5 #include <glbinding/gl/bitfield.h>    13 using gl::GL_NONE_BIT;
    14 using gl::GL_PERFQUERY_SINGLE_CONTEXT_INTEL;
    15 using gl::GL_UNUSED_BIT;
    16 using gl::GL_2X_BIT_ATI;
    17 using gl::GL_PERFQUERY_GLOBAL_CONTEXT_INTEL;
    18 using gl::GL_RED_BIT_ATI;
    19 using gl::GL_TEXTURE_DEFORMATION_BIT_SGIX;
    20 using gl::GL_TEXTURE_STORAGE_SPARSE_BIT_AMD;
    21 using gl::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT;
    22 using gl::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT;
    23 using gl::GL_VERTEX_SHADER_BIT;
    24 using gl::GL_4X_BIT_ATI;
    25 using gl::GL_COMP_BIT_ATI;
    26 using gl::GL_CONTEXT_FLAG_DEBUG_BIT;
    27 using gl::GL_ELEMENT_ARRAY_BARRIER_BIT;
    28 using gl::GL_ELEMENT_ARRAY_BARRIER_BIT_EXT;
    29 using gl::GL_FRAGMENT_SHADER_BIT;
    30 using gl::GL_GEOMETRY_DEFORMATION_BIT_SGIX;
    31 using gl::GL_GREEN_BIT_ATI;
    32 using gl::GL_8X_BIT_ATI;
    33 using gl::GL_BLUE_BIT_ATI;
    34 using gl::GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT;
    35 using gl::GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
    36 using gl::GL_GEOMETRY_SHADER_BIT;
    37 using gl::GL_NEGATE_BIT_ATI;
    38 using gl::GL_UNIFORM_BARRIER_BIT;
    39 using gl::GL_UNIFORM_BARRIER_BIT_EXT;
    40 using gl::GL_VERTEX23_BIT_PGI;
    41 using gl::GL_BIAS_BIT_ATI;
    42 using gl::GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
    43 using gl::GL_HALF_BIT_ATI;
    44 using gl::GL_TESS_CONTROL_SHADER_BIT;
    45 using gl::GL_TEXTURE_FETCH_BARRIER_BIT;
    46 using gl::GL_TEXTURE_FETCH_BARRIER_BIT_EXT;
    47 using gl::GL_VERTEX4_BIT_PGI;
    48 using gl::GL_QUARTER_BIT_ATI;
    49 using gl::GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV;
    50 using gl::GL_TESS_EVALUATION_SHADER_BIT;
    51 using gl::GL_COMPUTE_SHADER_BIT;
    52 using gl::GL_EIGHTH_BIT_ATI;
    53 using gl::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT;
    54 using gl::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT;
    55 using gl::GL_COMMAND_BARRIER_BIT;
    56 using gl::GL_COMMAND_BARRIER_BIT_EXT;
    57 using gl::GL_SATURATE_BIT_ATI;
    58 using gl::GL_PIXEL_BUFFER_BARRIER_BIT;
    59 using gl::GL_PIXEL_BUFFER_BARRIER_BIT_EXT;
    60 using gl::GL_TEXTURE_UPDATE_BARRIER_BIT;
    61 using gl::GL_TEXTURE_UPDATE_BARRIER_BIT_EXT;
    62 using gl::GL_BUFFER_UPDATE_BARRIER_BIT;
    63 using gl::GL_BUFFER_UPDATE_BARRIER_BIT_EXT;
    64 using gl::GL_FRAMEBUFFER_BARRIER_BIT;
    65 using gl::GL_FRAMEBUFFER_BARRIER_BIT_EXT;
    66 using gl::GL_TRANSFORM_FEEDBACK_BARRIER_BIT;
    67 using gl::GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT;
    68 using gl::GL_ATOMIC_COUNTER_BARRIER_BIT;
    69 using gl::GL_ATOMIC_COUNTER_BARRIER_BIT_EXT;
    70 using gl::GL_SHADER_STORAGE_BARRIER_BIT;
    71 using gl::GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT;
    72 using gl::GL_COVERAGE_BUFFER_BIT_NV;
    73 using gl::GL_QUERY_BUFFER_BARRIER_BIT;
    74 using gl::GL_COLOR3_BIT_PGI;
    75 using gl::GL_FONT_X_MIN_BOUNDS_BIT_NV;
    76 using gl::GL_COLOR4_BIT_PGI;
    77 using gl::GL_FONT_Y_MIN_BOUNDS_BIT_NV;
    78 using gl::GL_EDGEFLAG_BIT_PGI;
    79 using gl::GL_FONT_X_MAX_BOUNDS_BIT_NV;
    80 using gl::GL_FONT_Y_MAX_BOUNDS_BIT_NV;
    81 using gl::GL_INDEX_BIT_PGI;
    82 using gl::GL_FONT_UNITS_PER_EM_BIT_NV;
    83 using gl::GL_MAT_AMBIENT_BIT_PGI;
    84 using gl::GL_FONT_ASCENDER_BIT_NV;
    85 using gl::GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI;
    86 using gl::GL_MAP_PERSISTENT_BIT;
    87 using gl::GL_FONT_DESCENDER_BIT_NV;
    88 using gl::GL_MAT_DIFFUSE_BIT_PGI;
    89 using gl::GL_MAP_COHERENT_BIT;
    90 using gl::GL_FONT_HEIGHT_BIT_NV;
    91 using gl::GL_MAT_EMISSION_BIT_PGI;
    92 using gl::GL_BOLD_BIT_NV;
    93 using gl::GL_GLYPH_WIDTH_BIT_NV;
    94 using gl::GL_DYNAMIC_STORAGE_BIT;
    95 using gl::GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV;
    96 using gl::GL_MAT_COLOR_INDEXES_BIT_PGI;
    97 using gl::GL_GLYPH_HEIGHT_BIT_NV;
    98 using gl::GL_ITALIC_BIT_NV;
    99 using gl::GL_CLIENT_STORAGE_BIT;
   100 using gl::GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV;
   101 using gl::GL_MAT_SHININESS_BIT_PGI;
   102 using gl::GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV;
   103 using gl::GL_SPARSE_STORAGE_BIT_ARB;
   104 using gl::GL_FONT_UNDERLINE_POSITION_BIT_NV;
   105 using gl::GL_MAT_SPECULAR_BIT_PGI;
   106 using gl::GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV;
   107 using gl::GL_FONT_UNDERLINE_THICKNESS_BIT_NV;
   108 using gl::GL_NORMAL_BIT_PGI;
   109 using gl::GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV;
   110 using gl::GL_GLYPH_HAS_KERNING_BIT_NV;
   111 using gl::GL_FONT_HAS_KERNING_BIT_NV;
   112 using gl::GL_TEXCOORD1_BIT_PGI;
   113 using gl::GL_GLYPH_VERTICAL_BEARING_X_BIT_NV;
   114 using gl::GL_FONT_NUM_GLYPH_INDICES_BIT_NV;
   115 using gl::GL_MULTISAMPLE_BIT_3DFX;
   116 using gl::GL_MULTISAMPLE_BIT_ARB;
   117 using gl::GL_MULTISAMPLE_BIT_EXT;
   118 using gl::GL_TEXCOORD2_BIT_PGI;
   119 using gl::GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV;
   120 using gl::GL_TEXCOORD3_BIT_PGI;
   121 using gl::GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV;
   122 using gl::GL_TEXCOORD4_BIT_PGI;
   123 using gl::GL_ALL_BARRIER_BITS;
   124 using gl::GL_ALL_BARRIER_BITS_EXT;
   125 using gl::GL_ALL_SHADER_BITS;
 Definition: gl32ext/bitfield.h:8