DRAW_BUFFER;
610 using gl::GL_READ_BUFFER;
611 using gl::GL_SCISSOR_BOX;
613 using gl::GL_INDEX_CLEAR_VALUE;
614 using gl::GL_INDEX_WRITEMASK;
615 using gl::GL_COLOR_CLEAR_VALUE;
616 using gl::GL_COLOR_WRITEMASK;
617 using gl::GL_INDEX_MODE;
618 using gl::GL_RGBA_MODE;
621 using gl::GL_RENDER_MODE;
622 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
623 using gl::GL_POINT_SMOOTH_HINT;
624 using gl::GL_LINE_SMOOTH_HINT;
625 using gl::GL_POLYGON_SMOOTH_HINT;
626 using gl::GL_FOG_HINT;
631 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
632 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
633 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
634 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
635 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
636 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
637 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
638 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
639 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
640 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
641 using gl::GL_UNPACK_SWAP_BYTES;
642 using gl::GL_UNPACK_LSB_FIRST;
643 using gl::GL_UNPACK_ROW_LENGTH;
644 using gl::GL_UNPACK_SKIP_ROWS;
645 using gl::GL_UNPACK_SKIP_PIXELS;
646 using gl::GL_UNPACK_ALIGNMENT;
647 using gl::GL_PACK_SWAP_BYTES;
648 using gl::GL_PACK_LSB_FIRST;
649 using gl::GL_PACK_ROW_LENGTH;
650 using gl::GL_PACK_SKIP_ROWS;
651 using gl::GL_PACK_SKIP_PIXELS;
652 using gl::GL_PACK_ALIGNMENT;
653 using gl::GL_MAP_COLOR;
654 using gl::GL_MAP_STENCIL;
655 using gl::GL_INDEX_SHIFT;
656 using gl::GL_INDEX_OFFSET;
657 using gl::GL_RED_SCALE;
658 using gl::GL_RED_BIAS;
661 using gl::GL_GREEN_SCALE;
662 using gl::GL_GREEN_BIAS;
663 using gl::GL_BLUE_SCALE;
664 using gl::GL_BLUE_BIAS;
665 using gl::GL_ALPHA_SCALE;
666 using gl::GL_ALPHA_BIAS;
667 using gl::GL_DEPTH_SCALE;
668 using gl::GL_DEPTH_BIAS;
669 using gl::GL_MAX_EVAL_ORDER;
670 using gl::GL_MAX_LIGHTS;
671 using gl::GL_MAX_CLIP_DISTANCES;
672 using gl::GL_MAX_CLIP_PLANES;
673 using gl::GL_MAX_TEXTURE_SIZE;
674 using gl::GL_MAX_PIXEL_MAP_TABLE;
675 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
676 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
677 using gl::GL_MAX_NAME_STACK_DEPTH;
678 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
679 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
680 using gl::GL_MAX_VIEWPORT_DIMS;
681 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
682 using gl::GL_SUBPIXEL_BITS;
683 using gl::GL_INDEX_BITS;
684 using gl::GL_RED_BITS;
685 using gl::GL_GREEN_BITS;
686 using gl::GL_BLUE_BITS;
687 using gl::GL_ALPHA_BITS;
688 using gl::GL_DEPTH_BITS;
689 using gl::GL_STENCIL_BITS;
690 using gl::GL_ACCUM_RED_BITS;
691 using gl::GL_ACCUM_GREEN_BITS;
692 using gl::GL_ACCUM_BLUE_BITS;
693 using gl::GL_ACCUM_ALPHA_BITS;
694 using gl::GL_NAME_STACK_DEPTH;
714 using gl::GL_MAP1_GRID_DOMAIN;
715 using gl::GL_MAP1_GRID_SEGMENTS;
716 using gl::GL_MAP2_GRID_DOMAIN;
717 using gl::GL_MAP2_GRID_SEGMENTS;
720 using gl::GL_FEEDBACK_BUFFER_SIZE;
721 using gl::GL_FEEDBACK_BUFFER_TYPE;
722 using gl::GL_SELECTION_BUFFER_SIZE;
723 using gl::GL_POLYGON_OFFSET_UNITS;
741 using gl::GL_POLYGON_OFFSET_FACTOR;
742 using gl::GL_TEXTURE_BINDING_1D;
743 using gl::GL_TEXTURE_BINDING_2D;
744 using gl::GL_TEXTURE_BINDING_3D;
751 using gl::GL_VERTEX_ARRAY_SIZE;
752 using gl::GL_VERTEX_ARRAY_TYPE;
753 using gl::GL_VERTEX_ARRAY_STRIDE;
754 using gl::GL_NORMAL_ARRAY_TYPE;
755 using gl::GL_NORMAL_ARRAY_STRIDE;
756 using gl::GL_COLOR_ARRAY_SIZE;
757 using gl::GL_COLOR_ARRAY_TYPE;
758 using gl::GL_COLOR_ARRAY_STRIDE;
759 using gl::GL_INDEX_ARRAY_TYPE;
760 using gl::GL_INDEX_ARRAY_STRIDE;
761 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
762 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
763 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
764 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
765 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
766 using gl::GL_ALIASED_POINT_SIZE_RANGE;
767 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
771 using gl::GL_PIXEL_MAP_I_TO_I;
772 using gl::GL_PIXEL_MAP_S_TO_S;
773 using gl::GL_PIXEL_MAP_I_TO_R;
774 using gl::GL_PIXEL_MAP_I_TO_G;
775 using gl::GL_PIXEL_MAP_I_TO_B;
776 using gl::GL_PIXEL_MAP_I_TO_A;
777 using gl::GL_PIXEL_MAP_R_TO_R;
778 using gl::GL_PIXEL_MAP_G_TO_G;
779 using gl::GL_PIXEL_MAP_B_TO_B;
780 using gl::GL_PIXEL_MAP_A_TO_A;
784 using gl::GL_FEEDBACK_BUFFER_POINTER;
785 using gl::GL_SELECTION_BUFFER_POINTER;
786 using gl::GL_VERTEX_ARRAY_POINTER;
787 using gl::GL_NORMAL_ARRAY_POINTER;
788 using gl::GL_COLOR_ARRAY_POINTER;
789 using gl::GL_INDEX_ARRAY_POINTER;
790 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
791 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
795 using gl::GL_TEXTURE_WIDTH;
796 using gl::GL_TEXTURE_HEIGHT;
797 using gl::GL_TEXTURE_COMPONENTS;
798 using gl::GL_TEXTURE_INTERNAL_FORMAT;
799 using gl::GL_TEXTURE_BORDER_COLOR;
800 using gl::GL_TEXTURE_BORDER;
801 using gl::GL_TEXTURE_MAG_FILTER;
802 using gl::GL_TEXTURE_MIN_FILTER;
803 using gl::GL_TEXTURE_WRAP_S;
804 using gl::GL_TEXTURE_WRAP_T;
805 using gl::GL_TEXTURE_RED_SIZE;
806 using gl::GL_TEXTURE_GREEN_SIZE;
807 using gl::GL_TEXTURE_BLUE_SIZE;
808 using gl::GL_TEXTURE_ALPHA_SIZE;
809 using gl::GL_TEXTURE_LUMINANCE_SIZE;
810 using gl::GL_TEXTURE_INTENSITY_SIZE;
811 using gl::GL_TEXTURE_PRIORITY;
812 using gl::GL_TEXTURE_RESIDENT;
821 using gl::GL_FASTEST;
831 using gl::GL_GENERATE_MIPMAP_HINT;
832 using gl::GL_TEXTURE_COMPRESSION_HINT;
833 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
846 using gl::GL_C4UB_V2F;
847 using gl::GL_C4UB_V3F;
848 using gl::GL_C3F_V3F;
849 using gl::GL_N3F_V3F;
850 using gl::GL_C4F_N3F_V3F;
851 using gl::GL_T2F_V3F;
852 using gl::GL_T4F_V4F;
853 using gl::GL_T2F_C4UB_V3F;
854 using gl::GL_T2F_C3F_V3F;
855 using gl::GL_T2F_N3F_V3F;
856 using gl::GL_T2F_C4F_N3F_V3F;
857 using gl::GL_T4F_C4F_N3F_V4F;
861 using gl::GL_DEPTH_COMPONENT;
865 using gl::GL_R3_G3_B2;
868 using gl::GL_ALPHA12;
869 using gl::GL_ALPHA16;
870 using gl::GL_LUMINANCE4;
871 using gl::GL_LUMINANCE8;
872 using gl::GL_LUMINANCE12;
873 using gl::GL_LUMINANCE16;
874 using gl::GL_LUMINANCE4_ALPHA4;
875 using gl::GL_LUMINANCE6_ALPHA2;
876 using gl::GL_LUMINANCE8_ALPHA8;
877 using gl::GL_LUMINANCE12_ALPHA4;
878 using gl::GL_LUMINANCE12_ALPHA12;
879 using gl::GL_LUMINANCE16_ALPHA16;
880 using gl::GL_INTENSITY;
881 using gl::GL_INTENSITY4;
882 using gl::GL_INTENSITY8;
883 using gl::GL_INTENSITY12;
884 using gl::GL_INTENSITY16;
892 using gl::GL_RGB5_A1;
894 using gl::GL_RGB10_A2;
897 using gl::GL_DEPTH_COMPONENT16;
898 using gl::GL_COMPRESSED_RED;
899 using gl::GL_COMPRESSED_RG;
921 using gl::GL_COMPRESSED_RGB;
922 using gl::GL_COMPRESSED_RGBA;
923 using gl::GL_DEPTH_STENCIL;
924 using gl::GL_RGBA32F;
925 using gl::GL_RGBA16F;
927 using gl::GL_DEPTH24_STENCIL8;
928 using gl::GL_R11F_G11F_B10F;
929 using gl::GL_RGB9_E5;
932 using gl::GL_SRGB_ALPHA;
933 using gl::GL_SRGB8_ALPHA8;
934 using gl::GL_COMPRESSED_SRGB;
935 using gl::GL_COMPRESSED_SRGB_ALPHA;
936 using gl::GL_DEPTH_COMPONENT32F;
937 using gl::GL_DEPTH32F_STENCIL8;
938 using gl::GL_RGBA32UI;
939 using gl::GL_RGB32UI;
940 using gl::GL_RGBA16UI;
941 using gl::GL_RGB16UI;
942 using gl::GL_RGBA8UI;
944 using gl::GL_RGBA32I;
946 using gl::GL_RGBA16I;
950 using gl::GL_COMPRESSED_RED_RGTC1;
951 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
952 using gl::GL_COMPRESSED_RG_RGTC2;
953 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
958 using gl::GL_GENERATE_MIPMAP;
959 using gl::GL_TEXTURE_COMPRESSED;
964 using gl::GL_REPLACE;
965 using gl::GL_MODULATE;
969 using gl::GL_SINGLE_COLOR;
970 using gl::GL_SEPARATE_SPECULAR_COLOR;
995 using gl::GL_POSITION;
996 using gl::GL_SPOT_DIRECTION;
997 using gl::GL_SPOT_EXPONENT;
998 using gl::GL_SPOT_CUTOFF;
999 using gl::GL_CONSTANT_ATTENUATION;
1000 using gl::GL_LINEAR_ATTENUATION;
1001 using gl::GL_QUADRATIC_ATTENUATION;
1005 using gl::GL_COMPILE;
1006 using gl::GL_COMPILE_AND_EXECUTE;
1017 using gl::GL_2_BYTES;
1018 using gl::GL_3_BYTES;
1019 using gl::GL_4_BYTES;
1025 using gl::GL_AND_REVERSE;
1027 using gl::GL_AND_INVERTED;
1033 using gl::GL_INVERT;
1034 using gl::GL_OR_REVERSE;
1035 using gl::GL_COPY_INVERTED;
1036 using gl::GL_OR_INVERTED;
1079 using gl::GL_SHININESS;
1081 using gl::GL_COLOR_INDEXES;
1085 using gl::GL_MODELVIEW;
1086 using gl::GL_PROJECTION;
1087 using gl::GL_TEXTURE;
1113 using gl::GL_RENDERBUFFER;
1117 using gl::GL_PRIMARY_COLOR;
1130 using gl::GL_EYE_LINEAR;
1131 using gl::GL_OBJECT_LINEAR;
1132 using gl::GL_CONSTANT;
1140 using gl::GL_FRAGMENT_SHADER;
1141 using gl::GL_VERTEX_SHADER;
1142 using gl::GL_INFO_LOG_LENGTH;
1154 using gl::GL_COLOR_INDEX;
1155 using gl::GL_STENCIL_INDEX;
1163 using gl::GL_LUMINANCE;
1164 using gl::GL_LUMINANCE_ALPHA;
1193 using gl::GL_PACK_SKIP_IMAGES;
1194 using gl::GL_PACK_IMAGE_HEIGHT;
1195 using gl::GL_UNPACK_SKIP_IMAGES;
1196 using gl::GL_UNPACK_IMAGE_HEIGHT;
1232 using gl::GL_BITMAP;
1233 using gl::GL_UNSIGNED_BYTE_3_3_2;
1234 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1235 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1236 using gl::GL_UNSIGNED_INT_8_8_8_8;
1237 using gl::GL_UNSIGNED_INT_10_10_10_2;
1241 using gl::GL_POINT_SIZE_MIN;
1242 using gl::GL_POINT_SIZE_MAX;
1243 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1244 using gl::GL_POINT_DISTANCE_ATTENUATION;
1254 using gl::GL_POINTS;
1256 using gl::GL_LINE_LOOP;
1257 using gl::GL_LINE_STRIP;
1258 using gl::GL_TRIANGLES;
1259 using gl::GL_TRIANGLE_STRIP;
1260 using gl::GL_TRIANGLE_FAN;
1262 using gl::GL_QUAD_STRIP;
1263 using gl::GL_POLYGON;
1271 using gl::GL_DELETE_STATUS;
1272 using gl::GL_LINK_STATUS;
1273 using gl::GL_VALIDATE_STATUS;
1275 using gl::GL_ATTACHED_SHADERS;
1276 using gl::GL_ACTIVE_UNIFORMS;
1277 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1278 using gl::GL_ACTIVE_ATTRIBUTES;
1279 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1280 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1281 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1282 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1286 using gl::GL_QUERY_RESULT;
1287 using gl::GL_QUERY_RESULT_AVAILABLE;
1291 using gl::GL_QUERY_COUNTER_BITS;
1292 using gl::GL_CURRENT_QUERY;
1296 using gl::GL_SAMPLES_PASSED;
1297 using gl::GL_PRIMITIVES_GENERATED;
1298 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1317 using gl::GL_RENDERBUFFER_SAMPLES;
1318 using gl::GL_RENDERBUFFER_WIDTH;
1319 using gl::GL_RENDERBUFFER_HEIGHT;
1320 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1321 using gl::GL_RENDERBUFFER_RED_SIZE;
1322 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1323 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1324 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1325 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1326 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1334 using gl::GL_RENDER;
1335 using gl::GL_FEEDBACK;
1336 using gl::GL_SELECT;
1345 using gl::GL_TEXTURE_WRAP_R;
1346 using gl::GL_TEXTURE_MIN_LOD;
1347 using gl::GL_TEXTURE_MAX_LOD;
1348 using gl::GL_TEXTURE_COMPARE_MODE;
1349 using gl::GL_TEXTURE_COMPARE_FUNC;
1353 using gl::GL_SHADER_TYPE;
1355 using gl::GL_COMPILE_STATUS;
1357 using gl::GL_SHADER_SOURCE_LENGTH;
1367 using gl::GL_SMOOTH;
1397 using gl::GL_VENDOR;
1398 using gl::GL_RENDERER;
1399 using gl::GL_VERSION;
1400 using gl::GL_EXTENSIONS;
1401 using gl::GL_SHADING_LANGUAGE_VERSION;
1426 using gl::GL_TEXTURE_ENV_MODE;
1427 using gl::GL_TEXTURE_ENV_COLOR;
1431 using gl::GL_TEXTURE_ENV;
1437 using gl::GL_SPHERE_MAP;
1441 using gl::GL_TEXTURE_GEN_MODE;
1442 using gl::GL_OBJECT_PLANE;
1443 using gl::GL_EYE_PLANE;
1454 using gl::GL_NEAREST_MIPMAP_NEAREST;
1455 using gl::GL_LINEAR_MIPMAP_NEAREST;
1456 using gl::GL_NEAREST_MIPMAP_LINEAR;
1457 using gl::GL_LINEAR_MIPMAP_LINEAR;
1482 using gl::GL_TEXTURE_BASE_LEVEL;
1483 using gl::GL_TEXTURE_MAX_LEVEL;
1485 using gl::GL_TEXTURE_LOD_BIAS;
1493 using gl::GL_PROXY_TEXTURE_1D;
1494 using gl::GL_PROXY_TEXTURE_2D;
1495 using gl::GL_TEXTURE_3D;
1496 using gl::GL_PROXY_TEXTURE_3D;
1497 using gl::GL_TEXTURE_CUBE_MAP;
1498 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1499 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1500 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1501 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1502 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1503 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1504 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1505 using gl::GL_TEXTURE_1D_ARRAY;
1506 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1507 using gl::GL_TEXTURE_2D_ARRAY;
1508 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1512 using gl::GL_TEXTURE0;
1513 using gl::GL_TEXTURE1;
1514 using gl::GL_TEXTURE2;
1515 using gl::GL_TEXTURE3;
1516 using gl::GL_TEXTURE4;
1517 using gl::GL_TEXTURE5;
1518 using gl::GL_TEXTURE6;
1519 using gl::GL_TEXTURE7;
1520 using gl::GL_TEXTURE8;
1521 using gl::GL_TEXTURE9;
1522 using gl::GL_TEXTURE10;
1523 using gl::GL_TEXTURE11;
1524 using gl::GL_TEXTURE12;
1525 using gl::GL_TEXTURE13;
1526 using gl::GL_TEXTURE14;
1527 using gl::GL_TEXTURE15;
1528 using gl::GL_TEXTURE16;
1529 using gl::GL_TEXTURE17;
1530 using gl::GL_TEXTURE18;
1531 using gl::GL_TEXTURE19;
1532 using gl::GL_TEXTURE20;
1533 using gl::GL_TEXTURE21;
1534 using gl::GL_TEXTURE22;
1535 using gl::GL_TEXTURE23;
1536 using gl::GL_TEXTURE24;
1537 using gl::GL_TEXTURE25;
1538 using gl::GL_TEXTURE26;
1539 using gl::GL_TEXTURE27;
1540 using gl::GL_TEXTURE28;
1541 using gl::GL_TEXTURE29;
1542 using gl::GL_TEXTURE30;
1543 using gl::GL_TEXTURE31;
1548 using gl::GL_REPEAT;
1549 using gl::GL_CLAMP_TO_BORDER;
1550 using gl::GL_CLAMP_TO_EDGE;
1554 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1555 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1556 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1560 using gl::GL_QUERY_WAIT;
1561 using gl::GL_QUERY_NO_WAIT;
1562 using gl::GL_QUERY_BY_REGION_WAIT;
1563 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1567 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1568 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1569 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1570 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1571 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1572 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1580 using gl::GL_CURRENT_VERTEX_ATTRIB;
1582 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1595 using gl::GL_HALF_FLOAT;
1596 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1597 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1615 using gl::GL_BUFFER_SIZE;
1616 using gl::GL_BUFFER_USAGE;
1617 using gl::GL_BUFFER_ACCESS;
1618 using gl::GL_BUFFER_MAPPED;
1619 using gl::GL_BUFFER_ACCESS_FLAGS;
1620 using gl::GL_BUFFER_MAP_LENGTH;
1621 using gl::GL_BUFFER_MAP_OFFSET;
1644 using gl::GL_BLEND_COLOR;
1647 using gl::GL_BLEND_EQUATION;
1648 using gl::GL_BLEND_EQUATION_RGB;
1649 using gl::GL_RESCALE_NORMAL;
1651 using gl::GL_TEXTURE_DEPTH;
1652 using gl::GL_MAX_3D_TEXTURE_SIZE;
1653 using gl::GL_MULTISAMPLE;
1654 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1655 using gl::GL_SAMPLE_ALPHA_TO_ONE;
1656 using gl::GL_SAMPLE_COVERAGE;
1657 using gl::GL_SAMPLE_COVERAGE_VALUE;
1658 using gl::GL_SAMPLE_COVERAGE_INVERT;
1659 using gl::GL_BLEND_DST_RGB;
1660 using gl::GL_BLEND_SRC_RGB;
1661 using gl::GL_BLEND_DST_ALPHA;
1662 using gl::GL_BLEND_SRC_ALPHA;
1665 using gl::GL_MAX_ELEMENTS_VERTICES;
1666 using gl::GL_MAX_ELEMENTS_INDICES;
1667 using gl::GL_DEPTH_COMPONENT24;
1668 using gl::GL_DEPTH_COMPONENT32;
1669 using gl::GL_FRAMEBUFFER_DEFAULT;
1670 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
1671 using gl::GL_MAJOR_VERSION;
1672 using gl::GL_MINOR_VERSION;
1673 using gl::GL_NUM_EXTENSIONS;
1674 using gl::GL_CONTEXT_FLAGS;
1676 using gl::GL_RG_INTEGER;
1677 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1678 using gl::GL_UNSIGNED_SHORT_5_6_5;
1679 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1680 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1681 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1682 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1683 using gl::GL_MIRRORED_REPEAT;
1684 using gl::GL_FOG_COORDINATE_SOURCE;
1685 using gl::GL_FOG_COORD;
1686 using gl::GL_FOG_COORDINATE;
1687 using gl::GL_FRAGMENT_DEPTH;
1688 using gl::GL_CURRENT_FOG_COORD;
1689 using gl::GL_CURRENT_FOG_COORDINATE;
1690 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1691 using gl::GL_FOG_COORD_ARRAY_TYPE;
1692 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1693 using gl::GL_FOG_COORD_ARRAY_STRIDE;
1694 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1695 using gl::GL_FOG_COORD_ARRAY_POINTER;
1696 using gl::GL_FOG_COORDINATE_ARRAY;
1697 using gl::GL_FOG_COORD_ARRAY;
1698 using gl::GL_COLOR_SUM;
1699 using gl::GL_CURRENT_SECONDARY_COLOR;
1700 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1701 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1702 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1703 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1704 using gl::GL_SECONDARY_COLOR_ARRAY;
1705 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
1706 using gl::GL_ACTIVE_TEXTURE;
1707 using gl::GL_CLIENT_ACTIVE_TEXTURE;
1708 using gl::GL_MAX_TEXTURE_UNITS;
1709 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1710 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1711 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1712 using gl::GL_TRANSPOSE_COLOR_MATRIX;
1713 using gl::GL_SUBTRACT;
1714 using gl::GL_MAX_RENDERBUFFER_SIZE;
1715 using gl::GL_COMPRESSED_ALPHA;
1716 using gl::GL_COMPRESSED_LUMINANCE;
1717 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1718 using gl::GL_COMPRESSED_INTENSITY;
1719 using gl::GL_UNSIGNED_INT_24_8;
1720 using gl::GL_MAX_TEXTURE_LOD_BIAS;
1721 using gl::GL_TEXTURE_FILTER_CONTROL;
1722 using gl::GL_INCR_WRAP;
1723 using gl::GL_DECR_WRAP;
1724 using gl::GL_NORMAL_MAP;
1725 using gl::GL_REFLECTION_MAP;
1726 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1727 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1728 using gl::GL_COMBINE;
1729 using gl::GL_COMBINE_RGB;
1730 using gl::GL_COMBINE_ALPHA;
1731 using gl::GL_RGB_SCALE;
1732 using gl::GL_ADD_SIGNED;
1733 using gl::GL_INTERPOLATE;
1734 using gl::GL_PREVIOUS;
1735 using gl::GL_SOURCE0_RGB;
1736 using gl::GL_SRC0_RGB;
1737 using gl::GL_SOURCE1_RGB;
1738 using gl::GL_SRC1_RGB;
1739 using gl::GL_SOURCE2_RGB;
1740 using gl::GL_SRC2_RGB;
1741 using gl::GL_SOURCE0_ALPHA;
1742 using gl::GL_SRC0_ALPHA;
1743 using gl::GL_SOURCE1_ALPHA;
1744 using gl::GL_SOURCE2_ALPHA;
1745 using gl::GL_SRC2_ALPHA;
1746 using gl::GL_OPERAND0_RGB;
1747 using gl::GL_OPERAND1_RGB;
1748 using gl::GL_OPERAND2_RGB;
1749 using gl::GL_OPERAND0_ALPHA;
1750 using gl::GL_OPERAND1_ALPHA;
1751 using gl::GL_OPERAND2_ALPHA;
1752 using gl::GL_VERTEX_ARRAY_BINDING;
1753 using gl::GL_PROGRAM_POINT_SIZE;
1754 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
1755 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
1756 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
1757 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1758 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1759 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1760 using gl::GL_DOT3_RGB;
1761 using gl::GL_DOT3_RGBA;
1762 using gl::GL_STENCIL_BACK_FUNC;
1763 using gl::GL_STENCIL_BACK_FAIL;
1764 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
1765 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
1766 using gl::GL_RGB32F;
1767 using gl::GL_MAX_DRAW_BUFFERS;
1768 using gl::GL_DRAW_BUFFER0;
1769 using gl::GL_DRAW_BUFFER1;
1770 using gl::GL_DRAW_BUFFER2;
1771 using gl::GL_DRAW_BUFFER3;
1772 using gl::GL_DRAW_BUFFER4;
1773 using gl::GL_DRAW_BUFFER5;
1774 using gl::GL_DRAW_BUFFER6;
1775 using gl::GL_DRAW_BUFFER7;
1776 using gl::GL_DRAW_BUFFER8;
1777 using gl::GL_DRAW_BUFFER9;
1778 using gl::GL_DRAW_BUFFER10;
1779 using gl::GL_DRAW_BUFFER11;
1780 using gl::GL_DRAW_BUFFER12;
1781 using gl::GL_DRAW_BUFFER13;
1782 using gl::GL_DRAW_BUFFER14;
1783 using gl::GL_DRAW_BUFFER15;
1784 using gl::GL_BLEND_EQUATION_ALPHA;
1785 using gl::GL_TEXTURE_DEPTH_SIZE;
1786 using gl::GL_DEPTH_TEXTURE_MODE;
1787 using gl::GL_COMPARE_REF_TO_TEXTURE;
1788 using gl::GL_COMPARE_R_TO_TEXTURE;
1789 using gl::GL_POINT_SPRITE;
1790 using gl::GL_COORD_REPLACE;
1791 using gl::GL_MAX_VERTEX_ATTRIBS;
1792 using gl::GL_MAX_TEXTURE_COORDS;
1793 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
1794 using gl::GL_ARRAY_BUFFER_BINDING;
1795 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1796 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1797 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1798 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1799 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
1800 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
1801 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
1802 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
1803 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
1804 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
1805 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
1806 using gl::GL_BUFFER_MAP_POINTER;
1807 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
1808 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
1809 using gl::GL_TEXTURE_STENCIL_SIZE;
1810 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
1811 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
1812 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
1813 using gl::GL_CLAMP_VERTEX_COLOR;
1814 using gl::GL_CLAMP_FRAGMENT_COLOR;
1815 using gl::GL_CLAMP_READ_COLOR;
1816 using gl::GL_FIXED_ONLY;
1817 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
1818 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
1819 using gl::GL_MAX_VARYING_COMPONENTS;
1820 using gl::GL_MAX_VARYING_FLOATS;
1821 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
1822 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
1823 using gl::GL_ACTIVE_PROGRAM_EXT;
1824 using gl::GL_CURRENT_PROGRAM;
1825 using gl::GL_TEXTURE_RED_TYPE;
1826 using gl::GL_TEXTURE_GREEN_TYPE;
1827 using gl::GL_TEXTURE_BLUE_TYPE;
1828 using gl::GL_TEXTURE_ALPHA_TYPE;
1829 using gl::GL_TEXTURE_LUMINANCE_TYPE;
1830 using gl::GL_TEXTURE_INTENSITY_TYPE;
1831 using gl::GL_TEXTURE_DEPTH_TYPE;
1832 using gl::GL_UNSIGNED_NORMALIZED;
1833 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
1834 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
1835 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
1836 using gl::GL_TEXTURE_SHARED_SIZE;
1837 using gl::GL_SLUMINANCE_ALPHA;
1838 using gl::GL_SLUMINANCE8_ALPHA8;
1839 using gl::GL_SLUMINANCE;
1840 using gl::GL_SLUMINANCE8;
1841 using gl::GL_COMPRESSED_SLUMINANCE;
1842 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
1843 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
1844 using gl::GL_RASTERIZER_DISCARD;
1845 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
1846 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
1847 using gl::GL_INTERLEAVED_ATTRIBS;
1848 using gl::GL_SEPARATE_ATTRIBS;
1849 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
1850 using gl::GL_STENCIL_BACK_REF;
1851 using gl::GL_STENCIL_BACK_VALUE_MASK;
1852 using gl::GL_STENCIL_BACK_WRITEMASK;
1853 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
1854 using gl::GL_FRAMEBUFFER_BINDING;
1855 using gl::GL_RENDERBUFFER_BINDING;
1856 using gl::GL_READ_FRAMEBUFFER_BINDING;
1857 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
1858 using gl::GL_STENCIL_ATTACHMENT;
1859 using gl::GL_STENCIL_INDEX1;
1860 using gl::GL_STENCIL_INDEX4;
1861 using gl::GL_STENCIL_INDEX8;
1862 using gl::GL_STENCIL_INDEX16;
1863 using gl::GL_MAX_SAMPLES;
1864 using gl::GL_RED_INTEGER;
1865 using gl::GL_GREEN_INTEGER;
1866 using gl::GL_BLUE_INTEGER;
1867 using gl::GL_ALPHA_INTEGER;
1868 using gl::GL_RGB_INTEGER;
1869 using gl::GL_RGBA_INTEGER;
1870 using gl::GL_BGR_INTEGER;
1871 using gl::GL_BGRA_INTEGER;
1872 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1873 using gl::GL_FRAMEBUFFER_SRGB;
1874 using gl::GL_SAMPLER_1D_ARRAY;
1875 using gl::GL_SAMPLER_2D_ARRAY;
1876 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
1877 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
1878 using gl::GL_SAMPLER_CUBE_SHADOW;
1879 using gl::GL_UNSIGNED_INT_VEC2;
1880 using gl::GL_UNSIGNED_INT_VEC3;
1881 using gl::GL_UNSIGNED_INT_VEC4;
1882 using gl::GL_INT_SAMPLER_1D;
1883 using gl::GL_INT_SAMPLER_2D;
1884 using gl::GL_INT_SAMPLER_3D;
1885 using gl::GL_INT_SAMPLER_CUBE;
1886 using gl::GL_INT_SAMPLER_1D_ARRAY;
1887 using gl::GL_INT_SAMPLER_2D_ARRAY;
1888 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
1889 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
1890 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
1891 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
1892 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
1893 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
Definition: gl30/bitfield.h:10