7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_ATOMIC_COUNTER_BUFFER_BINDING;
39 using gl::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE;
40 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
41 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
42 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
43 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
44 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
45 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
46 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
50 using gl::GL_FLOAT_VEC2;
51 using gl::GL_FLOAT_VEC3;
52 using gl::GL_FLOAT_VEC4;
53 using gl::GL_INT_VEC2;
54 using gl::GL_INT_VEC3;
55 using gl::GL_INT_VEC4;
57 using gl::GL_BOOL_VEC2;
58 using gl::GL_BOOL_VEC3;
59 using gl::GL_BOOL_VEC4;
60 using gl::GL_FLOAT_MAT2;
61 using gl::GL_FLOAT_MAT3;
62 using gl::GL_FLOAT_MAT4;
63 using gl::GL_SAMPLER_1D;
64 using gl::GL_SAMPLER_2D;
65 using gl::GL_SAMPLER_3D;
66 using gl::GL_SAMPLER_CUBE;
67 using gl::GL_SAMPLER_1D_SHADOW;
68 using gl::GL_SAMPLER_2D_SHADOW;
69 using gl::GL_SAMPLER_2D_RECT;
70 using gl::GL_SAMPLER_2D_RECT_SHADOW;
71 using gl::GL_FLOAT_MAT2x3;
72 using gl::GL_FLOAT_MAT2x4;
73 using gl::GL_FLOAT_MAT3x2;
74 using gl::GL_FLOAT_MAT3x4;
75 using gl::GL_FLOAT_MAT4x2;
76 using gl::GL_FLOAT_MAT4x3;
80 using gl::GL_TRANSFORM_FEEDBACK;
84 using gl::GL_LOGIC_OP;
85 using gl::GL_FUNC_ADD;
86 using gl::GL_FUNC_SUBTRACT;
87 using gl::GL_FUNC_REVERSE_SUBTRACT;
92 using gl::GL_SRC_COLOR;
93 using gl::GL_ONE_MINUS_SRC_COLOR;
94 using gl::GL_SRC_ALPHA;
95 using gl::GL_ONE_MINUS_SRC_ALPHA;
96 using gl::GL_DST_ALPHA;
97 using gl::GL_ONE_MINUS_DST_ALPHA;
98 using gl::GL_DST_COLOR;
99 using gl::GL_ONE_MINUS_DST_COLOR;
100 using gl::GL_SRC_ALPHA_SATURATE;
101 using gl::GL_CONSTANT_COLOR;
102 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
103 using gl::GL_CONSTANT_ALPHA;
104 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
105 using gl::GL_SRC1_ALPHA;
106 using gl::GL_SRC1_COLOR;
107 using gl::GL_ONE_MINUS_SRC1_COLOR;
108 using gl::GL_ONE_MINUS_SRC1_ALPHA;
113 using gl::GL_NEAREST;
120 using gl::GL_STENCIL;
124 using gl::GL_READ_ONLY;
125 using gl::GL_WRITE_ONLY;
126 using gl::GL_READ_WRITE;
130 using gl::GL_ARRAY_BUFFER;
131 using gl::GL_ELEMENT_ARRAY_BUFFER;
132 using gl::GL_PIXEL_PACK_BUFFER;
133 using gl::GL_PIXEL_UNPACK_BUFFER;
134 using gl::GL_UNIFORM_BUFFER;
135 using gl::GL_TEXTURE_BUFFER;
136 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
137 using gl::GL_COPY_READ_BUFFER;
138 using gl::GL_COPY_WRITE_BUFFER;
139 using gl::GL_DRAW_INDIRECT_BUFFER;
140 using gl::GL_ATOMIC_COUNTER_BUFFER;
158 using gl::GL_STREAM_DRAW;
159 using gl::GL_STREAM_READ;
160 using gl::GL_STREAM_COPY;
161 using gl::GL_STATIC_DRAW;
162 using gl::GL_STATIC_READ;
163 using gl::GL_STATIC_COPY;
164 using gl::GL_DYNAMIC_DRAW;
165 using gl::GL_DYNAMIC_READ;
166 using gl::GL_DYNAMIC_COPY;
170 using gl::GL_READ_FRAMEBUFFER;
171 using gl::GL_DRAW_FRAMEBUFFER;
172 using gl::GL_FRAMEBUFFER;
176 using gl::GL_LOWER_LEFT;
177 using gl::GL_UPPER_LEFT;
181 using gl::GL_CLIP_DISTANCE0;
182 using gl::GL_CLIP_PLANE0;
183 using gl::GL_CLIP_DISTANCE1;
184 using gl::GL_CLIP_PLANE1;
185 using gl::GL_CLIP_DISTANCE2;
186 using gl::GL_CLIP_PLANE2;
187 using gl::GL_CLIP_DISTANCE3;
188 using gl::GL_CLIP_PLANE3;
189 using gl::GL_CLIP_DISTANCE4;
190 using gl::GL_CLIP_PLANE4;
191 using gl::GL_CLIP_DISTANCE5;
192 using gl::GL_CLIP_PLANE5;
193 using gl::GL_CLIP_DISTANCE6;
194 using gl::GL_CLIP_DISTANCE7;
199 using gl::GL_FRONT_LEFT;
200 using gl::GL_FRONT_RIGHT;
201 using gl::GL_BACK_LEFT;
202 using gl::GL_BACK_RIGHT;
207 using gl::GL_FRONT_AND_BACK;
208 using gl::GL_COLOR_ATTACHMENT0;
209 using gl::GL_COLOR_ATTACHMENT1;
210 using gl::GL_COLOR_ATTACHMENT2;
211 using gl::GL_COLOR_ATTACHMENT3;
212 using gl::GL_COLOR_ATTACHMENT4;
213 using gl::GL_COLOR_ATTACHMENT5;
214 using gl::GL_COLOR_ATTACHMENT6;
215 using gl::GL_COLOR_ATTACHMENT7;
216 using gl::GL_COLOR_ATTACHMENT8;
217 using gl::GL_COLOR_ATTACHMENT9;
218 using gl::GL_COLOR_ATTACHMENT10;
219 using gl::GL_COLOR_ATTACHMENT11;
220 using gl::GL_COLOR_ATTACHMENT12;
221 using gl::GL_COLOR_ATTACHMENT13;
222 using gl::GL_COLOR_ATTACHMENT14;
223 using gl::GL_COLOR_ATTACHMENT15;
224 using gl::GL_COLOR_ATTACHMENT16;
225 using gl::GL_COLOR_ATTACHMENT17;
226 using gl::GL_COLOR_ATTACHMENT18;
227 using gl::GL_COLOR_ATTACHMENT19;
228 using gl::GL_COLOR_ATTACHMENT20;
229 using gl::GL_COLOR_ATTACHMENT21;
230 using gl::GL_COLOR_ATTACHMENT22;
231 using gl::GL_COLOR_ATTACHMENT23;
232 using gl::GL_COLOR_ATTACHMENT24;
233 using gl::GL_COLOR_ATTACHMENT25;
234 using gl::GL_COLOR_ATTACHMENT26;
235 using gl::GL_COLOR_ATTACHMENT27;
236 using gl::GL_COLOR_ATTACHMENT28;
237 using gl::GL_COLOR_ATTACHMENT29;
238 using gl::GL_COLOR_ATTACHMENT30;
239 using gl::GL_COLOR_ATTACHMENT31;
249 using gl::GL_AMBIENT;
250 using gl::GL_DIFFUSE;
251 using gl::GL_SPECULAR;
252 using gl::GL_EMISSION;
253 using gl::GL_AMBIENT_AND_DIFFUSE;
258 using gl::GL_UNSIGNED_BYTE;
260 using gl::GL_UNSIGNED_SHORT;
262 using gl::GL_UNSIGNED_INT;
288 using gl::GL_DONT_CARE;
334 using gl::GL_POINT_SMOOTH;
335 using gl::GL_LINE_SMOOTH;
336 using gl::GL_LINE_STIPPLE;
337 using gl::GL_POLYGON_SMOOTH;
338 using gl::GL_POLYGON_STIPPLE;
339 using gl::GL_CULL_FACE;
340 using gl::GL_LIGHTING;
341 using gl::GL_COLOR_MATERIAL;
343 using gl::GL_DEPTH_TEST;
344 using gl::GL_STENCIL_TEST;
345 using gl::GL_NORMALIZE;
346 using gl::GL_ALPHA_TEST;
349 using gl::GL_INDEX_LOGIC_OP;
350 using gl::GL_COLOR_LOGIC_OP;
351 using gl::GL_SCISSOR_TEST;
352 using gl::GL_TEXTURE_GEN_S;
353 using gl::GL_TEXTURE_GEN_T;
354 using gl::GL_TEXTURE_GEN_R;
355 using gl::GL_TEXTURE_GEN_Q;
356 using gl::GL_AUTO_NORMAL;
357 using gl::GL_MAP1_COLOR_4;
358 using gl::GL_MAP1_INDEX;
359 using gl::GL_MAP1_NORMAL;
360 using gl::GL_MAP1_TEXTURE_COORD_1;
361 using gl::GL_MAP1_TEXTURE_COORD_2;
362 using gl::GL_MAP1_TEXTURE_COORD_3;
363 using gl::GL_MAP1_TEXTURE_COORD_4;
364 using gl::GL_MAP1_VERTEX_3;
365 using gl::GL_MAP1_VERTEX_4;
366 using gl::GL_MAP2_COLOR_4;
367 using gl::GL_MAP2_INDEX;
368 using gl::GL_MAP2_NORMAL;
369 using gl::GL_MAP2_TEXTURE_COORD_1;
370 using gl::GL_MAP2_TEXTURE_COORD_2;
371 using gl::GL_MAP2_TEXTURE_COORD_3;
372 using gl::GL_MAP2_TEXTURE_COORD_4;
373 using gl::GL_MAP2_VERTEX_3;
374 using gl::GL_MAP2_VERTEX_4;
375 using gl::GL_TEXTURE_1D;
376 using gl::GL_TEXTURE_2D;
377 using gl::GL_POLYGON_OFFSET_POINT;
378 using gl::GL_POLYGON_OFFSET_LINE;
393 using gl::GL_POLYGON_OFFSET_FILL;
394 using gl::GL_VERTEX_ARRAY;
395 using gl::GL_NORMAL_ARRAY;
396 using gl::GL_COLOR_ARRAY;
397 using gl::GL_INDEX_ARRAY;
398 using gl::GL_TEXTURE_COORD_ARRAY;
399 using gl::GL_EDGE_FLAG_ARRAY;
403 using gl::GL_NO_ERROR;
404 using gl::GL_INVALID_ENUM;
405 using gl::GL_INVALID_VALUE;
406 using gl::GL_INVALID_OPERATION;
407 using gl::GL_STACK_OVERFLOW;
408 using gl::GL_STACK_UNDERFLOW;
409 using gl::GL_OUT_OF_MEMORY;
410 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
414 using gl::GL_PASS_THROUGH_TOKEN;
415 using gl::GL_POINT_TOKEN;
416 using gl::GL_LINE_TOKEN;
417 using gl::GL_POLYGON_TOKEN;
418 using gl::GL_BITMAP_TOKEN;
419 using gl::GL_DRAW_PIXEL_TOKEN;
420 using gl::GL_COPY_PIXEL_TOKEN;
421 using gl::GL_LINE_RESET_TOKEN;
427 using gl::GL_3D_COLOR;
428 using gl::GL_3D_COLOR_TEXTURE;
429 using gl::GL_4D_COLOR_TEXTURE;
444 using gl::GL_FOG_INDEX;
445 using gl::GL_FOG_DENSITY;
446 using gl::GL_FOG_START;
447 using gl::GL_FOG_END;
448 using gl::GL_FOG_MODE;
449 using gl::GL_FOG_COORD_SRC;
458 using gl::GL_FOG_COLOR;
472 using gl::GL_MAX_COLOR_ATTACHMENTS;
505 using gl::GL_DEPTH_ATTACHMENT;
509 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
510 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
511 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
512 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
513 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
514 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
515 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
516 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
517 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
518 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
519 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
520 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
521 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
525 using gl::GL_FRAMEBUFFER_UNDEFINED;
526 using gl::GL_FRAMEBUFFER_COMPLETE;
527 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
528 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
529 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
530 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
531 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
532 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
533 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
548 using gl::GL_DOUBLEBUFFER;
550 using gl::GL_SAMPLE_BUFFERS;
551 using gl::GL_SAMPLES;
552 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE;
553 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT;
563 using gl::GL_CURRENT_COLOR;
564 using gl::GL_CURRENT_INDEX;
565 using gl::GL_CURRENT_NORMAL;
566 using gl::GL_CURRENT_TEXTURE_COORDS;
567 using gl::GL_CURRENT_RASTER_COLOR;
568 using gl::GL_CURRENT_RASTER_INDEX;
569 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
570 using gl::GL_CURRENT_RASTER_POSITION;
571 using gl::GL_CURRENT_RASTER_POSITION_VALID;
572 using gl::GL_CURRENT_RASTER_DISTANCE;
574 using gl::GL_POINT_SIZE;
575 using gl::GL_POINT_SIZE_RANGE;
576 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
577 using gl::GL_POINT_SIZE_GRANULARITY;
578 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
580 using gl::GL_LINE_WIDTH;
581 using gl::GL_LINE_WIDTH_RANGE;
582 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
583 using gl::GL_LINE_WIDTH_GRANULARITY;
584 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
586 using gl::GL_LINE_STIPPLE_PATTERN;
587 using gl::GL_LINE_STIPPLE_REPEAT;
588 using gl::GL_LIST_MODE;
589 using gl::GL_MAX_LIST_NESTING;
590 using gl::GL_LIST_BASE;
591 using gl::GL_LIST_INDEX;
592 using gl::GL_POLYGON_MODE;
595 using gl::GL_EDGE_FLAG;
597 using gl::GL_CULL_FACE_MODE;
598 using gl::GL_FRONT_FACE;
600 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
601 using gl::GL_LIGHT_MODEL_TWO_SIDE;
602 using gl::GL_LIGHT_MODEL_AMBIENT;
603 using gl::GL_SHADE_MODEL;
604 using gl::GL_COLOR_MATERIAL_FACE;
605 using gl::GL_COLOR_MATERIAL_PARAMETER;
614 using gl::GL_DEPTH_RANGE;
616 using gl::GL_DEPTH_WRITEMASK;
617 using gl::GL_DEPTH_CLEAR_VALUE;
618 using gl::GL_DEPTH_FUNC;
619 using gl::GL_ACCUM_CLEAR_VALUE;
621 using gl::GL_STENCIL_CLEAR_VALUE;
622 using gl::GL_STENCIL_FUNC;
623 using gl::GL_STENCIL_VALUE_MASK;
624 using gl::GL_STENCIL_FAIL;
625 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
626 using gl::GL_STENCIL_PASS_DEPTH_PASS;
627 using gl::GL_STENCIL_REF;
628 using gl::GL_STENCIL_WRITEMASK;
629 using gl::GL_MATRIX_MODE;
631 using gl::GL_VIEWPORT;
632 using gl::GL_MODELVIEW_STACK_DEPTH;
633 using gl::GL_PROJECTION_STACK_DEPTH;
634 using gl::GL_TEXTURE_STACK_DEPTH;
635 using gl::GL_MODELVIEW_MATRIX;
636 using gl::GL_PROJECTION_MATRIX;
637 using gl::GL_TEXTURE_MATRIX;
638 using gl::GL_ATTRIB_STACK_DEPTH;
639 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
641 using gl::GL_ALPHA_TEST_FUNC;
642 using gl::GL_ALPHA_TEST_REF;
644 using gl::GL_BLEND_DST;
645 using gl::GL_BLEND_SRC;
647 using gl::GL_LOGIC_OP_MODE;
651 using gl::GL_AUX_BUFFERS;
652 using gl::GL_DRAW_BUFFER;
653 using gl::GL_READ_BUFFER;
654 using gl::GL_SCISSOR_BOX;
656 using gl::GL_INDEX_CLEAR_VALUE;
657 using gl::GL_INDEX_WRITEMASK;
658 using gl::GL_COLOR_CLEAR_VALUE;
659 using gl::GL_COLOR_WRITEMASK;
660 using gl::GL_INDEX_MODE;
661 using gl::GL_RGBA_MODE;
664 using gl::GL_RENDER_MODE;
665 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
666 using gl::GL_POINT_SMOOTH_HINT;
667 using gl::GL_LINE_SMOOTH_HINT;
668 using gl::GL_POLYGON_SMOOTH_HINT;
669 using gl::GL_FOG_HINT;
674 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
675 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
676 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
677 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
678 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
679 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
680 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
681 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
682 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
683 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
684 using gl::GL_UNPACK_SWAP_BYTES;
685 using gl::GL_UNPACK_LSB_FIRST;
686 using gl::GL_UNPACK_ROW_LENGTH;
687 using gl::GL_UNPACK_SKIP_ROWS;
688 using gl::GL_UNPACK_SKIP_PIXELS;
689 using gl::GL_UNPACK_ALIGNMENT;
690 using gl::GL_PACK_SWAP_BYTES;
691 using gl::GL_PACK_LSB_FIRST;
692 using gl::GL_PACK_ROW_LENGTH;
693 using gl::GL_PACK_SKIP_ROWS;
694 using gl::GL_PACK_SKIP_PIXELS;
695 using gl::GL_PACK_ALIGNMENT;
696 using gl::GL_MAP_COLOR;
697 using gl::GL_MAP_STENCIL;
698 using gl::GL_INDEX_SHIFT;
699 using gl::GL_INDEX_OFFSET;
700 using gl::GL_RED_SCALE;
701 using gl::GL_RED_BIAS;
704 using gl::GL_GREEN_SCALE;
705 using gl::GL_GREEN_BIAS;
706 using gl::GL_BLUE_SCALE;
707 using gl::GL_BLUE_BIAS;
708 using gl::GL_ALPHA_SCALE;
709 using gl::GL_ALPHA_BIAS;
710 using gl::GL_DEPTH_SCALE;
711 using gl::GL_DEPTH_BIAS;
712 using gl::GL_MAX_EVAL_ORDER;
713 using gl::GL_MAX_LIGHTS;
714 using gl::GL_MAX_CLIP_DISTANCES;
715 using gl::GL_MAX_CLIP_PLANES;
716 using gl::GL_MAX_TEXTURE_SIZE;
717 using gl::GL_MAX_PIXEL_MAP_TABLE;
718 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
719 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
720 using gl::GL_MAX_NAME_STACK_DEPTH;
721 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
722 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
723 using gl::GL_MAX_VIEWPORT_DIMS;
724 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
725 using gl::GL_SUBPIXEL_BITS;
726 using gl::GL_INDEX_BITS;
727 using gl::GL_RED_BITS;
728 using gl::GL_GREEN_BITS;
729 using gl::GL_BLUE_BITS;
730 using gl::GL_ALPHA_BITS;
731 using gl::GL_DEPTH_BITS;
732 using gl::GL_STENCIL_BITS;
733 using gl::GL_ACCUM_RED_BITS;
734 using gl::GL_ACCUM_GREEN_BITS;
735 using gl::GL_ACCUM_BLUE_BITS;
736 using gl::GL_ACCUM_ALPHA_BITS;
737 using gl::GL_NAME_STACK_DEPTH;
757 using gl::GL_MAP1_GRID_DOMAIN;
758 using gl::GL_MAP1_GRID_SEGMENTS;
759 using gl::GL_MAP2_GRID_DOMAIN;
760 using gl::GL_MAP2_GRID_SEGMENTS;
763 using gl::GL_FEEDBACK_BUFFER_SIZE;
764 using gl::GL_FEEDBACK_BUFFER_TYPE;
765 using gl::GL_SELECTION_BUFFER_SIZE;
766 using gl::GL_POLYGON_OFFSET_UNITS;
784 using gl::GL_POLYGON_OFFSET_FACTOR;
785 using gl::GL_TEXTURE_BINDING_1D;
786 using gl::GL_TEXTURE_BINDING_2D;
787 using gl::GL_TEXTURE_BINDING_3D;
794 using gl::GL_VERTEX_ARRAY_SIZE;
795 using gl::GL_VERTEX_ARRAY_TYPE;
796 using gl::GL_VERTEX_ARRAY_STRIDE;
797 using gl::GL_NORMAL_ARRAY_TYPE;
798 using gl::GL_NORMAL_ARRAY_STRIDE;
799 using gl::GL_COLOR_ARRAY_SIZE;
800 using gl::GL_COLOR_ARRAY_TYPE;
801 using gl::GL_COLOR_ARRAY_STRIDE;
802 using gl::GL_INDEX_ARRAY_TYPE;
803 using gl::GL_INDEX_ARRAY_STRIDE;
804 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
805 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
806 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
807 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
808 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
809 using gl::GL_ALIASED_POINT_SIZE_RANGE;
810 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
814 using gl::GL_PIXEL_MAP_I_TO_I;
815 using gl::GL_PIXEL_MAP_S_TO_S;
816 using gl::GL_PIXEL_MAP_I_TO_R;
817 using gl::GL_PIXEL_MAP_I_TO_G;
818 using gl::GL_PIXEL_MAP_I_TO_B;
819 using gl::GL_PIXEL_MAP_I_TO_A;
820 using gl::GL_PIXEL_MAP_R_TO_R;
821 using gl::GL_PIXEL_MAP_G_TO_G;
822 using gl::GL_PIXEL_MAP_B_TO_B;
823 using gl::GL_PIXEL_MAP_A_TO_A;
827 using gl::GL_FEEDBACK_BUFFER_POINTER;
828 using gl::GL_SELECTION_BUFFER_POINTER;
829 using gl::GL_VERTEX_ARRAY_POINTER;
830 using gl::GL_NORMAL_ARRAY_POINTER;
831 using gl::GL_COLOR_ARRAY_POINTER;
832 using gl::GL_INDEX_ARRAY_POINTER;
833 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
834 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
838 using gl::GL_TEXTURE_WIDTH;
839 using gl::GL_TEXTURE_HEIGHT;
840 using gl::GL_TEXTURE_COMPONENTS;
841 using gl::GL_TEXTURE_INTERNAL_FORMAT;
842 using gl::GL_TEXTURE_BORDER_COLOR;
843 using gl::GL_TEXTURE_BORDER;
844 using gl::GL_TEXTURE_MAG_FILTER;
845 using gl::GL_TEXTURE_MIN_FILTER;
846 using gl::GL_TEXTURE_WRAP_S;
847 using gl::GL_TEXTURE_WRAP_T;
848 using gl::GL_TEXTURE_RED_SIZE;
849 using gl::GL_TEXTURE_GREEN_SIZE;
850 using gl::GL_TEXTURE_BLUE_SIZE;
851 using gl::GL_TEXTURE_ALPHA_SIZE;
852 using gl::GL_TEXTURE_LUMINANCE_SIZE;
853 using gl::GL_TEXTURE_INTENSITY_SIZE;
854 using gl::GL_TEXTURE_PRIORITY;
855 using gl::GL_TEXTURE_RESIDENT;
864 using gl::GL_FASTEST;
874 using gl::GL_GENERATE_MIPMAP_HINT;
875 using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT;
876 using gl::GL_TEXTURE_COMPRESSION_HINT;
877 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
890 using gl::GL_C4UB_V2F;
891 using gl::GL_C4UB_V3F;
892 using gl::GL_C3F_V3F;
893 using gl::GL_N3F_V3F;
894 using gl::GL_C4F_N3F_V3F;
895 using gl::GL_T2F_V3F;
896 using gl::GL_T4F_V4F;
897 using gl::GL_T2F_C4UB_V3F;
898 using gl::GL_T2F_C3F_V3F;
899 using gl::GL_T2F_N3F_V3F;
900 using gl::GL_T2F_C4F_N3F_V3F;
901 using gl::GL_T4F_C4F_N3F_V4F;
905 using gl::GL_DEPTH_COMPONENT;
909 using gl::GL_R3_G3_B2;
912 using gl::GL_ALPHA12;
913 using gl::GL_ALPHA16;
914 using gl::GL_LUMINANCE4;
915 using gl::GL_LUMINANCE8;
916 using gl::GL_LUMINANCE12;
917 using gl::GL_LUMINANCE16;
918 using gl::GL_LUMINANCE4_ALPHA4;
919 using gl::GL_LUMINANCE6_ALPHA2;
920 using gl::GL_LUMINANCE8_ALPHA8;
921 using gl::GL_LUMINANCE12_ALPHA4;
922 using gl::GL_LUMINANCE12_ALPHA12;
923 using gl::GL_LUMINANCE16_ALPHA16;
924 using gl::GL_INTENSITY;
925 using gl::GL_INTENSITY4;
926 using gl::GL_INTENSITY8;
927 using gl::GL_INTENSITY12;
928 using gl::GL_INTENSITY16;
936 using gl::GL_RGB5_A1;
938 using gl::GL_RGB10_A2;
941 using gl::GL_DEPTH_COMPONENT16;
942 using gl::GL_COMPRESSED_RED;
943 using gl::GL_COMPRESSED_RG;
965 using gl::GL_COMPRESSED_RGB;
966 using gl::GL_COMPRESSED_RGBA;
967 using gl::GL_DEPTH_STENCIL;
968 using gl::GL_RGBA32F;
969 using gl::GL_RGBA16F;
971 using gl::GL_DEPTH24_STENCIL8;
972 using gl::GL_R11F_G11F_B10F;
973 using gl::GL_RGB9_E5;
976 using gl::GL_SRGB_ALPHA;
977 using gl::GL_SRGB8_ALPHA8;
978 using gl::GL_COMPRESSED_SRGB;
979 using gl::GL_COMPRESSED_SRGB_ALPHA;
980 using gl::GL_DEPTH_COMPONENT32F;
981 using gl::GL_DEPTH32F_STENCIL8;
982 using gl::GL_RGBA32UI;
983 using gl::GL_RGB32UI;
984 using gl::GL_RGBA16UI;
985 using gl::GL_RGB16UI;
986 using gl::GL_RGBA8UI;
988 using gl::GL_RGBA32I;
990 using gl::GL_RGBA16I;
994 using gl::GL_COMPRESSED_RED_RGTC1;
995 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
996 using gl::GL_COMPRESSED_RG_RGTC2;
997 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
998 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM;
999 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
1000 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
1001 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
1002 using gl::GL_R8_SNORM;
1003 using gl::GL_RG8_SNORM;
1004 using gl::GL_RGB8_SNORM;
1005 using gl::GL_RGBA8_SNORM;
1006 using gl::GL_R16_SNORM;
1007 using gl::GL_RG16_SNORM;
1008 using gl::GL_RGB16_SNORM;
1009 using gl::GL_RGB10_A2UI;
1014 using gl::GL_GENERATE_MIPMAP;
1015 using gl::GL_TEXTURE_COMPRESSED;
1016 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE;
1017 using gl::GL_NUM_SAMPLE_COUNTS;
1022 using gl::GL_REPLACE;
1023 using gl::GL_MODULATE;
1027 using gl::GL_SINGLE_COLOR;
1028 using gl::GL_SEPARATE_SPECULAR_COLOR;
1053 using gl::GL_POSITION;
1054 using gl::GL_SPOT_DIRECTION;
1055 using gl::GL_SPOT_EXPONENT;
1056 using gl::GL_SPOT_CUTOFF;
1057 using gl::GL_CONSTANT_ATTENUATION;
1058 using gl::GL_LINEAR_ATTENUATION;
1059 using gl::GL_QUADRATIC_ATTENUATION;
1063 using gl::GL_COMPILE;
1064 using gl::GL_COMPILE_AND_EXECUTE;
1075 using gl::GL_2_BYTES;
1076 using gl::GL_3_BYTES;
1077 using gl::GL_4_BYTES;
1083 using gl::GL_AND_REVERSE;
1085 using gl::GL_AND_INVERTED;
1091 using gl::GL_INVERT;
1092 using gl::GL_OR_REVERSE;
1093 using gl::GL_COPY_INVERTED;
1094 using gl::GL_OR_INVERTED;
1137 using gl::GL_SHININESS;
1139 using gl::GL_COLOR_INDEXES;
1143 using gl::GL_MODELVIEW;
1144 using gl::GL_PROJECTION;
1145 using gl::GL_TEXTURE;
1171 using gl::GL_RENDERBUFFER;
1176 using gl::GL_PATCH_VERTICES;
1177 using gl::GL_PATCH_DEFAULT_INNER_LEVEL;
1178 using gl::GL_PATCH_DEFAULT_OUTER_LEVEL;
1182 using gl::GL_PRIMARY_COLOR;
1195 using gl::GL_EYE_LINEAR;
1196 using gl::GL_OBJECT_LINEAR;
1197 using gl::GL_CONSTANT;
1205 using gl::GL_ACTIVE_PROGRAM;
1206 using gl::GL_FRAGMENT_SHADER;
1207 using gl::GL_VERTEX_SHADER;
1208 using gl::GL_INFO_LOG_LENGTH;
1209 using gl::GL_GEOMETRY_SHADER;
1210 using gl::GL_TESS_EVALUATION_SHADER;
1211 using gl::GL_TESS_CONTROL_SHADER;
1223 using gl::GL_COLOR_INDEX;
1224 using gl::GL_STENCIL_INDEX;
1232 using gl::GL_LUMINANCE;
1233 using gl::GL_LUMINANCE_ALPHA;
1262 using gl::GL_PACK_SKIP_IMAGES;
1263 using gl::GL_PACK_IMAGE_HEIGHT;
1264 using gl::GL_UNPACK_SKIP_IMAGES;
1265 using gl::GL_UNPACK_IMAGE_HEIGHT;
1301 using gl::GL_BITMAP;
1302 using gl::GL_UNSIGNED_BYTE_3_3_2;
1303 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1304 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1305 using gl::GL_UNSIGNED_INT_8_8_8_8;
1306 using gl::GL_UNSIGNED_INT_10_10_10_2;
1310 using gl::GL_POINT_SIZE_MIN;
1311 using gl::GL_POINT_SIZE_MAX;
1312 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1313 using gl::GL_POINT_DISTANCE_ATTENUATION;
1323 using gl::GL_LOW_FLOAT;
1324 using gl::GL_MEDIUM_FLOAT;
1325 using gl::GL_HIGH_FLOAT;
1326 using gl::GL_LOW_INT;
1327 using gl::GL_MEDIUM_INT;
1328 using gl::GL_HIGH_INT;
1332 using gl::GL_POINTS;
1334 using gl::GL_LINE_LOOP;
1335 using gl::GL_LINE_STRIP;
1336 using gl::GL_TRIANGLES;
1337 using gl::GL_TRIANGLE_STRIP;
1338 using gl::GL_TRIANGLE_FAN;
1340 using gl::GL_QUAD_STRIP;
1341 using gl::GL_POLYGON;
1342 using gl::GL_LINES_ADJACENCY;
1343 using gl::GL_LINE_STRIP_ADJACENCY;
1344 using gl::GL_TRIANGLES_ADJACENCY;
1345 using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1346 using gl::GL_PATCHES;
1355 using gl::GL_PROGRAM_SEPARABLE;
1359 using gl::GL_PROGRAM_BINARY_LENGTH;
1360 using gl::GL_GEOMETRY_VERTICES_OUT;
1361 using gl::GL_GEOMETRY_INPUT_TYPE;
1362 using gl::GL_GEOMETRY_OUTPUT_TYPE;
1363 using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1364 using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1365 using gl::GL_DELETE_STATUS;
1366 using gl::GL_LINK_STATUS;
1367 using gl::GL_VALIDATE_STATUS;
1369 using gl::GL_ATTACHED_SHADERS;
1370 using gl::GL_ACTIVE_UNIFORMS;
1371 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1372 using gl::GL_ACTIVE_ATTRIBUTES;
1373 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1374 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1375 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1376 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1377 using gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS;
1381 using gl::GL_ACTIVE_SUBROUTINES;
1382 using gl::GL_ACTIVE_SUBROUTINE_UNIFORMS;
1383 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
1384 using gl::GL_ACTIVE_SUBROUTINE_MAX_LENGTH;
1385 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
1389 using gl::GL_QUERY_RESULT;
1390 using gl::GL_QUERY_RESULT_AVAILABLE;
1394 using gl::GL_QUERY_COUNTER_BITS;
1395 using gl::GL_CURRENT_QUERY;
1399 using gl::GL_TIME_ELAPSED;
1400 using gl::GL_SAMPLES_PASSED;
1401 using gl::GL_ANY_SAMPLES_PASSED;
1402 using gl::GL_PRIMITIVES_GENERATED;
1403 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1422 using gl::GL_RENDERBUFFER_SAMPLES;
1423 using gl::GL_RENDERBUFFER_WIDTH;
1424 using gl::GL_RENDERBUFFER_HEIGHT;
1425 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1426 using gl::GL_RENDERBUFFER_RED_SIZE;
1427 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1428 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1429 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1430 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1431 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1439 using gl::GL_RENDER;
1440 using gl::GL_FEEDBACK;
1441 using gl::GL_SELECT;
1450 using gl::GL_TEXTURE_WRAP_R;
1451 using gl::GL_TEXTURE_MIN_LOD;
1452 using gl::GL_TEXTURE_MAX_LOD;
1453 using gl::GL_TEXTURE_COMPARE_MODE;
1454 using gl::GL_TEXTURE_COMPARE_FUNC;
1458 using gl::GL_SHADER_TYPE;
1460 using gl::GL_COMPILE_STATUS;
1462 using gl::GL_SHADER_SOURCE_LENGTH;
1475 using gl::GL_SMOOTH;
1505 using gl::GL_VENDOR;
1506 using gl::GL_RENDERER;
1507 using gl::GL_VERSION;
1508 using gl::GL_EXTENSIONS;
1509 using gl::GL_SHADING_LANGUAGE_VERSION;
1513 using gl::GL_UNIFORM_SIZE;
1514 using gl::GL_UNIFORM_NAME_LENGTH;
1515 using gl::GL_NUM_COMPATIBLE_SUBROUTINES;
1516 using gl::GL_COMPATIBLE_SUBROUTINES;
1520 using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1524 using gl::GL_OBJECT_TYPE;
1525 using gl::GL_SYNC_CONDITION;
1526 using gl::GL_SYNC_STATUS;
1527 using gl::GL_SYNC_FLAGS;
1531 using gl::GL_ALREADY_SIGNALED;
1532 using gl::GL_TIMEOUT_EXPIRED;
1533 using gl::GL_CONDITION_SATISFIED;
1534 using gl::GL_WAIT_FAILED;
1559 using gl::GL_TEXTURE_ENV_MODE;
1560 using gl::GL_TEXTURE_ENV_COLOR;
1564 using gl::GL_TEXTURE_ENV;
1570 using gl::GL_SPHERE_MAP;
1574 using gl::GL_TEXTURE_GEN_MODE;
1575 using gl::GL_OBJECT_PLANE;
1576 using gl::GL_EYE_PLANE;
1587 using gl::GL_NEAREST_MIPMAP_NEAREST;
1588 using gl::GL_LINEAR_MIPMAP_NEAREST;
1589 using gl::GL_NEAREST_MIPMAP_LINEAR;
1590 using gl::GL_LINEAR_MIPMAP_LINEAR;
1615 using gl::GL_TEXTURE_BASE_LEVEL;
1616 using gl::GL_TEXTURE_MAX_LEVEL;
1618 using gl::GL_TEXTURE_LOD_BIAS;
1621 using gl::GL_TEXTURE_SWIZZLE_R;
1622 using gl::GL_TEXTURE_SWIZZLE_G;
1623 using gl::GL_TEXTURE_SWIZZLE_B;
1624 using gl::GL_TEXTURE_SWIZZLE_A;
1625 using gl::GL_TEXTURE_SWIZZLE_RGBA;
1631 using gl::GL_PROXY_TEXTURE_1D;
1632 using gl::GL_PROXY_TEXTURE_2D;
1633 using gl::GL_TEXTURE_3D;
1634 using gl::GL_PROXY_TEXTURE_3D;
1635 using gl::GL_TEXTURE_RECTANGLE;
1636 using gl::GL_PROXY_TEXTURE_RECTANGLE;
1637 using gl::GL_TEXTURE_CUBE_MAP;
1638 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1639 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1640 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1641 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1642 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1643 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1644 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1645 using gl::GL_TEXTURE_1D_ARRAY;
1646 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1647 using gl::GL_TEXTURE_2D_ARRAY;
1648 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1649 using gl::GL_TEXTURE_CUBE_MAP_ARRAY;
1650 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
1651 using gl::GL_TEXTURE_2D_MULTISAMPLE;
1652 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1653 using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1654 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1658 using gl::GL_TEXTURE0;
1659 using gl::GL_TEXTURE1;
1660 using gl::GL_TEXTURE2;
1661 using gl::GL_TEXTURE3;
1662 using gl::GL_TEXTURE4;
1663 using gl::GL_TEXTURE5;
1664 using gl::GL_TEXTURE6;
1665 using gl::GL_TEXTURE7;
1666 using gl::GL_TEXTURE8;
1667 using gl::GL_TEXTURE9;
1668 using gl::GL_TEXTURE10;
1669 using gl::GL_TEXTURE11;
1670 using gl::GL_TEXTURE12;
1671 using gl::GL_TEXTURE13;
1672 using gl::GL_TEXTURE14;
1673 using gl::GL_TEXTURE15;
1674 using gl::GL_TEXTURE16;
1675 using gl::GL_TEXTURE17;
1676 using gl::GL_TEXTURE18;
1677 using gl::GL_TEXTURE19;
1678 using gl::GL_TEXTURE20;
1679 using gl::GL_TEXTURE21;
1680 using gl::GL_TEXTURE22;
1681 using gl::GL_TEXTURE23;
1682 using gl::GL_TEXTURE24;
1683 using gl::GL_TEXTURE25;
1684 using gl::GL_TEXTURE26;
1685 using gl::GL_TEXTURE27;
1686 using gl::GL_TEXTURE28;
1687 using gl::GL_TEXTURE29;
1688 using gl::GL_TEXTURE30;
1689 using gl::GL_TEXTURE31;
1694 using gl::GL_REPEAT;
1695 using gl::GL_CLAMP_TO_BORDER;
1696 using gl::GL_CLAMP_TO_EDGE;
1700 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1701 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1702 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1703 using gl::GL_TRANSFORM_FEEDBACK_PAUSED;
1704 using gl::GL_TRANSFORM_FEEDBACK_ACTIVE;
1708 using gl::GL_QUERY_WAIT;
1709 using gl::GL_QUERY_NO_WAIT;
1710 using gl::GL_QUERY_BY_REGION_WAIT;
1711 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1715 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
1716 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
1717 using gl::GL_UNIFORM_BLOCK_BINDING;
1718 using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1719 using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1720 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1721 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1722 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1723 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1724 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1728 using gl::GL_UNIFORM_TYPE;
1731 using gl::GL_UNIFORM_BLOCK_INDEX;
1732 using gl::GL_UNIFORM_OFFSET;
1733 using gl::GL_UNIFORM_ARRAY_STRIDE;
1734 using gl::GL_UNIFORM_MATRIX_STRIDE;
1735 using gl::GL_UNIFORM_IS_ROW_MAJOR;
1736 using gl::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
1740 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1741 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1742 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1743 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1744 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1745 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1746 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
1754 using gl::GL_CURRENT_VERTEX_ATTRIB;
1756 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1770 using gl::GL_HALF_FLOAT;
1772 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1773 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1774 using gl::GL_INT_2_10_10_10_REV;
1794 using gl::GL_BUFFER_SIZE;
1795 using gl::GL_BUFFER_USAGE;
1796 using gl::GL_BUFFER_ACCESS;
1797 using gl::GL_BUFFER_MAPPED;
1798 using gl::GL_BUFFER_ACCESS_FLAGS;
1799 using gl::GL_BUFFER_MAP_LENGTH;
1800 using gl::GL_BUFFER_MAP_OFFSET;
1823 using gl::GL_FIRST_VERTEX_CONVENTION;
1824 using gl::GL_LAST_VERTEX_CONVENTION;
1828 using gl::GL_BLEND_COLOR;
1831 using gl::GL_BLEND_EQUATION;
1832 using gl::GL_BLEND_EQUATION_RGB;
1833 using gl::GL_RESCALE_NORMAL;
1835 using gl::GL_TEXTURE_DEPTH;
1836 using gl::GL_MAX_3D_TEXTURE_SIZE;
1837 using gl::GL_MULTISAMPLE;
1838 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1839 using gl::GL_SAMPLE_ALPHA_TO_ONE;
1840 using gl::GL_SAMPLE_COVERAGE;
1841 using gl::GL_SAMPLE_COVERAGE_VALUE;
1842 using gl::GL_SAMPLE_COVERAGE_INVERT;
1843 using gl::GL_BLEND_DST_RGB;
1844 using gl::GL_BLEND_SRC_RGB;
1845 using gl::GL_BLEND_DST_ALPHA;
1846 using gl::GL_BLEND_SRC_ALPHA;
1849 using gl::GL_MAX_ELEMENTS_VERTICES;
1850 using gl::GL_MAX_ELEMENTS_INDICES;
1851 using gl::GL_DEPTH_COMPONENT24;
1852 using gl::GL_DEPTH_COMPONENT32;
1853 using gl::GL_FRAMEBUFFER_DEFAULT;
1854 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
1855 using gl::GL_MAJOR_VERSION;
1856 using gl::GL_MINOR_VERSION;
1857 using gl::GL_NUM_EXTENSIONS;
1858 using gl::GL_CONTEXT_FLAGS;
1860 using gl::GL_RG_INTEGER;
1861 using gl::GL_PROGRAM_PIPELINE_BINDING;
1862 using gl::GL_MAX_VIEWPORTS;
1863 using gl::GL_VIEWPORT_SUBPIXEL_BITS;
1864 using gl::GL_VIEWPORT_BOUNDS_RANGE;
1865 using gl::GL_LAYER_PROVOKING_VERTEX;
1866 using gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX;
1867 using gl::GL_UNDEFINED_VERTEX;
1868 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1869 using gl::GL_UNSIGNED_SHORT_5_6_5;
1870 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1871 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1872 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1873 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1874 using gl::GL_MIRRORED_REPEAT;
1875 using gl::GL_FOG_COORDINATE_SOURCE;
1876 using gl::GL_FOG_COORD;
1877 using gl::GL_FOG_COORDINATE;
1878 using gl::GL_FRAGMENT_DEPTH;
1879 using gl::GL_CURRENT_FOG_COORD;
1880 using gl::GL_CURRENT_FOG_COORDINATE;
1881 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1882 using gl::GL_FOG_COORD_ARRAY_TYPE;
1883 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1884 using gl::GL_FOG_COORD_ARRAY_STRIDE;
1885 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1886 using gl::GL_FOG_COORD_ARRAY_POINTER;
1887 using gl::GL_FOG_COORDINATE_ARRAY;
1888 using gl::GL_FOG_COORD_ARRAY;
1889 using gl::GL_COLOR_SUM;
1890 using gl::GL_CURRENT_SECONDARY_COLOR;
1891 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1892 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1893 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1894 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1895 using gl::GL_SECONDARY_COLOR_ARRAY;
1896 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
1897 using gl::GL_ACTIVE_TEXTURE;
1898 using gl::GL_CLIENT_ACTIVE_TEXTURE;
1899 using gl::GL_MAX_TEXTURE_UNITS;
1900 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1901 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1902 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1903 using gl::GL_TRANSPOSE_COLOR_MATRIX;
1904 using gl::GL_SUBTRACT;
1905 using gl::GL_MAX_RENDERBUFFER_SIZE;
1906 using gl::GL_COMPRESSED_ALPHA;
1907 using gl::GL_COMPRESSED_LUMINANCE;
1908 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1909 using gl::GL_COMPRESSED_INTENSITY;
1910 using gl::GL_TEXTURE_BINDING_RECTANGLE;
1911 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
1912 using gl::GL_UNSIGNED_INT_24_8;
1913 using gl::GL_MAX_TEXTURE_LOD_BIAS;
1914 using gl::GL_TEXTURE_FILTER_CONTROL;
1915 using gl::GL_INCR_WRAP;
1916 using gl::GL_DECR_WRAP;
1917 using gl::GL_NORMAL_MAP;
1918 using gl::GL_REFLECTION_MAP;
1919 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1920 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1921 using gl::GL_COMBINE;
1922 using gl::GL_COMBINE_RGB;
1923 using gl::GL_COMBINE_ALPHA;
1924 using gl::GL_RGB_SCALE;
1925 using gl::GL_ADD_SIGNED;
1926 using gl::GL_INTERPOLATE;
1927 using gl::GL_PREVIOUS;
1928 using gl::GL_SOURCE0_RGB;
1929 using gl::GL_SRC0_RGB;
1930 using gl::GL_SOURCE1_RGB;
1931 using gl::GL_SRC1_RGB;
1932 using gl::GL_SOURCE2_RGB;
1933 using gl::GL_SRC2_RGB;
1934 using gl::GL_SOURCE0_ALPHA;
1935 using gl::GL_SRC0_ALPHA;
1936 using gl::GL_SOURCE1_ALPHA;
1937 using gl::GL_SOURCE2_ALPHA;
1938 using gl::GL_SRC2_ALPHA;
1939 using gl::GL_OPERAND0_RGB;
1940 using gl::GL_OPERAND1_RGB;
1941 using gl::GL_OPERAND2_RGB;
1942 using gl::GL_OPERAND0_ALPHA;
1943 using gl::GL_OPERAND1_ALPHA;
1944 using gl::GL_OPERAND2_ALPHA;
1945 using gl::GL_VERTEX_ARRAY_BINDING;
1946 using gl::GL_PROGRAM_POINT_SIZE;
1947 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
1948 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
1949 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
1950 using gl::GL_DEPTH_CLAMP;
1951 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1952 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1953 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1954 using gl::GL_DOT3_RGB;
1955 using gl::GL_DOT3_RGBA;
1956 using gl::GL_NUM_PROGRAM_BINARY_FORMATS;
1957 using gl::GL_PROGRAM_BINARY_FORMATS;
1958 using gl::GL_STENCIL_BACK_FUNC;
1959 using gl::GL_STENCIL_BACK_FAIL;
1960 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
1961 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
1962 using gl::GL_RGB32F;
1963 using gl::GL_MAX_DRAW_BUFFERS;
1964 using gl::GL_DRAW_BUFFER0;
1965 using gl::GL_DRAW_BUFFER1;
1966 using gl::GL_DRAW_BUFFER2;
1967 using gl::GL_DRAW_BUFFER3;
1968 using gl::GL_DRAW_BUFFER4;
1969 using gl::GL_DRAW_BUFFER5;
1970 using gl::GL_DRAW_BUFFER6;
1971 using gl::GL_DRAW_BUFFER7;
1972 using gl::GL_DRAW_BUFFER8;
1973 using gl::GL_DRAW_BUFFER9;
1974 using gl::GL_DRAW_BUFFER10;
1975 using gl::GL_DRAW_BUFFER11;
1976 using gl::GL_DRAW_BUFFER12;
1977 using gl::GL_DRAW_BUFFER13;
1978 using gl::GL_DRAW_BUFFER14;
1979 using gl::GL_DRAW_BUFFER15;
1980 using gl::GL_BLEND_EQUATION_ALPHA;
1981 using gl::GL_TEXTURE_DEPTH_SIZE;
1982 using gl::GL_DEPTH_TEXTURE_MODE;
1983 using gl::GL_COMPARE_REF_TO_TEXTURE;
1984 using gl::GL_COMPARE_R_TO_TEXTURE;
1985 using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
1986 using gl::GL_POINT_SPRITE;
1987 using gl::GL_COORD_REPLACE;
1988 using gl::GL_MAX_VERTEX_ATTRIBS;
1989 using gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
1990 using gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
1991 using gl::GL_MAX_TEXTURE_COORDS;
1992 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
1993 using gl::GL_GEOMETRY_SHADER_INVOCATIONS;
1994 using gl::GL_ARRAY_BUFFER_BINDING;
1995 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1996 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1997 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1998 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1999 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
2000 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
2001 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
2002 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
2003 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
2004 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
2005 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
2006 using gl::GL_BUFFER_MAP_POINTER;
2007 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
2008 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
2009 using gl::GL_TEXTURE_STENCIL_SIZE;
2010 using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
2011 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
2012 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
2013 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
2014 using gl::GL_SAMPLER_BINDING;
2015 using gl::GL_CLAMP_VERTEX_COLOR;
2016 using gl::GL_CLAMP_FRAGMENT_COLOR;
2017 using gl::GL_CLAMP_READ_COLOR;
2018 using gl::GL_FIXED_ONLY;
2019 using gl::GL_UNIFORM_BUFFER_BINDING;
2020 using gl::GL_UNIFORM_BUFFER_START;
2021 using gl::GL_UNIFORM_BUFFER_SIZE;
2022 using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
2023 using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
2024 using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
2025 using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
2026 using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
2027 using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
2028 using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
2029 using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
2030 using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
2031 using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
2032 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
2033 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
2034 using gl::GL_MAX_VARYING_COMPONENTS;
2035 using gl::GL_MAX_VARYING_FLOATS;
2036 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
2037 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
2038 using gl::GL_ACTIVE_PROGRAM_EXT;
2039 using gl::GL_CURRENT_PROGRAM;
2040 using gl::GL_TEXTURE_RED_TYPE;
2041 using gl::GL_TEXTURE_GREEN_TYPE;
2042 using gl::GL_TEXTURE_BLUE_TYPE;
2043 using gl::GL_TEXTURE_ALPHA_TYPE;
2044 using gl::GL_TEXTURE_LUMINANCE_TYPE;
2045 using gl::GL_TEXTURE_INTENSITY_TYPE;
2046 using gl::GL_TEXTURE_DEPTH_TYPE;
2047 using gl::GL_UNSIGNED_NORMALIZED;
2048 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
2049 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
2050 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
2051 using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
2052 using gl::GL_TEXTURE_BINDING_BUFFER;
2053 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
2054 using gl::GL_SAMPLE_SHADING;
2055 using gl::GL_MIN_SAMPLE_SHADING_VALUE;
2056 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
2057 using gl::GL_TEXTURE_SHARED_SIZE;
2058 using gl::GL_SLUMINANCE_ALPHA;
2059 using gl::GL_SLUMINANCE8_ALPHA8;
2060 using gl::GL_SLUMINANCE;
2061 using gl::GL_SLUMINANCE8;
2062 using gl::GL_COMPRESSED_SLUMINANCE;
2063 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
2064 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
2065 using gl::GL_RASTERIZER_DISCARD;
2066 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
2067 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
2068 using gl::GL_INTERLEAVED_ATTRIBS;
2069 using gl::GL_SEPARATE_ATTRIBS;
2070 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
2071 using gl::GL_STENCIL_BACK_REF;
2072 using gl::GL_STENCIL_BACK_VALUE_MASK;
2073 using gl::GL_STENCIL_BACK_WRITEMASK;
2074 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
2075 using gl::GL_FRAMEBUFFER_BINDING;
2076 using gl::GL_RENDERBUFFER_BINDING;
2077 using gl::GL_READ_FRAMEBUFFER_BINDING;
2078 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
2079 using gl::GL_STENCIL_ATTACHMENT;
2080 using gl::GL_STENCIL_INDEX1;
2081 using gl::GL_STENCIL_INDEX4;
2082 using gl::GL_STENCIL_INDEX8;
2083 using gl::GL_STENCIL_INDEX16;
2084 using gl::GL_MAX_SAMPLES;
2085 using gl::GL_RGB565;
2086 using gl::GL_RED_INTEGER;
2087 using gl::GL_GREEN_INTEGER;
2088 using gl::GL_BLUE_INTEGER;
2089 using gl::GL_ALPHA_INTEGER;
2090 using gl::GL_RGB_INTEGER;
2091 using gl::GL_RGBA_INTEGER;
2092 using gl::GL_BGR_INTEGER;
2093 using gl::GL_BGRA_INTEGER;
2094 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
2095 using gl::GL_FRAMEBUFFER_SRGB;
2096 using gl::GL_SAMPLER_1D_ARRAY;
2097 using gl::GL_SAMPLER_2D_ARRAY;
2098 using gl::GL_SAMPLER_BUFFER;
2099 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
2100 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
2101 using gl::GL_SAMPLER_CUBE_SHADOW;
2102 using gl::GL_UNSIGNED_INT_VEC2;
2103 using gl::GL_UNSIGNED_INT_VEC3;
2104 using gl::GL_UNSIGNED_INT_VEC4;
2105 using gl::GL_INT_SAMPLER_1D;
2106 using gl::GL_INT_SAMPLER_2D;
2107 using gl::GL_INT_SAMPLER_3D;
2108 using gl::GL_INT_SAMPLER_CUBE;
2109 using gl::GL_INT_SAMPLER_2D_RECT;
2110 using gl::GL_INT_SAMPLER_1D_ARRAY;
2111 using gl::GL_INT_SAMPLER_2D_ARRAY;
2112 using gl::GL_INT_SAMPLER_BUFFER;
2113 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
2114 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
2115 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
2116 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
2117 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
2118 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
2119 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
2120 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
2121 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
2122 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
2123 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
2124 using gl::GL_MAX_SUBROUTINES;
2125 using gl::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS;
2126 using gl::GL_SHADER_BINARY_FORMATS;
2127 using gl::GL_NUM_SHADER_BINARY_FORMATS;
2128 using gl::GL_SHADER_COMPILER;
2129 using gl::GL_MAX_VERTEX_UNIFORM_VECTORS;
2130 using gl::GL_MAX_VARYING_VECTORS;
2131 using gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS;
2132 using gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
2133 using gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
2134 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED;
2135 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE;
2136 using gl::GL_TRANSFORM_FEEDBACK_BINDING;
2137 using gl::GL_TIMESTAMP;
2138 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
2139 using gl::GL_PROVOKING_VERTEX;
2140 using gl::GL_SAMPLE_LOCATION_ARB;
2141 using gl::GL_SAMPLE_POSITION;
2142 using gl::GL_SAMPLE_MASK;
2143 using gl::GL_SAMPLE_MASK_VALUE;
2144 using gl::GL_MAX_SAMPLE_MASK_WORDS;
2145 using gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS;
2146 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET;
2147 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET;
2148 using gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS;
2149 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
2150 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
2151 using gl::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS;
2152 using gl::GL_MAX_VERTEX_STREAMS;
2153 using gl::GL_TESS_CONTROL_OUTPUT_VERTICES;
2154 using gl::GL_TESS_GEN_MODE;
2155 using gl::GL_TESS_GEN_SPACING;
2156 using gl::GL_TESS_GEN_VERTEX_ORDER;
2157 using gl::GL_TESS_GEN_POINT_MODE;
2158 using gl::GL_ISOLINES;
2159 using gl::GL_FRACTIONAL_ODD;
2160 using gl::GL_FRACTIONAL_EVEN;
2161 using gl::GL_MAX_PATCH_VERTICES;
2162 using gl::GL_MAX_TESS_GEN_LEVEL;
2163 using gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
2164 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
2165 using gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
2166 using gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
2167 using gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
2168 using gl::GL_MAX_TESS_PATCH_COMPONENTS;
2169 using gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
2170 using gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
2171 using gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS;
2172 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
2173 using gl::GL_COPY_READ_BUFFER_BINDING;
2174 using gl::GL_COPY_WRITE_BUFFER_BINDING;
2175 using gl::GL_MAX_IMAGE_UNITS;
2176 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
2177 using gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES;
2178 using gl::GL_IMAGE_BINDING_NAME;
2179 using gl::GL_IMAGE_BINDING_LEVEL;
2180 using gl::GL_IMAGE_BINDING_LAYERED;
2181 using gl::GL_IMAGE_BINDING_LAYER;
2182 using gl::GL_IMAGE_BINDING_ACCESS;
2183 using gl::GL_DRAW_INDIRECT_BUFFER_BINDING;
2184 using gl::GL_DOUBLE_MAT2;
2185 using gl::GL_DOUBLE_MAT3;
2186 using gl::GL_DOUBLE_MAT4;
2187 using gl::GL_DOUBLE_MAT2x3;
2188 using gl::GL_DOUBLE_MAT2x4;
2189 using gl::GL_DOUBLE_MAT3x2;
2190 using gl::GL_DOUBLE_MAT3x4;
2191 using gl::GL_DOUBLE_MAT4x2;
2192 using gl::GL_DOUBLE_MAT4x3;
2193 using gl::GL_RGBA16_SNORM;
2194 using gl::GL_SIGNED_NORMALIZED;
2195 using gl::GL_PRIMITIVE_RESTART;
2196 using gl::GL_PRIMITIVE_RESTART_INDEX;
2197 using gl::GL_DOUBLE_VEC2;
2198 using gl::GL_DOUBLE_VEC3;
2199 using gl::GL_DOUBLE_VEC4;
2200 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY;
2201 using gl::GL_SAMPLER_CUBE_MAP_ARRAY;
2202 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW;
2203 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY;
2204 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
2205 using gl::GL_IMAGE_1D;
2206 using gl::GL_IMAGE_2D;
2207 using gl::GL_IMAGE_3D;
2208 using gl::GL_IMAGE_2D_RECT;
2209 using gl::GL_IMAGE_CUBE;
2210 using gl::GL_IMAGE_BUFFER;
2211 using gl::GL_IMAGE_1D_ARRAY;
2212 using gl::GL_IMAGE_2D_ARRAY;
2213 using gl::GL_IMAGE_CUBE_MAP_ARRAY;
2214 using gl::GL_IMAGE_2D_MULTISAMPLE;
2215 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY;
2216 using gl::GL_INT_IMAGE_1D;
2217 using gl::GL_INT_IMAGE_2D;
2218 using gl::GL_INT_IMAGE_3D;
2219 using gl::GL_INT_IMAGE_2D_RECT;
2220 using gl::GL_INT_IMAGE_CUBE;
2221 using gl::GL_INT_IMAGE_BUFFER;
2222 using gl::GL_INT_IMAGE_1D_ARRAY;
2223 using gl::GL_INT_IMAGE_2D_ARRAY;
2224 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY;
2225 using gl::GL_INT_IMAGE_2D_MULTISAMPLE;
2226 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
2227 using gl::GL_UNSIGNED_INT_IMAGE_1D;
2228 using gl::GL_UNSIGNED_INT_IMAGE_2D;
2229 using gl::GL_UNSIGNED_INT_IMAGE_3D;
2230 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT;
2231 using gl::GL_UNSIGNED_INT_IMAGE_CUBE;
2232 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER;
2233 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY;
2234 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY;
2235 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
2236 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
2237 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
2238 using gl::GL_MAX_IMAGE_SAMPLES;
2239 using gl::GL_IMAGE_BINDING_FORMAT;
2240 using gl::GL_MIN_MAP_BUFFER_ALIGNMENT;
2241 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
2242 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
2243 using gl::GL_MAX_VERTEX_IMAGE_UNIFORMS;
2244 using gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS;
2245 using gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
2246 using gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS;
2247 using gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
2248 using gl::GL_MAX_COMBINED_IMAGE_UNIFORMS;
2249 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
2250 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
2251 using gl::GL_TEXTURE_SAMPLES;
2252 using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
2253 using gl::GL_SAMPLER_2D_MULTISAMPLE;
2254 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
2255 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
2256 using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
2257 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2258 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2259 using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
2260 using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
2261 using gl::GL_MAX_INTEGER_SAMPLES;
2262 using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
2263 using gl::GL_SYNC_FENCE;
2264 using gl::GL_UNSIGNALED;
2265 using gl::GL_SIGNALED;
2266 using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
2267 using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
2268 using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
2269 using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
2270 using gl::GL_CONTEXT_PROFILE_MASK;
2271 using gl::GL_UNPACK_COMPRESSED_BLOCK_WIDTH;
2272 using gl::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT;
2273 using gl::GL_UNPACK_COMPRESSED_BLOCK_DEPTH;
2274 using gl::GL_UNPACK_COMPRESSED_BLOCK_SIZE;
2275 using gl::GL_PACK_COMPRESSED_BLOCK_WIDTH;
2276 using gl::GL_PACK_COMPRESSED_BLOCK_HEIGHT;
2277 using gl::GL_PACK_COMPRESSED_BLOCK_DEPTH;
2278 using gl::GL_PACK_COMPRESSED_BLOCK_SIZE;
2279 using gl::GL_TEXTURE_IMMUTABLE_FORMAT;
2280 using gl::GL_ATOMIC_COUNTER_BUFFER_START;
2281 using gl::GL_ATOMIC_COUNTER_BUFFER_SIZE;
2282 using gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
2283 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
2284 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
2285 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
2286 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
2287 using gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
2288 using gl::GL_MAX_VERTEX_ATOMIC_COUNTERS;
2289 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS;
2290 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
2291 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS;
2292 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS;
2293 using gl::GL_MAX_COMBINED_ATOMIC_COUNTERS;
2294 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE;
2295 using gl::GL_UNSIGNED_INT_ATOMIC_COUNTER;
2296 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
Definition: gl42/bitfield.h:10