7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_FLOAT_VEC2;
39 using gl::GL_FLOAT_VEC3;
40 using gl::GL_FLOAT_VEC4;
41 using gl::GL_INT_VEC2;
42 using gl::GL_INT_VEC3;
43 using gl::GL_INT_VEC4;
45 using gl::GL_BOOL_VEC2;
46 using gl::GL_BOOL_VEC3;
47 using gl::GL_BOOL_VEC4;
48 using gl::GL_FLOAT_MAT2;
49 using gl::GL_FLOAT_MAT3;
50 using gl::GL_FLOAT_MAT4;
51 using gl::GL_SAMPLER_1D;
52 using gl::GL_SAMPLER_2D;
53 using gl::GL_SAMPLER_3D;
54 using gl::GL_SAMPLER_CUBE;
55 using gl::GL_SAMPLER_1D_SHADOW;
56 using gl::GL_SAMPLER_2D_SHADOW;
57 using gl::GL_SAMPLER_2D_RECT;
58 using gl::GL_SAMPLER_2D_RECT_SHADOW;
59 using gl::GL_FLOAT_MAT2x3;
60 using gl::GL_FLOAT_MAT2x4;
61 using gl::GL_FLOAT_MAT3x2;
62 using gl::GL_FLOAT_MAT3x4;
63 using gl::GL_FLOAT_MAT4x2;
64 using gl::GL_FLOAT_MAT4x3;
68 using gl::GL_LOGIC_OP;
69 using gl::GL_FUNC_ADD;
70 using gl::GL_FUNC_SUBTRACT;
71 using gl::GL_FUNC_REVERSE_SUBTRACT;
76 using gl::GL_SRC_COLOR;
77 using gl::GL_ONE_MINUS_SRC_COLOR;
78 using gl::GL_SRC_ALPHA;
79 using gl::GL_ONE_MINUS_SRC_ALPHA;
80 using gl::GL_DST_ALPHA;
81 using gl::GL_ONE_MINUS_DST_ALPHA;
82 using gl::GL_DST_COLOR;
83 using gl::GL_ONE_MINUS_DST_COLOR;
84 using gl::GL_SRC_ALPHA_SATURATE;
85 using gl::GL_CONSTANT_COLOR;
86 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
87 using gl::GL_CONSTANT_ALPHA;
88 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
89 using gl::GL_SRC1_ALPHA;
90 using gl::GL_SRC1_COLOR;
91 using gl::GL_ONE_MINUS_SRC1_COLOR;
92 using gl::GL_ONE_MINUS_SRC1_ALPHA;
104 using gl::GL_STENCIL;
108 using gl::GL_READ_ONLY;
109 using gl::GL_WRITE_ONLY;
110 using gl::GL_READ_WRITE;
114 using gl::GL_ARRAY_BUFFER;
115 using gl::GL_ELEMENT_ARRAY_BUFFER;
116 using gl::GL_PIXEL_PACK_BUFFER;
117 using gl::GL_PIXEL_UNPACK_BUFFER;
118 using gl::GL_UNIFORM_BUFFER;
119 using gl::GL_TEXTURE_BUFFER;
120 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
121 using gl::GL_COPY_READ_BUFFER;
122 using gl::GL_COPY_WRITE_BUFFER;
138 using gl::GL_STREAM_DRAW;
139 using gl::GL_STREAM_READ;
140 using gl::GL_STREAM_COPY;
141 using gl::GL_STATIC_DRAW;
142 using gl::GL_STATIC_READ;
143 using gl::GL_STATIC_COPY;
144 using gl::GL_DYNAMIC_DRAW;
145 using gl::GL_DYNAMIC_READ;
146 using gl::GL_DYNAMIC_COPY;
150 using gl::GL_READ_FRAMEBUFFER;
151 using gl::GL_DRAW_FRAMEBUFFER;
152 using gl::GL_FRAMEBUFFER;
156 using gl::GL_LOWER_LEFT;
157 using gl::GL_UPPER_LEFT;
161 using gl::GL_CLIP_DISTANCE0;
162 using gl::GL_CLIP_PLANE0;
163 using gl::GL_CLIP_DISTANCE1;
164 using gl::GL_CLIP_PLANE1;
165 using gl::GL_CLIP_DISTANCE2;
166 using gl::GL_CLIP_PLANE2;
167 using gl::GL_CLIP_DISTANCE3;
168 using gl::GL_CLIP_PLANE3;
169 using gl::GL_CLIP_DISTANCE4;
170 using gl::GL_CLIP_PLANE4;
171 using gl::GL_CLIP_DISTANCE5;
172 using gl::GL_CLIP_PLANE5;
173 using gl::GL_CLIP_DISTANCE6;
174 using gl::GL_CLIP_DISTANCE7;
179 using gl::GL_FRONT_LEFT;
180 using gl::GL_FRONT_RIGHT;
181 using gl::GL_BACK_LEFT;
182 using gl::GL_BACK_RIGHT;
187 using gl::GL_FRONT_AND_BACK;
188 using gl::GL_COLOR_ATTACHMENT0;
189 using gl::GL_COLOR_ATTACHMENT1;
190 using gl::GL_COLOR_ATTACHMENT2;
191 using gl::GL_COLOR_ATTACHMENT3;
192 using gl::GL_COLOR_ATTACHMENT4;
193 using gl::GL_COLOR_ATTACHMENT5;
194 using gl::GL_COLOR_ATTACHMENT6;
195 using gl::GL_COLOR_ATTACHMENT7;
196 using gl::GL_COLOR_ATTACHMENT8;
197 using gl::GL_COLOR_ATTACHMENT9;
198 using gl::GL_COLOR_ATTACHMENT10;
199 using gl::GL_COLOR_ATTACHMENT11;
200 using gl::GL_COLOR_ATTACHMENT12;
201 using gl::GL_COLOR_ATTACHMENT13;
202 using gl::GL_COLOR_ATTACHMENT14;
203 using gl::GL_COLOR_ATTACHMENT15;
204 using gl::GL_COLOR_ATTACHMENT16;
205 using gl::GL_COLOR_ATTACHMENT17;
206 using gl::GL_COLOR_ATTACHMENT18;
207 using gl::GL_COLOR_ATTACHMENT19;
208 using gl::GL_COLOR_ATTACHMENT20;
209 using gl::GL_COLOR_ATTACHMENT21;
210 using gl::GL_COLOR_ATTACHMENT22;
211 using gl::GL_COLOR_ATTACHMENT23;
212 using gl::GL_COLOR_ATTACHMENT24;
213 using gl::GL_COLOR_ATTACHMENT25;
214 using gl::GL_COLOR_ATTACHMENT26;
215 using gl::GL_COLOR_ATTACHMENT27;
216 using gl::GL_COLOR_ATTACHMENT28;
217 using gl::GL_COLOR_ATTACHMENT29;
218 using gl::GL_COLOR_ATTACHMENT30;
219 using gl::GL_COLOR_ATTACHMENT31;
229 using gl::GL_AMBIENT;
230 using gl::GL_DIFFUSE;
231 using gl::GL_SPECULAR;
232 using gl::GL_EMISSION;
233 using gl::GL_AMBIENT_AND_DIFFUSE;
238 using gl::GL_UNSIGNED_BYTE;
240 using gl::GL_UNSIGNED_SHORT;
242 using gl::GL_UNSIGNED_INT;
266 using gl::GL_DONT_CARE;
312 using gl::GL_POINT_SMOOTH;
313 using gl::GL_LINE_SMOOTH;
314 using gl::GL_LINE_STIPPLE;
315 using gl::GL_POLYGON_SMOOTH;
316 using gl::GL_POLYGON_STIPPLE;
317 using gl::GL_CULL_FACE;
318 using gl::GL_LIGHTING;
319 using gl::GL_COLOR_MATERIAL;
321 using gl::GL_DEPTH_TEST;
322 using gl::GL_STENCIL_TEST;
323 using gl::GL_NORMALIZE;
324 using gl::GL_ALPHA_TEST;
327 using gl::GL_INDEX_LOGIC_OP;
328 using gl::GL_COLOR_LOGIC_OP;
329 using gl::GL_SCISSOR_TEST;
330 using gl::GL_TEXTURE_GEN_S;
331 using gl::GL_TEXTURE_GEN_T;
332 using gl::GL_TEXTURE_GEN_R;
333 using gl::GL_TEXTURE_GEN_Q;
334 using gl::GL_AUTO_NORMAL;
335 using gl::GL_MAP1_COLOR_4;
336 using gl::GL_MAP1_INDEX;
337 using gl::GL_MAP1_NORMAL;
338 using gl::GL_MAP1_TEXTURE_COORD_1;
339 using gl::GL_MAP1_TEXTURE_COORD_2;
340 using gl::GL_MAP1_TEXTURE_COORD_3;
341 using gl::GL_MAP1_TEXTURE_COORD_4;
342 using gl::GL_MAP1_VERTEX_3;
343 using gl::GL_MAP1_VERTEX_4;
344 using gl::GL_MAP2_COLOR_4;
345 using gl::GL_MAP2_INDEX;
346 using gl::GL_MAP2_NORMAL;
347 using gl::GL_MAP2_TEXTURE_COORD_1;
348 using gl::GL_MAP2_TEXTURE_COORD_2;
349 using gl::GL_MAP2_TEXTURE_COORD_3;
350 using gl::GL_MAP2_TEXTURE_COORD_4;
351 using gl::GL_MAP2_VERTEX_3;
352 using gl::GL_MAP2_VERTEX_4;
353 using gl::GL_TEXTURE_1D;
354 using gl::GL_TEXTURE_2D;
355 using gl::GL_POLYGON_OFFSET_POINT;
356 using gl::GL_POLYGON_OFFSET_LINE;
371 using gl::GL_POLYGON_OFFSET_FILL;
372 using gl::GL_VERTEX_ARRAY;
373 using gl::GL_NORMAL_ARRAY;
374 using gl::GL_COLOR_ARRAY;
375 using gl::GL_INDEX_ARRAY;
376 using gl::GL_TEXTURE_COORD_ARRAY;
377 using gl::GL_EDGE_FLAG_ARRAY;
381 using gl::GL_NO_ERROR;
382 using gl::GL_INVALID_ENUM;
383 using gl::GL_INVALID_VALUE;
384 using gl::GL_INVALID_OPERATION;
385 using gl::GL_STACK_OVERFLOW;
386 using gl::GL_STACK_UNDERFLOW;
387 using gl::GL_OUT_OF_MEMORY;
388 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
392 using gl::GL_PASS_THROUGH_TOKEN;
393 using gl::GL_POINT_TOKEN;
394 using gl::GL_LINE_TOKEN;
395 using gl::GL_POLYGON_TOKEN;
396 using gl::GL_BITMAP_TOKEN;
397 using gl::GL_DRAW_PIXEL_TOKEN;
398 using gl::GL_COPY_PIXEL_TOKEN;
399 using gl::GL_LINE_RESET_TOKEN;
405 using gl::GL_3D_COLOR;
406 using gl::GL_3D_COLOR_TEXTURE;
407 using gl::GL_4D_COLOR_TEXTURE;
422 using gl::GL_FOG_INDEX;
423 using gl::GL_FOG_DENSITY;
424 using gl::GL_FOG_START;
425 using gl::GL_FOG_END;
426 using gl::GL_FOG_MODE;
427 using gl::GL_FOG_COORD_SRC;
436 using gl::GL_FOG_COLOR;
450 using gl::GL_MAX_COLOR_ATTACHMENTS;
483 using gl::GL_DEPTH_ATTACHMENT;
487 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
488 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
489 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
490 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
491 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
492 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
493 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
494 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
495 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
496 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
497 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
498 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
499 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
503 using gl::GL_FRAMEBUFFER_UNDEFINED;
504 using gl::GL_FRAMEBUFFER_COMPLETE;
505 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
506 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
507 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
508 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
509 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
510 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
511 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
526 using gl::GL_DOUBLEBUFFER;
528 using gl::GL_SAMPLE_BUFFERS;
529 using gl::GL_SAMPLES;
539 using gl::GL_CURRENT_COLOR;
540 using gl::GL_CURRENT_INDEX;
541 using gl::GL_CURRENT_NORMAL;
542 using gl::GL_CURRENT_TEXTURE_COORDS;
543 using gl::GL_CURRENT_RASTER_COLOR;
544 using gl::GL_CURRENT_RASTER_INDEX;
545 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
546 using gl::GL_CURRENT_RASTER_POSITION;
547 using gl::GL_CURRENT_RASTER_POSITION_VALID;
548 using gl::GL_CURRENT_RASTER_DISTANCE;
550 using gl::GL_POINT_SIZE;
551 using gl::GL_POINT_SIZE_RANGE;
552 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
553 using gl::GL_POINT_SIZE_GRANULARITY;
554 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
556 using gl::GL_LINE_WIDTH;
557 using gl::GL_LINE_WIDTH_RANGE;
558 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
559 using gl::GL_LINE_WIDTH_GRANULARITY;
560 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
562 using gl::GL_LINE_STIPPLE_PATTERN;
563 using gl::GL_LINE_STIPPLE_REPEAT;
564 using gl::GL_LIST_MODE;
565 using gl::GL_MAX_LIST_NESTING;
566 using gl::GL_LIST_BASE;
567 using gl::GL_LIST_INDEX;
568 using gl::GL_POLYGON_MODE;
571 using gl::GL_EDGE_FLAG;
573 using gl::GL_CULL_FACE_MODE;
574 using gl::GL_FRONT_FACE;
576 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
577 using gl::GL_LIGHT_MODEL_TWO_SIDE;
578 using gl::GL_LIGHT_MODEL_AMBIENT;
579 using gl::GL_SHADE_MODEL;
580 using gl::GL_COLOR_MATERIAL_FACE;
581 using gl::GL_COLOR_MATERIAL_PARAMETER;
590 using gl::GL_DEPTH_RANGE;
592 using gl::GL_DEPTH_WRITEMASK;
593 using gl::GL_DEPTH_CLEAR_VALUE;
594 using gl::GL_DEPTH_FUNC;
595 using gl::GL_ACCUM_CLEAR_VALUE;
597 using gl::GL_STENCIL_CLEAR_VALUE;
598 using gl::GL_STENCIL_FUNC;
599 using gl::GL_STENCIL_VALUE_MASK;
600 using gl::GL_STENCIL_FAIL;
601 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
602 using gl::GL_STENCIL_PASS_DEPTH_PASS;
603 using gl::GL_STENCIL_REF;
604 using gl::GL_STENCIL_WRITEMASK;
605 using gl::GL_MATRIX_MODE;
607 using gl::GL_VIEWPORT;
608 using gl::GL_MODELVIEW_STACK_DEPTH;
609 using gl::GL_PROJECTION_STACK_DEPTH;
610 using gl::GL_TEXTURE_STACK_DEPTH;
611 using gl::GL_MODELVIEW_MATRIX;
612 using gl::GL_PROJECTION_MATRIX;
613 using gl::GL_TEXTURE_MATRIX;
614 using gl::GL_ATTRIB_STACK_DEPTH;
615 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
617 using gl::GL_ALPHA_TEST_FUNC;
618 using gl::GL_ALPHA_TEST_REF;
620 using gl::GL_BLEND_DST;
621 using gl::GL_BLEND_SRC;
623 using gl::GL_LOGIC_OP_MODE;
627 using gl::GL_AUX_BUFFERS;
628 using gl::GL_DRAW_BUFFER;
629 using gl::GL_READ_BUFFER;
630 using gl::GL_SCISSOR_BOX;
632 using gl::GL_INDEX_CLEAR_VALUE;
633 using gl::GL_INDEX_WRITEMASK;
634 using gl::GL_COLOR_CLEAR_VALUE;
635 using gl::GL_COLOR_WRITEMASK;
636 using gl::GL_INDEX_MODE;
637 using gl::GL_RGBA_MODE;
640 using gl::GL_RENDER_MODE;
641 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
642 using gl::GL_POINT_SMOOTH_HINT;
643 using gl::GL_LINE_SMOOTH_HINT;
644 using gl::GL_POLYGON_SMOOTH_HINT;
645 using gl::GL_FOG_HINT;
650 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
651 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
652 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
653 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
654 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
655 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
656 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
657 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
658 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
659 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
660 using gl::GL_UNPACK_SWAP_BYTES;
661 using gl::GL_UNPACK_LSB_FIRST;
662 using gl::GL_UNPACK_ROW_LENGTH;
663 using gl::GL_UNPACK_SKIP_ROWS;
664 using gl::GL_UNPACK_SKIP_PIXELS;
665 using gl::GL_UNPACK_ALIGNMENT;
666 using gl::GL_PACK_SWAP_BYTES;
667 using gl::GL_PACK_LSB_FIRST;
668 using gl::GL_PACK_ROW_LENGTH;
669 using gl::GL_PACK_SKIP_ROWS;
670 using gl::GL_PACK_SKIP_PIXELS;
671 using gl::GL_PACK_ALIGNMENT;
672 using gl::GL_MAP_COLOR;
673 using gl::GL_MAP_STENCIL;
674 using gl::GL_INDEX_SHIFT;
675 using gl::GL_INDEX_OFFSET;
676 using gl::GL_RED_SCALE;
677 using gl::GL_RED_BIAS;
680 using gl::GL_GREEN_SCALE;
681 using gl::GL_GREEN_BIAS;
682 using gl::GL_BLUE_SCALE;
683 using gl::GL_BLUE_BIAS;
684 using gl::GL_ALPHA_SCALE;
685 using gl::GL_ALPHA_BIAS;
686 using gl::GL_DEPTH_SCALE;
687 using gl::GL_DEPTH_BIAS;
688 using gl::GL_MAX_EVAL_ORDER;
689 using gl::GL_MAX_LIGHTS;
690 using gl::GL_MAX_CLIP_DISTANCES;
691 using gl::GL_MAX_CLIP_PLANES;
692 using gl::GL_MAX_TEXTURE_SIZE;
693 using gl::GL_MAX_PIXEL_MAP_TABLE;
694 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
695 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
696 using gl::GL_MAX_NAME_STACK_DEPTH;
697 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
698 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
699 using gl::GL_MAX_VIEWPORT_DIMS;
700 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
701 using gl::GL_SUBPIXEL_BITS;
702 using gl::GL_INDEX_BITS;
703 using gl::GL_RED_BITS;
704 using gl::GL_GREEN_BITS;
705 using gl::GL_BLUE_BITS;
706 using gl::GL_ALPHA_BITS;
707 using gl::GL_DEPTH_BITS;
708 using gl::GL_STENCIL_BITS;
709 using gl::GL_ACCUM_RED_BITS;
710 using gl::GL_ACCUM_GREEN_BITS;
711 using gl::GL_ACCUM_BLUE_BITS;
712 using gl::GL_ACCUM_ALPHA_BITS;
713 using gl::GL_NAME_STACK_DEPTH;
733 using gl::GL_MAP1_GRID_DOMAIN;
734 using gl::GL_MAP1_GRID_SEGMENTS;
735 using gl::GL_MAP2_GRID_DOMAIN;
736 using gl::GL_MAP2_GRID_SEGMENTS;
739 using gl::GL_FEEDBACK_BUFFER_SIZE;
740 using gl::GL_FEEDBACK_BUFFER_TYPE;
741 using gl::GL_SELECTION_BUFFER_SIZE;
742 using gl::GL_POLYGON_OFFSET_UNITS;
760 using gl::GL_POLYGON_OFFSET_FACTOR;
761 using gl::GL_TEXTURE_BINDING_1D;
762 using gl::GL_TEXTURE_BINDING_2D;
763 using gl::GL_TEXTURE_BINDING_3D;
770 using gl::GL_VERTEX_ARRAY_SIZE;
771 using gl::GL_VERTEX_ARRAY_TYPE;
772 using gl::GL_VERTEX_ARRAY_STRIDE;
773 using gl::GL_NORMAL_ARRAY_TYPE;
774 using gl::GL_NORMAL_ARRAY_STRIDE;
775 using gl::GL_COLOR_ARRAY_SIZE;
776 using gl::GL_COLOR_ARRAY_TYPE;
777 using gl::GL_COLOR_ARRAY_STRIDE;
778 using gl::GL_INDEX_ARRAY_TYPE;
779 using gl::GL_INDEX_ARRAY_STRIDE;
780 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
781 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
782 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
783 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
784 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
785 using gl::GL_ALIASED_POINT_SIZE_RANGE;
786 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
790 using gl::GL_PIXEL_MAP_I_TO_I;
791 using gl::GL_PIXEL_MAP_S_TO_S;
792 using gl::GL_PIXEL_MAP_I_TO_R;
793 using gl::GL_PIXEL_MAP_I_TO_G;
794 using gl::GL_PIXEL_MAP_I_TO_B;
795 using gl::GL_PIXEL_MAP_I_TO_A;
796 using gl::GL_PIXEL_MAP_R_TO_R;
797 using gl::GL_PIXEL_MAP_G_TO_G;
798 using gl::GL_PIXEL_MAP_B_TO_B;
799 using gl::GL_PIXEL_MAP_A_TO_A;
803 using gl::GL_FEEDBACK_BUFFER_POINTER;
804 using gl::GL_SELECTION_BUFFER_POINTER;
805 using gl::GL_VERTEX_ARRAY_POINTER;
806 using gl::GL_NORMAL_ARRAY_POINTER;
807 using gl::GL_COLOR_ARRAY_POINTER;
808 using gl::GL_INDEX_ARRAY_POINTER;
809 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
810 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
814 using gl::GL_TEXTURE_WIDTH;
815 using gl::GL_TEXTURE_HEIGHT;
816 using gl::GL_TEXTURE_COMPONENTS;
817 using gl::GL_TEXTURE_INTERNAL_FORMAT;
818 using gl::GL_TEXTURE_BORDER_COLOR;
819 using gl::GL_TEXTURE_BORDER;
820 using gl::GL_TEXTURE_MAG_FILTER;
821 using gl::GL_TEXTURE_MIN_FILTER;
822 using gl::GL_TEXTURE_WRAP_S;
823 using gl::GL_TEXTURE_WRAP_T;
824 using gl::GL_TEXTURE_RED_SIZE;
825 using gl::GL_TEXTURE_GREEN_SIZE;
826 using gl::GL_TEXTURE_BLUE_SIZE;
827 using gl::GL_TEXTURE_ALPHA_SIZE;
828 using gl::GL_TEXTURE_LUMINANCE_SIZE;
829 using gl::GL_TEXTURE_INTENSITY_SIZE;
830 using gl::GL_TEXTURE_PRIORITY;
831 using gl::GL_TEXTURE_RESIDENT;
840 using gl::GL_FASTEST;
850 using gl::GL_GENERATE_MIPMAP_HINT;
851 using gl::GL_TEXTURE_COMPRESSION_HINT;
852 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
865 using gl::GL_C4UB_V2F;
866 using gl::GL_C4UB_V3F;
867 using gl::GL_C3F_V3F;
868 using gl::GL_N3F_V3F;
869 using gl::GL_C4F_N3F_V3F;
870 using gl::GL_T2F_V3F;
871 using gl::GL_T4F_V4F;
872 using gl::GL_T2F_C4UB_V3F;
873 using gl::GL_T2F_C3F_V3F;
874 using gl::GL_T2F_N3F_V3F;
875 using gl::GL_T2F_C4F_N3F_V3F;
876 using gl::GL_T4F_C4F_N3F_V4F;
880 using gl::GL_DEPTH_COMPONENT;
884 using gl::GL_R3_G3_B2;
887 using gl::GL_ALPHA12;
888 using gl::GL_ALPHA16;
889 using gl::GL_LUMINANCE4;
890 using gl::GL_LUMINANCE8;
891 using gl::GL_LUMINANCE12;
892 using gl::GL_LUMINANCE16;
893 using gl::GL_LUMINANCE4_ALPHA4;
894 using gl::GL_LUMINANCE6_ALPHA2;
895 using gl::GL_LUMINANCE8_ALPHA8;
896 using gl::GL_LUMINANCE12_ALPHA4;
897 using gl::GL_LUMINANCE12_ALPHA12;
898 using gl::GL_LUMINANCE16_ALPHA16;
899 using gl::GL_INTENSITY;
900 using gl::GL_INTENSITY4;
901 using gl::GL_INTENSITY8;
902 using gl::GL_INTENSITY12;
903 using gl::GL_INTENSITY16;
911 using gl::GL_RGB5_A1;
913 using gl::GL_RGB10_A2;
916 using gl::GL_DEPTH_COMPONENT16;
917 using gl::GL_COMPRESSED_RED;
918 using gl::GL_COMPRESSED_RG;
940 using gl::GL_COMPRESSED_RGB;
941 using gl::GL_COMPRESSED_RGBA;
942 using gl::GL_DEPTH_STENCIL;
943 using gl::GL_RGBA32F;
944 using gl::GL_RGBA16F;
946 using gl::GL_DEPTH24_STENCIL8;
947 using gl::GL_R11F_G11F_B10F;
948 using gl::GL_RGB9_E5;
951 using gl::GL_SRGB_ALPHA;
952 using gl::GL_SRGB8_ALPHA8;
953 using gl::GL_COMPRESSED_SRGB;
954 using gl::GL_COMPRESSED_SRGB_ALPHA;
955 using gl::GL_DEPTH_COMPONENT32F;
956 using gl::GL_DEPTH32F_STENCIL8;
957 using gl::GL_RGBA32UI;
958 using gl::GL_RGB32UI;
959 using gl::GL_RGBA16UI;
960 using gl::GL_RGB16UI;
961 using gl::GL_RGBA8UI;
963 using gl::GL_RGBA32I;
965 using gl::GL_RGBA16I;
969 using gl::GL_COMPRESSED_RED_RGTC1;
970 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
971 using gl::GL_COMPRESSED_RG_RGTC2;
972 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
973 using gl::GL_R8_SNORM;
974 using gl::GL_RG8_SNORM;
975 using gl::GL_RGB8_SNORM;
976 using gl::GL_RGBA8_SNORM;
977 using gl::GL_R16_SNORM;
978 using gl::GL_RG16_SNORM;
979 using gl::GL_RGB16_SNORM;
980 using gl::GL_RGB10_A2UI;
985 using gl::GL_GENERATE_MIPMAP;
986 using gl::GL_TEXTURE_COMPRESSED;
991 using gl::GL_REPLACE;
992 using gl::GL_MODULATE;
996 using gl::GL_SINGLE_COLOR;
997 using gl::GL_SEPARATE_SPECULAR_COLOR;
1022 using gl::GL_POSITION;
1023 using gl::GL_SPOT_DIRECTION;
1024 using gl::GL_SPOT_EXPONENT;
1025 using gl::GL_SPOT_CUTOFF;
1026 using gl::GL_CONSTANT_ATTENUATION;
1027 using gl::GL_LINEAR_ATTENUATION;
1028 using gl::GL_QUADRATIC_ATTENUATION;
1032 using gl::GL_COMPILE;
1033 using gl::GL_COMPILE_AND_EXECUTE;
1044 using gl::GL_2_BYTES;
1045 using gl::GL_3_BYTES;
1046 using gl::GL_4_BYTES;
1052 using gl::GL_AND_REVERSE;
1054 using gl::GL_AND_INVERTED;
1060 using gl::GL_INVERT;
1061 using gl::GL_OR_REVERSE;
1062 using gl::GL_COPY_INVERTED;
1063 using gl::GL_OR_INVERTED;
1106 using gl::GL_SHININESS;
1108 using gl::GL_COLOR_INDEXES;
1112 using gl::GL_MODELVIEW;
1113 using gl::GL_PROJECTION;
1114 using gl::GL_TEXTURE;
1140 using gl::GL_RENDERBUFFER;
1144 using gl::GL_PRIMARY_COLOR;
1157 using gl::GL_EYE_LINEAR;
1158 using gl::GL_OBJECT_LINEAR;
1159 using gl::GL_CONSTANT;
1167 using gl::GL_FRAGMENT_SHADER;
1168 using gl::GL_VERTEX_SHADER;
1169 using gl::GL_INFO_LOG_LENGTH;
1170 using gl::GL_GEOMETRY_SHADER;
1182 using gl::GL_COLOR_INDEX;
1183 using gl::GL_STENCIL_INDEX;
1191 using gl::GL_LUMINANCE;
1192 using gl::GL_LUMINANCE_ALPHA;
1221 using gl::GL_PACK_SKIP_IMAGES;
1222 using gl::GL_PACK_IMAGE_HEIGHT;
1223 using gl::GL_UNPACK_SKIP_IMAGES;
1224 using gl::GL_UNPACK_IMAGE_HEIGHT;
1260 using gl::GL_BITMAP;
1261 using gl::GL_UNSIGNED_BYTE_3_3_2;
1262 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1263 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1264 using gl::GL_UNSIGNED_INT_8_8_8_8;
1265 using gl::GL_UNSIGNED_INT_10_10_10_2;
1269 using gl::GL_POINT_SIZE_MIN;
1270 using gl::GL_POINT_SIZE_MAX;
1271 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1272 using gl::GL_POINT_DISTANCE_ATTENUATION;
1282 using gl::GL_POINTS;
1284 using gl::GL_LINE_LOOP;
1285 using gl::GL_LINE_STRIP;
1286 using gl::GL_TRIANGLES;
1287 using gl::GL_TRIANGLE_STRIP;
1288 using gl::GL_TRIANGLE_FAN;
1290 using gl::GL_QUAD_STRIP;
1291 using gl::GL_POLYGON;
1292 using gl::GL_LINES_ADJACENCY;
1293 using gl::GL_LINE_STRIP_ADJACENCY;
1294 using gl::GL_TRIANGLES_ADJACENCY;
1295 using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1303 using gl::GL_GEOMETRY_VERTICES_OUT;
1304 using gl::GL_GEOMETRY_INPUT_TYPE;
1305 using gl::GL_GEOMETRY_OUTPUT_TYPE;
1306 using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1307 using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1308 using gl::GL_DELETE_STATUS;
1309 using gl::GL_LINK_STATUS;
1310 using gl::GL_VALIDATE_STATUS;
1312 using gl::GL_ATTACHED_SHADERS;
1313 using gl::GL_ACTIVE_UNIFORMS;
1314 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1315 using gl::GL_ACTIVE_ATTRIBUTES;
1316 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1317 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1318 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1319 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1323 using gl::GL_QUERY_RESULT;
1324 using gl::GL_QUERY_RESULT_AVAILABLE;
1328 using gl::GL_QUERY_COUNTER_BITS;
1329 using gl::GL_CURRENT_QUERY;
1333 using gl::GL_TIME_ELAPSED;
1334 using gl::GL_SAMPLES_PASSED;
1335 using gl::GL_ANY_SAMPLES_PASSED;
1336 using gl::GL_PRIMITIVES_GENERATED;
1337 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1356 using gl::GL_RENDERBUFFER_SAMPLES;
1357 using gl::GL_RENDERBUFFER_WIDTH;
1358 using gl::GL_RENDERBUFFER_HEIGHT;
1359 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1360 using gl::GL_RENDERBUFFER_RED_SIZE;
1361 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1362 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1363 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1364 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1365 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1373 using gl::GL_RENDER;
1374 using gl::GL_FEEDBACK;
1375 using gl::GL_SELECT;
1384 using gl::GL_TEXTURE_WRAP_R;
1385 using gl::GL_TEXTURE_MIN_LOD;
1386 using gl::GL_TEXTURE_MAX_LOD;
1387 using gl::GL_TEXTURE_COMPARE_MODE;
1388 using gl::GL_TEXTURE_COMPARE_FUNC;
1392 using gl::GL_SHADER_TYPE;
1394 using gl::GL_COMPILE_STATUS;
1396 using gl::GL_SHADER_SOURCE_LENGTH;
1407 using gl::GL_SMOOTH;
1437 using gl::GL_VENDOR;
1438 using gl::GL_RENDERER;
1439 using gl::GL_VERSION;
1440 using gl::GL_EXTENSIONS;
1441 using gl::GL_SHADING_LANGUAGE_VERSION;
1445 using gl::GL_UNIFORM_SIZE;
1446 using gl::GL_UNIFORM_NAME_LENGTH;
1450 using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1454 using gl::GL_OBJECT_TYPE;
1455 using gl::GL_SYNC_CONDITION;
1456 using gl::GL_SYNC_STATUS;
1457 using gl::GL_SYNC_FLAGS;
1461 using gl::GL_ALREADY_SIGNALED;
1462 using gl::GL_TIMEOUT_EXPIRED;
1463 using gl::GL_CONDITION_SATISFIED;
1464 using gl::GL_WAIT_FAILED;
1489 using gl::GL_TEXTURE_ENV_MODE;
1490 using gl::GL_TEXTURE_ENV_COLOR;
1494 using gl::GL_TEXTURE_ENV;
1500 using gl::GL_SPHERE_MAP;
1504 using gl::GL_TEXTURE_GEN_MODE;
1505 using gl::GL_OBJECT_PLANE;
1506 using gl::GL_EYE_PLANE;
1517 using gl::GL_NEAREST_MIPMAP_NEAREST;
1518 using gl::GL_LINEAR_MIPMAP_NEAREST;
1519 using gl::GL_NEAREST_MIPMAP_LINEAR;
1520 using gl::GL_LINEAR_MIPMAP_LINEAR;
1545 using gl::GL_TEXTURE_BASE_LEVEL;
1546 using gl::GL_TEXTURE_MAX_LEVEL;
1548 using gl::GL_TEXTURE_LOD_BIAS;
1551 using gl::GL_TEXTURE_SWIZZLE_R;
1552 using gl::GL_TEXTURE_SWIZZLE_G;
1553 using gl::GL_TEXTURE_SWIZZLE_B;
1554 using gl::GL_TEXTURE_SWIZZLE_A;
1555 using gl::GL_TEXTURE_SWIZZLE_RGBA;
1561 using gl::GL_PROXY_TEXTURE_1D;
1562 using gl::GL_PROXY_TEXTURE_2D;
1563 using gl::GL_TEXTURE_3D;
1564 using gl::GL_PROXY_TEXTURE_3D;
1565 using gl::GL_TEXTURE_RECTANGLE;
1566 using gl::GL_PROXY_TEXTURE_RECTANGLE;
1567 using gl::GL_TEXTURE_CUBE_MAP;
1568 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1569 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1570 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1571 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1572 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1573 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1574 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1575 using gl::GL_TEXTURE_1D_ARRAY;
1576 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1577 using gl::GL_TEXTURE_2D_ARRAY;
1578 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1579 using gl::GL_TEXTURE_2D_MULTISAMPLE;
1580 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1581 using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1582 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1586 using gl::GL_TEXTURE0;
1587 using gl::GL_TEXTURE1;
1588 using gl::GL_TEXTURE2;
1589 using gl::GL_TEXTURE3;
1590 using gl::GL_TEXTURE4;
1591 using gl::GL_TEXTURE5;
1592 using gl::GL_TEXTURE6;
1593 using gl::GL_TEXTURE7;
1594 using gl::GL_TEXTURE8;
1595 using gl::GL_TEXTURE9;
1596 using gl::GL_TEXTURE10;
1597 using gl::GL_TEXTURE11;
1598 using gl::GL_TEXTURE12;
1599 using gl::GL_TEXTURE13;
1600 using gl::GL_TEXTURE14;
1601 using gl::GL_TEXTURE15;
1602 using gl::GL_TEXTURE16;
1603 using gl::GL_TEXTURE17;
1604 using gl::GL_TEXTURE18;
1605 using gl::GL_TEXTURE19;
1606 using gl::GL_TEXTURE20;
1607 using gl::GL_TEXTURE21;
1608 using gl::GL_TEXTURE22;
1609 using gl::GL_TEXTURE23;
1610 using gl::GL_TEXTURE24;
1611 using gl::GL_TEXTURE25;
1612 using gl::GL_TEXTURE26;
1613 using gl::GL_TEXTURE27;
1614 using gl::GL_TEXTURE28;
1615 using gl::GL_TEXTURE29;
1616 using gl::GL_TEXTURE30;
1617 using gl::GL_TEXTURE31;
1622 using gl::GL_REPEAT;
1623 using gl::GL_CLAMP_TO_BORDER;
1624 using gl::GL_CLAMP_TO_EDGE;
1628 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1629 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1630 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1634 using gl::GL_QUERY_WAIT;
1635 using gl::GL_QUERY_NO_WAIT;
1636 using gl::GL_QUERY_BY_REGION_WAIT;
1637 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1641 using gl::GL_UNIFORM_BLOCK_BINDING;
1642 using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1643 using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1644 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1645 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1646 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1647 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1648 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1652 using gl::GL_UNIFORM_TYPE;
1655 using gl::GL_UNIFORM_BLOCK_INDEX;
1656 using gl::GL_UNIFORM_OFFSET;
1657 using gl::GL_UNIFORM_ARRAY_STRIDE;
1658 using gl::GL_UNIFORM_MATRIX_STRIDE;
1659 using gl::GL_UNIFORM_IS_ROW_MAJOR;
1663 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1664 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1665 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1666 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1667 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1668 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1669 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
1677 using gl::GL_CURRENT_VERTEX_ATTRIB;
1679 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1693 using gl::GL_HALF_FLOAT;
1694 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1695 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1696 using gl::GL_INT_2_10_10_10_REV;
1715 using gl::GL_BUFFER_SIZE;
1716 using gl::GL_BUFFER_USAGE;
1717 using gl::GL_BUFFER_ACCESS;
1718 using gl::GL_BUFFER_MAPPED;
1719 using gl::GL_BUFFER_ACCESS_FLAGS;
1720 using gl::GL_BUFFER_MAP_LENGTH;
1721 using gl::GL_BUFFER_MAP_OFFSET;
1744 using gl::GL_FIRST_VERTEX_CONVENTION;
1745 using gl::GL_LAST_VERTEX_CONVENTION;
1749 using gl::GL_BLEND_COLOR;
1752 using gl::GL_BLEND_EQUATION;
1753 using gl::GL_BLEND_EQUATION_RGB;
1754 using gl::GL_RESCALE_NORMAL;
1756 using gl::GL_TEXTURE_DEPTH;
1757 using gl::GL_MAX_3D_TEXTURE_SIZE;
1758 using gl::GL_MULTISAMPLE;
1759 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1760 using gl::GL_SAMPLE_ALPHA_TO_ONE;
1761 using gl::GL_SAMPLE_COVERAGE;
1762 using gl::GL_SAMPLE_COVERAGE_VALUE;
1763 using gl::GL_SAMPLE_COVERAGE_INVERT;
1764 using gl::GL_BLEND_DST_RGB;
1765 using gl::GL_BLEND_SRC_RGB;
1766 using gl::GL_BLEND_DST_ALPHA;
1767 using gl::GL_BLEND_SRC_ALPHA;
1770 using gl::GL_MAX_ELEMENTS_VERTICES;
1771 using gl::GL_MAX_ELEMENTS_INDICES;
1772 using gl::GL_DEPTH_COMPONENT24;
1773 using gl::GL_DEPTH_COMPONENT32;
1774 using gl::GL_FRAMEBUFFER_DEFAULT;
1775 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
1776 using gl::GL_MAJOR_VERSION;
1777 using gl::GL_MINOR_VERSION;
1778 using gl::GL_NUM_EXTENSIONS;
1779 using gl::GL_CONTEXT_FLAGS;
1781 using gl::GL_RG_INTEGER;
1782 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1783 using gl::GL_UNSIGNED_SHORT_5_6_5;
1784 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1785 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1786 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1787 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1788 using gl::GL_MIRRORED_REPEAT;
1789 using gl::GL_FOG_COORDINATE_SOURCE;
1790 using gl::GL_FOG_COORD;
1791 using gl::GL_FOG_COORDINATE;
1792 using gl::GL_FRAGMENT_DEPTH;
1793 using gl::GL_CURRENT_FOG_COORD;
1794 using gl::GL_CURRENT_FOG_COORDINATE;
1795 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1796 using gl::GL_FOG_COORD_ARRAY_TYPE;
1797 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1798 using gl::GL_FOG_COORD_ARRAY_STRIDE;
1799 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1800 using gl::GL_FOG_COORD_ARRAY_POINTER;
1801 using gl::GL_FOG_COORDINATE_ARRAY;
1802 using gl::GL_FOG_COORD_ARRAY;
1803 using gl::GL_COLOR_SUM;
1804 using gl::GL_CURRENT_SECONDARY_COLOR;
1805 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1806 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1807 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1808 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1809 using gl::GL_SECONDARY_COLOR_ARRAY;
1810 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
1811 using gl::GL_ACTIVE_TEXTURE;
1812 using gl::GL_CLIENT_ACTIVE_TEXTURE;
1813 using gl::GL_MAX_TEXTURE_UNITS;
1814 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1815 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1816 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1817 using gl::GL_TRANSPOSE_COLOR_MATRIX;
1818 using gl::GL_SUBTRACT;
1819 using gl::GL_MAX_RENDERBUFFER_SIZE;
1820 using gl::GL_COMPRESSED_ALPHA;
1821 using gl::GL_COMPRESSED_LUMINANCE;
1822 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1823 using gl::GL_COMPRESSED_INTENSITY;
1824 using gl::GL_TEXTURE_BINDING_RECTANGLE;
1825 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
1826 using gl::GL_UNSIGNED_INT_24_8;
1827 using gl::GL_MAX_TEXTURE_LOD_BIAS;
1828 using gl::GL_TEXTURE_FILTER_CONTROL;
1829 using gl::GL_INCR_WRAP;
1830 using gl::GL_DECR_WRAP;
1831 using gl::GL_NORMAL_MAP;
1832 using gl::GL_REFLECTION_MAP;
1833 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1834 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1835 using gl::GL_COMBINE;
1836 using gl::GL_COMBINE_RGB;
1837 using gl::GL_COMBINE_ALPHA;
1838 using gl::GL_RGB_SCALE;
1839 using gl::GL_ADD_SIGNED;
1840 using gl::GL_INTERPOLATE;
1841 using gl::GL_PREVIOUS;
1842 using gl::GL_SOURCE0_RGB;
1843 using gl::GL_SRC0_RGB;
1844 using gl::GL_SOURCE1_RGB;
1845 using gl::GL_SRC1_RGB;
1846 using gl::GL_SOURCE2_RGB;
1847 using gl::GL_SRC2_RGB;
1848 using gl::GL_SOURCE0_ALPHA;
1849 using gl::GL_SRC0_ALPHA;
1850 using gl::GL_SOURCE1_ALPHA;
1851 using gl::GL_SOURCE2_ALPHA;
1852 using gl::GL_SRC2_ALPHA;
1853 using gl::GL_OPERAND0_RGB;
1854 using gl::GL_OPERAND1_RGB;
1855 using gl::GL_OPERAND2_RGB;
1856 using gl::GL_OPERAND0_ALPHA;
1857 using gl::GL_OPERAND1_ALPHA;
1858 using gl::GL_OPERAND2_ALPHA;
1859 using gl::GL_VERTEX_ARRAY_BINDING;
1860 using gl::GL_PROGRAM_POINT_SIZE;
1861 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
1862 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
1863 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
1864 using gl::GL_DEPTH_CLAMP;
1865 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1866 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1867 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1868 using gl::GL_DOT3_RGB;
1869 using gl::GL_DOT3_RGBA;
1870 using gl::GL_STENCIL_BACK_FUNC;
1871 using gl::GL_STENCIL_BACK_FAIL;
1872 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
1873 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
1874 using gl::GL_RGB32F;
1875 using gl::GL_MAX_DRAW_BUFFERS;
1876 using gl::GL_DRAW_BUFFER0;
1877 using gl::GL_DRAW_BUFFER1;
1878 using gl::GL_DRAW_BUFFER2;
1879 using gl::GL_DRAW_BUFFER3;
1880 using gl::GL_DRAW_BUFFER4;
1881 using gl::GL_DRAW_BUFFER5;
1882 using gl::GL_DRAW_BUFFER6;
1883 using gl::GL_DRAW_BUFFER7;
1884 using gl::GL_DRAW_BUFFER8;
1885 using gl::GL_DRAW_BUFFER9;
1886 using gl::GL_DRAW_BUFFER10;
1887 using gl::GL_DRAW_BUFFER11;
1888 using gl::GL_DRAW_BUFFER12;
1889 using gl::GL_DRAW_BUFFER13;
1890 using gl::GL_DRAW_BUFFER14;
1891 using gl::GL_DRAW_BUFFER15;
1892 using gl::GL_BLEND_EQUATION_ALPHA;
1893 using gl::GL_TEXTURE_DEPTH_SIZE;
1894 using gl::GL_DEPTH_TEXTURE_MODE;
1895 using gl::GL_COMPARE_REF_TO_TEXTURE;
1896 using gl::GL_COMPARE_R_TO_TEXTURE;
1897 using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
1898 using gl::GL_POINT_SPRITE;
1899 using gl::GL_COORD_REPLACE;
1900 using gl::GL_MAX_VERTEX_ATTRIBS;
1901 using gl::GL_MAX_TEXTURE_COORDS;
1902 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
1903 using gl::GL_ARRAY_BUFFER_BINDING;
1904 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1905 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1906 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1907 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1908 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
1909 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
1910 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
1911 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
1912 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
1913 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
1914 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
1915 using gl::GL_BUFFER_MAP_POINTER;
1916 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
1917 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
1918 using gl::GL_TEXTURE_STENCIL_SIZE;
1919 using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
1920 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
1921 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
1922 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
1923 using gl::GL_SAMPLER_BINDING;
1924 using gl::GL_CLAMP_VERTEX_COLOR;
1925 using gl::GL_CLAMP_FRAGMENT_COLOR;
1926 using gl::GL_CLAMP_READ_COLOR;
1927 using gl::GL_FIXED_ONLY;
1928 using gl::GL_UNIFORM_BUFFER_BINDING;
1929 using gl::GL_UNIFORM_BUFFER_START;
1930 using gl::GL_UNIFORM_BUFFER_SIZE;
1931 using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
1932 using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
1933 using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
1934 using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
1935 using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
1936 using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
1937 using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
1938 using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
1939 using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
1940 using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
1941 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
1942 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
1943 using gl::GL_MAX_VARYING_COMPONENTS;
1944 using gl::GL_MAX_VARYING_FLOATS;
1945 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
1946 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
1947 using gl::GL_ACTIVE_PROGRAM_EXT;
1948 using gl::GL_CURRENT_PROGRAM;
1949 using gl::GL_TEXTURE_RED_TYPE;
1950 using gl::GL_TEXTURE_GREEN_TYPE;
1951 using gl::GL_TEXTURE_BLUE_TYPE;
1952 using gl::GL_TEXTURE_ALPHA_TYPE;
1953 using gl::GL_TEXTURE_LUMINANCE_TYPE;
1954 using gl::GL_TEXTURE_INTENSITY_TYPE;
1955 using gl::GL_TEXTURE_DEPTH_TYPE;
1956 using gl::GL_UNSIGNED_NORMALIZED;
1957 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
1958 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
1959 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
1960 using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
1961 using gl::GL_TEXTURE_BINDING_BUFFER;
1962 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
1963 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
1964 using gl::GL_TEXTURE_SHARED_SIZE;
1965 using gl::GL_SLUMINANCE_ALPHA;
1966 using gl::GL_SLUMINANCE8_ALPHA8;
1967 using gl::GL_SLUMINANCE;
1968 using gl::GL_SLUMINANCE8;
1969 using gl::GL_COMPRESSED_SLUMINANCE;
1970 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
1971 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
1972 using gl::GL_RASTERIZER_DISCARD;
1973 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
1974 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
1975 using gl::GL_INTERLEAVED_ATTRIBS;
1976 using gl::GL_SEPARATE_ATTRIBS;
1977 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
1978 using gl::GL_STENCIL_BACK_REF;
1979 using gl::GL_STENCIL_BACK_VALUE_MASK;
1980 using gl::GL_STENCIL_BACK_WRITEMASK;
1981 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
1982 using gl::GL_FRAMEBUFFER_BINDING;
1983 using gl::GL_RENDERBUFFER_BINDING;
1984 using gl::GL_READ_FRAMEBUFFER_BINDING;
1985 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
1986 using gl::GL_STENCIL_ATTACHMENT;
1987 using gl::GL_STENCIL_INDEX1;
1988 using gl::GL_STENCIL_INDEX4;
1989 using gl::GL_STENCIL_INDEX8;
1990 using gl::GL_STENCIL_INDEX16;
1991 using gl::GL_MAX_SAMPLES;
1992 using gl::GL_RED_INTEGER;
1993 using gl::GL_GREEN_INTEGER;
1994 using gl::GL_BLUE_INTEGER;
1995 using gl::GL_ALPHA_INTEGER;
1996 using gl::GL_RGB_INTEGER;
1997 using gl::GL_RGBA_INTEGER;
1998 using gl::GL_BGR_INTEGER;
1999 using gl::GL_BGRA_INTEGER;
2000 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
2001 using gl::GL_FRAMEBUFFER_SRGB;
2002 using gl::GL_SAMPLER_1D_ARRAY;
2003 using gl::GL_SAMPLER_2D_ARRAY;
2004 using gl::GL_SAMPLER_BUFFER;
2005 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
2006 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
2007 using gl::GL_SAMPLER_CUBE_SHADOW;
2008 using gl::GL_UNSIGNED_INT_VEC2;
2009 using gl::GL_UNSIGNED_INT_VEC3;
2010 using gl::GL_UNSIGNED_INT_VEC4;
2011 using gl::GL_INT_SAMPLER_1D;
2012 using gl::GL_INT_SAMPLER_2D;
2013 using gl::GL_INT_SAMPLER_3D;
2014 using gl::GL_INT_SAMPLER_CUBE;
2015 using gl::GL_INT_SAMPLER_2D_RECT;
2016 using gl::GL_INT_SAMPLER_1D_ARRAY;
2017 using gl::GL_INT_SAMPLER_2D_ARRAY;
2018 using gl::GL_INT_SAMPLER_BUFFER;
2019 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
2020 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
2021 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
2022 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
2023 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
2024 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
2025 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
2026 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
2027 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
2028 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
2029 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
2030 using gl::GL_TIMESTAMP;
2031 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
2032 using gl::GL_PROVOKING_VERTEX;
2033 using gl::GL_SAMPLE_LOCATION_ARB;
2034 using gl::GL_SAMPLE_POSITION;
2035 using gl::GL_SAMPLE_MASK;
2036 using gl::GL_SAMPLE_MASK_VALUE;
2037 using gl::GL_MAX_SAMPLE_MASK_WORDS;
2038 using gl::GL_COPY_READ_BUFFER_BINDING;
2039 using gl::GL_COPY_WRITE_BUFFER_BINDING;
2040 using gl::GL_RGBA16_SNORM;
2041 using gl::GL_SIGNED_NORMALIZED;
2042 using gl::GL_PRIMITIVE_RESTART;
2043 using gl::GL_PRIMITIVE_RESTART_INDEX;
2044 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
2045 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
2046 using gl::GL_TEXTURE_SAMPLES;
2047 using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
2048 using gl::GL_SAMPLER_2D_MULTISAMPLE;
2049 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
2050 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
2051 using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
2052 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2053 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2054 using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
2055 using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
2056 using gl::GL_MAX_INTEGER_SAMPLES;
2057 using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
2058 using gl::GL_SYNC_FENCE;
2059 using gl::GL_UNSIGNALED;
2060 using gl::GL_SIGNALED;
2061 using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
2062 using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
2063 using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
2064 using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
2065 using gl::GL_CONTEXT_PROFILE_MASK;
Definition: gl33/bitfield.h:10