7 #include <glbinding/gl/enum.h> 32 using gl::GL_NOTEQUAL;
38 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER;
39 using gl::GL_ATOMIC_COUNTER_BUFFER_BINDING;
40 using gl::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE;
41 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
42 using gl::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
43 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
44 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
45 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
46 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
47 using gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
51 using gl::GL_FLOAT_VEC2;
52 using gl::GL_FLOAT_VEC3;
53 using gl::GL_FLOAT_VEC4;
54 using gl::GL_INT_VEC2;
55 using gl::GL_INT_VEC3;
56 using gl::GL_INT_VEC4;
58 using gl::GL_BOOL_VEC2;
59 using gl::GL_BOOL_VEC3;
60 using gl::GL_BOOL_VEC4;
61 using gl::GL_FLOAT_MAT2;
62 using gl::GL_FLOAT_MAT3;
63 using gl::GL_FLOAT_MAT4;
64 using gl::GL_SAMPLER_1D;
65 using gl::GL_SAMPLER_2D;
66 using gl::GL_SAMPLER_3D;
67 using gl::GL_SAMPLER_CUBE;
68 using gl::GL_SAMPLER_1D_SHADOW;
69 using gl::GL_SAMPLER_2D_SHADOW;
70 using gl::GL_SAMPLER_2D_RECT;
71 using gl::GL_SAMPLER_2D_RECT_SHADOW;
72 using gl::GL_FLOAT_MAT2x3;
73 using gl::GL_FLOAT_MAT2x4;
74 using gl::GL_FLOAT_MAT3x2;
75 using gl::GL_FLOAT_MAT3x4;
76 using gl::GL_FLOAT_MAT4x2;
77 using gl::GL_FLOAT_MAT4x3;
81 using gl::GL_TRANSFORM_FEEDBACK;
85 using gl::GL_LOGIC_OP;
86 using gl::GL_FUNC_ADD;
87 using gl::GL_FUNC_SUBTRACT;
88 using gl::GL_FUNC_REVERSE_SUBTRACT;
93 using gl::GL_SRC_COLOR;
94 using gl::GL_ONE_MINUS_SRC_COLOR;
95 using gl::GL_SRC_ALPHA;
96 using gl::GL_ONE_MINUS_SRC_ALPHA;
97 using gl::GL_DST_ALPHA;
98 using gl::GL_ONE_MINUS_DST_ALPHA;
99 using gl::GL_DST_COLOR;
100 using gl::GL_ONE_MINUS_DST_COLOR;
101 using gl::GL_SRC_ALPHA_SATURATE;
102 using gl::GL_CONSTANT_COLOR;
103 using gl::GL_ONE_MINUS_CONSTANT_COLOR;
104 using gl::GL_CONSTANT_ALPHA;
105 using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
106 using gl::GL_SRC1_ALPHA;
107 using gl::GL_SRC1_COLOR;
108 using gl::GL_ONE_MINUS_SRC1_COLOR;
109 using gl::GL_ONE_MINUS_SRC1_ALPHA;
114 using gl::GL_NEAREST;
121 using gl::GL_STENCIL;
125 using gl::GL_READ_ONLY;
126 using gl::GL_WRITE_ONLY;
127 using gl::GL_READ_WRITE;
131 using gl::GL_ARRAY_BUFFER;
132 using gl::GL_ELEMENT_ARRAY_BUFFER;
133 using gl::GL_PIXEL_PACK_BUFFER;
134 using gl::GL_PIXEL_UNPACK_BUFFER;
135 using gl::GL_UNIFORM_BUFFER;
136 using gl::GL_TEXTURE_BUFFER;
137 using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
138 using gl::GL_COPY_READ_BUFFER;
139 using gl::GL_COPY_WRITE_BUFFER;
140 using gl::GL_DRAW_INDIRECT_BUFFER;
141 using gl::GL_SHADER_STORAGE_BUFFER;
142 using gl::GL_DISPATCH_INDIRECT_BUFFER;
143 using gl::GL_QUERY_BUFFER;
144 using gl::GL_ATOMIC_COUNTER_BUFFER;
165 using gl::GL_STREAM_DRAW;
166 using gl::GL_STREAM_READ;
167 using gl::GL_STREAM_COPY;
168 using gl::GL_STATIC_DRAW;
169 using gl::GL_STATIC_READ;
170 using gl::GL_STATIC_COPY;
171 using gl::GL_DYNAMIC_DRAW;
172 using gl::GL_DYNAMIC_READ;
173 using gl::GL_DYNAMIC_COPY;
177 using gl::GL_READ_FRAMEBUFFER;
178 using gl::GL_DRAW_FRAMEBUFFER;
179 using gl::GL_FRAMEBUFFER;
183 using gl::GL_LOWER_LEFT;
184 using gl::GL_UPPER_LEFT;
188 using gl::GL_CLIP_DISTANCE0;
189 using gl::GL_CLIP_PLANE0;
190 using gl::GL_CLIP_DISTANCE1;
191 using gl::GL_CLIP_PLANE1;
192 using gl::GL_CLIP_DISTANCE2;
193 using gl::GL_CLIP_PLANE2;
194 using gl::GL_CLIP_DISTANCE3;
195 using gl::GL_CLIP_PLANE3;
196 using gl::GL_CLIP_DISTANCE4;
197 using gl::GL_CLIP_PLANE4;
198 using gl::GL_CLIP_DISTANCE5;
199 using gl::GL_CLIP_PLANE5;
200 using gl::GL_CLIP_DISTANCE6;
201 using gl::GL_CLIP_DISTANCE7;
206 using gl::GL_FRONT_LEFT;
207 using gl::GL_FRONT_RIGHT;
208 using gl::GL_BACK_LEFT;
209 using gl::GL_BACK_RIGHT;
214 using gl::GL_FRONT_AND_BACK;
215 using gl::GL_COLOR_ATTACHMENT0;
216 using gl::GL_COLOR_ATTACHMENT1;
217 using gl::GL_COLOR_ATTACHMENT2;
218 using gl::GL_COLOR_ATTACHMENT3;
219 using gl::GL_COLOR_ATTACHMENT4;
220 using gl::GL_COLOR_ATTACHMENT5;
221 using gl::GL_COLOR_ATTACHMENT6;
222 using gl::GL_COLOR_ATTACHMENT7;
223 using gl::GL_COLOR_ATTACHMENT8;
224 using gl::GL_COLOR_ATTACHMENT9;
225 using gl::GL_COLOR_ATTACHMENT10;
226 using gl::GL_COLOR_ATTACHMENT11;
227 using gl::GL_COLOR_ATTACHMENT12;
228 using gl::GL_COLOR_ATTACHMENT13;
229 using gl::GL_COLOR_ATTACHMENT14;
230 using gl::GL_COLOR_ATTACHMENT15;
231 using gl::GL_COLOR_ATTACHMENT16;
232 using gl::GL_COLOR_ATTACHMENT17;
233 using gl::GL_COLOR_ATTACHMENT18;
234 using gl::GL_COLOR_ATTACHMENT19;
235 using gl::GL_COLOR_ATTACHMENT20;
236 using gl::GL_COLOR_ATTACHMENT21;
237 using gl::GL_COLOR_ATTACHMENT22;
238 using gl::GL_COLOR_ATTACHMENT23;
239 using gl::GL_COLOR_ATTACHMENT24;
240 using gl::GL_COLOR_ATTACHMENT25;
241 using gl::GL_COLOR_ATTACHMENT26;
242 using gl::GL_COLOR_ATTACHMENT27;
243 using gl::GL_COLOR_ATTACHMENT28;
244 using gl::GL_COLOR_ATTACHMENT29;
245 using gl::GL_COLOR_ATTACHMENT30;
246 using gl::GL_COLOR_ATTACHMENT31;
256 using gl::GL_AMBIENT;
257 using gl::GL_DIFFUSE;
258 using gl::GL_SPECULAR;
259 using gl::GL_EMISSION;
260 using gl::GL_AMBIENT_AND_DIFFUSE;
265 using gl::GL_UNSIGNED_BYTE;
267 using gl::GL_UNSIGNED_SHORT;
269 using gl::GL_UNSIGNED_INT;
298 using gl::GL_DONT_CARE;
299 using gl::GL_DEBUG_SEVERITY_HIGH;
300 using gl::GL_DEBUG_SEVERITY_MEDIUM;
301 using gl::GL_DEBUG_SEVERITY_LOW;
306 using gl::GL_DEBUG_SOURCE_API;
307 using gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM;
308 using gl::GL_DEBUG_SOURCE_SHADER_COMPILER;
309 using gl::GL_DEBUG_SOURCE_THIRD_PARTY;
310 using gl::GL_DEBUG_SOURCE_APPLICATION;
311 using gl::GL_DEBUG_SOURCE_OTHER;
316 using gl::GL_DEBUG_TYPE_ERROR;
317 using gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
318 using gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
319 using gl::GL_DEBUG_TYPE_PORTABILITY;
320 using gl::GL_DEBUG_TYPE_PERFORMANCE;
321 using gl::GL_DEBUG_TYPE_OTHER;
322 using gl::GL_DEBUG_TYPE_MARKER;
323 using gl::GL_DEBUG_TYPE_PUSH_GROUP;
324 using gl::GL_DEBUG_TYPE_POP_GROUP;
362 using gl::GL_POINT_SMOOTH;
363 using gl::GL_LINE_SMOOTH;
364 using gl::GL_LINE_STIPPLE;
365 using gl::GL_POLYGON_SMOOTH;
366 using gl::GL_POLYGON_STIPPLE;
367 using gl::GL_CULL_FACE;
368 using gl::GL_LIGHTING;
369 using gl::GL_COLOR_MATERIAL;
371 using gl::GL_DEPTH_TEST;
372 using gl::GL_STENCIL_TEST;
373 using gl::GL_NORMALIZE;
374 using gl::GL_ALPHA_TEST;
377 using gl::GL_INDEX_LOGIC_OP;
378 using gl::GL_COLOR_LOGIC_OP;
379 using gl::GL_SCISSOR_TEST;
380 using gl::GL_TEXTURE_GEN_S;
381 using gl::GL_TEXTURE_GEN_T;
382 using gl::GL_TEXTURE_GEN_R;
383 using gl::GL_TEXTURE_GEN_Q;
384 using gl::GL_AUTO_NORMAL;
385 using gl::GL_MAP1_COLOR_4;
386 using gl::GL_MAP1_INDEX;
387 using gl::GL_MAP1_NORMAL;
388 using gl::GL_MAP1_TEXTURE_COORD_1;
389 using gl::GL_MAP1_TEXTURE_COORD_2;
390 using gl::GL_MAP1_TEXTURE_COORD_3;
391 using gl::GL_MAP1_TEXTURE_COORD_4;
392 using gl::GL_MAP1_VERTEX_3;
393 using gl::GL_MAP1_VERTEX_4;
394 using gl::GL_MAP2_COLOR_4;
395 using gl::GL_MAP2_INDEX;
396 using gl::GL_MAP2_NORMAL;
397 using gl::GL_MAP2_TEXTURE_COORD_1;
398 using gl::GL_MAP2_TEXTURE_COORD_2;
399 using gl::GL_MAP2_TEXTURE_COORD_3;
400 using gl::GL_MAP2_TEXTURE_COORD_4;
401 using gl::GL_MAP2_VERTEX_3;
402 using gl::GL_MAP2_VERTEX_4;
403 using gl::GL_TEXTURE_1D;
404 using gl::GL_TEXTURE_2D;
405 using gl::GL_POLYGON_OFFSET_POINT;
406 using gl::GL_POLYGON_OFFSET_LINE;
421 using gl::GL_POLYGON_OFFSET_FILL;
422 using gl::GL_VERTEX_ARRAY;
423 using gl::GL_NORMAL_ARRAY;
424 using gl::GL_COLOR_ARRAY;
425 using gl::GL_INDEX_ARRAY;
426 using gl::GL_TEXTURE_COORD_ARRAY;
427 using gl::GL_EDGE_FLAG_ARRAY;
431 using gl::GL_NO_ERROR;
432 using gl::GL_INVALID_ENUM;
433 using gl::GL_INVALID_VALUE;
434 using gl::GL_INVALID_OPERATION;
435 using gl::GL_STACK_OVERFLOW;
436 using gl::GL_STACK_UNDERFLOW;
437 using gl::GL_OUT_OF_MEMORY;
438 using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
442 using gl::GL_PASS_THROUGH_TOKEN;
443 using gl::GL_POINT_TOKEN;
444 using gl::GL_LINE_TOKEN;
445 using gl::GL_POLYGON_TOKEN;
446 using gl::GL_BITMAP_TOKEN;
447 using gl::GL_DRAW_PIXEL_TOKEN;
448 using gl::GL_COPY_PIXEL_TOKEN;
449 using gl::GL_LINE_RESET_TOKEN;
455 using gl::GL_3D_COLOR;
456 using gl::GL_3D_COLOR_TEXTURE;
457 using gl::GL_4D_COLOR_TEXTURE;
472 using gl::GL_FOG_INDEX;
473 using gl::GL_FOG_DENSITY;
474 using gl::GL_FOG_START;
475 using gl::GL_FOG_END;
476 using gl::GL_FOG_MODE;
477 using gl::GL_FOG_COORD_SRC;
486 using gl::GL_FOG_COLOR;
500 using gl::GL_MAX_COLOR_ATTACHMENTS;
533 using gl::GL_DEPTH_ATTACHMENT;
537 using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
538 using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
539 using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
540 using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
541 using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
542 using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
543 using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
544 using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
545 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
546 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
547 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
548 using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
549 using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
553 using gl::GL_FRAMEBUFFER_DEFAULT_WIDTH;
554 using gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT;
555 using gl::GL_FRAMEBUFFER_DEFAULT_LAYERS;
556 using gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES;
557 using gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS;
561 using gl::GL_FRAMEBUFFER_UNDEFINED;
562 using gl::GL_FRAMEBUFFER_COMPLETE;
563 using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
564 using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
565 using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
566 using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
567 using gl::GL_FRAMEBUFFER_UNSUPPORTED;
568 using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
569 using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
584 using gl::GL_DOUBLEBUFFER;
586 using gl::GL_SAMPLE_BUFFERS;
587 using gl::GL_SAMPLES;
588 using gl::GL_IMPLEMENTATION_COLOR_READ_TYPE;
589 using gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT;
604 using gl::GL_CURRENT_COLOR;
605 using gl::GL_CURRENT_INDEX;
606 using gl::GL_CURRENT_NORMAL;
607 using gl::GL_CURRENT_TEXTURE_COORDS;
608 using gl::GL_CURRENT_RASTER_COLOR;
609 using gl::GL_CURRENT_RASTER_INDEX;
610 using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
611 using gl::GL_CURRENT_RASTER_POSITION;
612 using gl::GL_CURRENT_RASTER_POSITION_VALID;
613 using gl::GL_CURRENT_RASTER_DISTANCE;
615 using gl::GL_POINT_SIZE;
616 using gl::GL_POINT_SIZE_RANGE;
617 using gl::GL_SMOOTH_POINT_SIZE_RANGE;
618 using gl::GL_POINT_SIZE_GRANULARITY;
619 using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
621 using gl::GL_LINE_WIDTH;
622 using gl::GL_LINE_WIDTH_RANGE;
623 using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
624 using gl::GL_LINE_WIDTH_GRANULARITY;
625 using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
627 using gl::GL_LINE_STIPPLE_PATTERN;
628 using gl::GL_LINE_STIPPLE_REPEAT;
629 using gl::GL_LIST_MODE;
630 using gl::GL_MAX_LIST_NESTING;
631 using gl::GL_LIST_BASE;
632 using gl::GL_LIST_INDEX;
633 using gl::GL_POLYGON_MODE;
636 using gl::GL_EDGE_FLAG;
638 using gl::GL_CULL_FACE_MODE;
639 using gl::GL_FRONT_FACE;
641 using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
642 using gl::GL_LIGHT_MODEL_TWO_SIDE;
643 using gl::GL_LIGHT_MODEL_AMBIENT;
644 using gl::GL_SHADE_MODEL;
645 using gl::GL_COLOR_MATERIAL_FACE;
646 using gl::GL_COLOR_MATERIAL_PARAMETER;
655 using gl::GL_DEPTH_RANGE;
657 using gl::GL_DEPTH_WRITEMASK;
658 using gl::GL_DEPTH_CLEAR_VALUE;
659 using gl::GL_DEPTH_FUNC;
660 using gl::GL_ACCUM_CLEAR_VALUE;
662 using gl::GL_STENCIL_CLEAR_VALUE;
663 using gl::GL_STENCIL_FUNC;
664 using gl::GL_STENCIL_VALUE_MASK;
665 using gl::GL_STENCIL_FAIL;
666 using gl::GL_STENCIL_PASS_DEPTH_FAIL;
667 using gl::GL_STENCIL_PASS_DEPTH_PASS;
668 using gl::GL_STENCIL_REF;
669 using gl::GL_STENCIL_WRITEMASK;
670 using gl::GL_MATRIX_MODE;
672 using gl::GL_VIEWPORT;
673 using gl::GL_MODELVIEW_STACK_DEPTH;
674 using gl::GL_PROJECTION_STACK_DEPTH;
675 using gl::GL_TEXTURE_STACK_DEPTH;
676 using gl::GL_MODELVIEW_MATRIX;
677 using gl::GL_PROJECTION_MATRIX;
678 using gl::GL_TEXTURE_MATRIX;
679 using gl::GL_ATTRIB_STACK_DEPTH;
680 using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
682 using gl::GL_ALPHA_TEST_FUNC;
683 using gl::GL_ALPHA_TEST_REF;
685 using gl::GL_BLEND_DST;
686 using gl::GL_BLEND_SRC;
688 using gl::GL_LOGIC_OP_MODE;
692 using gl::GL_AUX_BUFFERS;
693 using gl::GL_DRAW_BUFFER;
694 using gl::GL_READ_BUFFER;
695 using gl::GL_SCISSOR_BOX;
697 using gl::GL_INDEX_CLEAR_VALUE;
698 using gl::GL_INDEX_WRITEMASK;
699 using gl::GL_COLOR_CLEAR_VALUE;
700 using gl::GL_COLOR_WRITEMASK;
701 using gl::GL_INDEX_MODE;
702 using gl::GL_RGBA_MODE;
705 using gl::GL_RENDER_MODE;
706 using gl::GL_PERSPECTIVE_CORRECTION_HINT;
707 using gl::GL_POINT_SMOOTH_HINT;
708 using gl::GL_LINE_SMOOTH_HINT;
709 using gl::GL_POLYGON_SMOOTH_HINT;
710 using gl::GL_FOG_HINT;
715 using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
716 using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
717 using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
718 using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
719 using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
720 using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
721 using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
722 using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
723 using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
724 using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
725 using gl::GL_UNPACK_SWAP_BYTES;
726 using gl::GL_UNPACK_LSB_FIRST;
727 using gl::GL_UNPACK_ROW_LENGTH;
728 using gl::GL_UNPACK_SKIP_ROWS;
729 using gl::GL_UNPACK_SKIP_PIXELS;
730 using gl::GL_UNPACK_ALIGNMENT;
731 using gl::GL_PACK_SWAP_BYTES;
732 using gl::GL_PACK_LSB_FIRST;
733 using gl::GL_PACK_ROW_LENGTH;
734 using gl::GL_PACK_SKIP_ROWS;
735 using gl::GL_PACK_SKIP_PIXELS;
736 using gl::GL_PACK_ALIGNMENT;
737 using gl::GL_MAP_COLOR;
738 using gl::GL_MAP_STENCIL;
739 using gl::GL_INDEX_SHIFT;
740 using gl::GL_INDEX_OFFSET;
741 using gl::GL_RED_SCALE;
742 using gl::GL_RED_BIAS;
745 using gl::GL_GREEN_SCALE;
746 using gl::GL_GREEN_BIAS;
747 using gl::GL_BLUE_SCALE;
748 using gl::GL_BLUE_BIAS;
749 using gl::GL_ALPHA_SCALE;
750 using gl::GL_ALPHA_BIAS;
751 using gl::GL_DEPTH_SCALE;
752 using gl::GL_DEPTH_BIAS;
753 using gl::GL_MAX_EVAL_ORDER;
754 using gl::GL_MAX_LIGHTS;
755 using gl::GL_MAX_CLIP_DISTANCES;
756 using gl::GL_MAX_CLIP_PLANES;
757 using gl::GL_MAX_TEXTURE_SIZE;
758 using gl::GL_MAX_PIXEL_MAP_TABLE;
759 using gl::GL_MAX_ATTRIB_STACK_DEPTH;
760 using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
761 using gl::GL_MAX_NAME_STACK_DEPTH;
762 using gl::GL_MAX_PROJECTION_STACK_DEPTH;
763 using gl::GL_MAX_TEXTURE_STACK_DEPTH;
764 using gl::GL_MAX_VIEWPORT_DIMS;
765 using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
766 using gl::GL_SUBPIXEL_BITS;
767 using gl::GL_INDEX_BITS;
768 using gl::GL_RED_BITS;
769 using gl::GL_GREEN_BITS;
770 using gl::GL_BLUE_BITS;
771 using gl::GL_ALPHA_BITS;
772 using gl::GL_DEPTH_BITS;
773 using gl::GL_STENCIL_BITS;
774 using gl::GL_ACCUM_RED_BITS;
775 using gl::GL_ACCUM_GREEN_BITS;
776 using gl::GL_ACCUM_BLUE_BITS;
777 using gl::GL_ACCUM_ALPHA_BITS;
778 using gl::GL_NAME_STACK_DEPTH;
798 using gl::GL_MAP1_GRID_DOMAIN;
799 using gl::GL_MAP1_GRID_SEGMENTS;
800 using gl::GL_MAP2_GRID_DOMAIN;
801 using gl::GL_MAP2_GRID_SEGMENTS;
804 using gl::GL_FEEDBACK_BUFFER_SIZE;
805 using gl::GL_FEEDBACK_BUFFER_TYPE;
806 using gl::GL_SELECTION_BUFFER_SIZE;
807 using gl::GL_POLYGON_OFFSET_UNITS;
825 using gl::GL_POLYGON_OFFSET_FACTOR;
826 using gl::GL_TEXTURE_BINDING_1D;
827 using gl::GL_TEXTURE_BINDING_2D;
828 using gl::GL_TEXTURE_BINDING_3D;
835 using gl::GL_VERTEX_ARRAY_SIZE;
836 using gl::GL_VERTEX_ARRAY_TYPE;
837 using gl::GL_VERTEX_ARRAY_STRIDE;
838 using gl::GL_NORMAL_ARRAY_TYPE;
839 using gl::GL_NORMAL_ARRAY_STRIDE;
840 using gl::GL_COLOR_ARRAY_SIZE;
841 using gl::GL_COLOR_ARRAY_TYPE;
842 using gl::GL_COLOR_ARRAY_STRIDE;
843 using gl::GL_INDEX_ARRAY_TYPE;
844 using gl::GL_INDEX_ARRAY_STRIDE;
845 using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
846 using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
847 using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
848 using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
849 using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
850 using gl::GL_ALIASED_POINT_SIZE_RANGE;
851 using gl::GL_ALIASED_LINE_WIDTH_RANGE;
855 using gl::GL_PIXEL_MAP_I_TO_I;
856 using gl::GL_PIXEL_MAP_S_TO_S;
857 using gl::GL_PIXEL_MAP_I_TO_R;
858 using gl::GL_PIXEL_MAP_I_TO_G;
859 using gl::GL_PIXEL_MAP_I_TO_B;
860 using gl::GL_PIXEL_MAP_I_TO_A;
861 using gl::GL_PIXEL_MAP_R_TO_R;
862 using gl::GL_PIXEL_MAP_G_TO_G;
863 using gl::GL_PIXEL_MAP_B_TO_B;
864 using gl::GL_PIXEL_MAP_A_TO_A;
868 using gl::GL_FEEDBACK_BUFFER_POINTER;
869 using gl::GL_SELECTION_BUFFER_POINTER;
870 using gl::GL_VERTEX_ARRAY_POINTER;
871 using gl::GL_NORMAL_ARRAY_POINTER;
872 using gl::GL_COLOR_ARRAY_POINTER;
873 using gl::GL_INDEX_ARRAY_POINTER;
874 using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
875 using gl::GL_EDGE_FLAG_ARRAY_POINTER;
876 using gl::GL_DEBUG_CALLBACK_FUNCTION;
877 using gl::GL_DEBUG_CALLBACK_USER_PARAM;
881 using gl::GL_TEXTURE_WIDTH;
882 using gl::GL_TEXTURE_HEIGHT;
883 using gl::GL_TEXTURE_COMPONENTS;
884 using gl::GL_TEXTURE_INTERNAL_FORMAT;
885 using gl::GL_TEXTURE_BORDER_COLOR;
886 using gl::GL_TEXTURE_BORDER;
887 using gl::GL_TEXTURE_MAG_FILTER;
888 using gl::GL_TEXTURE_MIN_FILTER;
889 using gl::GL_TEXTURE_WRAP_S;
890 using gl::GL_TEXTURE_WRAP_T;
891 using gl::GL_TEXTURE_RED_SIZE;
892 using gl::GL_TEXTURE_GREEN_SIZE;
893 using gl::GL_TEXTURE_BLUE_SIZE;
894 using gl::GL_TEXTURE_ALPHA_SIZE;
895 using gl::GL_TEXTURE_LUMINANCE_SIZE;
896 using gl::GL_TEXTURE_INTENSITY_SIZE;
897 using gl::GL_TEXTURE_PRIORITY;
898 using gl::GL_TEXTURE_RESIDENT;
907 using gl::GL_FASTEST;
917 using gl::GL_GENERATE_MIPMAP_HINT;
918 using gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT;
919 using gl::GL_TEXTURE_COMPRESSION_HINT;
920 using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
933 using gl::GL_C4UB_V2F;
934 using gl::GL_C4UB_V3F;
935 using gl::GL_C3F_V3F;
936 using gl::GL_N3F_V3F;
937 using gl::GL_C4F_N3F_V3F;
938 using gl::GL_T2F_V3F;
939 using gl::GL_T4F_V4F;
940 using gl::GL_T2F_C4UB_V3F;
941 using gl::GL_T2F_C3F_V3F;
942 using gl::GL_T2F_N3F_V3F;
943 using gl::GL_T2F_C4F_N3F_V3F;
944 using gl::GL_T4F_C4F_N3F_V4F;
948 using gl::GL_DEPTH_COMPONENT;
952 using gl::GL_R3_G3_B2;
955 using gl::GL_ALPHA12;
956 using gl::GL_ALPHA16;
957 using gl::GL_LUMINANCE4;
958 using gl::GL_LUMINANCE8;
959 using gl::GL_LUMINANCE12;
960 using gl::GL_LUMINANCE16;
961 using gl::GL_LUMINANCE4_ALPHA4;
962 using gl::GL_LUMINANCE6_ALPHA2;
963 using gl::GL_LUMINANCE8_ALPHA8;
964 using gl::GL_LUMINANCE12_ALPHA4;
965 using gl::GL_LUMINANCE12_ALPHA12;
966 using gl::GL_LUMINANCE16_ALPHA16;
967 using gl::GL_INTENSITY;
968 using gl::GL_INTENSITY4;
969 using gl::GL_INTENSITY8;
970 using gl::GL_INTENSITY12;
971 using gl::GL_INTENSITY16;
979 using gl::GL_RGB5_A1;
981 using gl::GL_RGB10_A2;
984 using gl::GL_DEPTH_COMPONENT16;
985 using gl::GL_COMPRESSED_RED;
986 using gl::GL_COMPRESSED_RG;
1005 using gl::GL_RG16UI;
1007 using gl::GL_RG32UI;
1008 using gl::GL_COMPRESSED_RGB;
1009 using gl::GL_COMPRESSED_RGBA;
1010 using gl::GL_DEPTH_STENCIL;
1011 using gl::GL_RGBA32F;
1012 using gl::GL_RGBA16F;
1013 using gl::GL_RGB16F;
1014 using gl::GL_DEPTH24_STENCIL8;
1015 using gl::GL_R11F_G11F_B10F;
1016 using gl::GL_RGB9_E5;
1019 using gl::GL_SRGB_ALPHA;
1020 using gl::GL_SRGB8_ALPHA8;
1021 using gl::GL_COMPRESSED_SRGB;
1022 using gl::GL_COMPRESSED_SRGB_ALPHA;
1023 using gl::GL_DEPTH_COMPONENT32F;
1024 using gl::GL_DEPTH32F_STENCIL8;
1025 using gl::GL_RGBA32UI;
1026 using gl::GL_RGB32UI;
1027 using gl::GL_RGBA16UI;
1028 using gl::GL_RGB16UI;
1029 using gl::GL_RGBA8UI;
1030 using gl::GL_RGB8UI;
1031 using gl::GL_RGBA32I;
1032 using gl::GL_RGB32I;
1033 using gl::GL_RGBA16I;
1034 using gl::GL_RGB16I;
1035 using gl::GL_RGBA8I;
1037 using gl::GL_COMPRESSED_RED_RGTC1;
1038 using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
1039 using gl::GL_COMPRESSED_RG_RGTC2;
1040 using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
1041 using gl::GL_COMPRESSED_RGBA_BPTC_UNORM;
1042 using gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
1043 using gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
1044 using gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
1045 using gl::GL_R8_SNORM;
1046 using gl::GL_RG8_SNORM;
1047 using gl::GL_RGB8_SNORM;
1048 using gl::GL_RGBA8_SNORM;
1049 using gl::GL_R16_SNORM;
1050 using gl::GL_RG16_SNORM;
1051 using gl::GL_RGB16_SNORM;
1052 using gl::GL_RGB10_A2UI;
1053 using gl::GL_COMPRESSED_R11_EAC;
1054 using gl::GL_COMPRESSED_SIGNED_R11_EAC;
1055 using gl::GL_COMPRESSED_RG11_EAC;
1056 using gl::GL_COMPRESSED_SIGNED_RG11_EAC;
1057 using gl::GL_COMPRESSED_RGB8_ETC2;
1058 using gl::GL_COMPRESSED_SRGB8_ETC2;
1059 using gl::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
1060 using gl::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
1061 using gl::GL_COMPRESSED_RGBA8_ETC2_EAC;
1062 using gl::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
1067 using gl::GL_GENERATE_MIPMAP;
1068 using gl::GL_INTERNALFORMAT_SUPPORTED;
1069 using gl::GL_INTERNALFORMAT_PREFERRED;
1070 using gl::GL_INTERNALFORMAT_RED_SIZE;
1071 using gl::GL_INTERNALFORMAT_GREEN_SIZE;
1072 using gl::GL_INTERNALFORMAT_BLUE_SIZE;
1073 using gl::GL_INTERNALFORMAT_ALPHA_SIZE;
1074 using gl::GL_INTERNALFORMAT_DEPTH_SIZE;
1075 using gl::GL_INTERNALFORMAT_STENCIL_SIZE;
1076 using gl::GL_INTERNALFORMAT_SHARED_SIZE;
1077 using gl::GL_INTERNALFORMAT_RED_TYPE;
1078 using gl::GL_INTERNALFORMAT_GREEN_TYPE;
1079 using gl::GL_INTERNALFORMAT_BLUE_TYPE;
1080 using gl::GL_INTERNALFORMAT_ALPHA_TYPE;
1081 using gl::GL_INTERNALFORMAT_DEPTH_TYPE;
1082 using gl::GL_INTERNALFORMAT_STENCIL_TYPE;
1083 using gl::GL_MAX_WIDTH;
1084 using gl::GL_MAX_HEIGHT;
1085 using gl::GL_MAX_DEPTH;
1086 using gl::GL_MAX_LAYERS;
1087 using gl::GL_COLOR_COMPONENTS;
1088 using gl::GL_COLOR_RENDERABLE;
1089 using gl::GL_DEPTH_RENDERABLE;
1090 using gl::GL_STENCIL_RENDERABLE;
1091 using gl::GL_FRAMEBUFFER_RENDERABLE;
1092 using gl::GL_FRAMEBUFFER_RENDERABLE_LAYERED;
1093 using gl::GL_FRAMEBUFFER_BLEND;
1094 using gl::GL_READ_PIXELS;
1095 using gl::GL_READ_PIXELS_FORMAT;
1096 using gl::GL_READ_PIXELS_TYPE;
1097 using gl::GL_TEXTURE_IMAGE_FORMAT;
1098 using gl::GL_TEXTURE_IMAGE_TYPE;
1099 using gl::GL_GET_TEXTURE_IMAGE_FORMAT;
1100 using gl::GL_GET_TEXTURE_IMAGE_TYPE;
1101 using gl::GL_MIPMAP;
1102 using gl::GL_AUTO_GENERATE_MIPMAP;
1103 using gl::GL_COLOR_ENCODING;
1104 using gl::GL_SRGB_READ;
1105 using gl::GL_SRGB_WRITE;
1106 using gl::GL_FILTER;
1107 using gl::GL_VERTEX_TEXTURE;
1108 using gl::GL_TESS_CONTROL_TEXTURE;
1109 using gl::GL_TESS_EVALUATION_TEXTURE;
1110 using gl::GL_GEOMETRY_TEXTURE;
1111 using gl::GL_FRAGMENT_TEXTURE;
1112 using gl::GL_COMPUTE_TEXTURE;
1113 using gl::GL_TEXTURE_SHADOW;
1114 using gl::GL_TEXTURE_GATHER;
1115 using gl::GL_TEXTURE_GATHER_SHADOW;
1116 using gl::GL_SHADER_IMAGE_LOAD;
1117 using gl::GL_SHADER_IMAGE_STORE;
1118 using gl::GL_SHADER_IMAGE_ATOMIC;
1119 using gl::GL_IMAGE_TEXEL_SIZE;
1120 using gl::GL_IMAGE_COMPATIBILITY_CLASS;
1121 using gl::GL_IMAGE_PIXEL_FORMAT;
1122 using gl::GL_IMAGE_PIXEL_TYPE;
1123 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST;
1124 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST;
1125 using gl::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE;
1126 using gl::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE;
1127 using gl::GL_TEXTURE_COMPRESSED_BLOCK_WIDTH;
1128 using gl::GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT;
1129 using gl::GL_TEXTURE_COMPRESSED_BLOCK_SIZE;
1130 using gl::GL_CLEAR_BUFFER;
1131 using gl::GL_TEXTURE_VIEW;
1132 using gl::GL_VIEW_COMPATIBILITY_CLASS;
1133 using gl::GL_TEXTURE_COMPRESSED;
1134 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE;
1135 using gl::GL_CLEAR_TEXTURE;
1136 using gl::GL_NUM_SAMPLE_COUNTS;
1141 using gl::GL_REPLACE;
1142 using gl::GL_MODULATE;
1146 using gl::GL_SINGLE_COLOR;
1147 using gl::GL_SEPARATE_SPECULAR_COLOR;
1172 using gl::GL_POSITION;
1173 using gl::GL_SPOT_DIRECTION;
1174 using gl::GL_SPOT_EXPONENT;
1175 using gl::GL_SPOT_CUTOFF;
1176 using gl::GL_CONSTANT_ATTENUATION;
1177 using gl::GL_LINEAR_ATTENUATION;
1178 using gl::GL_QUADRATIC_ATTENUATION;
1182 using gl::GL_COMPILE;
1183 using gl::GL_COMPILE_AND_EXECUTE;
1194 using gl::GL_2_BYTES;
1195 using gl::GL_3_BYTES;
1196 using gl::GL_4_BYTES;
1202 using gl::GL_AND_REVERSE;
1204 using gl::GL_AND_INVERTED;
1210 using gl::GL_INVERT;
1211 using gl::GL_OR_REVERSE;
1212 using gl::GL_COPY_INVERTED;
1213 using gl::GL_OR_INVERTED;
1256 using gl::GL_SHININESS;
1258 using gl::GL_COLOR_INDEXES;
1262 using gl::GL_MODELVIEW;
1263 using gl::GL_PROJECTION;
1264 using gl::GL_TEXTURE;
1289 using gl::GL_BUFFER;
1290 using gl::GL_SHADER;
1291 using gl::GL_PROGRAM;
1293 using gl::GL_PROGRAM_PIPELINE;
1294 using gl::GL_SAMPLER;
1296 using gl::GL_RENDERBUFFER;
1301 using gl::GL_PATCH_VERTICES;
1302 using gl::GL_PATCH_DEFAULT_INNER_LEVEL;
1303 using gl::GL_PATCH_DEFAULT_OUTER_LEVEL;
1307 using gl::GL_PRIMARY_COLOR;
1320 using gl::GL_EYE_LINEAR;
1321 using gl::GL_OBJECT_LINEAR;
1322 using gl::GL_CONSTANT;
1330 using gl::GL_ACTIVE_PROGRAM;
1331 using gl::GL_FRAGMENT_SHADER;
1332 using gl::GL_VERTEX_SHADER;
1333 using gl::GL_INFO_LOG_LENGTH;
1334 using gl::GL_GEOMETRY_SHADER;
1335 using gl::GL_TESS_EVALUATION_SHADER;
1336 using gl::GL_TESS_CONTROL_SHADER;
1348 using gl::GL_COLOR_INDEX;
1349 using gl::GL_STENCIL_INDEX;
1357 using gl::GL_LUMINANCE;
1358 using gl::GL_LUMINANCE_ALPHA;
1387 using gl::GL_PACK_SKIP_IMAGES;
1388 using gl::GL_PACK_IMAGE_HEIGHT;
1389 using gl::GL_UNPACK_SKIP_IMAGES;
1390 using gl::GL_UNPACK_IMAGE_HEIGHT;
1426 using gl::GL_BITMAP;
1427 using gl::GL_UNSIGNED_BYTE_3_3_2;
1428 using gl::GL_UNSIGNED_SHORT_4_4_4_4;
1429 using gl::GL_UNSIGNED_SHORT_5_5_5_1;
1430 using gl::GL_UNSIGNED_INT_8_8_8_8;
1431 using gl::GL_UNSIGNED_INT_10_10_10_2;
1435 using gl::GL_POINT_SIZE_MIN;
1436 using gl::GL_POINT_SIZE_MAX;
1437 using gl::GL_POINT_FADE_THRESHOLD_SIZE;
1438 using gl::GL_POINT_DISTANCE_ATTENUATION;
1448 using gl::GL_LOW_FLOAT;
1449 using gl::GL_MEDIUM_FLOAT;
1450 using gl::GL_HIGH_FLOAT;
1451 using gl::GL_LOW_INT;
1452 using gl::GL_MEDIUM_INT;
1453 using gl::GL_HIGH_INT;
1457 using gl::GL_POINTS;
1459 using gl::GL_LINE_LOOP;
1460 using gl::GL_LINE_STRIP;
1461 using gl::GL_TRIANGLES;
1462 using gl::GL_TRIANGLE_STRIP;
1463 using gl::GL_TRIANGLE_FAN;
1465 using gl::GL_QUAD_STRIP;
1466 using gl::GL_POLYGON;
1467 using gl::GL_LINES_ADJACENCY;
1468 using gl::GL_LINE_STRIP_ADJACENCY;
1469 using gl::GL_TRIANGLES_ADJACENCY;
1470 using gl::GL_TRIANGLE_STRIP_ADJACENCY;
1471 using gl::GL_PATCHES;
1476 using gl::GL_UNIFORM;
1477 using gl::GL_UNIFORM_BLOCK;
1478 using gl::GL_PROGRAM_INPUT;
1479 using gl::GL_PROGRAM_OUTPUT;
1480 using gl::GL_BUFFER_VARIABLE;
1481 using gl::GL_SHADER_STORAGE_BLOCK;
1482 using gl::GL_VERTEX_SUBROUTINE;
1483 using gl::GL_TESS_CONTROL_SUBROUTINE;
1484 using gl::GL_TESS_EVALUATION_SUBROUTINE;
1485 using gl::GL_GEOMETRY_SUBROUTINE;
1486 using gl::GL_FRAGMENT_SUBROUTINE;
1487 using gl::GL_COMPUTE_SUBROUTINE;
1488 using gl::GL_VERTEX_SUBROUTINE_UNIFORM;
1489 using gl::GL_TESS_CONTROL_SUBROUTINE_UNIFORM;
1490 using gl::GL_TESS_EVALUATION_SUBROUTINE_UNIFORM;
1491 using gl::GL_GEOMETRY_SUBROUTINE_UNIFORM;
1492 using gl::GL_FRAGMENT_SUBROUTINE_UNIFORM;
1493 using gl::GL_COMPUTE_SUBROUTINE_UNIFORM;
1494 using gl::GL_TRANSFORM_FEEDBACK_VARYING;
1498 using gl::GL_ACTIVE_RESOURCES;
1499 using gl::GL_MAX_NAME_LENGTH;
1500 using gl::GL_MAX_NUM_ACTIVE_VARIABLES;
1501 using gl::GL_MAX_NUM_COMPATIBLE_SUBROUTINES;
1506 using gl::GL_PROGRAM_SEPARABLE;
1510 using gl::GL_COMPUTE_WORK_GROUP_SIZE;
1511 using gl::GL_PROGRAM_BINARY_LENGTH;
1512 using gl::GL_GEOMETRY_VERTICES_OUT;
1513 using gl::GL_GEOMETRY_INPUT_TYPE;
1514 using gl::GL_GEOMETRY_OUTPUT_TYPE;
1515 using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1516 using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1517 using gl::GL_DELETE_STATUS;
1518 using gl::GL_LINK_STATUS;
1519 using gl::GL_VALIDATE_STATUS;
1521 using gl::GL_ATTACHED_SHADERS;
1522 using gl::GL_ACTIVE_UNIFORMS;
1523 using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1524 using gl::GL_ACTIVE_ATTRIBUTES;
1525 using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1526 using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1527 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1528 using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1529 using gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS;
1533 using gl::GL_ACTIVE_SUBROUTINES;
1534 using gl::GL_ACTIVE_SUBROUTINE_UNIFORMS;
1535 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
1536 using gl::GL_ACTIVE_SUBROUTINE_MAX_LENGTH;
1537 using gl::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
1541 using gl::GL_QUERY_RESULT;
1542 using gl::GL_QUERY_RESULT_AVAILABLE;
1543 using gl::GL_QUERY_RESULT_NO_WAIT;
1547 using gl::GL_QUERY_COUNTER_BITS;
1548 using gl::GL_CURRENT_QUERY;
1552 using gl::GL_TIME_ELAPSED;
1553 using gl::GL_SAMPLES_PASSED;
1554 using gl::GL_ANY_SAMPLES_PASSED;
1555 using gl::GL_PRIMITIVES_GENERATED;
1556 using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1557 using gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE;
1576 using gl::GL_RENDERBUFFER_SAMPLES;
1577 using gl::GL_RENDERBUFFER_WIDTH;
1578 using gl::GL_RENDERBUFFER_HEIGHT;
1579 using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1580 using gl::GL_RENDERBUFFER_RED_SIZE;
1581 using gl::GL_RENDERBUFFER_GREEN_SIZE;
1582 using gl::GL_RENDERBUFFER_BLUE_SIZE;
1583 using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1584 using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1585 using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1593 using gl::GL_RENDER;
1594 using gl::GL_FEEDBACK;
1595 using gl::GL_SELECT;
1604 using gl::GL_TEXTURE_WRAP_R;
1605 using gl::GL_TEXTURE_MIN_LOD;
1606 using gl::GL_TEXTURE_MAX_LOD;
1607 using gl::GL_TEXTURE_COMPARE_MODE;
1608 using gl::GL_TEXTURE_COMPARE_FUNC;
1612 using gl::GL_SHADER_TYPE;
1614 using gl::GL_COMPILE_STATUS;
1616 using gl::GL_SHADER_SOURCE_LENGTH;
1625 using gl::GL_COMPUTE_SHADER;
1630 using gl::GL_SMOOTH;
1660 using gl::GL_VENDOR;
1661 using gl::GL_RENDERER;
1662 using gl::GL_VERSION;
1663 using gl::GL_EXTENSIONS;
1664 using gl::GL_SHADING_LANGUAGE_VERSION;
1668 using gl::GL_UNIFORM_SIZE;
1669 using gl::GL_UNIFORM_NAME_LENGTH;
1670 using gl::GL_NUM_COMPATIBLE_SUBROUTINES;
1671 using gl::GL_COMPATIBLE_SUBROUTINES;
1675 using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1679 using gl::GL_OBJECT_TYPE;
1680 using gl::GL_SYNC_CONDITION;
1681 using gl::GL_SYNC_STATUS;
1682 using gl::GL_SYNC_FLAGS;
1686 using gl::GL_ALREADY_SIGNALED;
1687 using gl::GL_TIMEOUT_EXPIRED;
1688 using gl::GL_CONDITION_SATISFIED;
1689 using gl::GL_WAIT_FAILED;
1714 using gl::GL_TEXTURE_ENV_MODE;
1715 using gl::GL_TEXTURE_ENV_COLOR;
1719 using gl::GL_TEXTURE_ENV;
1725 using gl::GL_SPHERE_MAP;
1729 using gl::GL_TEXTURE_GEN_MODE;
1730 using gl::GL_OBJECT_PLANE;
1731 using gl::GL_EYE_PLANE;
1742 using gl::GL_NEAREST_MIPMAP_NEAREST;
1743 using gl::GL_LINEAR_MIPMAP_NEAREST;
1744 using gl::GL_NEAREST_MIPMAP_LINEAR;
1745 using gl::GL_LINEAR_MIPMAP_LINEAR;
1770 using gl::GL_TEXTURE_BASE_LEVEL;
1771 using gl::GL_TEXTURE_MAX_LEVEL;
1773 using gl::GL_TEXTURE_LOD_BIAS;
1776 using gl::GL_TEXTURE_SWIZZLE_R;
1777 using gl::GL_TEXTURE_SWIZZLE_G;
1778 using gl::GL_TEXTURE_SWIZZLE_B;
1779 using gl::GL_TEXTURE_SWIZZLE_A;
1780 using gl::GL_TEXTURE_SWIZZLE_RGBA;
1781 using gl::GL_DEPTH_STENCIL_TEXTURE_MODE;
1787 using gl::GL_PROXY_TEXTURE_1D;
1788 using gl::GL_PROXY_TEXTURE_2D;
1789 using gl::GL_TEXTURE_3D;
1790 using gl::GL_PROXY_TEXTURE_3D;
1791 using gl::GL_TEXTURE_RECTANGLE;
1792 using gl::GL_PROXY_TEXTURE_RECTANGLE;
1793 using gl::GL_TEXTURE_CUBE_MAP;
1794 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1795 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1796 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1797 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1798 using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1799 using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1800 using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1801 using gl::GL_TEXTURE_1D_ARRAY;
1802 using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1803 using gl::GL_TEXTURE_2D_ARRAY;
1804 using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1805 using gl::GL_TEXTURE_CUBE_MAP_ARRAY;
1806 using gl::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
1807 using gl::GL_TEXTURE_2D_MULTISAMPLE;
1808 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1809 using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1810 using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1814 using gl::GL_TEXTURE0;
1815 using gl::GL_TEXTURE1;
1816 using gl::GL_TEXTURE2;
1817 using gl::GL_TEXTURE3;
1818 using gl::GL_TEXTURE4;
1819 using gl::GL_TEXTURE5;
1820 using gl::GL_TEXTURE6;
1821 using gl::GL_TEXTURE7;
1822 using gl::GL_TEXTURE8;
1823 using gl::GL_TEXTURE9;
1824 using gl::GL_TEXTURE10;
1825 using gl::GL_TEXTURE11;
1826 using gl::GL_TEXTURE12;
1827 using gl::GL_TEXTURE13;
1828 using gl::GL_TEXTURE14;
1829 using gl::GL_TEXTURE15;
1830 using gl::GL_TEXTURE16;
1831 using gl::GL_TEXTURE17;
1832 using gl::GL_TEXTURE18;
1833 using gl::GL_TEXTURE19;
1834 using gl::GL_TEXTURE20;
1835 using gl::GL_TEXTURE21;
1836 using gl::GL_TEXTURE22;
1837 using gl::GL_TEXTURE23;
1838 using gl::GL_TEXTURE24;
1839 using gl::GL_TEXTURE25;
1840 using gl::GL_TEXTURE26;
1841 using gl::GL_TEXTURE27;
1842 using gl::GL_TEXTURE28;
1843 using gl::GL_TEXTURE29;
1844 using gl::GL_TEXTURE30;
1845 using gl::GL_TEXTURE31;
1850 using gl::GL_REPEAT;
1851 using gl::GL_CLAMP_TO_BORDER;
1852 using gl::GL_CLAMP_TO_EDGE;
1856 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1857 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1858 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1859 using gl::GL_TRANSFORM_FEEDBACK_PAUSED;
1860 using gl::GL_TRANSFORM_FEEDBACK_ACTIVE;
1864 using gl::GL_QUERY_WAIT;
1865 using gl::GL_QUERY_NO_WAIT;
1866 using gl::GL_QUERY_BY_REGION_WAIT;
1867 using gl::GL_QUERY_BY_REGION_NO_WAIT;
1871 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
1872 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
1873 using gl::GL_UNIFORM_BLOCK_BINDING;
1874 using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1875 using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1876 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1877 using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1878 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1879 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1880 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1881 using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER;
1885 using gl::GL_UNIFORM_TYPE;
1888 using gl::GL_UNIFORM_BLOCK_INDEX;
1889 using gl::GL_UNIFORM_OFFSET;
1890 using gl::GL_UNIFORM_ARRAY_STRIDE;
1891 using gl::GL_UNIFORM_MATRIX_STRIDE;
1892 using gl::GL_UNIFORM_IS_ROW_MAJOR;
1893 using gl::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
1897 using gl::GL_VERTEX_ATTRIB_RELATIVE_OFFSET;
1898 using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1899 using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1900 using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1901 using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1902 using gl::GL_VERTEX_ATTRIB_ARRAY_LONG;
1903 using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1904 using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1905 using gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR;
1913 using gl::GL_CURRENT_VERTEX_ATTRIB;
1915 using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1929 using gl::GL_HALF_FLOAT;
1931 using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1932 using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1933 using gl::GL_INT_2_10_10_10_REV;
1953 using gl::GL_BUFFER_IMMUTABLE_STORAGE;
1954 using gl::GL_BUFFER_STORAGE_FLAGS;
1955 using gl::GL_BUFFER_SIZE;
1956 using gl::GL_BUFFER_USAGE;
1957 using gl::GL_BUFFER_ACCESS;
1958 using gl::GL_BUFFER_MAPPED;
1959 using gl::GL_BUFFER_ACCESS_FLAGS;
1960 using gl::GL_BUFFER_MAP_LENGTH;
1961 using gl::GL_BUFFER_MAP_OFFSET;
1984 using gl::GL_FIRST_VERTEX_CONVENTION;
1985 using gl::GL_LAST_VERTEX_CONVENTION;
1989 using gl::GL_BLEND_COLOR;
1992 using gl::GL_BLEND_EQUATION;
1993 using gl::GL_BLEND_EQUATION_RGB;
1994 using gl::GL_RESCALE_NORMAL;
1996 using gl::GL_TEXTURE_DEPTH;
1997 using gl::GL_MAX_3D_TEXTURE_SIZE;
1998 using gl::GL_MULTISAMPLE;
1999 using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
2000 using gl::GL_SAMPLE_ALPHA_TO_ONE;
2001 using gl::GL_SAMPLE_COVERAGE;
2002 using gl::GL_SAMPLE_COVERAGE_VALUE;
2003 using gl::GL_SAMPLE_COVERAGE_INVERT;
2004 using gl::GL_BLEND_DST_RGB;
2005 using gl::GL_BLEND_SRC_RGB;
2006 using gl::GL_BLEND_DST_ALPHA;
2007 using gl::GL_BLEND_SRC_ALPHA;
2010 using gl::GL_MAX_ELEMENTS_VERTICES;
2011 using gl::GL_MAX_ELEMENTS_INDICES;
2012 using gl::GL_DEPTH_COMPONENT24;
2013 using gl::GL_DEPTH_COMPONENT32;
2014 using gl::GL_FRAMEBUFFER_DEFAULT;
2015 using gl::GL_DEPTH_STENCIL_ATTACHMENT;
2016 using gl::GL_MAJOR_VERSION;
2017 using gl::GL_MINOR_VERSION;
2018 using gl::GL_NUM_EXTENSIONS;
2019 using gl::GL_CONTEXT_FLAGS;
2020 using gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED;
2022 using gl::GL_RG_INTEGER;
2023 using gl::GL_DEBUG_OUTPUT_SYNCHRONOUS;
2024 using gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH;
2025 using gl::GL_PROGRAM_PIPELINE_BINDING;
2026 using gl::GL_MAX_VIEWPORTS;
2027 using gl::GL_VIEWPORT_SUBPIXEL_BITS;
2028 using gl::GL_VIEWPORT_BOUNDS_RANGE;
2029 using gl::GL_LAYER_PROVOKING_VERTEX;
2030 using gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX;
2031 using gl::GL_UNDEFINED_VERTEX;
2032 using gl::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE;
2033 using gl::GL_MAX_COMPUTE_UNIFORM_COMPONENTS;
2034 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS;
2035 using gl::GL_MAX_COMPUTE_ATOMIC_COUNTERS;
2036 using gl::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS;
2037 using gl::GL_DEBUG_SEVERITY_NOTIFICATION;
2038 using gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH;
2039 using gl::GL_DEBUG_GROUP_STACK_DEPTH;
2040 using gl::GL_MAX_UNIFORM_LOCATIONS;
2041 using gl::GL_MAX_COMBINED_DIMENSIONS;
2042 using gl::GL_DEPTH_COMPONENTS;
2043 using gl::GL_STENCIL_COMPONENTS;
2044 using gl::GL_MANUAL_GENERATE_MIPMAP;
2045 using gl::GL_FULL_SUPPORT;
2046 using gl::GL_CAVEAT_SUPPORT;
2047 using gl::GL_IMAGE_CLASS_4_X_32;
2048 using gl::GL_IMAGE_CLASS_2_X_32;
2049 using gl::GL_IMAGE_CLASS_1_X_32;
2050 using gl::GL_IMAGE_CLASS_4_X_16;
2051 using gl::GL_IMAGE_CLASS_2_X_16;
2052 using gl::GL_IMAGE_CLASS_1_X_16;
2053 using gl::GL_IMAGE_CLASS_4_X_8;
2054 using gl::GL_IMAGE_CLASS_2_X_8;
2055 using gl::GL_IMAGE_CLASS_1_X_8;
2056 using gl::GL_IMAGE_CLASS_11_11_10;
2057 using gl::GL_IMAGE_CLASS_10_10_10_2;
2058 using gl::GL_VIEW_CLASS_128_BITS;
2059 using gl::GL_VIEW_CLASS_96_BITS;
2060 using gl::GL_VIEW_CLASS_64_BITS;
2061 using gl::GL_VIEW_CLASS_48_BITS;
2062 using gl::GL_VIEW_CLASS_32_BITS;
2063 using gl::GL_VIEW_CLASS_24_BITS;
2064 using gl::GL_VIEW_CLASS_16_BITS;
2065 using gl::GL_VIEW_CLASS_8_BITS;
2066 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGB;
2067 using gl::GL_VIEW_CLASS_S3TC_DXT1_RGBA;
2068 using gl::GL_VIEW_CLASS_S3TC_DXT3_RGBA;
2069 using gl::GL_VIEW_CLASS_S3TC_DXT5_RGBA;
2070 using gl::GL_VIEW_CLASS_RGTC1_RED;
2071 using gl::GL_VIEW_CLASS_RGTC2_RG;
2072 using gl::GL_VIEW_CLASS_BPTC_UNORM;
2073 using gl::GL_VIEW_CLASS_BPTC_FLOAT;
2074 using gl::GL_VERTEX_ATTRIB_BINDING;
2075 using gl::GL_VERTEX_BINDING_DIVISOR;
2076 using gl::GL_VERTEX_BINDING_OFFSET;
2077 using gl::GL_VERTEX_BINDING_STRIDE;
2078 using gl::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET;
2079 using gl::GL_MAX_VERTEX_ATTRIB_BINDINGS;
2080 using gl::GL_TEXTURE_VIEW_MIN_LEVEL;
2081 using gl::GL_TEXTURE_VIEW_NUM_LEVELS;
2082 using gl::GL_TEXTURE_VIEW_MIN_LAYER;
2083 using gl::GL_TEXTURE_VIEW_NUM_LAYERS;
2084 using gl::GL_TEXTURE_IMMUTABLE_LEVELS;
2085 using gl::GL_MAX_VERTEX_ATTRIB_STRIDE;
2086 using gl::GL_DISPLAY_LIST;
2087 using gl::GL_MAX_LABEL_LENGTH;
2088 using gl::GL_NUM_SHADING_LANGUAGE_VERSIONS;
2089 using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
2090 using gl::GL_UNSIGNED_SHORT_5_6_5;
2091 using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
2092 using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
2093 using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
2094 using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
2095 using gl::GL_MIRRORED_REPEAT;
2096 using gl::GL_FOG_COORDINATE_SOURCE;
2097 using gl::GL_FOG_COORD;
2098 using gl::GL_FOG_COORDINATE;
2099 using gl::GL_FRAGMENT_DEPTH;
2100 using gl::GL_CURRENT_FOG_COORD;
2101 using gl::GL_CURRENT_FOG_COORDINATE;
2102 using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
2103 using gl::GL_FOG_COORD_ARRAY_TYPE;
2104 using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
2105 using gl::GL_FOG_COORD_ARRAY_STRIDE;
2106 using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
2107 using gl::GL_FOG_COORD_ARRAY_POINTER;
2108 using gl::GL_FOG_COORDINATE_ARRAY;
2109 using gl::GL_FOG_COORD_ARRAY;
2110 using gl::GL_COLOR_SUM;
2111 using gl::GL_CURRENT_SECONDARY_COLOR;
2112 using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
2113 using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
2114 using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
2115 using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
2116 using gl::GL_SECONDARY_COLOR_ARRAY;
2117 using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
2118 using gl::GL_ACTIVE_TEXTURE;
2119 using gl::GL_CLIENT_ACTIVE_TEXTURE;
2120 using gl::GL_MAX_TEXTURE_UNITS;
2121 using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
2122 using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
2123 using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
2124 using gl::GL_TRANSPOSE_COLOR_MATRIX;
2125 using gl::GL_SUBTRACT;
2126 using gl::GL_MAX_RENDERBUFFER_SIZE;
2127 using gl::GL_COMPRESSED_ALPHA;
2128 using gl::GL_COMPRESSED_LUMINANCE;
2129 using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
2130 using gl::GL_COMPRESSED_INTENSITY;
2131 using gl::GL_TEXTURE_BINDING_RECTANGLE;
2132 using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
2133 using gl::GL_UNSIGNED_INT_24_8;
2134 using gl::GL_MAX_TEXTURE_LOD_BIAS;
2135 using gl::GL_TEXTURE_FILTER_CONTROL;
2136 using gl::GL_INCR_WRAP;
2137 using gl::GL_DECR_WRAP;
2138 using gl::GL_NORMAL_MAP;
2139 using gl::GL_REFLECTION_MAP;
2140 using gl::GL_TEXTURE_BINDING_CUBE_MAP;
2141 using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
2142 using gl::GL_COMBINE;
2143 using gl::GL_COMBINE_RGB;
2144 using gl::GL_COMBINE_ALPHA;
2145 using gl::GL_RGB_SCALE;
2146 using gl::GL_ADD_SIGNED;
2147 using gl::GL_INTERPOLATE;
2148 using gl::GL_PREVIOUS;
2149 using gl::GL_SOURCE0_RGB;
2150 using gl::GL_SRC0_RGB;
2151 using gl::GL_SOURCE1_RGB;
2152 using gl::GL_SRC1_RGB;
2153 using gl::GL_SOURCE2_RGB;
2154 using gl::GL_SRC2_RGB;
2155 using gl::GL_SOURCE0_ALPHA;
2156 using gl::GL_SRC0_ALPHA;
2157 using gl::GL_SOURCE1_ALPHA;
2158 using gl::GL_SOURCE2_ALPHA;
2159 using gl::GL_SRC2_ALPHA;
2160 using gl::GL_OPERAND0_RGB;
2161 using gl::GL_OPERAND1_RGB;
2162 using gl::GL_OPERAND2_RGB;
2163 using gl::GL_OPERAND0_ALPHA;
2164 using gl::GL_OPERAND1_ALPHA;
2165 using gl::GL_OPERAND2_ALPHA;
2166 using gl::GL_VERTEX_ARRAY_BINDING;
2167 using gl::GL_PROGRAM_POINT_SIZE;
2168 using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
2169 using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
2170 using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
2171 using gl::GL_DEPTH_CLAMP;
2172 using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
2173 using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
2174 using gl::GL_COMPRESSED_TEXTURE_FORMATS;
2175 using gl::GL_DOT3_RGB;
2176 using gl::GL_DOT3_RGBA;
2177 using gl::GL_MIRROR_CLAMP_TO_EDGE;
2178 using gl::GL_NUM_PROGRAM_BINARY_FORMATS;
2179 using gl::GL_PROGRAM_BINARY_FORMATS;
2180 using gl::GL_STENCIL_BACK_FUNC;
2181 using gl::GL_STENCIL_BACK_FAIL;
2182 using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
2183 using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
2184 using gl::GL_RGB32F;
2185 using gl::GL_MAX_DRAW_BUFFERS;
2186 using gl::GL_DRAW_BUFFER0;
2187 using gl::GL_DRAW_BUFFER1;
2188 using gl::GL_DRAW_BUFFER2;
2189 using gl::GL_DRAW_BUFFER3;
2190 using gl::GL_DRAW_BUFFER4;
2191 using gl::GL_DRAW_BUFFER5;
2192 using gl::GL_DRAW_BUFFER6;
2193 using gl::GL_DRAW_BUFFER7;
2194 using gl::GL_DRAW_BUFFER8;
2195 using gl::GL_DRAW_BUFFER9;
2196 using gl::GL_DRAW_BUFFER10;
2197 using gl::GL_DRAW_BUFFER11;
2198 using gl::GL_DRAW_BUFFER12;
2199 using gl::GL_DRAW_BUFFER13;
2200 using gl::GL_DRAW_BUFFER14;
2201 using gl::GL_DRAW_BUFFER15;
2202 using gl::GL_BLEND_EQUATION_ALPHA;
2203 using gl::GL_TEXTURE_DEPTH_SIZE;
2204 using gl::GL_DEPTH_TEXTURE_MODE;
2205 using gl::GL_COMPARE_REF_TO_TEXTURE;
2206 using gl::GL_COMPARE_R_TO_TEXTURE;
2207 using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
2208 using gl::GL_POINT_SPRITE;
2209 using gl::GL_COORD_REPLACE;
2210 using gl::GL_MAX_VERTEX_ATTRIBS;
2211 using gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
2212 using gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
2213 using gl::GL_MAX_TEXTURE_COORDS;
2214 using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
2215 using gl::GL_GEOMETRY_SHADER_INVOCATIONS;
2216 using gl::GL_ARRAY_BUFFER_BINDING;
2217 using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
2218 using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
2219 using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
2220 using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
2221 using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
2222 using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
2223 using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
2224 using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
2225 using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
2226 using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
2227 using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
2228 using gl::GL_BUFFER_MAP_POINTER;
2229 using gl::GL_PIXEL_PACK_BUFFER_BINDING;
2230 using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
2231 using gl::GL_TEXTURE_STENCIL_SIZE;
2232 using gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS;
2233 using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
2234 using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
2235 using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
2236 using gl::GL_SAMPLER_BINDING;
2237 using gl::GL_CLAMP_VERTEX_COLOR;
2238 using gl::GL_CLAMP_FRAGMENT_COLOR;
2239 using gl::GL_CLAMP_READ_COLOR;
2240 using gl::GL_FIXED_ONLY;
2241 using gl::GL_UNIFORM_BUFFER_BINDING;
2242 using gl::GL_UNIFORM_BUFFER_START;
2243 using gl::GL_UNIFORM_BUFFER_SIZE;
2244 using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
2245 using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
2246 using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
2247 using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
2248 using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
2249 using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
2250 using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
2251 using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
2252 using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
2253 using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
2254 using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
2255 using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
2256 using gl::GL_MAX_VARYING_COMPONENTS;
2257 using gl::GL_MAX_VARYING_FLOATS;
2258 using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
2259 using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
2260 using gl::GL_ACTIVE_PROGRAM_EXT;
2261 using gl::GL_CURRENT_PROGRAM;
2262 using gl::GL_TEXTURE_RED_TYPE;
2263 using gl::GL_TEXTURE_GREEN_TYPE;
2264 using gl::GL_TEXTURE_BLUE_TYPE;
2265 using gl::GL_TEXTURE_ALPHA_TYPE;
2266 using gl::GL_TEXTURE_LUMINANCE_TYPE;
2267 using gl::GL_TEXTURE_INTENSITY_TYPE;
2268 using gl::GL_TEXTURE_DEPTH_TYPE;
2269 using gl::GL_UNSIGNED_NORMALIZED;
2270 using gl::GL_TEXTURE_BINDING_1D_ARRAY;
2271 using gl::GL_TEXTURE_BINDING_2D_ARRAY;
2272 using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
2273 using gl::GL_TEXTURE_BUFFER_BINDING;
2274 using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
2275 using gl::GL_TEXTURE_BINDING_BUFFER;
2276 using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
2277 using gl::GL_SAMPLE_SHADING;
2278 using gl::GL_MIN_SAMPLE_SHADING_VALUE;
2279 using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
2280 using gl::GL_TEXTURE_SHARED_SIZE;
2281 using gl::GL_SLUMINANCE_ALPHA;
2282 using gl::GL_SLUMINANCE8_ALPHA8;
2283 using gl::GL_SLUMINANCE;
2284 using gl::GL_SLUMINANCE8;
2285 using gl::GL_COMPRESSED_SLUMINANCE;
2286 using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
2287 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
2288 using gl::GL_RASTERIZER_DISCARD;
2289 using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
2290 using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
2291 using gl::GL_INTERLEAVED_ATTRIBS;
2292 using gl::GL_SEPARATE_ATTRIBS;
2293 using gl::GL_POINT_SPRITE_COORD_ORIGIN;
2294 using gl::GL_STENCIL_BACK_REF;
2295 using gl::GL_STENCIL_BACK_VALUE_MASK;
2296 using gl::GL_STENCIL_BACK_WRITEMASK;
2297 using gl::GL_DRAW_FRAMEBUFFER_BINDING;
2298 using gl::GL_FRAMEBUFFER_BINDING;
2299 using gl::GL_RENDERBUFFER_BINDING;
2300 using gl::GL_READ_FRAMEBUFFER_BINDING;
2301 using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
2302 using gl::GL_STENCIL_ATTACHMENT;
2303 using gl::GL_STENCIL_INDEX1;
2304 using gl::GL_STENCIL_INDEX4;
2305 using gl::GL_STENCIL_INDEX8;
2306 using gl::GL_STENCIL_INDEX16;
2307 using gl::GL_MAX_SAMPLES;
2308 using gl::GL_RGB565;
2309 using gl::GL_PRIMITIVE_RESTART_FIXED_INDEX;
2310 using gl::GL_MAX_ELEMENT_INDEX;
2311 using gl::GL_RED_INTEGER;
2312 using gl::GL_GREEN_INTEGER;
2313 using gl::GL_BLUE_INTEGER;
2314 using gl::GL_ALPHA_INTEGER;
2315 using gl::GL_RGB_INTEGER;
2316 using gl::GL_RGBA_INTEGER;
2317 using gl::GL_BGR_INTEGER;
2318 using gl::GL_BGRA_INTEGER;
2319 using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
2320 using gl::GL_FRAMEBUFFER_SRGB;
2321 using gl::GL_SAMPLER_1D_ARRAY;
2322 using gl::GL_SAMPLER_2D_ARRAY;
2323 using gl::GL_SAMPLER_BUFFER;
2324 using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
2325 using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
2326 using gl::GL_SAMPLER_CUBE_SHADOW;
2327 using gl::GL_UNSIGNED_INT_VEC2;
2328 using gl::GL_UNSIGNED_INT_VEC3;
2329 using gl::GL_UNSIGNED_INT_VEC4;
2330 using gl::GL_INT_SAMPLER_1D;
2331 using gl::GL_INT_SAMPLER_2D;
2332 using gl::GL_INT_SAMPLER_3D;
2333 using gl::GL_INT_SAMPLER_CUBE;
2334 using gl::GL_INT_SAMPLER_2D_RECT;
2335 using gl::GL_INT_SAMPLER_1D_ARRAY;
2336 using gl::GL_INT_SAMPLER_2D_ARRAY;
2337 using gl::GL_INT_SAMPLER_BUFFER;
2338 using gl::GL_UNSIGNED_INT_SAMPLER_1D;
2339 using gl::GL_UNSIGNED_INT_SAMPLER_2D;
2340 using gl::GL_UNSIGNED_INT_SAMPLER_3D;
2341 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
2342 using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
2343 using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
2344 using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
2345 using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
2346 using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
2347 using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
2348 using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
2349 using gl::GL_MAX_SUBROUTINES;
2350 using gl::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS;
2351 using gl::GL_SHADER_BINARY_FORMATS;
2352 using gl::GL_NUM_SHADER_BINARY_FORMATS;
2353 using gl::GL_SHADER_COMPILER;
2354 using gl::GL_MAX_VERTEX_UNIFORM_VECTORS;
2355 using gl::GL_MAX_VARYING_VECTORS;
2356 using gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS;
2357 using gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
2358 using gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
2359 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED;
2360 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE;
2361 using gl::GL_TRANSFORM_FEEDBACK_BINDING;
2362 using gl::GL_TIMESTAMP;
2363 using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
2364 using gl::GL_PROVOKING_VERTEX;
2365 using gl::GL_SAMPLE_LOCATION_ARB;
2366 using gl::GL_SAMPLE_POSITION;
2367 using gl::GL_SAMPLE_MASK;
2368 using gl::GL_SAMPLE_MASK_VALUE;
2369 using gl::GL_MAX_SAMPLE_MASK_WORDS;
2370 using gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS;
2371 using gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET;
2372 using gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET;
2373 using gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS;
2374 using gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
2375 using gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
2376 using gl::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS;
2377 using gl::GL_MAX_VERTEX_STREAMS;
2378 using gl::GL_TESS_CONTROL_OUTPUT_VERTICES;
2379 using gl::GL_TESS_GEN_MODE;
2380 using gl::GL_TESS_GEN_SPACING;
2381 using gl::GL_TESS_GEN_VERTEX_ORDER;
2382 using gl::GL_TESS_GEN_POINT_MODE;
2383 using gl::GL_ISOLINES;
2384 using gl::GL_FRACTIONAL_ODD;
2385 using gl::GL_FRACTIONAL_EVEN;
2386 using gl::GL_MAX_PATCH_VERTICES;
2387 using gl::GL_MAX_TESS_GEN_LEVEL;
2388 using gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
2389 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
2390 using gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
2391 using gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
2392 using gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
2393 using gl::GL_MAX_TESS_PATCH_COMPONENTS;
2394 using gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
2395 using gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
2396 using gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS;
2397 using gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
2398 using gl::GL_COPY_READ_BUFFER_BINDING;
2399 using gl::GL_COPY_WRITE_BUFFER_BINDING;
2400 using gl::GL_MAX_IMAGE_UNITS;
2401 using gl::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
2402 using gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES;
2403 using gl::GL_IMAGE_BINDING_NAME;
2404 using gl::GL_IMAGE_BINDING_LEVEL;
2405 using gl::GL_IMAGE_BINDING_LAYERED;
2406 using gl::GL_IMAGE_BINDING_LAYER;
2407 using gl::GL_IMAGE_BINDING_ACCESS;
2408 using gl::GL_DRAW_INDIRECT_BUFFER_BINDING;
2409 using gl::GL_DOUBLE_MAT2;
2410 using gl::GL_DOUBLE_MAT3;
2411 using gl::GL_DOUBLE_MAT4;
2412 using gl::GL_DOUBLE_MAT2x3;
2413 using gl::GL_DOUBLE_MAT2x4;
2414 using gl::GL_DOUBLE_MAT3x2;
2415 using gl::GL_DOUBLE_MAT3x4;
2416 using gl::GL_DOUBLE_MAT4x2;
2417 using gl::GL_DOUBLE_MAT4x3;
2418 using gl::GL_VERTEX_BINDING_BUFFER;
2419 using gl::GL_RGBA16_SNORM;
2420 using gl::GL_SIGNED_NORMALIZED;
2421 using gl::GL_PRIMITIVE_RESTART;
2422 using gl::GL_PRIMITIVE_RESTART_INDEX;
2423 using gl::GL_DOUBLE_VEC2;
2424 using gl::GL_DOUBLE_VEC3;
2425 using gl::GL_DOUBLE_VEC4;
2426 using gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY;
2427 using gl::GL_SAMPLER_CUBE_MAP_ARRAY;
2428 using gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW;
2429 using gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY;
2430 using gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
2431 using gl::GL_IMAGE_1D;
2432 using gl::GL_IMAGE_2D;
2433 using gl::GL_IMAGE_3D;
2434 using gl::GL_IMAGE_2D_RECT;
2435 using gl::GL_IMAGE_CUBE;
2436 using gl::GL_IMAGE_BUFFER;
2437 using gl::GL_IMAGE_1D_ARRAY;
2438 using gl::GL_IMAGE_2D_ARRAY;
2439 using gl::GL_IMAGE_CUBE_MAP_ARRAY;
2440 using gl::GL_IMAGE_2D_MULTISAMPLE;
2441 using gl::GL_IMAGE_2D_MULTISAMPLE_ARRAY;
2442 using gl::GL_INT_IMAGE_1D;
2443 using gl::GL_INT_IMAGE_2D;
2444 using gl::GL_INT_IMAGE_3D;
2445 using gl::GL_INT_IMAGE_2D_RECT;
2446 using gl::GL_INT_IMAGE_CUBE;
2447 using gl::GL_INT_IMAGE_BUFFER;
2448 using gl::GL_INT_IMAGE_1D_ARRAY;
2449 using gl::GL_INT_IMAGE_2D_ARRAY;
2450 using gl::GL_INT_IMAGE_CUBE_MAP_ARRAY;
2451 using gl::GL_INT_IMAGE_2D_MULTISAMPLE;
2452 using gl::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
2453 using gl::GL_UNSIGNED_INT_IMAGE_1D;
2454 using gl::GL_UNSIGNED_INT_IMAGE_2D;
2455 using gl::GL_UNSIGNED_INT_IMAGE_3D;
2456 using gl::GL_UNSIGNED_INT_IMAGE_2D_RECT;
2457 using gl::GL_UNSIGNED_INT_IMAGE_CUBE;
2458 using gl::GL_UNSIGNED_INT_IMAGE_BUFFER;
2459 using gl::GL_UNSIGNED_INT_IMAGE_1D_ARRAY;
2460 using gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY;
2461 using gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
2462 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
2463 using gl::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
2464 using gl::GL_MAX_IMAGE_SAMPLES;
2465 using gl::GL_IMAGE_BINDING_FORMAT;
2466 using gl::GL_MIN_MAP_BUFFER_ALIGNMENT;
2467 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
2468 using gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
2469 using gl::GL_MAX_VERTEX_IMAGE_UNIFORMS;
2470 using gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS;
2471 using gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
2472 using gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS;
2473 using gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
2474 using gl::GL_MAX_COMBINED_IMAGE_UNIFORMS;
2475 using gl::GL_SHADER_STORAGE_BUFFER_BINDING;
2476 using gl::GL_SHADER_STORAGE_BUFFER_START;
2477 using gl::GL_SHADER_STORAGE_BUFFER_SIZE;
2478 using gl::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
2479 using gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
2480 using gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
2481 using gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
2482 using gl::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
2483 using gl::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
2484 using gl::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS;
2485 using gl::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS;
2486 using gl::GL_MAX_SHADER_STORAGE_BLOCK_SIZE;
2487 using gl::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT;
2488 using gl::GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB;
2489 using gl::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS;
2490 using gl::GL_DISPATCH_INDIRECT_BUFFER_BINDING;
2491 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
2492 using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
2493 using gl::GL_TEXTURE_SAMPLES;
2494 using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
2495 using gl::GL_SAMPLER_2D_MULTISAMPLE;
2496 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
2497 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
2498 using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
2499 using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2500 using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
2501 using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
2502 using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
2503 using gl::GL_MAX_INTEGER_SAMPLES;
2504 using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
2505 using gl::GL_SYNC_FENCE;
2506 using gl::GL_UNSIGNALED;
2507 using gl::GL_SIGNALED;
2508 using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
2509 using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
2510 using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
2511 using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
2512 using gl::GL_CONTEXT_PROFILE_MASK;
2513 using gl::GL_UNPACK_COMPRESSED_BLOCK_WIDTH;
2514 using gl::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT;
2515 using gl::GL_UNPACK_COMPRESSED_BLOCK_DEPTH;
2516 using gl::GL_UNPACK_COMPRESSED_BLOCK_SIZE;
2517 using gl::GL_PACK_COMPRESSED_BLOCK_WIDTH;
2518 using gl::GL_PACK_COMPRESSED_BLOCK_HEIGHT;
2519 using gl::GL_PACK_COMPRESSED_BLOCK_DEPTH;
2520 using gl::GL_PACK_COMPRESSED_BLOCK_SIZE;
2521 using gl::GL_TEXTURE_IMMUTABLE_FORMAT;
2522 using gl::GL_MAX_DEBUG_MESSAGE_LENGTH;
2523 using gl::GL_MAX_DEBUG_LOGGED_MESSAGES;
2524 using gl::GL_DEBUG_LOGGED_MESSAGES;
2525 using gl::GL_QUERY_BUFFER_BINDING;
2526 using gl::GL_TEXTURE_BUFFER_OFFSET;
2527 using gl::GL_TEXTURE_BUFFER_SIZE;
2528 using gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT;
2529 using gl::GL_MAX_COMPUTE_UNIFORM_BLOCKS;
2530 using gl::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS;
2531 using gl::GL_MAX_COMPUTE_IMAGE_UNIFORMS;
2532 using gl::GL_MAX_COMPUTE_WORK_GROUP_COUNT;
2533 using gl::GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB;
2534 using gl::GL_MAX_COMPUTE_WORK_GROUP_SIZE;
2535 using gl::GL_ATOMIC_COUNTER_BUFFER_START;
2536 using gl::GL_ATOMIC_COUNTER_BUFFER_SIZE;
2537 using gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
2538 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
2539 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
2540 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
2541 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
2542 using gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
2543 using gl::GL_MAX_VERTEX_ATOMIC_COUNTERS;
2544 using gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS;
2545 using gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
2546 using gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS;
2547 using gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS;
2548 using gl::GL_MAX_COMBINED_ATOMIC_COUNTERS;
2549 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE;
2550 using gl::GL_UNSIGNED_INT_ATOMIC_COUNTER;
2551 using gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
2552 using gl::GL_DEBUG_OUTPUT;
2553 using gl::GL_IS_PER_PATCH;
2554 using gl::GL_NAME_LENGTH;
2556 using gl::GL_ARRAY_SIZE;
2557 using gl::GL_OFFSET;
2558 using gl::GL_BLOCK_INDEX;
2559 using gl::GL_ARRAY_STRIDE;
2560 using gl::GL_MATRIX_STRIDE;
2561 using gl::GL_IS_ROW_MAJOR;
2562 using gl::GL_ATOMIC_COUNTER_BUFFER_INDEX;
2563 using gl::GL_BUFFER_BINDING;
2564 using gl::GL_BUFFER_DATA_SIZE;
2565 using gl::GL_NUM_ACTIVE_VARIABLES;
2566 using gl::GL_ACTIVE_VARIABLES;
2567 using gl::GL_REFERENCED_BY_VERTEX_SHADER;
2568 using gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER;
2569 using gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER;
2570 using gl::GL_REFERENCED_BY_GEOMETRY_SHADER;
2571 using gl::GL_REFERENCED_BY_FRAGMENT_SHADER;
2572 using gl::GL_REFERENCED_BY_COMPUTE_SHADER;
2573 using gl::GL_TOP_LEVEL_ARRAY_SIZE;
2574 using gl::GL_TOP_LEVEL_ARRAY_STRIDE;
2575 using gl::GL_LOCATION;
2576 using gl::GL_LOCATION_INDEX;
2577 using gl::GL_MAX_FRAMEBUFFER_WIDTH;
2578 using gl::GL_MAX_FRAMEBUFFER_HEIGHT;
2579 using gl::GL_MAX_FRAMEBUFFER_LAYERS;
2580 using gl::GL_MAX_FRAMEBUFFER_SAMPLES;
2581 using gl::GL_LOCATION_COMPONENT;
2582 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_INDEX;
2583 using gl::GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE;
Definition: gl44/bitfield.h:10