The main interface to handle additional features to OpenGL functions besides regular function calls.
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static Function< void, gl::GLenum, gl::GLfloat > | Accum |
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static Function< void, gl::GLenum, gl::GLfixed > | AccumxOES |
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static Function< void, gl::GLuint > | ActiveProgramEXT |
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static Function< void, gl::GLuint, gl::GLuint > | ActiveShaderProgram |
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static Function< void, gl::GLenum > | ActiveStencilFaceEXT |
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static Function< void, gl::GLenum > | ActiveTexture |
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static Function< void, gl::GLenum > | ActiveTextureARB |
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static Function< void, gl::GLuint, const gl::GLchar * > | ActiveVaryingNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | AlphaFragmentOp1ATI |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | AlphaFragmentOp2ATI |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | AlphaFragmentOp3ATI |
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static Function< void, gl::GLenum, gl::GLfloat > | AlphaFunc |
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static Function< void, gl::GLenum, gl::GLfixed > | AlphaFuncxOES |
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static Function< void > | ApplyFramebufferAttachmentCMAAINTEL |
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static Function< void, gl::GLenum > | ApplyTextureEXT |
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static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > | AreProgramsResidentNV |
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static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > | AreTexturesResident |
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static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > | AreTexturesResidentEXT |
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static Function< void, gl::GLint > | ArrayElement |
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static Function< void, gl::GLint > | ArrayElementEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > | ArrayObjectATI |
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static Function< void, gl::GLuint > | AsyncMarkerSGIX |
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static Function< void, gl::GLhandleARB, gl::GLhandleARB > | AttachObjectARB |
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static Function< void, gl::GLuint, gl::GLuint > | AttachShader |
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static Function< void, gl::GLenum > | Begin |
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static Function< void, gl::GLuint, gl::GLenum > | BeginConditionalRender |
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static Function< void, gl::GLuint, gl::GLenum > | BeginConditionalRenderNV |
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static Function< void, gl::GLuint > | BeginConditionalRenderNVX |
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static Function< void > | BeginFragmentShaderATI |
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static Function< void, gl::GLuint > | BeginOcclusionQueryNV |
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static Function< void, gl::GLuint > | BeginPerfMonitorAMD |
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static Function< void, gl::GLuint > | BeginPerfQueryINTEL |
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static Function< void, gl::GLenum, gl::GLuint > | BeginQuery |
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static Function< void, gl::GLenum, gl::GLuint > | BeginQueryARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | BeginQueryIndexed |
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static Function< void, gl::GLenum > | BeginTransformFeedback |
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static Function< void, gl::GLenum > | BeginTransformFeedbackEXT |
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static Function< void, gl::GLenum > | BeginTransformFeedbackNV |
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static Function< void > | BeginVertexShaderEXT |
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static Function< void, gl::GLuint > | BeginVideoCaptureNV |
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static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > | BindAttribLocation |
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static Function< void, gl::GLhandleARB, gl::GLuint, const gl::GLcharARB * > | BindAttribLocationARB |
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static Function< void, gl::GLenum, gl::GLuint > | BindBuffer |
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static Function< void, gl::GLenum, gl::GLuint > | BindBufferARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | BindBufferBase |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | BindBufferBaseEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | BindBufferBaseNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > | BindBufferOffsetEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > | BindBufferOffsetNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | BindBufferRange |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | BindBufferRangeEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | BindBufferRangeNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > | BindBuffersBase |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizeiptr * > | BindBuffersRange |
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static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > | BindFragDataLocation |
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static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > | BindFragDataLocationEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, const gl::GLchar * > | BindFragDataLocationIndexed |
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static Function< void, gl::GLuint > | BindFragmentShaderATI |
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static Function< void, gl::GLenum, gl::GLuint > | BindFramebuffer |
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static Function< void, gl::GLenum, gl::GLuint > | BindFramebufferEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLenum > | BindImageTexture |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLint > | BindImageTextureEXT |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > | BindImageTextures |
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static Function< gl::GLuint, gl::GLenum, gl::GLenum > | BindLightParameterEXT |
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static Function< gl::GLuint, gl::GLenum, gl::GLenum > | BindMaterialParameterEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | BindMultiTextureEXT |
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static Function< gl::GLuint, gl::GLenum > | BindParameterEXT |
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static Function< void, gl::GLenum, gl::GLuint > | BindProgramARB |
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static Function< void, gl::GLenum, gl::GLuint > | BindProgramNV |
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static Function< void, gl::GLuint > | BindProgramPipeline |
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static Function< void, gl::GLenum, gl::GLuint > | BindRenderbuffer |
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static Function< void, gl::GLenum, gl::GLuint > | BindRenderbufferEXT |
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static Function< void, gl::GLuint, gl::GLuint > | BindSampler |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > | BindSamplers |
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static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum > | BindTexGenParameterEXT |
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static Function< void, gl::GLenum, gl::GLuint > | BindTexture |
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static Function< void, gl::GLenum, gl::GLuint > | BindTextureEXT |
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static Function< void, gl::GLuint, gl::GLuint > | BindTextureUnit |
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static Function< gl::GLuint, gl::GLenum, gl::GLenum > | BindTextureUnitParameterEXT |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > | BindTextures |
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static Function< void, gl::GLenum, gl::GLuint > | BindTransformFeedback |
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static Function< void, gl::GLenum, gl::GLuint > | BindTransformFeedbackNV |
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static Function< void, gl::GLuint > | BindVertexArray |
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static Function< void, gl::GLuint > | BindVertexArrayAPPLE |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > | BindVertexBuffer |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > | BindVertexBuffers |
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static Function< void, gl::GLuint > | BindVertexShaderEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptrARB > | BindVideoCaptureStreamBufferNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > | BindVideoCaptureStreamTextureNV |
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static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Binormal3bEXT |
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static Function< void, const gl::GLbyte * > | Binormal3bvEXT |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Binormal3dEXT |
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static Function< void, const gl::GLdouble * > | Binormal3dvEXT |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Binormal3fEXT |
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static Function< void, const gl::GLfloat * > | Binormal3fvEXT |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | Binormal3iEXT |
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static Function< void, const gl::GLint * > | Binormal3ivEXT |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | Binormal3sEXT |
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static Function< void, const gl::GLshort * > | Binormal3svEXT |
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static Function< void, gl::GLenum, gl::GLsizei, const void * > | BinormalPointerEXT |
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static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, const gl::GLubyte * > | Bitmap |
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static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, const gl::GLubyte * > | BitmapxOES |
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static Function< void > | BlendBarrierKHR |
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static Function< void > | BlendBarrierNV |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | BlendColor |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | BlendColorEXT |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | BlendColorxOES |
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static Function< void, gl::GLenum > | BlendEquation |
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static Function< void, gl::GLenum > | BlendEquationEXT |
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static Function< void, gl::GLuint, gl::GLenum > | BlendEquationIndexedAMD |
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static Function< void, gl::GLenum, gl::GLenum > | BlendEquationSeparate |
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static Function< void, gl::GLenum, gl::GLenum > | BlendEquationSeparateEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendEquationSeparateIndexedAMD |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendEquationSeparatei |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendEquationSeparateiARB |
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static Function< void, gl::GLuint, gl::GLenum > | BlendEquationi |
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static Function< void, gl::GLuint, gl::GLenum > | BlendEquationiARB |
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static Function< void, gl::GLenum, gl::GLenum > | BlendFunc |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendFuncIndexedAMD |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparate |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparateEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparateINGR |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparateIndexedAMD |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparatei |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | BlendFuncSeparateiARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendFunci |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > | BlendFunciARB |
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static Function< void, gl::GLenum, gl::GLint > | BlendParameteriNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > | BlitFramebuffer |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > | BlitFramebufferEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > | BlitNamedFramebuffer |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT, gl::GLsizeiptr > | BufferAddressRangeNV |
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static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLenum > | BufferData |
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static Function< void, gl::GLenum, gl::GLsizeiptrARB, const void *, gl::GLenum > | BufferDataARB |
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static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > | BufferPageCommitmentARB |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | BufferParameteriAPPLE |
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static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::BufferStorageMask > | BufferStorage |
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static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, const void * > | BufferSubData |
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static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, const void * > | BufferSubDataARB |
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static Function< void, gl::GLuint > | CallCommandListNV |
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static Function< void, gl::GLuint > | CallList |
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static Function< void, gl::GLsizei, gl::GLenum, const void * > | CallLists |
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static Function< gl::GLenum, gl::GLenum > | CheckFramebufferStatus |
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static Function< gl::GLenum, gl::GLenum > | CheckFramebufferStatusEXT |
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static Function< gl::GLenum, gl::GLuint, gl::GLenum > | CheckNamedFramebufferStatus |
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static Function< gl::GLenum, gl::GLuint, gl::GLenum > | CheckNamedFramebufferStatusEXT |
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static Function< void, gl::GLenum, gl::GLenum > | ClampColor |
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static Function< void, gl::GLenum, gl::GLenum > | ClampColorARB |
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static Function< void, gl::ClearBufferMask > | Clear |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ClearAccum |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | ClearAccumxOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, const void * > | ClearBufferData |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > | ClearBufferSubData |
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static Function< void, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > | ClearBufferfi |
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static Function< void, gl::GLenum, gl::GLint, const gl::GLfloat * > | ClearBufferfv |
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static Function< void, gl::GLenum, gl::GLint, const gl::GLint * > | ClearBufferiv |
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static Function< void, gl::GLenum, gl::GLint, const gl::GLuint * > | ClearBufferuiv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ClearColor |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ClearColorIiEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ClearColorIuiEXT |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | ClearColorxOES |
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static Function< void, gl::GLdouble > | ClearDepth |
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static Function< void, gl::GLdouble > | ClearDepthdNV |
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static Function< void, gl::GLfloat > | ClearDepthf |
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static Function< void, gl::GLclampf > | ClearDepthfOES |
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static Function< void, gl::GLfixed > | ClearDepthxOES |
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static Function< void, gl::GLfloat > | ClearIndex |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > | ClearNamedBufferData |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > | ClearNamedBufferDataEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > | ClearNamedBufferSubData |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLsizeiptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > | ClearNamedBufferSubDataEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > | ClearNamedFramebufferfi |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLfloat * > | ClearNamedFramebufferfv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLint * > | ClearNamedFramebufferiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLuint * > | ClearNamedFramebufferuiv |
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static Function< void, gl::GLint > | ClearStencil |
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static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, const void * > | ClearTexImage |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ClearTexSubImage |
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static Function< void, gl::GLenum > | ClientActiveTexture |
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static Function< void, gl::GLenum > | ClientActiveTextureARB |
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static Function< void, gl::GLenum > | ClientActiveVertexStreamATI |
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static Function< void, gl::ClientAttribMask > | ClientAttribDefaultEXT |
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static Function< gl::GLenum, gl::GLsync, gl::SyncObjectMask, gl::GLuint64 > | ClientWaitSync |
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static Function< void, gl::GLenum, gl::GLenum > | ClipControl |
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static Function< void, gl::GLenum, const gl::GLdouble * > | ClipPlane |
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static Function< void, gl::GLenum, const gl::GLfloat * > | ClipPlanefOES |
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static Function< void, gl::GLenum, const gl::GLfixed * > | ClipPlanexOES |
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static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Color3b |
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static Function< void, const gl::GLbyte * > | Color3bv |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Color3d |
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static Function< void, const gl::GLdouble * > | Color3dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Color3f |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Color3fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat * > | Color3fVertex3fvSUN |
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static Function< void, const gl::GLfloat * > | Color3fv |
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static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | Color3hNV |
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static Function< void, const gl::GLhalfNV * > | Color3hvNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | Color3i |
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static Function< void, const gl::GLint * > | Color3iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | Color3s |
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static Function< void, const gl::GLshort * > | Color3sv |
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static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > | Color3ub |
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static Function< void, const gl::GLubyte * > | Color3ubv |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | Color3ui |
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static Function< void, const gl::GLuint * > | Color3uiv |
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static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > | Color3us |
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static Function< void, const gl::GLushort * > | Color3usv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | Color3xOES |
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static Function< void, const gl::GLfixed * > | Color3xvOES |
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static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Color4b |
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static Function< void, const gl::GLbyte * > | Color4bv |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Color4d |
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static Function< void, const gl::GLdouble * > | Color4dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Color4f |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Color4fNormal3fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | Color4fNormal3fVertex3fvSUN |
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static Function< void, const gl::GLfloat * > | Color4fv |
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static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | Color4hNV |
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static Function< void, const gl::GLhalfNV * > | Color4hvNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Color4i |
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static Function< void, const gl::GLint * > | Color4iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | Color4s |
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static Function< void, const gl::GLshort * > | Color4sv |
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static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > | Color4ub |
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static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat > | Color4ubVertex2fSUN |
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static Function< void, const gl::GLubyte *, const gl::GLfloat * > | Color4ubVertex2fvSUN |
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static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Color4ubVertex3fSUN |
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static Function< void, const gl::GLubyte *, const gl::GLfloat * > | Color4ubVertex3fvSUN |
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static Function< void, const gl::GLubyte * > | Color4ubv |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | Color4ui |
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static Function< void, const gl::GLuint * > | Color4uiv |
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static Function< void, gl::GLushort, gl::GLushort, gl::GLushort, gl::GLushort > | Color4us |
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static Function< void, const gl::GLushort * > | Color4usv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | Color4xOES |
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static Function< void, const gl::GLfixed * > | Color4xvOES |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > | ColorFormatNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ColorFragmentOp1ATI |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ColorFragmentOp2ATI |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ColorFragmentOp3ATI |
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static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > | ColorMask |
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static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > | ColorMaskIndexedEXT |
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static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > | ColorMaski |
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static Function< void, gl::GLenum, gl::GLenum > | ColorMaterial |
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static Function< void, gl::GLenum, gl::GLuint > | ColorP3ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | ColorP3uiv |
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static Function< void, gl::GLenum, gl::GLuint > | ColorP4ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | ColorP4uiv |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | ColorPointer |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > | ColorPointerEXT |
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static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > | ColorPointerListIBM |
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static Function< void, gl::GLint, gl::GLenum, const void ** > | ColorPointervINTEL |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ColorSubTable |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ColorSubTableEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ColorTable |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ColorTableEXT |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | ColorTableParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | ColorTableParameterfvSGI |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | ColorTableParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | ColorTableParameterivSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ColorTableSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | CombinerInputNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLboolean, gl::GLboolean, gl::GLboolean > | CombinerOutputNV |
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static Function< void, gl::GLenum, gl::GLfloat > | CombinerParameterfNV |
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static Function< void, gl::GLenum, const gl::GLfloat * > | CombinerParameterfvNV |
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static Function< void, gl::GLenum, gl::GLint > | CombinerParameteriNV |
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static Function< void, gl::GLenum, const gl::GLint * > | CombinerParameterivNV |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | CombinerStageParameterfvNV |
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static Function< void, gl::GLuint, gl::GLuint > | CommandListSegmentsNV |
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static Function< void, gl::GLuint > | CompileCommandListNV |
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static Function< void, gl::GLuint > | CompileShader |
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static Function< void, gl::GLhandleARB > | CompileShaderARB |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > | CompileShaderIncludeARB |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedMultiTexImage1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedMultiTexImage2DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedMultiTexImage3DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedMultiTexSubImage1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedMultiTexSubImage2DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedMultiTexSubImage3DEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage1D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage1DARB |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage2D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage2DARB |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage3D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTexImage3DARB |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage1D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage1DARB |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage2D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage2DARB |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage3D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTexSubImage3DARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTextureImage1DEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTextureImage2DEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > | CompressedTextureImage3DEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage1D |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage1DEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage2D |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage2DEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage3D |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > | CompressedTextureSubImage3DEXT |
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static Function< void, gl::GLenum, gl::GLfloat > | ConservativeRasterParameterfNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ConvolutionFilter1D |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ConvolutionFilter1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ConvolutionFilter2D |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | ConvolutionFilter2DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | ConvolutionParameterf |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | ConvolutionParameterfEXT |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | ConvolutionParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | ConvolutionParameterfvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | ConvolutionParameteri |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | ConvolutionParameteriEXT |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | ConvolutionParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | ConvolutionParameterivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | ConvolutionParameterxOES |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | ConvolutionParameterxvOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > | CopyBufferSubData |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > | CopyColorSubTable |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > | CopyColorSubTableEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > | CopyColorTable |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > | CopyColorTableSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > | CopyConvolutionFilter1D |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > | CopyConvolutionFilter1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyConvolutionFilter2D |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyConvolutionFilter2DEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > | CopyImageSubData |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > | CopyImageSubDataNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > | CopyMultiTexImage1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > | CopyMultiTexImage2DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > | CopyMultiTexSubImage1DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyMultiTexSubImage2DEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyMultiTexSubImage3DEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > | CopyNamedBufferSubData |
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static Function< void, gl::GLuint, gl::GLuint > | CopyPathNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum > | CopyPixels |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > | CopyTexImage1D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > | CopyTexImage1DEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > | CopyTexImage2D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > | CopyTexImage2DEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > | CopyTexSubImage1D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > | CopyTexSubImage1DEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTexSubImage2D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTexSubImage2DEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTexSubImage3D |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTexSubImage3DEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > | CopyTextureImage1DEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > | CopyTextureImage2DEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > | CopyTextureSubImage1D |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > | CopyTextureSubImage1DEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTextureSubImage2D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTextureSubImage2DEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTextureSubImage3D |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | CopyTextureSubImage3DEXT |
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static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > | CoverFillPathInstancedNV |
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static Function< void, gl::GLuint, gl::GLenum > | CoverFillPathNV |
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static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > | CoverStrokePathInstancedNV |
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static Function< void, gl::GLuint, gl::GLenum > | CoverStrokePathNV |
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static Function< void, gl::GLenum > | CoverageModulationNV |
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static Function< void, gl::GLsizei, const gl::GLfloat * > | CoverageModulationTableNV |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateBuffers |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateCommandListsNV |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateFramebuffers |
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static Function< void, gl::GLuint, gl::GLuint * > | CreatePerfQueryINTEL |
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static Function< gl::GLuint > | CreateProgram |
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static Function< gl::GLhandleARB > | CreateProgramObjectARB |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateProgramPipelines |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > | CreateQueries |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateRenderbuffers |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateSamplers |
|
static Function< gl::GLuint, gl::GLenum > | CreateShader |
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static Function< gl::GLhandleARB, gl::GLenum > | CreateShaderObjectARB |
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static Function< gl::GLuint, gl::GLenum, const gl::GLchar * > | CreateShaderProgramEXT |
|
static Function< gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *const * > | CreateShaderProgramv |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateStatesNV |
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static Function< gl::GLsync, gl::_cl_context *, gl::_cl_event *, gl::UnusedMask > | CreateSyncFromCLeventARB |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > | CreateTextures |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateTransformFeedbacks |
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static Function< void, gl::GLsizei, gl::GLuint * > | CreateVertexArrays |
|
static Function< void, gl::GLenum > | CullFace |
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static Function< void, gl::GLenum, gl::GLdouble * > | CullParameterdvEXT |
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static Function< void, gl::GLenum, gl::GLfloat * > | CullParameterfvEXT |
|
static Function< void, gl::GLint > | CurrentPaletteMatrixARB |
|
static Function< void, gl::GLDEBUGPROC, const void * > | DebugMessageCallback |
|
static Function< void, gl::GLDEBUGPROCAMD, void * > | DebugMessageCallbackAMD |
|
static Function< void, gl::GLDEBUGPROCARB, const void * > | DebugMessageCallbackARB |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > | DebugMessageControl |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > | DebugMessageControlARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > | DebugMessageEnableAMD |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > | DebugMessageInsert |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > | DebugMessageInsertAMD |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > | DebugMessageInsertARB |
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static Function< void, gl::FfdMaskSGIX > | DeformSGIX |
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static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > | DeformationMap3dSGIX |
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static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > | DeformationMap3fSGIX |
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static Function< void, gl::GLuint, gl::GLsizei > | DeleteAsyncMarkersSGIX |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteBuffers |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteBuffersARB |
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static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteCommandListsNV |
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static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteFencesAPPLE |
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static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteFencesNV |
|
static Function< void, gl::GLuint > | DeleteFragmentShaderATI |
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static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteFramebuffers |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteFramebuffersEXT |
|
static Function< void, gl::GLuint, gl::GLsizei > | DeleteLists |
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static Function< void, gl::GLint, const gl::GLchar * > | DeleteNamedStringARB |
|
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > | DeleteNamesAMD |
|
static Function< void, gl::GLhandleARB > | DeleteObjectARB |
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static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteOcclusionQueriesNV |
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static Function< void, gl::GLuint, gl::GLsizei > | DeletePathsNV |
|
static Function< void, gl::GLsizei, gl::GLuint * > | DeletePerfMonitorsAMD |
|
static Function< void, gl::GLuint > | DeletePerfQueryINTEL |
|
static Function< void, gl::GLuint > | DeleteProgram |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteProgramPipelines |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteProgramsARB |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteProgramsNV |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteQueries |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteQueriesARB |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteRenderbuffers |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteRenderbuffersEXT |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteSamplers |
|
static Function< void, gl::GLuint > | DeleteShader |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteStatesNV |
|
static Function< void, gl::GLsync > | DeleteSync |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteTextures |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteTexturesEXT |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteTransformFeedbacks |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteTransformFeedbacksNV |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteVertexArrays |
|
static Function< void, gl::GLsizei, const gl::GLuint * > | DeleteVertexArraysAPPLE |
|
static Function< void, gl::GLuint > | DeleteVertexShaderEXT |
|
static Function< void, gl::GLclampd, gl::GLclampd > | DepthBoundsEXT |
|
static Function< void, gl::GLdouble, gl::GLdouble > | DepthBoundsdNV |
|
static Function< void, gl::GLenum > | DepthFunc |
|
static Function< void, gl::GLboolean > | DepthMask |
|
static Function< void, gl::GLdouble, gl::GLdouble > | DepthRange |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | DepthRangeArrayv |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | DepthRangeIndexed |
|
static Function< void, gl::GLdouble, gl::GLdouble > | DepthRangedNV |
|
static Function< void, gl::GLfloat, gl::GLfloat > | DepthRangef |
|
static Function< void, gl::GLclampf, gl::GLclampf > | DepthRangefOES |
|
static Function< void, gl::GLfixed, gl::GLfixed > | DepthRangexOES |
|
static Function< void, gl::GLhandleARB, gl::GLhandleARB > | DetachObjectARB |
|
static Function< void, gl::GLuint, gl::GLuint > | DetachShader |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > | DetailTexFuncSGIS |
|
static Function< void, gl::GLenum > | Disable |
|
static Function< void, gl::GLenum > | DisableClientState |
|
static Function< void, gl::GLenum, gl::GLuint > | DisableClientStateIndexedEXT |
|
static Function< void, gl::GLenum, gl::GLuint > | DisableClientStateiEXT |
|
static Function< void, gl::GLenum, gl::GLuint > | DisableIndexedEXT |
|
static Function< void, gl::GLuint > | DisableVariantClientStateEXT |
|
static Function< void, gl::GLuint, gl::GLuint > | DisableVertexArrayAttrib |
|
static Function< void, gl::GLuint, gl::GLuint > | DisableVertexArrayAttribEXT |
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static Function< void, gl::GLuint, gl::GLenum > | DisableVertexArrayEXT |
|
static Function< void, gl::GLuint, gl::GLenum > | DisableVertexAttribAPPLE |
|
static Function< void, gl::GLuint > | DisableVertexAttribArray |
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static Function< void, gl::GLuint > | DisableVertexAttribArrayARB |
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static Function< void, gl::GLenum, gl::GLuint > | Disablei |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | DispatchCompute |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | DispatchComputeGroupSizeARB |
|
static Function< void, gl::GLintptr > | DispatchComputeIndirect |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > | DrawArrays |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > | DrawArraysEXT |
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static Function< void, gl::GLenum, const void * > | DrawArraysIndirect |
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static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > | DrawArraysInstanced |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > | DrawArraysInstancedARB |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLuint > | DrawArraysInstancedBaseInstance |
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static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > | DrawArraysInstancedEXT |
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static Function< void, gl::GLenum > | DrawBuffer |
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static Function< void, gl::GLsizei, const gl::GLenum * > | DrawBuffers |
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static Function< void, gl::GLsizei, const gl::GLenum * > | DrawBuffersARB |
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static Function< void, gl::GLsizei, const gl::GLenum * > | DrawBuffersATI |
|
static Function< void, gl::GLenum, const gl::GLuint64 *, const gl::GLsizei *, gl::GLuint > | DrawCommandsAddressNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, gl::GLuint > | DrawCommandsNV |
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static Function< void, const gl::GLuint64 *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > | DrawCommandsStatesAddressNV |
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static Function< void, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > | DrawCommandsStatesNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > | DrawElementArrayAPPLE |
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static Function< void, gl::GLenum, gl::GLsizei > | DrawElementArrayATI |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void * > | DrawElements |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLint > | DrawElementsBaseVertex |
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static Function< void, gl::GLenum, gl::GLenum, const void * > | DrawElementsIndirect |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > | DrawElementsInstanced |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > | DrawElementsInstancedARB |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLuint > | DrawElementsInstancedBaseInstance |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint > | DrawElementsInstancedBaseVertex |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint, gl::GLuint > | DrawElementsInstancedBaseVertexBaseInstance |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > | DrawElementsInstancedEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > | DrawMeshArraysSUN |
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static Function< void, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | DrawPixels |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLint, gl::GLsizei > | DrawRangeElementArrayAPPLE |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > | DrawRangeElementArrayATI |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > | DrawRangeElements |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *, gl::GLint > | DrawRangeElementsBaseVertex |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > | DrawRangeElementsEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | DrawTextureNV |
|
static Function< void, gl::GLenum, gl::GLuint > | DrawTransformFeedback |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei > | DrawTransformFeedbackInstanced |
|
static Function< void, gl::GLenum, gl::GLuint > | DrawTransformFeedbackNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | DrawTransformFeedbackStream |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > | DrawTransformFeedbackStreamInstanced |
|
static Function< void, gl::GLboolean > | EdgeFlag |
|
static Function< void, gl::GLsizei > | EdgeFlagFormatNV |
|
static Function< void, gl::GLsizei, const void * > | EdgeFlagPointer |
|
static Function< void, gl::GLsizei, gl::GLsizei, const gl::GLboolean * > | EdgeFlagPointerEXT |
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static Function< void, gl::GLint, const gl::GLboolean **, gl::GLint > | EdgeFlagPointerListIBM |
|
static Function< void, const gl::GLboolean * > | EdgeFlagv |
|
static Function< void, gl::GLenum, const void * > | ElementPointerAPPLE |
|
static Function< void, gl::GLenum, const void * > | ElementPointerATI |
|
static Function< void, gl::GLenum > | Enable |
|
static Function< void, gl::GLenum > | EnableClientState |
|
static Function< void, gl::GLenum, gl::GLuint > | EnableClientStateIndexedEXT |
|
static Function< void, gl::GLenum, gl::GLuint > | EnableClientStateiEXT |
|
static Function< void, gl::GLenum, gl::GLuint > | EnableIndexedEXT |
|
static Function< void, gl::GLuint > | EnableVariantClientStateEXT |
|
static Function< void, gl::GLuint, gl::GLuint > | EnableVertexArrayAttrib |
|
static Function< void, gl::GLuint, gl::GLuint > | EnableVertexArrayAttribEXT |
|
static Function< void, gl::GLuint, gl::GLenum > | EnableVertexArrayEXT |
|
static Function< void, gl::GLuint, gl::GLenum > | EnableVertexAttribAPPLE |
|
static Function< void, gl::GLuint > | EnableVertexAttribArray |
|
static Function< void, gl::GLuint > | EnableVertexAttribArrayARB |
|
static Function< void, gl::GLenum, gl::GLuint > | Enablei |
|
static Function< void > | End |
|
static Function< void > | EndConditionalRender |
|
static Function< void > | EndConditionalRenderNV |
|
static Function< void > | EndConditionalRenderNVX |
|
static Function< void > | EndFragmentShaderATI |
|
static Function< void > | EndList |
|
static Function< void > | EndOcclusionQueryNV |
|
static Function< void, gl::GLuint > | EndPerfMonitorAMD |
|
static Function< void, gl::GLuint > | EndPerfQueryINTEL |
|
static Function< void, gl::GLenum > | EndQuery |
|
static Function< void, gl::GLenum > | EndQueryARB |
|
static Function< void, gl::GLenum, gl::GLuint > | EndQueryIndexed |
|
static Function< void > | EndTransformFeedback |
|
static Function< void > | EndTransformFeedbackEXT |
|
static Function< void > | EndTransformFeedbackNV |
|
static Function< void > | EndVertexShaderEXT |
|
static Function< void, gl::GLuint > | EndVideoCaptureNV |
|
static Function< void, gl::GLdouble > | EvalCoord1d |
|
static Function< void, const gl::GLdouble * > | EvalCoord1dv |
|
static Function< void, gl::GLfloat > | EvalCoord1f |
|
static Function< void, const gl::GLfloat * > | EvalCoord1fv |
|
static Function< void, gl::GLfixed > | EvalCoord1xOES |
|
static Function< void, const gl::GLfixed * > | EvalCoord1xvOES |
|
static Function< void, gl::GLdouble, gl::GLdouble > | EvalCoord2d |
|
static Function< void, const gl::GLdouble * > | EvalCoord2dv |
|
static Function< void, gl::GLfloat, gl::GLfloat > | EvalCoord2f |
|
static Function< void, const gl::GLfloat * > | EvalCoord2fv |
|
static Function< void, gl::GLfixed, gl::GLfixed > | EvalCoord2xOES |
|
static Function< void, const gl::GLfixed * > | EvalCoord2xvOES |
|
static Function< void, gl::GLenum, gl::GLenum > | EvalMapsNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint > | EvalMesh1 |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | EvalMesh2 |
|
static Function< void, gl::GLint > | EvalPoint1 |
|
static Function< void, gl::GLint, gl::GLint > | EvalPoint2 |
|
static Function< void > | EvaluateDepthValuesARB |
|
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > | ExecuteProgramNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | ExtractComponentEXT |
|
static Function< void, gl::GLsizei, gl::GLenum, gl::GLfloat * > | FeedbackBuffer |
|
static Function< void, gl::GLsizei, gl::GLenum, const gl::GLfixed * > | FeedbackBufferxOES |
|
static Function< gl::GLsync, gl::GLenum, gl::UnusedMask > | FenceSync |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | FinalCombinerInputNV |
|
static Function< void > | Finish |
|
static Function< gl::GLint, gl::GLuint * > | FinishAsyncSGIX |
|
static Function< void, gl::GLuint > | FinishFenceAPPLE |
|
static Function< void, gl::GLuint > | FinishFenceNV |
|
static Function< void, gl::GLenum, gl::GLint > | FinishObjectAPPLE |
|
static Function< void > | FinishTextureSUNX |
|
static Function< void > | Flush |
|
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > | FlushMappedBufferRange |
|
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > | FlushMappedBufferRangeAPPLE |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | FlushMappedNamedBufferRange |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | FlushMappedNamedBufferRangeEXT |
|
static Function< void, gl::GLenum > | FlushPixelDataRangeNV |
|
static Function< void > | FlushRasterSGIX |
|
static Function< void, gl::GLenum > | FlushStaticDataIBM |
|
static Function< void, gl::GLsizei, void * > | FlushVertexArrayRangeAPPLE |
|
static Function< void > | FlushVertexArrayRangeNV |
|
static Function< void, gl::GLenum, gl::GLsizei > | FogCoordFormatNV |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | FogCoordPointer |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | FogCoordPointerEXT |
|
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > | FogCoordPointerListIBM |
|
static Function< void, gl::GLdouble > | FogCoordd |
|
static Function< void, gl::GLdouble > | FogCoorddEXT |
|
static Function< void, const gl::GLdouble * > | FogCoorddv |
|
static Function< void, const gl::GLdouble * > | FogCoorddvEXT |
|
static Function< void, gl::GLfloat > | FogCoordf |
|
static Function< void, gl::GLfloat > | FogCoordfEXT |
|
static Function< void, const gl::GLfloat * > | FogCoordfv |
|
static Function< void, const gl::GLfloat * > | FogCoordfvEXT |
|
static Function< void, gl::GLhalfNV > | FogCoordhNV |
|
static Function< void, const gl::GLhalfNV * > | FogCoordhvNV |
|
static Function< void, gl::GLsizei, const gl::GLfloat * > | FogFuncSGIS |
|
static Function< void, gl::GLenum, gl::GLfloat > | Fogf |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | Fogfv |
|
static Function< void, gl::GLenum, gl::GLint > | Fogi |
|
static Function< void, gl::GLenum, const gl::GLint * > | Fogiv |
|
static Function< void, gl::GLenum, gl::GLfixed > | FogxOES |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | FogxvOES |
|
static Function< void, gl::GLenum, gl::GLenum > | FragmentColorMaterialSGIX |
|
static Function< void, gl::GLuint > | FragmentCoverageColorNV |
|
static Function< void, gl::GLenum, gl::GLfloat > | FragmentLightModelfSGIX |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | FragmentLightModelfvSGIX |
|
static Function< void, gl::GLenum, gl::GLint > | FragmentLightModeliSGIX |
|
static Function< void, gl::GLenum, const gl::GLint * > | FragmentLightModelivSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | FragmentLightfSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | FragmentLightfvSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | FragmentLightiSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | FragmentLightivSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | FragmentMaterialfSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | FragmentMaterialfvSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | FragmentMaterialiSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | FragmentMaterialivSGIX |
|
static Function< void > | FrameTerminatorGREMEDY |
|
static Function< void, gl::GLint > | FrameZoomSGIX |
|
static Function< void, gl::GLuint, gl::GLenum > | FramebufferDrawBufferEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > | FramebufferDrawBuffersEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | FramebufferParameteri |
|
static Function< void, gl::GLuint, gl::GLenum > | FramebufferReadBufferEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > | FramebufferRenderbuffer |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > | FramebufferRenderbufferEXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | FramebufferSampleLocationsfvARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | FramebufferSampleLocationsfvNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTexture |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTexture1D |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTexture1DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTexture2D |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTexture2DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | FramebufferTexture3D |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | FramebufferTexture3DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTextureARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | FramebufferTextureEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > | FramebufferTextureFaceARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > | FramebufferTextureFaceEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | FramebufferTextureLayer |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | FramebufferTextureLayerARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | FramebufferTextureLayerEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei > | FramebufferTextureMultiviewOVR |
|
static Function< void, gl::GLuint > | FreeObjectBufferATI |
|
static Function< void, gl::GLenum > | FrontFace |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Frustum |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | FrustumfOES |
|
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | FrustumxOES |
|
static Function< gl::GLuint, gl::GLsizei > | GenAsyncMarkersSGIX |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenBuffers |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenBuffersARB |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenFencesAPPLE |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenFencesNV |
|
static Function< gl::GLuint, gl::GLuint > | GenFragmentShadersATI |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenFramebuffers |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenFramebuffersEXT |
|
static Function< gl::GLuint, gl::GLsizei > | GenLists |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > | GenNamesAMD |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenOcclusionQueriesNV |
|
static Function< gl::GLuint, gl::GLsizei > | GenPathsNV |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenPerfMonitorsAMD |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenProgramPipelines |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenProgramsARB |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenProgramsNV |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenQueries |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenQueriesARB |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenRenderbuffers |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenRenderbuffersEXT |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenSamplers |
|
static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > | GenSymbolsEXT |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenTextures |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenTexturesEXT |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenTransformFeedbacks |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenTransformFeedbacksNV |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenVertexArrays |
|
static Function< void, gl::GLsizei, gl::GLuint * > | GenVertexArraysAPPLE |
|
static Function< gl::GLuint, gl::GLuint > | GenVertexShadersEXT |
|
static Function< void, gl::GLenum > | GenerateMipmap |
|
static Function< void, gl::GLenum > | GenerateMipmapEXT |
|
static Function< void, gl::GLenum, gl::GLenum > | GenerateMultiTexMipmapEXT |
|
static Function< void, gl::GLuint > | GenerateTextureMipmap |
|
static Function< void, gl::GLuint, gl::GLenum > | GenerateTextureMipmapEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > | GetActiveAtomicCounterBufferiv |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > | GetActiveAttrib |
|
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > | GetActiveAttribARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetActiveSubroutineName |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetActiveSubroutineUniformName |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > | GetActiveSubroutineUniformiv |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > | GetActiveUniform |
|
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > | GetActiveUniformARB |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetActiveUniformBlockName |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > | GetActiveUniformBlockiv |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetActiveUniformName |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, gl::GLenum, gl::GLint * > | GetActiveUniformsiv |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > | GetActiveVaryingNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetArrayObjectfvATI |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetArrayObjectivATI |
|
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLhandleARB * > | GetAttachedObjectsARB |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLuint * > | GetAttachedShaders |
|
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetAttribLocation |
|
static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > | GetAttribLocationARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > | GetBooleanIndexedvEXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > | GetBooleani_v |
|
static Function< void, gl::GLenum, gl::GLboolean * > | GetBooleanv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint64 * > | GetBufferParameteri64v |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetBufferParameteriv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetBufferParameterivARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint64EXT * > | GetBufferParameterui64vNV |
|
static Function< void, gl::GLenum, gl::GLenum, void ** > | GetBufferPointerv |
|
static Function< void, gl::GLenum, gl::GLenum, void ** > | GetBufferPointervARB |
|
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, void * > | GetBufferSubData |
|
static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, void * > | GetBufferSubDataARB |
|
static Function< void, gl::GLenum, gl::GLdouble * > | GetClipPlane |
|
static Function< void, gl::GLenum, gl::GLfloat * > | GetClipPlanefOES |
|
static Function< void, gl::GLenum, gl::GLfixed * > | GetClipPlanexOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > | GetColorTable |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > | GetColorTableEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetColorTableParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetColorTableParameterfvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetColorTableParameterfvSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetColorTableParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetColorTableParameterivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetColorTableParameterivSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > | GetColorTableSGI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetCombinerInputParameterfvNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetCombinerInputParameterivNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetCombinerOutputParameterfvNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetCombinerOutputParameterivNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetCombinerStageParameterfvNV |
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static Function< gl::GLuint, gl::GLenum, gl::GLuint > | GetCommandHeaderNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint, void * > | GetCompressedMultiTexImageEXT |
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static Function< void, gl::GLenum, gl::GLint, void * > | GetCompressedTexImage |
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static Function< void, gl::GLenum, gl::GLint, void * > | GetCompressedTexImageARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, void * > | GetCompressedTextureImage |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, void * > | GetCompressedTextureImageEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, void * > | GetCompressedTextureSubImage |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > | GetConvolutionFilter |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > | GetConvolutionFilterEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetConvolutionParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetConvolutionParameterfvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetConvolutionParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetConvolutionParameterivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetConvolutionParameterxvOES |
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static Function< void, gl::GLsizei, gl::GLfloat * > | GetCoverageModulationTableNV |
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static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > | GetDebugMessageLog |
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static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLuint *, gl::GLuint *, gl::GLsizei *, gl::GLchar * > | GetDebugMessageLogAMD |
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static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > | GetDebugMessageLogARB |
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static Function< void, gl::GLenum, gl::GLfloat * > | GetDetailTexFuncSGIS |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetDoubleIndexedvEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetDoublei_v |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetDoublei_vEXT |
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static Function< void, gl::GLenum, gl::GLdouble * > | GetDoublev |
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static Function< gl::GLenum > | GetError |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetFenceivNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetFinalCombinerInputParameterfvNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetFinalCombinerInputParameterivNV |
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static Function< void, gl::GLuint * > | GetFirstPerfQueryIdINTEL |
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static Function< void, gl::GLenum, gl::GLfixed * > | GetFixedvOES |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetFloatIndexedvEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetFloati_v |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetFloati_vEXT |
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static Function< void, gl::GLenum, gl::GLfloat * > | GetFloatv |
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static Function< void, gl::GLfloat * > | GetFogFuncSGIS |
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static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetFragDataIndex |
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static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetFragDataLocation |
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static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetFragDataLocationEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetFragmentLightfvSGIX |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetFragmentLightivSGIX |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetFragmentMaterialfvSGIX |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetFragmentMaterialivSGIX |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetFramebufferAttachmentParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetFramebufferAttachmentParameterivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetFramebufferParameteriv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetFramebufferParameterivEXT |
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static Function< gl::GLenum > | GetGraphicsResetStatus |
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static Function< gl::GLenum > | GetGraphicsResetStatusARB |
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static Function< gl::GLhandleARB, gl::GLenum > | GetHandleARB |
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static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > | GetHistogram |
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static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > | GetHistogramEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetHistogramParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetHistogramParameterfvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetHistogramParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetHistogramParameterivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetHistogramParameterxvOES |
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static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > | GetImageHandleARB |
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static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > | GetImageHandleNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetImageTransformParameterfvHP |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetImageTransformParameterivHP |
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static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > | GetInfoLogARB |
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static Function< gl::GLint > | GetInstrumentsSGIX |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLint64 * > | GetInteger64i_v |
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static Function< void, gl::GLenum, gl::GLint64 * > | GetInteger64v |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > | GetIntegerIndexedvEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > | GetIntegeri_v |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT * > | GetIntegerui64i_vNV |
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static Function< void, gl::GLenum, gl::GLuint64EXT * > | GetIntegerui64vNV |
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static Function< void, gl::GLenum, gl::GLint * > | GetIntegerv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLint * > | GetInternalformatSampleivNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint64 * > | GetInternalformati64v |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > | GetInternalformativ |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > | GetInvariantBooleanvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetInvariantFloatvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetInvariantIntegervEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetLightfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetLightiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetLightxOES |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetListParameterfvSGIX |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetListParameterivSGIX |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > | GetLocalConstantBooleanvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetLocalConstantFloatvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetLocalConstantIntegervEXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetMapAttribParameterfvNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > | GetMapAttribParameterivNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean, void * > | GetMapControlPointsNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMapParameterfvNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetMapParameterivNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > | GetMapdv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMapfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetMapiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetMapxvOES |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMaterialfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetMaterialiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | GetMaterialxOES |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > | GetMinmax |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > | GetMinmaxEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMinmaxParameterfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMinmaxParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetMinmaxParameteriv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetMinmaxParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMultiTexEnvfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetMultiTexEnvivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble * > | GetMultiTexGendvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMultiTexGenfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetMultiTexGenivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > | GetMultiTexImageEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > | GetMultiTexLevelParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > | GetMultiTexLevelParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetMultiTexParameterIivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint * > | GetMultiTexParameterIuivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetMultiTexParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > | GetMultiTexParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetMultisamplefv |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetMultisamplefvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > | GetNamedBufferParameteri64v |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedBufferParameteriv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedBufferParameterivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > | GetNamedBufferParameterui64vNV |
|
static Function< void, gl::GLuint, gl::GLenum, void ** > | GetNamedBufferPointerv |
|
static Function< void, gl::GLuint, gl::GLenum, void ** > | GetNamedBufferPointervEXT |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > | GetNamedBufferSubData |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > | GetNamedBufferSubDataEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetNamedFramebufferAttachmentParameteriv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetNamedFramebufferAttachmentParameterivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedFramebufferParameteriv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedFramebufferParameterivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > | GetNamedProgramLocalParameterIivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint * > | GetNamedProgramLocalParameterIuivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetNamedProgramLocalParameterdvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetNamedProgramLocalParameterfvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, void * > | GetNamedProgramStringEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetNamedProgramivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedRenderbufferParameteriv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetNamedRenderbufferParameterivEXT |
|
static Function< void, gl::GLint, const gl::GLchar *, gl::GLsizei, gl::GLint *, gl::GLchar * > | GetNamedStringARB |
|
static Function< void, gl::GLint, const gl::GLchar *, gl::GLenum, gl::GLint * > | GetNamedStringivARB |
|
static Function< void, gl::GLuint, gl::GLuint * > | GetNextPerfQueryIdINTEL |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetObjectBufferfvATI |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetObjectBufferivATI |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetObjectLabel |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetObjectLabelEXT |
|
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLfloat * > | GetObjectParameterfvARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > | GetObjectParameterivAPPLE |
|
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLint * > | GetObjectParameterivARB |
|
static Function< void, const void *, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetObjectPtrLabel |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetOcclusionQueryivNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetOcclusionQueryuivNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetPathColorGenfvNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetPathColorGenivNV |
|
static Function< void, gl::GLuint, gl::GLubyte * > | GetPathCommandsNV |
|
static Function< void, gl::GLuint, gl::GLfloat * > | GetPathCoordsNV |
|
static Function< void, gl::GLuint, gl::GLfloat * > | GetPathDashArrayNV |
|
static Function< gl::GLfloat, gl::GLuint, gl::GLsizei, gl::GLsizei > | GetPathLengthNV |
|
static Function< void, gl::PathRenderingMaskNV, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat * > | GetPathMetricRangeNV |
|
static Function< void, gl::PathRenderingMaskNV, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLsizei, gl::GLfloat * > | GetPathMetricsNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetPathParameterfvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetPathParameterivNV |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLenum, gl::GLfloat * > | GetPathSpacingNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetPathTexGenfvNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetPathTexGenivNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint64 * > | GetPerfCounterInfoINTEL |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint *, gl::GLint * > | GetPerfMonitorCounterDataAMD |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void * > | GetPerfMonitorCounterInfoAMD |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetPerfMonitorCounterStringAMD |
|
static Function< void, gl::GLuint, gl::GLint *, gl::GLint *, gl::GLsizei, gl::GLuint * > | GetPerfMonitorCountersAMD |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetPerfMonitorGroupStringAMD |
|
static Function< void, gl::GLint *, gl::GLsizei, gl::GLuint * > | GetPerfMonitorGroupsAMD |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLvoid *, gl::GLuint * > | GetPerfQueryDataINTEL |
|
static Function< void, gl::GLchar *, gl::GLuint * > | GetPerfQueryIdByNameINTEL |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint * > | GetPerfQueryInfoINTEL |
|
static Function< void, gl::GLenum, gl::GLfloat * > | GetPixelMapfv |
|
static Function< void, gl::GLenum, gl::GLuint * > | GetPixelMapuiv |
|
static Function< void, gl::GLenum, gl::GLushort * > | GetPixelMapusv |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLfixed * > | GetPixelMapxv |
|
static Function< void, gl::GLenum, gl::GLfloat * > | GetPixelTexGenParameterfvSGIS |
|
static Function< void, gl::GLenum, gl::GLint * > | GetPixelTexGenParameterivSGIS |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetPixelTransformParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetPixelTransformParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLuint, void ** > | GetPointerIndexedvEXT |
|
static Function< void, gl::GLenum, gl::GLuint, void ** > | GetPointeri_vEXT |
|
static Function< void, gl::GLenum, void ** > | GetPointerv |
|
static Function< void, gl::GLenum, void ** > | GetPointervEXT |
|
static Function< void, gl::GLubyte * > | GetPolygonStipple |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLenum *, void * > | GetProgramBinary |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > | GetProgramEnvParameterIivNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > | GetProgramEnvParameterIuivNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetProgramEnvParameterdvARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetProgramEnvParameterfvARB |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetProgramInfoLog |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetProgramInterfaceiv |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > | GetProgramLocalParameterIivNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > | GetProgramLocalParameterIuivNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > | GetProgramLocalParameterdvARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > | GetProgramLocalParameterfvARB |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble * > | GetProgramNamedParameterdvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat * > | GetProgramNamedParameterfvNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetProgramParameterdvNV |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetProgramParameterfvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetProgramPipelineInfoLog |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetProgramPipelineiv |
|
static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > | GetProgramResourceIndex |
|
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > | GetProgramResourceLocation |
|
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > | GetProgramResourceLocationIndex |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetProgramResourceName |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLfloat * > | GetProgramResourcefvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLint * > | GetProgramResourceiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetProgramStageiv |
|
static Function< void, gl::GLenum, gl::GLenum, void * > | GetProgramStringARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLubyte * > | GetProgramStringNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > | GetProgramSubroutineParameteruivNV |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetProgramiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetProgramivARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetProgramivNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > | GetQueryBufferObjecti64v |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > | GetQueryBufferObjectiv |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > | GetQueryBufferObjectui64v |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > | GetQueryBufferObjectuiv |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > | GetQueryIndexediv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > | GetQueryObjecti64v |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > | GetQueryObjecti64vEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetQueryObjectiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetQueryObjectivARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > | GetQueryObjectui64v |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > | GetQueryObjectui64vEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetQueryObjectuiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetQueryObjectuivARB |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetQueryiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetQueryivARB |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetRenderbufferParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetRenderbufferParameterivEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetSamplerParameterIiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetSamplerParameterIuiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetSamplerParameterfv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetSamplerParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > | GetSeparableFilter |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > | GetSeparableFilterEXT |
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static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetShaderInfoLog |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint *, gl::GLint * > | GetShaderPrecisionFormat |
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static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > | GetShaderSource |
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static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > | GetShaderSourceARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetShaderiv |
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static Function< void, gl::GLenum, gl::GLfloat * > | GetSharpenTexFuncSGIS |
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static Function< gl::GLushort, gl::GLenum > | GetStageIndexNV |
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static Function< const gl::GLubyte *, gl::GLenum > | GetString |
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static Function< const gl::GLubyte *, gl::GLenum, gl::GLuint > | GetStringi |
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static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > | GetSubroutineIndex |
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static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > | GetSubroutineUniformLocation |
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static Function< void, gl::GLsync, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > | GetSynciv |
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static Function< void, gl::GLenum, gl::GLfloat * > | GetTexBumpParameterfvATI |
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static Function< void, gl::GLenum, gl::GLint * > | GetTexBumpParameterivATI |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetTexEnvfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetTexEnviv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetTexEnvxvOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetTexFilterFuncSGIS |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > | GetTexGendv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetTexGenfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetTexGeniv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetTexGenxvOES |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > | GetTexImage |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > | GetTexLevelParameterfv |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > | GetTexLevelParameteriv |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfixed * > | GetTexLevelParameterxvOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetTexParameterIiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetTexParameterIivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > | GetTexParameterIuiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > | GetTexParameterIuivEXT |
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static Function< void, gl::GLenum, gl::GLenum, void ** > | GetTexParameterPointervAPPLE |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetTexParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > | GetTexParameteriv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > | GetTexParameterxvOES |
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static Function< gl::GLuint64, gl::GLuint > | GetTextureHandleARB |
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static Function< gl::GLuint64, gl::GLuint > | GetTextureHandleNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetTextureImage |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > | GetTextureImageEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLfloat * > | GetTextureLevelParameterfv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > | GetTextureLevelParameterfvEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint * > | GetTextureLevelParameteriv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > | GetTextureLevelParameterivEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetTextureParameterIiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetTextureParameterIivEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetTextureParameterIuiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint * > | GetTextureParameterIuivEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetTextureParameterfv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat * > | GetTextureParameterfvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetTextureParameteriv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > | GetTextureParameterivEXT |
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static Function< gl::GLuint64, gl::GLuint, gl::GLuint > | GetTextureSamplerHandleARB |
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static Function< gl::GLuint64, gl::GLuint, gl::GLuint > | GetTextureSamplerHandleNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetTextureSubImage |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > | GetTrackMatrixivNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > | GetTransformFeedbackVarying |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > | GetTransformFeedbackVaryingEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLint * > | GetTransformFeedbackVaryingNV |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint64 * > | GetTransformFeedbacki64_v |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > | GetTransformFeedbacki_v |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetTransformFeedbackiv |
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static Function< gl::GLuint, gl::GLuint, const gl::GLchar * > | GetUniformBlockIndex |
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static Function< gl::GLint, gl::GLuint, gl::GLint > | GetUniformBufferSizeEXT |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLuint * > | GetUniformIndices |
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static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetUniformLocation |
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static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > | GetUniformLocationARB |
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static Function< gl::GLintptr, gl::GLuint, gl::GLint > | GetUniformOffsetEXT |
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static Function< void, gl::GLenum, gl::GLint, gl::GLuint * > | GetUniformSubroutineuiv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLdouble * > | GetUniformdv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLfloat * > | GetUniformfv |
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static Function< void, gl::GLhandleARB, gl::GLint, gl::GLfloat * > | GetUniformfvARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64 * > | GetUniformi64vARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT * > | GetUniformi64vNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint * > | GetUniformiv |
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static Function< void, gl::GLhandleARB, gl::GLint, gl::GLint * > | GetUniformivARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 * > | GetUniformui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT * > | GetUniformui64vNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > | GetUniformuiv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > | GetUniformuivEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVariantArrayObjectfvATI |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVariantArrayObjectivATI |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > | GetVariantBooleanvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVariantFloatvEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVariantIntegervEXT |
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static Function< void, gl::GLuint, gl::GLenum, void ** > | GetVariantPointervEXT |
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static Function< gl::GLint, gl::GLuint, const gl::GLchar * > | GetVaryingLocationNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint64 * > | GetVertexArrayIndexed64iv |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexArrayIndexediv |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexArrayIntegeri_vEXT |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexArrayIntegervEXT |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void ** > | GetVertexArrayPointeri_vEXT |
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static Function< void, gl::GLuint, gl::GLenum, void ** > | GetVertexArrayPointervEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexArrayiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVertexAttribArrayObjectfvATI |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribArrayObjectivATI |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribIiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribIivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetVertexAttribIuiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetVertexAttribIuivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVertexAttribLdv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVertexAttribLdvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > | GetVertexAttribLi64vNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > | GetVertexAttribLui64vARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > | GetVertexAttribLui64vNV |
|
static Function< void, gl::GLuint, gl::GLenum, void ** > | GetVertexAttribPointerv |
|
static Function< void, gl::GLuint, gl::GLenum, void ** > | GetVertexAttribPointervARB |
|
static Function< void, gl::GLuint, gl::GLenum, void ** > | GetVertexAttribPointervNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVertexAttribdv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVertexAttribdvARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVertexAttribdvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVertexAttribfv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVertexAttribfvARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVertexAttribfvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribivARB |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVertexAttribivNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLdouble * > | GetVideoCaptureStreamdvNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLfloat * > | GetVideoCaptureStreamfvNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > | GetVideoCaptureStreamivNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVideoCaptureivNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > | GetVideoi64vNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > | GetVideoivNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > | GetVideoui64vNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > | GetVideouivNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnColorTable |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnColorTableARB |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > | GetnCompressedTexImage |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > | GetnCompressedTexImageARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnConvolutionFilter |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnConvolutionFilterARB |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnHistogram |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnHistogramARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > | GetnMapdv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > | GetnMapdvARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > | GetnMapfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > | GetnMapfvARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > | GetnMapiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > | GetnMapivARB |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnMinmax |
|
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnMinmaxARB |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > | GetnPixelMapfv |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > | GetnPixelMapfvARB |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > | GetnPixelMapuiv |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > | GetnPixelMapuivARB |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > | GetnPixelMapusv |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > | GetnPixelMapusvARB |
|
static Function< void, gl::GLsizei, gl::GLubyte * > | GetnPolygonStipple |
|
static Function< void, gl::GLsizei, gl::GLubyte * > | GetnPolygonStippleARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > | GetnSeparableFilter |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > | GetnSeparableFilterARB |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnTexImage |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | GetnTexImageARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > | GetnUniformdv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > | GetnUniformdvARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > | GetnUniformfv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > | GetnUniformfvARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint64 * > | GetnUniformi64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > | GetnUniformiv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > | GetnUniformivARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint64 * > | GetnUniformui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > | GetnUniformuiv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > | GetnUniformuivARB |
|
static Function< void, gl::GLbyte > | GlobalAlphaFactorbSUN |
|
static Function< void, gl::GLdouble > | GlobalAlphaFactordSUN |
|
static Function< void, gl::GLfloat > | GlobalAlphaFactorfSUN |
|
static Function< void, gl::GLint > | GlobalAlphaFactoriSUN |
|
static Function< void, gl::GLshort > | GlobalAlphaFactorsSUN |
|
static Function< void, gl::GLubyte > | GlobalAlphaFactorubSUN |
|
static Function< void, gl::GLuint > | GlobalAlphaFactoruiSUN |
|
static Function< void, gl::GLushort > | GlobalAlphaFactorusSUN |
|
static Function< void, gl::GLenum, gl::GLenum > | Hint |
|
static Function< void, gl::GLenum, gl::GLint > | HintPGI |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > | Histogram |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > | HistogramEXT |
|
static Function< void, gl::GLenum, const void * > | IglooInterfaceSGIX |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | ImageTransformParameterfHP |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | ImageTransformParameterfvHP |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | ImageTransformParameteriHP |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | ImageTransformParameterivHP |
|
static Function< gl::GLsync, gl::GLenum, gl::GLintptr, gl::UnusedMask > | ImportSyncEXT |
|
static Function< void, gl::GLenum, gl::GLsizei > | IndexFormatNV |
|
static Function< void, gl::GLenum, gl::GLclampf > | IndexFuncEXT |
|
static Function< void, gl::GLuint > | IndexMask |
|
static Function< void, gl::GLenum, gl::GLenum > | IndexMaterialEXT |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | IndexPointer |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > | IndexPointerEXT |
|
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > | IndexPointerListIBM |
|
static Function< void, gl::GLdouble > | Indexd |
|
static Function< void, const gl::GLdouble * > | Indexdv |
|
static Function< void, gl::GLfloat > | Indexf |
|
static Function< void, const gl::GLfloat * > | Indexfv |
|
static Function< void, gl::GLint > | Indexi |
|
static Function< void, const gl::GLint * > | Indexiv |
|
static Function< void, gl::GLshort > | Indexs |
|
static Function< void, const gl::GLshort * > | Indexsv |
|
static Function< void, gl::GLubyte > | Indexub |
|
static Function< void, const gl::GLubyte * > | Indexubv |
|
static Function< void, gl::GLfixed > | IndexxOES |
|
static Function< void, const gl::GLfixed * > | IndexxvOES |
|
static Function< void > | InitNames |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | InsertComponentEXT |
|
static Function< void, gl::GLsizei, const gl::GLchar * > | InsertEventMarkerEXT |
|
static Function< void, gl::GLsizei, gl::GLint * > | InstrumentsBufferSGIX |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | InterleavedArrays |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLfloat > | InterpolatePathsNV |
|
static Function< void, gl::GLuint > | InvalidateBufferData |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | InvalidateBufferSubData |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum * > | InvalidateFramebuffer |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > | InvalidateNamedFramebufferData |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | InvalidateNamedFramebufferSubData |
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static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | InvalidateSubFramebuffer |
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static Function< void, gl::GLuint, gl::GLint > | InvalidateTexImage |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > | InvalidateTexSubImage |
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static Function< gl::GLboolean, gl::GLuint > | IsAsyncMarkerSGIX |
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static Function< gl::GLboolean, gl::GLuint > | IsBuffer |
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static Function< gl::GLboolean, gl::GLuint > | IsBufferARB |
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static Function< gl::GLboolean, gl::GLenum > | IsBufferResidentNV |
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static Function< gl::GLboolean, gl::GLuint > | IsCommandListNV |
|
static Function< gl::GLboolean, gl::GLenum > | IsEnabled |
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static Function< gl::GLboolean, gl::GLenum, gl::GLuint > | IsEnabledIndexedEXT |
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static Function< gl::GLboolean, gl::GLenum, gl::GLuint > | IsEnabledi |
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static Function< gl::GLboolean, gl::GLuint > | IsFenceAPPLE |
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static Function< gl::GLboolean, gl::GLuint > | IsFenceNV |
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static Function< gl::GLboolean, gl::GLuint > | IsFramebuffer |
|
static Function< gl::GLboolean, gl::GLuint > | IsFramebufferEXT |
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static Function< gl::GLboolean, gl::GLuint64 > | IsImageHandleResidentARB |
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static Function< gl::GLboolean, gl::GLuint64 > | IsImageHandleResidentNV |
|
static Function< gl::GLboolean, gl::GLuint > | IsList |
|
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > | IsNameAMD |
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static Function< gl::GLboolean, gl::GLuint > | IsNamedBufferResidentNV |
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static Function< gl::GLboolean, gl::GLint, const gl::GLchar * > | IsNamedStringARB |
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static Function< gl::GLboolean, gl::GLuint > | IsObjectBufferATI |
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static Function< gl::GLboolean, gl::GLuint > | IsOcclusionQueryNV |
|
static Function< gl::GLboolean, gl::GLuint > | IsPathNV |
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static Function< gl::GLboolean, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat > | IsPointInFillPathNV |
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static Function< gl::GLboolean, gl::GLuint, gl::GLfloat, gl::GLfloat > | IsPointInStrokePathNV |
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static Function< gl::GLboolean, gl::GLuint > | IsProgram |
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static Function< gl::GLboolean, gl::GLuint > | IsProgramARB |
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static Function< gl::GLboolean, gl::GLuint > | IsProgramNV |
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static Function< gl::GLboolean, gl::GLuint > | IsProgramPipeline |
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static Function< gl::GLboolean, gl::GLuint > | IsQuery |
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static Function< gl::GLboolean, gl::GLuint > | IsQueryARB |
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static Function< gl::GLboolean, gl::GLuint > | IsRenderbuffer |
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static Function< gl::GLboolean, gl::GLuint > | IsRenderbufferEXT |
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static Function< gl::GLboolean, gl::GLuint > | IsSampler |
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static Function< gl::GLboolean, gl::GLuint > | IsShader |
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static Function< gl::GLboolean, gl::GLuint > | IsStateNV |
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static Function< gl::GLboolean, gl::GLsync > | IsSync |
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static Function< gl::GLboolean, gl::GLuint > | IsTexture |
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static Function< gl::GLboolean, gl::GLuint > | IsTextureEXT |
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static Function< gl::GLboolean, gl::GLuint64 > | IsTextureHandleResidentARB |
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static Function< gl::GLboolean, gl::GLuint64 > | IsTextureHandleResidentNV |
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static Function< gl::GLboolean, gl::GLuint > | IsTransformFeedback |
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static Function< gl::GLboolean, gl::GLuint > | IsTransformFeedbackNV |
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static Function< gl::GLboolean, gl::GLuint, gl::GLenum > | IsVariantEnabledEXT |
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static Function< gl::GLboolean, gl::GLuint > | IsVertexArray |
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static Function< gl::GLboolean, gl::GLuint > | IsVertexArrayAPPLE |
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static Function< gl::GLboolean, gl::GLuint, gl::GLenum > | IsVertexAttribEnabledAPPLE |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > | LabelObjectEXT |
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static Function< void, gl::GLenum, gl::GLint > | LightEnviSGIX |
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static Function< void, gl::GLenum, gl::GLfloat > | LightModelf |
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static Function< void, gl::GLenum, const gl::GLfloat * > | LightModelfv |
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static Function< void, gl::GLenum, gl::GLint > | LightModeli |
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static Function< void, gl::GLenum, const gl::GLint * > | LightModeliv |
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static Function< void, gl::GLenum, gl::GLfixed > | LightModelxOES |
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static Function< void, gl::GLenum, const gl::GLfixed * > | LightModelxvOES |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | Lightf |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | Lightfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | Lighti |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | Lightiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | LightxOES |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | LightxvOES |
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static Function< void, gl::GLint, gl::GLushort > | LineStipple |
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static Function< void, gl::GLfloat > | LineWidth |
|
static Function< void, gl::GLfixed > | LineWidthxOES |
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static Function< void, gl::GLuint > | LinkProgram |
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static Function< void, gl::GLhandleARB > | LinkProgramARB |
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static Function< void, gl::GLuint > | ListBase |
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static Function< void, gl::GLuint, gl::GLuint, const void **, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > | ListDrawCommandsStatesClientNV |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > | ListParameterfSGIX |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > | ListParameterfvSGIX |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | ListParameteriSGIX |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | ListParameterivSGIX |
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static Function< void > | LoadIdentity |
|
static Function< void, gl::FfdMaskSGIX > | LoadIdentityDeformationMapSGIX |
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static Function< void, const gl::GLdouble * > | LoadMatrixd |
|
static Function< void, const gl::GLfloat * > | LoadMatrixf |
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static Function< void, const gl::GLfixed * > | LoadMatrixxOES |
|
static Function< void, gl::GLuint > | LoadName |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLubyte * > | LoadProgramNV |
|
static Function< void, const gl::GLdouble * > | LoadTransposeMatrixd |
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static Function< void, const gl::GLdouble * > | LoadTransposeMatrixdARB |
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static Function< void, const gl::GLfloat * > | LoadTransposeMatrixf |
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static Function< void, const gl::GLfloat * > | LoadTransposeMatrixfARB |
|
static Function< void, const gl::GLfixed * > | LoadTransposeMatrixxOES |
|
static Function< void, gl::GLint, gl::GLsizei > | LockArraysEXT |
|
static Function< void, gl::GLenum > | LogicOp |
|
static Function< void, gl::GLenum > | MakeBufferNonResidentNV |
|
static Function< void, gl::GLenum, gl::GLenum > | MakeBufferResidentNV |
|
static Function< void, gl::GLuint64 > | MakeImageHandleNonResidentARB |
|
static Function< void, gl::GLuint64 > | MakeImageHandleNonResidentNV |
|
static Function< void, gl::GLuint64, gl::GLenum > | MakeImageHandleResidentARB |
|
static Function< void, gl::GLuint64, gl::GLenum > | MakeImageHandleResidentNV |
|
static Function< void, gl::GLuint > | MakeNamedBufferNonResidentNV |
|
static Function< void, gl::GLuint, gl::GLenum > | MakeNamedBufferResidentNV |
|
static Function< void, gl::GLuint64 > | MakeTextureHandleNonResidentARB |
|
static Function< void, gl::GLuint64 > | MakeTextureHandleNonResidentNV |
|
static Function< void, gl::GLuint64 > | MakeTextureHandleResidentARB |
|
static Function< void, gl::GLuint64 > | MakeTextureHandleResidentNV |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > | Map1d |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > | Map1f |
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static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > | Map1xOES |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > | Map2d |
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static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > | Map2f |
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static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > | Map2xOES |
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static Function< void *, gl::GLenum, gl::GLenum > | MapBuffer |
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static Function< void *, gl::GLenum, gl::GLenum > | MapBufferARB |
|
static Function< void *, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > | MapBufferRange |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLint, gl::GLboolean, const void * > | MapControlPointsNV |
|
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > | MapGrid1d |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > | MapGrid1f |
|
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed > | MapGrid1xOES |
|
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLdouble, gl::GLdouble > | MapGrid2d |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLfloat, gl::GLfloat > | MapGrid2f |
|
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | MapGrid2xOES |
|
static Function< void *, gl::GLuint, gl::GLenum > | MapNamedBuffer |
|
static Function< void *, gl::GLuint, gl::GLenum > | MapNamedBufferEXT |
|
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > | MapNamedBufferRange |
|
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > | MapNamedBufferRangeEXT |
|
static Function< void *, gl::GLuint > | MapObjectBufferATI |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | MapParameterfvNV |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | MapParameterivNV |
|
static Function< void *, gl::GLuint, gl::GLint, gl::MapBufferUsageMask, gl::GLint *, gl::GLenum * > | MapTexture2DINTEL |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > | MapVertexAttrib1dAPPLE |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > | MapVertexAttrib1fAPPLE |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > | MapVertexAttrib2dAPPLE |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > | MapVertexAttrib2fAPPLE |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | Materialf |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | Materialfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | Materiali |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | Materialiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | MaterialxOES |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | MaterialxvOES |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MatrixFrustumEXT |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | MatrixIndexPointerARB |
|
static Function< void, gl::GLint, const gl::GLubyte * > | MatrixIndexubvARB |
|
static Function< void, gl::GLint, const gl::GLuint * > | MatrixIndexuivARB |
|
static Function< void, gl::GLint, const gl::GLushort * > | MatrixIndexusvARB |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixLoad3x2fNV |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixLoad3x3fNV |
|
static Function< void, gl::GLenum > | MatrixLoadIdentityEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixLoadTranspose3x3fNV |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MatrixLoadTransposedEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixLoadTransposefEXT |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MatrixLoaddEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixLoadfEXT |
|
static Function< void, gl::GLenum > | MatrixMode |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixMult3x2fNV |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixMult3x3fNV |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixMultTranspose3x3fNV |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MatrixMultTransposedEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixMultTransposefEXT |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MatrixMultdEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MatrixMultfEXT |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MatrixOrthoEXT |
|
static Function< void, gl::GLenum > | MatrixPopEXT |
|
static Function< void, gl::GLenum > | MatrixPushEXT |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MatrixRotatedEXT |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MatrixRotatefEXT |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MatrixScaledEXT |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MatrixScalefEXT |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MatrixTranslatedEXT |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MatrixTranslatefEXT |
|
static Function< void, gl::GLuint > | MaxShaderCompilerThreadsARB |
|
static Function< void, gl::MemoryBarrierMask > | MemoryBarrier |
|
static Function< void, gl::MemoryBarrierMask > | MemoryBarrierByRegion |
|
static Function< void, gl::MemoryBarrierMask > | MemoryBarrierEXT |
|
static Function< void, gl::GLfloat > | MinSampleShading |
|
static Function< void, gl::GLfloat > | MinSampleShadingARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > | Minmax |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > | MinmaxEXT |
|
static Function< void, const gl::GLdouble * > | MultMatrixd |
|
static Function< void, const gl::GLfloat * > | MultMatrixf |
|
static Function< void, const gl::GLfixed * > | MultMatrixxOES |
|
static Function< void, const gl::GLdouble * > | MultTransposeMatrixd |
|
static Function< void, const gl::GLdouble * > | MultTransposeMatrixdARB |
|
static Function< void, const gl::GLfloat * > | MultTransposeMatrixf |
|
static Function< void, const gl::GLfloat * > | MultTransposeMatrixfARB |
|
static Function< void, const gl::GLfixed * > | MultTransposeMatrixxOES |
|
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > | MultiDrawArrays |
|
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > | MultiDrawArraysEXT |
|
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > | MultiDrawArraysIndirect |
|
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > | MultiDrawArraysIndirectAMD |
|
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > | MultiDrawArraysIndirectBindlessCountNV |
|
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > | MultiDrawArraysIndirectBindlessNV |
|
static Function< void, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > | MultiDrawArraysIndirectCountARB |
|
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > | MultiDrawElementArrayAPPLE |
|
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > | MultiDrawElements |
|
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, const gl::GLint * > | MultiDrawElementsBaseVertex |
|
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > | MultiDrawElementsEXT |
|
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > | MultiDrawElementsIndirect |
|
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > | MultiDrawElementsIndirectAMD |
|
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > | MultiDrawElementsIndirectBindlessCountNV |
|
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > | MultiDrawElementsIndirectBindlessNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > | MultiDrawElementsIndirectCountARB |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > | MultiDrawRangeElementArrayAPPLE |
|
static Function< void, const gl::GLenum *, const gl::GLint *, const gl::GLsizei *, gl::GLsizei, gl::GLint > | MultiModeDrawArraysIBM |
|
static Function< void, const gl::GLenum *, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, gl::GLint > | MultiModeDrawElementsIBM |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexBufferEXT |
|
static Function< void, gl::GLenum, gl::GLbyte > | MultiTexCoord1bOES |
|
static Function< void, gl::GLenum, const gl::GLbyte * > | MultiTexCoord1bvOES |
|
static Function< void, gl::GLenum, gl::GLdouble > | MultiTexCoord1d |
|
static Function< void, gl::GLenum, gl::GLdouble > | MultiTexCoord1dARB |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord1dv |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord1dvARB |
|
static Function< void, gl::GLenum, gl::GLfloat > | MultiTexCoord1f |
|
static Function< void, gl::GLenum, gl::GLfloat > | MultiTexCoord1fARB |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord1fv |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord1fvARB |
|
static Function< void, gl::GLenum, gl::GLhalfNV > | MultiTexCoord1hNV |
|
static Function< void, gl::GLenum, const gl::GLhalfNV * > | MultiTexCoord1hvNV |
|
static Function< void, gl::GLenum, gl::GLint > | MultiTexCoord1i |
|
static Function< void, gl::GLenum, gl::GLint > | MultiTexCoord1iARB |
|
static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord1iv |
|
static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord1ivARB |
|
static Function< void, gl::GLenum, gl::GLshort > | MultiTexCoord1s |
|
static Function< void, gl::GLenum, gl::GLshort > | MultiTexCoord1sARB |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord1sv |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord1svARB |
|
static Function< void, gl::GLenum, gl::GLfixed > | MultiTexCoord1xOES |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | MultiTexCoord1xvOES |
|
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte > | MultiTexCoord2bOES |
|
static Function< void, gl::GLenum, const gl::GLbyte * > | MultiTexCoord2bvOES |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > | MultiTexCoord2d |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > | MultiTexCoord2dARB |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord2dv |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord2dvARB |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > | MultiTexCoord2f |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > | MultiTexCoord2fARB |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord2fv |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord2fvARB |
|
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV > | MultiTexCoord2hNV |
|
static Function< void, gl::GLenum, const gl::GLhalfNV * > | MultiTexCoord2hvNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint > | MultiTexCoord2i |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint > | MultiTexCoord2iARB |
|
static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord2iv |
|
static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord2ivARB |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > | MultiTexCoord2s |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > | MultiTexCoord2sARB |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord2sv |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord2svARB |
|
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed > | MultiTexCoord2xOES |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | MultiTexCoord2xvOES |
|
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > | MultiTexCoord3bOES |
|
static Function< void, gl::GLenum, const gl::GLbyte * > | MultiTexCoord3bvOES |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MultiTexCoord3d |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MultiTexCoord3dARB |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord3dv |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord3dvARB |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MultiTexCoord3f |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MultiTexCoord3fARB |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord3fv |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord3fvARB |
|
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | MultiTexCoord3hNV |
|
static Function< void, gl::GLenum, const gl::GLhalfNV * > | MultiTexCoord3hvNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > | MultiTexCoord3i |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > | MultiTexCoord3iARB |
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static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord3iv |
|
static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord3ivARB |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > | MultiTexCoord3s |
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static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > | MultiTexCoord3sARB |
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static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord3sv |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord3svARB |
|
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed > | MultiTexCoord3xOES |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | MultiTexCoord3xvOES |
|
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > | MultiTexCoord4bOES |
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static Function< void, gl::GLenum, const gl::GLbyte * > | MultiTexCoord4bvOES |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MultiTexCoord4d |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | MultiTexCoord4dARB |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord4dv |
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static Function< void, gl::GLenum, const gl::GLdouble * > | MultiTexCoord4dvARB |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MultiTexCoord4f |
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static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | MultiTexCoord4fARB |
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static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord4fv |
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static Function< void, gl::GLenum, const gl::GLfloat * > | MultiTexCoord4fvARB |
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static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | MultiTexCoord4hNV |
|
static Function< void, gl::GLenum, const gl::GLhalfNV * > | MultiTexCoord4hvNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | MultiTexCoord4i |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | MultiTexCoord4iARB |
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static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord4iv |
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static Function< void, gl::GLenum, const gl::GLint * > | MultiTexCoord4ivARB |
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static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | MultiTexCoord4s |
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static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | MultiTexCoord4sARB |
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static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord4sv |
|
static Function< void, gl::GLenum, const gl::GLshort * > | MultiTexCoord4svARB |
|
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | MultiTexCoord4xOES |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | MultiTexCoord4xvOES |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexCoordP1ui |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | MultiTexCoordP1uiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexCoordP2ui |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | MultiTexCoordP2uiv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexCoordP3ui |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | MultiTexCoordP3uiv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexCoordP4ui |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | MultiTexCoordP4uiv |
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static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | MultiTexCoordPointerEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > | MultiTexEnvfEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > | MultiTexEnvfvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > | MultiTexEnviEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > | MultiTexEnvivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble > | MultiTexGendEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLdouble * > | MultiTexGendvEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > | MultiTexGenfEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > | MultiTexGenfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > | MultiTexGeniEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > | MultiTexGenivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | MultiTexImage1DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | MultiTexImage2DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | MultiTexImage3DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > | MultiTexParameterIivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLuint * > | MultiTexParameterIuivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > | MultiTexParameterfEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > | MultiTexParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > | MultiTexParameteriEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > | MultiTexParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | MultiTexRenderbufferEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | MultiTexSubImage1DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | MultiTexSubImage2DEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | MultiTexSubImage3DEXT |
|
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > | NamedBufferData |
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static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > | NamedBufferDataEXT |
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static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > | NamedBufferPageCommitmentARB |
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static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > | NamedBufferPageCommitmentEXT |
|
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > | NamedBufferStorage |
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static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > | NamedBufferStorageEXT |
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static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > | NamedBufferSubData |
|
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > | NamedBufferSubDataEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > | NamedCopyBufferSubDataEXT |
|
static Function< void, gl::GLuint, gl::GLenum > | NamedFramebufferDrawBuffer |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > | NamedFramebufferDrawBuffers |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | NamedFramebufferParameteri |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | NamedFramebufferParameteriEXT |
|
static Function< void, gl::GLuint, gl::GLenum > | NamedFramebufferReadBuffer |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > | NamedFramebufferRenderbuffer |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > | NamedFramebufferRenderbufferEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | NamedFramebufferSampleLocationsfvARB |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | NamedFramebufferSampleLocationsfvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > | NamedFramebufferTexture |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | NamedFramebufferTexture1DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > | NamedFramebufferTexture2DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | NamedFramebufferTexture3DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > | NamedFramebufferTextureEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > | NamedFramebufferTextureFaceEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | NamedFramebufferTextureLayer |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > | NamedFramebufferTextureLayerEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | NamedProgramLocalParameter4dEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLdouble * > | NamedProgramLocalParameter4dvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | NamedProgramLocalParameter4fEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLfloat * > | NamedProgramLocalParameter4fvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | NamedProgramLocalParameterI4iEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLint * > | NamedProgramLocalParameterI4ivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | NamedProgramLocalParameterI4uiEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLuint * > | NamedProgramLocalParameterI4uivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | NamedProgramLocalParameters4fvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > | NamedProgramLocalParametersI4ivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > | NamedProgramLocalParametersI4uivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > | NamedProgramStringEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > | NamedRenderbufferStorage |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > | NamedRenderbufferStorageEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | NamedRenderbufferStorageMultisample |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | NamedRenderbufferStorageMultisampleCoverageEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | NamedRenderbufferStorageMultisampleEXT |
|
static Function< void, gl::GLenum, gl::GLint, const gl::GLchar *, gl::GLint, const gl::GLchar * > | NamedStringARB |
|
static Function< void, gl::GLuint, gl::GLenum > | NewList |
|
static Function< gl::GLuint, gl::GLsizei, const void *, gl::GLenum > | NewObjectBufferATI |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Normal3b |
|
static Function< void, const gl::GLbyte * > | Normal3bv |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Normal3d |
|
static Function< void, const gl::GLdouble * > | Normal3dv |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Normal3f |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Normal3fVertex3fSUN |
|
static Function< void, const gl::GLfloat *, const gl::GLfloat * > | Normal3fVertex3fvSUN |
|
static Function< void, const gl::GLfloat * > | Normal3fv |
|
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | Normal3hNV |
|
static Function< void, const gl::GLhalfNV * > | Normal3hvNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | Normal3i |
|
static Function< void, const gl::GLint * > | Normal3iv |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | Normal3s |
|
static Function< void, const gl::GLshort * > | Normal3sv |
|
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | Normal3xOES |
|
static Function< void, const gl::GLfixed * > | Normal3xvOES |
|
static Function< void, gl::GLenum, gl::GLsizei > | NormalFormatNV |
|
static Function< void, gl::GLenum, gl::GLuint > | NormalP3ui |
|
static Function< void, gl::GLenum, const gl::GLuint * > | NormalP3uiv |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | NormalPointer |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > | NormalPointerEXT |
|
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > | NormalPointerListIBM |
|
static Function< void, gl::GLenum, const void ** > | NormalPointervINTEL |
|
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > | NormalStream3bATI |
|
static Function< void, gl::GLenum, const gl::GLbyte * > | NormalStream3bvATI |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | NormalStream3dATI |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | NormalStream3dvATI |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | NormalStream3fATI |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | NormalStream3fvATI |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > | NormalStream3iATI |
|
static Function< void, gl::GLenum, const gl::GLint * > | NormalStream3ivATI |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > | NormalStream3sATI |
|
static Function< void, gl::GLenum, const gl::GLshort * > | NormalStream3svATI |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > | ObjectLabel |
|
static Function< void, const void *, gl::GLsizei, const gl::GLchar * > | ObjectPtrLabel |
|
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > | ObjectPurgeableAPPLE |
|
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > | ObjectUnpurgeableAPPLE |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Ortho |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | OrthofOES |
|
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | OrthoxOES |
|
static Function< void, gl::GLenum, gl::GLfloat > | PNTrianglesfATI |
|
static Function< void, gl::GLenum, gl::GLint > | PNTrianglesiATI |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > | PassTexCoordATI |
|
static Function< void, gl::GLfloat > | PassThrough |
|
static Function< void, gl::GLfixed > | PassThroughxOES |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PatchParameterfv |
|
static Function< void, gl::GLenum, gl::GLint > | PatchParameteri |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > | PathColorGenNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > | PathCommandsNV |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > | PathCoordsNV |
|
static Function< void, gl::GLenum > | PathCoverDepthFuncNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | PathDashArrayNV |
|
static Function< void, gl::GLenum > | PathFogGenNV |
|
static Function< gl::GLenum, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > | PathGlyphIndexArrayNV |
|
static Function< gl::GLenum, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLfloat, gl::GLuint_array_2 > | PathGlyphIndexRangeNV |
|
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLuint, gl::GLfloat > | PathGlyphRangeNV |
|
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLsizei, gl::GLenum, const void *, gl::GLenum, gl::GLuint, gl::GLfloat > | PathGlyphsNV |
|
static Function< gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLsizei, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > | PathMemoryGlyphIndexArrayNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > | PathParameterfNV |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > | PathParameterfvNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | PathParameteriNV |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | PathParameterivNV |
|
static Function< void, gl::GLfloat, gl::GLfloat > | PathStencilDepthOffsetNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > | PathStencilFuncNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, const void * > | PathStringNV |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > | PathSubCommandsNV |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, const void * > | PathSubCoordsNV |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, const gl::GLfloat * > | PathTexGenNV |
|
static Function< void > | PauseTransformFeedback |
|
static Function< void > | PauseTransformFeedbackNV |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | PixelDataRangeNV |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > | PixelMapfv |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > | PixelMapuiv |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLushort * > | PixelMapusv |
|
static Function< void, gl::GLenum, gl::GLint, const gl::GLfixed * > | PixelMapx |
|
static Function< void, gl::GLenum, gl::GLfloat > | PixelStoref |
|
static Function< void, gl::GLenum, gl::GLint > | PixelStorei |
|
static Function< void, gl::GLenum, gl::GLfixed > | PixelStorex |
|
static Function< void, gl::GLenum, gl::GLfloat > | PixelTexGenParameterfSGIS |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PixelTexGenParameterfvSGIS |
|
static Function< void, gl::GLenum, gl::GLint > | PixelTexGenParameteriSGIS |
|
static Function< void, gl::GLenum, const gl::GLint * > | PixelTexGenParameterivSGIS |
|
static Function< void, gl::GLenum > | PixelTexGenSGIX |
|
static Function< void, gl::GLenum, gl::GLfloat > | PixelTransferf |
|
static Function< void, gl::GLenum, gl::GLint > | PixelTransferi |
|
static Function< void, gl::GLenum, gl::GLfixed > | PixelTransferxOES |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | PixelTransformParameterfEXT |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | PixelTransformParameterfvEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | PixelTransformParameteriEXT |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | PixelTransformParameterivEXT |
|
static Function< void, gl::GLfloat, gl::GLfloat > | PixelZoom |
|
static Function< void, gl::GLfixed, gl::GLfixed > | PixelZoomxOES |
|
static Function< gl::GLboolean, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *, gl::GLfloat * > | PointAlongPathNV |
|
static Function< void, gl::GLenum, gl::GLfloat > | PointParameterf |
|
static Function< void, gl::GLenum, gl::GLfloat > | PointParameterfARB |
|
static Function< void, gl::GLenum, gl::GLfloat > | PointParameterfEXT |
|
static Function< void, gl::GLenum, gl::GLfloat > | PointParameterfSGIS |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PointParameterfv |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PointParameterfvARB |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PointParameterfvEXT |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | PointParameterfvSGIS |
|
static Function< void, gl::GLenum, gl::GLint > | PointParameteri |
|
static Function< void, gl::GLenum, gl::GLint > | PointParameteriNV |
|
static Function< void, gl::GLenum, const gl::GLint * > | PointParameteriv |
|
static Function< void, gl::GLenum, const gl::GLint * > | PointParameterivNV |
|
static Function< void, gl::GLenum, const gl::GLfixed * > | PointParameterxvOES |
|
static Function< void, gl::GLfloat > | PointSize |
|
static Function< void, gl::GLfixed > | PointSizexOES |
|
static Function< gl::GLint, gl::GLuint * > | PollAsyncSGIX |
|
static Function< gl::GLint, gl::GLint * > | PollInstrumentsSGIX |
|
static Function< void, gl::GLenum, gl::GLenum > | PolygonMode |
|
static Function< void, gl::GLfloat, gl::GLfloat > | PolygonOffset |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | PolygonOffsetClampEXT |
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static Function< void, gl::GLfloat, gl::GLfloat > | PolygonOffsetEXT |
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static Function< void, gl::GLfixed, gl::GLfixed > | PolygonOffsetxOES |
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static Function< void, const gl::GLubyte * > | PolygonStipple |
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static Function< void > | PopAttrib |
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static Function< void > | PopClientAttrib |
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static Function< void > | PopDebugGroup |
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static Function< void > | PopGroupMarkerEXT |
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static Function< void > | PopMatrix |
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static Function< void > | PopName |
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static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > | PresentFrameDualFillNV |
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static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint > | PresentFrameKeyedNV |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | PrimitiveBoundingBoxARB |
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static Function< void, gl::GLuint > | PrimitiveRestartIndex |
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static Function< void, gl::GLuint > | PrimitiveRestartIndexNV |
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static Function< void > | PrimitiveRestartNV |
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static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > | PrioritizeTextures |
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static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLclampf * > | PrioritizeTexturesEXT |
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static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfixed * > | PrioritizeTexturesxOES |
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static Function< void, gl::GLuint, gl::GLenum, const void *, gl::GLsizei > | ProgramBinary |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLint * > | ProgramBufferParametersIivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint * > | ProgramBufferParametersIuivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | ProgramBufferParametersfvNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramEnvParameter4dARB |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > | ProgramEnvParameter4dvARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramEnvParameter4fARB |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > | ProgramEnvParameter4fvARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramEnvParameterI4iNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > | ProgramEnvParameterI4ivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramEnvParameterI4uiNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > | ProgramEnvParameterI4uivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | ProgramEnvParameters4fvEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > | ProgramEnvParametersI4ivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > | ProgramEnvParametersI4uivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramLocalParameter4dARB |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > | ProgramLocalParameter4dvARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramLocalParameter4fARB |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > | ProgramLocalParameter4fvARB |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramLocalParameterI4iNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > | ProgramLocalParameterI4ivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramLocalParameterI4uiNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > | ProgramLocalParameterI4uivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | ProgramLocalParameters4fvEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > | ProgramLocalParametersI4ivNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > | ProgramLocalParametersI4uivNV |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramNamedParameter4dNV |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLdouble * > | ProgramNamedParameter4dvNV |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramNamedParameter4fNV |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLfloat * > | ProgramNamedParameter4fvNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramParameter4dNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > | ProgramParameter4dvNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramParameter4fNV |
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static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > | ProgramParameter4fvNV |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | ProgramParameteri |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | ProgramParameteriARB |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | ProgramParameteriEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | ProgramParameters4dvNV |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | ProgramParameters4fvNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint, const gl::GLfloat * > | ProgramPathFragmentInputGenNV |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > | ProgramStringARB |
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static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > | ProgramSubroutineParametersuivNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > | ProgramUniform1d |
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static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > | ProgramUniform1dEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform1dv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform1dvEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > | ProgramUniform1f |
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static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > | ProgramUniform1fEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform1fv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform1fvEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint > | ProgramUniform1i |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64 > | ProgramUniform1i64ARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT > | ProgramUniform1i64NV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > | ProgramUniform1i64vARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | ProgramUniform1i64vNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint > | ProgramUniform1iEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform1iv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform1ivEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint > | ProgramUniform1ui |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > | ProgramUniform1ui64ARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > | ProgramUniform1ui64NV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniform1ui64vARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | ProgramUniform1ui64vNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint > | ProgramUniform1uiEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform1uiv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform1uivEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > | ProgramUniform2d |
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static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > | ProgramUniform2dEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform2dv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform2dvEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > | ProgramUniform2f |
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static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > | ProgramUniform2fEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform2fv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform2fvEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform2i |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64 > | ProgramUniform2i64ARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > | ProgramUniform2i64NV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > | ProgramUniform2i64vARB |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | ProgramUniform2i64vNV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform2iEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform2iv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform2ivEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > | ProgramUniform2ui |
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static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64 > | ProgramUniform2ui64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > | ProgramUniform2ui64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniform2ui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | ProgramUniform2ui64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > | ProgramUniform2uiEXT |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform2uiv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform2uivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramUniform3d |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramUniform3dEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform3dv |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform3dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramUniform3f |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramUniform3fEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform3fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform3fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform3i |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > | ProgramUniform3i64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | ProgramUniform3i64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > | ProgramUniform3i64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | ProgramUniform3i64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform3iEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform3iv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform3ivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramUniform3ui |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > | ProgramUniform3ui64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | ProgramUniform3ui64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniform3ui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | ProgramUniform3ui64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramUniform3uiEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform3uiv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform3uivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramUniform4d |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | ProgramUniform4dEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform4dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > | ProgramUniform4dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramUniform4f |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ProgramUniform4fEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform4fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > | ProgramUniform4fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform4i |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > | ProgramUniform4i64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | ProgramUniform4i64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > | ProgramUniform4i64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | ProgramUniform4i64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | ProgramUniform4iEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform4iv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > | ProgramUniform4ivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramUniform4ui |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > | ProgramUniform4ui64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | ProgramUniform4ui64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniform4ui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | ProgramUniform4ui64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ProgramUniform4uiEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform4uiv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > | ProgramUniform4uivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > | ProgramUniformHandleui64ARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > | ProgramUniformHandleui64NV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniformHandleui64vARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | ProgramUniformHandleui64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2x3dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2x3dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2x3fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2x3fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2x4dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix2x4dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2x4fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix2x4fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3x2dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3x2dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3x2fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3x2fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3x4dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix3x4dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3x4fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix3x4fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4x2dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4x2dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4x2fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4x2fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4x3dv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | ProgramUniformMatrix4x3dvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4x3fv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | ProgramUniformMatrix4x3fvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > | ProgramUniformui64NV |
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static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | ProgramUniformui64vNV |
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static Function< void, gl::GLenum, gl::GLint > | ProgramVertexLimitNV |
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static Function< void, gl::GLenum > | ProvokingVertex |
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static Function< void, gl::GLenum > | ProvokingVertexEXT |
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static Function< void, gl::AttribMask > | PushAttrib |
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static Function< void, gl::ClientAttribMask > | PushClientAttrib |
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static Function< void, gl::ClientAttribMask > | PushClientAttribDefaultEXT |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > | PushDebugGroup |
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static Function< void, gl::GLsizei, const gl::GLchar * > | PushGroupMarkerEXT |
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static Function< void > | PushMatrix |
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static Function< void, gl::GLuint > | PushName |
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static Function< void, gl::GLuint, gl::GLenum > | QueryCounter |
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static Function< gl::GLbitfield, gl::GLfixed *, gl::GLint * > | QueryMatrixxOES |
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static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > | QueryObjectParameteruiAMD |
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static Function< void, gl::GLdouble, gl::GLdouble > | RasterPos2d |
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static Function< void, const gl::GLdouble * > | RasterPos2dv |
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static Function< void, gl::GLfloat, gl::GLfloat > | RasterPos2f |
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static Function< void, const gl::GLfloat * > | RasterPos2fv |
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static Function< void, gl::GLint, gl::GLint > | RasterPos2i |
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static Function< void, const gl::GLint * > | RasterPos2iv |
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static Function< void, gl::GLshort, gl::GLshort > | RasterPos2s |
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static Function< void, const gl::GLshort * > | RasterPos2sv |
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static Function< void, gl::GLfixed, gl::GLfixed > | RasterPos2xOES |
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static Function< void, const gl::GLfixed * > | RasterPos2xvOES |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | RasterPos3d |
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static Function< void, const gl::GLdouble * > | RasterPos3dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | RasterPos3f |
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static Function< void, const gl::GLfloat * > | RasterPos3fv |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | RasterPos3i |
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static Function< void, const gl::GLint * > | RasterPos3iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | RasterPos3s |
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static Function< void, const gl::GLshort * > | RasterPos3sv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | RasterPos3xOES |
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static Function< void, const gl::GLfixed * > | RasterPos3xvOES |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | RasterPos4d |
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static Function< void, const gl::GLdouble * > | RasterPos4dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | RasterPos4f |
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static Function< void, const gl::GLfloat * > | RasterPos4fv |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | RasterPos4i |
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static Function< void, const gl::GLint * > | RasterPos4iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | RasterPos4s |
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static Function< void, const gl::GLshort * > | RasterPos4sv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | RasterPos4xOES |
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static Function< void, const gl::GLfixed * > | RasterPos4xvOES |
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static Function< void, gl::GLuint, gl::GLboolean > | RasterSamplesEXT |
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static Function< void, gl::GLenum > | ReadBuffer |
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static Function< void, gl::GLint > | ReadInstrumentsSGIX |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, void * > | ReadPixels |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | ReadnPixels |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > | ReadnPixelsARB |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Rectd |
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static Function< void, const gl::GLdouble *, const gl::GLdouble * > | Rectdv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Rectf |
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static Function< void, const gl::GLfloat *, const gl::GLfloat * > | Rectfv |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Recti |
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static Function< void, const gl::GLint *, const gl::GLint * > | Rectiv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | Rects |
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static Function< void, const gl::GLshort *, const gl::GLshort * > | Rectsv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | RectxOES |
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static Function< void, const gl::GLfixed *, const gl::GLfixed * > | RectxvOES |
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static Function< void, const gl::GLdouble * > | ReferencePlaneSGIX |
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static Function< void > | ReleaseShaderCompiler |
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static Function< gl::GLint, gl::GLenum > | RenderMode |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > | RenderbufferStorage |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > | RenderbufferStorageEXT |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | RenderbufferStorageMultisample |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | RenderbufferStorageMultisampleCoverageNV |
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static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | RenderbufferStorageMultisampleEXT |
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static Function< void, gl::GLenum, gl::GLsizei, const void ** > | ReplacementCodePointerSUN |
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static Function< void, gl::GLubyte > | ReplacementCodeubSUN |
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static Function< void, const gl::GLubyte * > | ReplacementCodeubvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiColor3fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiColor3fVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiColor4fNormal3fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiColor4fNormal3fVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiColor4ubVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLubyte *, const gl::GLfloat * > | ReplacementCodeuiColor4ubVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiNormal3fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiNormal3fVertex3fvSUN |
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static Function< void, gl::GLuint > | ReplacementCodeuiSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiTexCoord2fVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > | ReplacementCodeuiTexCoord2fVertex3fvSUN |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ReplacementCodeuiVertex3fSUN |
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static Function< void, const gl::GLuint *, const gl::GLfloat * > | ReplacementCodeuiVertex3fvSUN |
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static Function< void, const gl::GLuint * > | ReplacementCodeuivSUN |
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static Function< void, gl::GLushort > | ReplacementCodeusSUN |
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static Function< void, const gl::GLushort * > | ReplacementCodeusvSUN |
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static Function< void, gl::GLsizei, const gl::GLuint * > | RequestResidentProgramsNV |
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static Function< void, gl::GLenum > | ResetHistogram |
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static Function< void, gl::GLenum > | ResetHistogramEXT |
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static Function< void, gl::GLenum > | ResetMinmax |
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static Function< void, gl::GLenum > | ResetMinmaxEXT |
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static Function< void > | ResizeBuffersMESA |
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static Function< void > | ResolveDepthValuesNV |
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static Function< void > | ResumeTransformFeedback |
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static Function< void > | ResumeTransformFeedbackNV |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Rotated |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Rotatef |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | RotatexOES |
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static Function< void, gl::GLfloat, gl::GLboolean > | SampleCoverage |
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static Function< void, gl::GLfloat, gl::GLboolean > | SampleCoverageARB |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > | SampleMapATI |
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static Function< void, gl::GLclampf, gl::GLboolean > | SampleMaskEXT |
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static Function< void, gl::GLuint, gl::GLbitfield > | SampleMaskIndexedNV |
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static Function< void, gl::GLclampf, gl::GLboolean > | SampleMaskSGIS |
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static Function< void, gl::GLuint, gl::GLbitfield > | SampleMaski |
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static Function< void, gl::GLenum > | SamplePatternEXT |
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static Function< void, gl::GLenum > | SamplePatternSGIS |
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static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | SamplerParameterIiv |
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static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > | SamplerParameterIuiv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > | SamplerParameterf |
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static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > | SamplerParameterfv |
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static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | SamplerParameteri |
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static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | SamplerParameteriv |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Scaled |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Scalef |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | ScalexOES |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | Scissor |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint * > | ScissorArrayv |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | ScissorIndexed |
|
static Function< void, gl::GLuint, const gl::GLint * > | ScissorIndexedv |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | SecondaryColor3b |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | SecondaryColor3bEXT |
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static Function< void, const gl::GLbyte * > | SecondaryColor3bv |
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static Function< void, const gl::GLbyte * > | SecondaryColor3bvEXT |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | SecondaryColor3d |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | SecondaryColor3dEXT |
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static Function< void, const gl::GLdouble * > | SecondaryColor3dv |
|
static Function< void, const gl::GLdouble * > | SecondaryColor3dvEXT |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | SecondaryColor3f |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | SecondaryColor3fEXT |
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static Function< void, const gl::GLfloat * > | SecondaryColor3fv |
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static Function< void, const gl::GLfloat * > | SecondaryColor3fvEXT |
|
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | SecondaryColor3hNV |
|
static Function< void, const gl::GLhalfNV * > | SecondaryColor3hvNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | SecondaryColor3i |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | SecondaryColor3iEXT |
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static Function< void, const gl::GLint * > | SecondaryColor3iv |
|
static Function< void, const gl::GLint * > | SecondaryColor3ivEXT |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | SecondaryColor3s |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | SecondaryColor3sEXT |
|
static Function< void, const gl::GLshort * > | SecondaryColor3sv |
|
static Function< void, const gl::GLshort * > | SecondaryColor3svEXT |
|
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > | SecondaryColor3ub |
|
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > | SecondaryColor3ubEXT |
|
static Function< void, const gl::GLubyte * > | SecondaryColor3ubv |
|
static Function< void, const gl::GLubyte * > | SecondaryColor3ubvEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | SecondaryColor3ui |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | SecondaryColor3uiEXT |
|
static Function< void, const gl::GLuint * > | SecondaryColor3uiv |
|
static Function< void, const gl::GLuint * > | SecondaryColor3uivEXT |
|
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > | SecondaryColor3us |
|
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > | SecondaryColor3usEXT |
|
static Function< void, const gl::GLushort * > | SecondaryColor3usv |
|
static Function< void, const gl::GLushort * > | SecondaryColor3usvEXT |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > | SecondaryColorFormatNV |
|
static Function< void, gl::GLenum, gl::GLuint > | SecondaryColorP3ui |
|
static Function< void, gl::GLenum, const gl::GLuint * > | SecondaryColorP3uiv |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | SecondaryColorPointer |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | SecondaryColorPointerEXT |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > | SecondaryColorPointerListIBM |
|
static Function< void, gl::GLsizei, gl::GLuint * > | SelectBuffer |
|
static Function< void, gl::GLuint, gl::GLboolean, gl::GLuint, gl::GLint, gl::GLuint * > | SelectPerfMonitorCountersAMD |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > | SeparableFilter2D |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > | SeparableFilter2DEXT |
|
static Function< void, gl::GLuint > | SetFenceAPPLE |
|
static Function< void, gl::GLuint, gl::GLenum > | SetFenceNV |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | SetFragmentShaderConstantATI |
|
static Function< void, gl::GLuint, gl::GLenum, const void * > | SetInvariantEXT |
|
static Function< void, gl::GLuint, gl::GLenum, const void * > | SetLocalConstantEXT |
|
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > | SetMultisamplefvAMD |
|
static Function< void, gl::GLenum > | ShadeModel |
|
static Function< void, gl::GLsizei, const gl::GLuint *, gl::GLenum, const void *, gl::GLsizei > | ShaderBinary |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > | ShaderOp1EXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint > | ShaderOp2EXT |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | ShaderOp3EXT |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > | ShaderSource |
|
static Function< void, gl::GLhandleARB, gl::GLsizei, const gl::GLcharARB **, const gl::GLint * > | ShaderSourceARB |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | ShaderStorageBlockBinding |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > | SharpenTexFuncSGIS |
|
static Function< void, gl::GLenum, gl::GLfloat > | SpriteParameterfSGIX |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | SpriteParameterfvSGIX |
|
static Function< void, gl::GLenum, gl::GLint > | SpriteParameteriSGIX |
|
static Function< void, gl::GLenum, const gl::GLint * > | SpriteParameterivSGIX |
|
static Function< void > | StartInstrumentsSGIX |
|
static Function< void, gl::GLuint, gl::GLenum > | StateCaptureNV |
|
static Function< void, gl::GLsizei, gl::GLuint > | StencilClearTagEXT |
|
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, const gl::GLfloat * > | StencilFillPathInstancedNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > | StencilFillPathNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > | StencilFunc |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > | StencilFuncSeparate |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > | StencilFuncSeparateATI |
|
static Function< void, gl::GLuint > | StencilMask |
|
static Function< void, gl::GLenum, gl::GLuint > | StencilMaskSeparate |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum > | StencilOp |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | StencilOpSeparate |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | StencilOpSeparateATI |
|
static Function< void, gl::GLenum, gl::GLuint > | StencilOpValueAMD |
|
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, const gl::GLfloat * > | StencilStrokePathInstancedNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > | StencilStrokePathNV |
|
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > | StencilThenCoverFillPathInstancedNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum > | StencilThenCoverFillPathNV |
|
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > | StencilThenCoverStrokePathInstancedNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum > | StencilThenCoverStrokePathNV |
|
static Function< void, gl::GLint > | StopInstrumentsSGIX |
|
static Function< void, gl::GLsizei, const void * > | StringMarkerGREMEDY |
|
static Function< void, gl::GLuint, gl::GLuint > | SubpixelPrecisionBiasNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | SwizzleEXT |
|
static Function< void, gl::GLuint > | SyncTextureINTEL |
|
static Function< void > | TagSampleBufferSGIX |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Tangent3bEXT |
|
static Function< void, const gl::GLbyte * > | Tangent3bvEXT |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Tangent3dEXT |
|
static Function< void, const gl::GLdouble * > | Tangent3dvEXT |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Tangent3fEXT |
|
static Function< void, const gl::GLfloat * > | Tangent3fvEXT |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | Tangent3iEXT |
|
static Function< void, const gl::GLint * > | Tangent3ivEXT |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | Tangent3sEXT |
|
static Function< void, const gl::GLshort * > | Tangent3svEXT |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | TangentPointerEXT |
|
static Function< void, gl::GLuint > | TbufferMask3DFX |
|
static Function< void, gl::GLfloat > | TessellationFactorAMD |
|
static Function< void, gl::GLenum > | TessellationModeAMD |
|
static Function< gl::GLboolean, gl::GLuint > | TestFenceAPPLE |
|
static Function< gl::GLboolean, gl::GLuint > | TestFenceNV |
|
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > | TestObjectAPPLE |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | TexBuffer |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | TexBufferARB |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > | TexBufferEXT |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | TexBufferRange |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | TexBumpParameterfvATI |
|
static Function< void, gl::GLenum, const gl::GLint * > | TexBumpParameterivATI |
|
static Function< void, gl::GLbyte > | TexCoord1bOES |
|
static Function< void, const gl::GLbyte * > | TexCoord1bvOES |
|
static Function< void, gl::GLdouble > | TexCoord1d |
|
static Function< void, const gl::GLdouble * > | TexCoord1dv |
|
static Function< void, gl::GLfloat > | TexCoord1f |
|
static Function< void, const gl::GLfloat * > | TexCoord1fv |
|
static Function< void, gl::GLhalfNV > | TexCoord1hNV |
|
static Function< void, const gl::GLhalfNV * > | TexCoord1hvNV |
|
static Function< void, gl::GLint > | TexCoord1i |
|
static Function< void, const gl::GLint * > | TexCoord1iv |
|
static Function< void, gl::GLshort > | TexCoord1s |
|
static Function< void, const gl::GLshort * > | TexCoord1sv |
|
static Function< void, gl::GLfixed > | TexCoord1xOES |
|
static Function< void, const gl::GLfixed * > | TexCoord1xvOES |
|
static Function< void, gl::GLbyte, gl::GLbyte > | TexCoord2bOES |
|
static Function< void, const gl::GLbyte * > | TexCoord2bvOES |
|
static Function< void, gl::GLdouble, gl::GLdouble > | TexCoord2d |
|
static Function< void, const gl::GLdouble * > | TexCoord2dv |
|
static Function< void, gl::GLfloat, gl::GLfloat > | TexCoord2f |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord2fColor3fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | TexCoord2fColor3fVertex3fvSUN |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord2fColor4fNormal3fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | TexCoord2fColor4fNormal3fVertex3fvSUN |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord2fColor4ubVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLubyte *, const gl::GLfloat * > | TexCoord2fColor4ubVertex3fvSUN |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord2fNormal3fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | TexCoord2fNormal3fVertex3fvSUN |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord2fVertex3fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat * > | TexCoord2fVertex3fvSUN |
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static Function< void, const gl::GLfloat * > | TexCoord2fv |
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static Function< void, gl::GLhalfNV, gl::GLhalfNV > | TexCoord2hNV |
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static Function< void, const gl::GLhalfNV * > | TexCoord2hvNV |
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static Function< void, gl::GLint, gl::GLint > | TexCoord2i |
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static Function< void, const gl::GLint * > | TexCoord2iv |
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static Function< void, gl::GLshort, gl::GLshort > | TexCoord2s |
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static Function< void, const gl::GLshort * > | TexCoord2sv |
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static Function< void, gl::GLfixed, gl::GLfixed > | TexCoord2xOES |
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static Function< void, const gl::GLfixed * > | TexCoord2xvOES |
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static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | TexCoord3bOES |
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static Function< void, const gl::GLbyte * > | TexCoord3bvOES |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | TexCoord3d |
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static Function< void, const gl::GLdouble * > | TexCoord3dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord3f |
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static Function< void, const gl::GLfloat * > | TexCoord3fv |
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static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | TexCoord3hNV |
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static Function< void, const gl::GLhalfNV * > | TexCoord3hvNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | TexCoord3i |
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static Function< void, const gl::GLint * > | TexCoord3iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | TexCoord3s |
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static Function< void, const gl::GLshort * > | TexCoord3sv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | TexCoord3xOES |
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static Function< void, const gl::GLfixed * > | TexCoord3xvOES |
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static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > | TexCoord4bOES |
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static Function< void, const gl::GLbyte * > | TexCoord4bvOES |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | TexCoord4d |
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static Function< void, const gl::GLdouble * > | TexCoord4dv |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord4f |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord4fColor4fNormal3fVertex4fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > | TexCoord4fColor4fNormal3fVertex4fvSUN |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | TexCoord4fVertex4fSUN |
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static Function< void, const gl::GLfloat *, const gl::GLfloat * > | TexCoord4fVertex4fvSUN |
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static Function< void, const gl::GLfloat * > | TexCoord4fv |
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static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | TexCoord4hNV |
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static Function< void, const gl::GLhalfNV * > | TexCoord4hvNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | TexCoord4i |
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static Function< void, const gl::GLint * > | TexCoord4iv |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | TexCoord4s |
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static Function< void, const gl::GLshort * > | TexCoord4sv |
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static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > | TexCoord4xOES |
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static Function< void, const gl::GLfixed * > | TexCoord4xvOES |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > | TexCoordFormatNV |
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static Function< void, gl::GLenum, gl::GLuint > | TexCoordP1ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | TexCoordP1uiv |
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static Function< void, gl::GLenum, gl::GLuint > | TexCoordP2ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | TexCoordP2uiv |
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static Function< void, gl::GLenum, gl::GLuint > | TexCoordP3ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | TexCoordP3uiv |
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static Function< void, gl::GLenum, gl::GLuint > | TexCoordP4ui |
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static Function< void, gl::GLenum, const gl::GLuint * > | TexCoordP4uiv |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | TexCoordPointer |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > | TexCoordPointerEXT |
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static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > | TexCoordPointerListIBM |
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static Function< void, gl::GLint, gl::GLenum, const void ** > | TexCoordPointervINTEL |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | TexEnvf |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | TexEnvfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | TexEnvi |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | TexEnviv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | TexEnvxOES |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | TexEnvxvOES |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLfloat * > | TexFilterFuncSGIS |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble > | TexGend |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLdouble * > | TexGendv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | TexGenf |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | TexGenfv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | TexGeni |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | TexGeniv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | TexGenxOES |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | TexGenxvOES |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TexImage1D |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TexImage2D |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexImage2DMultisample |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexImage2DMultisampleCoverageNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TexImage3D |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TexImage3DEXT |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexImage3DMultisample |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexImage3DMultisampleCoverageNV |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TexImage4DSGIS |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexPageCommitmentARB |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | TexParameterIiv |
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static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | TexParameterIivEXT |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | TexParameterIuiv |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > | TexParameterIuivEXT |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > | TexParameterf |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > | TexParameterfv |
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static Function< void, gl::GLenum, gl::GLenum, gl::GLint > | TexParameteri |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > | TexParameteriv |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > | TexParameterxOES |
|
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > | TexParameterxvOES |
|
static Function< void, gl::GLenum, gl::GLuint > | TexRenderbufferNV |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > | TexStorage1D |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | TexStorage2D |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexStorage2DMultisample |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > | TexStorage3D |
|
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexStorage3DMultisample |
|
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > | TexStorageSparseAMD |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage1D |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage1DEXT |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage2D |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage2DEXT |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage3D |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage3DEXT |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TexSubImage4DSGIS |
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static Function< void > | TextureBarrier |
|
static Function< void > | TextureBarrierNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > | TextureBuffer |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > | TextureBufferEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | TextureBufferRange |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | TextureBufferRangeEXT |
|
static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > | TextureColorMaskSGIS |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TextureImage1DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TextureImage2DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureImage2DMultisampleCoverageNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureImage2DMultisampleNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > | TextureImage3DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureImage3DMultisampleCoverageNV |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureImage3DMultisampleNV |
|
static Function< void, gl::GLenum > | TextureLightEXT |
|
static Function< void, gl::GLenum, gl::GLenum > | TextureMaterialEXT |
|
static Function< void, gl::GLenum > | TextureNormalEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TexturePageCommitmentEXT |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | TextureParameterIiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > | TextureParameterIivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > | TextureParameterIuiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLuint * > | TextureParameterIuivEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > | TextureParameterf |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat > | TextureParameterfEXT |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > | TextureParameterfv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > | TextureParameterfvEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | TextureParameteri |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint > | TextureParameteriEXT |
|
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > | TextureParameteriv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > | TextureParameterivEXT |
|
static Function< void, gl::GLenum, gl::GLsizei, const void * > | TextureRangeAPPLE |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > | TextureRenderbufferEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei > | TextureStorage1D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > | TextureStorage1DEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | TextureStorage2D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > | TextureStorage2DEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureStorage2DMultisample |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureStorage2DMultisampleEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > | TextureStorage3D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > | TextureStorage3DEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureStorage3DMultisample |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > | TextureStorage3DMultisampleEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > | TextureStorageSparseAMD |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage1D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage1DEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage2D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage2DEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage3D |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > | TextureSubImage3DEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | TextureView |
|
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum > | TrackMatrixNV |
|
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLenum > | TransformFeedbackAttribsNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | TransformFeedbackBufferBase |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > | TransformFeedbackBufferRange |
|
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLsizei, const gl::GLint *, gl::GLenum > | TransformFeedbackStreamAttribsNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > | TransformFeedbackVaryings |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > | TransformFeedbackVaryingsEXT |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint *, gl::GLenum > | TransformFeedbackVaryingsNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > | TransformPathNV |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Translated |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Translatef |
|
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | TranslatexOES |
|
static Function< void, gl::GLint, gl::GLdouble > | Uniform1d |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > | Uniform1dv |
|
static Function< void, gl::GLint, gl::GLfloat > | Uniform1f |
|
static Function< void, gl::GLint, gl::GLfloat > | Uniform1fARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform1fv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform1fvARB |
|
static Function< void, gl::GLint, gl::GLint > | Uniform1i |
|
static Function< void, gl::GLint, gl::GLint64 > | Uniform1i64ARB |
|
static Function< void, gl::GLint, gl::GLint64EXT > | Uniform1i64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > | Uniform1i64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | Uniform1i64vNV |
|
static Function< void, gl::GLint, gl::GLint > | Uniform1iARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform1iv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform1ivARB |
|
static Function< void, gl::GLint, gl::GLuint > | Uniform1ui |
|
static Function< void, gl::GLint, gl::GLuint64 > | Uniform1ui64ARB |
|
static Function< void, gl::GLint, gl::GLuint64EXT > | Uniform1ui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | Uniform1ui64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | Uniform1ui64vNV |
|
static Function< void, gl::GLint, gl::GLuint > | Uniform1uiEXT |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform1uiv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform1uivEXT |
|
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > | Uniform2d |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > | Uniform2dv |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > | Uniform2f |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > | Uniform2fARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform2fv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform2fvARB |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | Uniform2i |
|
static Function< void, gl::GLint, gl::GLint64, gl::GLint64 > | Uniform2i64ARB |
|
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > | Uniform2i64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > | Uniform2i64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | Uniform2i64vNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | Uniform2iARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform2iv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform2ivARB |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > | Uniform2ui |
|
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64 > | Uniform2ui64ARB |
|
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > | Uniform2ui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | Uniform2ui64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | Uniform2ui64vNV |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > | Uniform2uiEXT |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform2uiv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform2uivEXT |
|
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Uniform3d |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > | Uniform3dv |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Uniform3f |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Uniform3fARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform3fv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform3fvARB |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Uniform3i |
|
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > | Uniform3i64ARB |
|
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | Uniform3i64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > | Uniform3i64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | Uniform3i64vNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Uniform3iARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform3iv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform3ivARB |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > | Uniform3ui |
|
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > | Uniform3ui64ARB |
|
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | Uniform3ui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | Uniform3ui64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | Uniform3ui64vNV |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > | Uniform3uiEXT |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform3uiv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform3uivEXT |
|
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Uniform4d |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > | Uniform4dv |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Uniform4f |
|
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Uniform4fARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform4fv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > | Uniform4fvARB |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Uniform4i |
|
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > | Uniform4i64ARB |
|
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | Uniform4i64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > | Uniform4i64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > | Uniform4i64vNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Uniform4iARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform4iv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > | Uniform4ivARB |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | Uniform4ui |
|
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > | Uniform4ui64ARB |
|
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | Uniform4ui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | Uniform4ui64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | Uniform4ui64vNV |
|
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | Uniform4uiEXT |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform4uiv |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > | Uniform4uivEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | UniformBlockBinding |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > | UniformBufferEXT |
|
static Function< void, gl::GLint, gl::GLuint64 > | UniformHandleui64ARB |
|
static Function< void, gl::GLint, gl::GLuint64 > | UniformHandleui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | UniformHandleui64vARB |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > | UniformHandleui64vNV |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix2dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix2fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix2fvARB |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix2x3dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix2x3fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix2x4dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix2x4fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix3dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix3fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix3fvARB |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix3x2dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix3x2fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix3x4dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix3x4fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix4dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix4fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix4fvARB |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix4x2dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix4x2fv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > | UniformMatrix4x3dv |
|
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > | UniformMatrix4x3fv |
|
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > | UniformSubroutinesuiv |
|
static Function< void, gl::GLint, gl::GLuint64EXT > | Uniformui64NV |
|
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > | Uniformui64vNV |
|
static Function< void > | UnlockArraysEXT |
|
static Function< gl::GLboolean, gl::GLenum > | UnmapBuffer |
|
static Function< gl::GLboolean, gl::GLenum > | UnmapBufferARB |
|
static Function< gl::GLboolean, gl::GLuint > | UnmapNamedBuffer |
|
static Function< gl::GLboolean, gl::GLuint > | UnmapNamedBufferEXT |
|
static Function< void, gl::GLuint > | UnmapObjectBufferATI |
|
static Function< void, gl::GLuint, gl::GLint > | UnmapTexture2DINTEL |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const void *, gl::GLenum > | UpdateObjectBufferATI |
|
static Function< void, gl::GLuint > | UseProgram |
|
static Function< void, gl::GLhandleARB > | UseProgramObjectARB |
|
static Function< void, gl::GLuint, gl::UseProgramStageMask, gl::GLuint > | UseProgramStages |
|
static Function< void, gl::GLenum, gl::GLuint > | UseShaderProgramEXT |
|
static Function< void > | VDPAUFiniNV |
|
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > | VDPAUGetSurfaceivNV |
|
static Function< void, const void *, const void * > | VDPAUInitNV |
|
static Function< gl::GLboolean, gl::GLvdpauSurfaceNV > | VDPAUIsSurfaceNV |
|
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > | VDPAUMapSurfacesNV |
|
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > | VDPAURegisterOutputSurfaceNV |
|
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > | VDPAURegisterVideoSurfaceNV |
|
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum > | VDPAUSurfaceAccessNV |
|
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > | VDPAUUnmapSurfacesNV |
|
static Function< void, gl::GLvdpauSurfaceNV > | VDPAUUnregisterSurfaceNV |
|
static Function< void, gl::GLuint > | ValidateProgram |
|
static Function< void, gl::GLhandleARB > | ValidateProgramARB |
|
static Function< void, gl::GLuint > | ValidateProgramPipeline |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > | VariantArrayObjectATI |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const void * > | VariantPointerEXT |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VariantbvEXT |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VariantdvEXT |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VariantfvEXT |
|
static Function< void, gl::GLuint, const gl::GLint * > | VariantivEXT |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VariantsvEXT |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VariantubvEXT |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VariantuivEXT |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VariantusvEXT |
|
static Function< void, gl::GLbyte, gl::GLbyte > | Vertex2bOES |
|
static Function< void, const gl::GLbyte * > | Vertex2bvOES |
|
static Function< void, gl::GLdouble, gl::GLdouble > | Vertex2d |
|
static Function< void, const gl::GLdouble * > | Vertex2dv |
|
static Function< void, gl::GLfloat, gl::GLfloat > | Vertex2f |
|
static Function< void, const gl::GLfloat * > | Vertex2fv |
|
static Function< void, gl::GLhalfNV, gl::GLhalfNV > | Vertex2hNV |
|
static Function< void, const gl::GLhalfNV * > | Vertex2hvNV |
|
static Function< void, gl::GLint, gl::GLint > | Vertex2i |
|
static Function< void, const gl::GLint * > | Vertex2iv |
|
static Function< void, gl::GLshort, gl::GLshort > | Vertex2s |
|
static Function< void, const gl::GLshort * > | Vertex2sv |
|
static Function< void, gl::GLfixed > | Vertex2xOES |
|
static Function< void, const gl::GLfixed * > | Vertex2xvOES |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Vertex3bOES |
|
static Function< void, const gl::GLbyte * > | Vertex3bvOES |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Vertex3d |
|
static Function< void, const gl::GLdouble * > | Vertex3dv |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Vertex3f |
|
static Function< void, const gl::GLfloat * > | Vertex3fv |
|
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | Vertex3hNV |
|
static Function< void, const gl::GLhalfNV * > | Vertex3hvNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint > | Vertex3i |
|
static Function< void, const gl::GLint * > | Vertex3iv |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | Vertex3s |
|
static Function< void, const gl::GLshort * > | Vertex3sv |
|
static Function< void, gl::GLfixed, gl::GLfixed > | Vertex3xOES |
|
static Function< void, const gl::GLfixed * > | Vertex3xvOES |
|
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > | Vertex4bOES |
|
static Function< void, const gl::GLbyte * > | Vertex4bvOES |
|
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | Vertex4d |
|
static Function< void, const gl::GLdouble * > | Vertex4dv |
|
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | Vertex4f |
|
static Function< void, const gl::GLfloat * > | Vertex4fv |
|
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | Vertex4hNV |
|
static Function< void, const gl::GLhalfNV * > | Vertex4hvNV |
|
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | Vertex4i |
|
static Function< void, const gl::GLint * > | Vertex4iv |
|
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | Vertex4s |
|
static Function< void, const gl::GLshort * > | Vertex4sv |
|
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > | Vertex4xOES |
|
static Function< void, const gl::GLfixed * > | Vertex4xvOES |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexArrayAttribBinding |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexArrayAttribFormat |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexArrayAttribIFormat |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexArrayAttribLFormat |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > | VertexArrayBindVertexBufferEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexArrayBindingDivisor |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayColorOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLintptr > | VertexArrayEdgeFlagOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexArrayElementBuffer |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayFogCoordOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayIndexOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayMultiTexCoordOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayNormalOffsetEXT |
|
static Function< void, gl::GLenum, gl::GLint > | VertexArrayParameteriAPPLE |
|
static Function< void, gl::GLsizei, void * > | VertexArrayRangeAPPLE |
|
static Function< void, gl::GLsizei, const void * > | VertexArrayRangeNV |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArraySecondaryColorOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayTexCoordOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexArrayVertexAttribBindingEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexArrayVertexAttribDivisorEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexArrayVertexAttribFormatEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexArrayVertexAttribIFormatEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayVertexAttribIOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexArrayVertexAttribLFormatEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayVertexAttribLOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLintptr > | VertexArrayVertexAttribOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexArrayVertexBindingDivisorEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > | VertexArrayVertexBuffer |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > | VertexArrayVertexBuffers |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > | VertexArrayVertexOffsetEXT |
|
static Function< void, gl::GLuint, gl::GLdouble > | VertexAttrib1d |
|
static Function< void, gl::GLuint, gl::GLdouble > | VertexAttrib1dARB |
|
static Function< void, gl::GLuint, gl::GLdouble > | VertexAttrib1dNV |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib1dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib1dvARB |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib1dvNV |
|
static Function< void, gl::GLuint, gl::GLfloat > | VertexAttrib1f |
|
static Function< void, gl::GLuint, gl::GLfloat > | VertexAttrib1fARB |
|
static Function< void, gl::GLuint, gl::GLfloat > | VertexAttrib1fNV |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib1fv |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib1fvARB |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib1fvNV |
|
static Function< void, gl::GLuint, gl::GLhalfNV > | VertexAttrib1hNV |
|
static Function< void, gl::GLuint, const gl::GLhalfNV * > | VertexAttrib1hvNV |
|
static Function< void, gl::GLuint, gl::GLshort > | VertexAttrib1s |
|
static Function< void, gl::GLuint, gl::GLshort > | VertexAttrib1sARB |
|
static Function< void, gl::GLuint, gl::GLshort > | VertexAttrib1sNV |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib1sv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib1svARB |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib1svNV |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | VertexAttrib2d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | VertexAttrib2dARB |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | VertexAttrib2dNV |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib2dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib2dvARB |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib2dvNV |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > | VertexAttrib2f |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > | VertexAttrib2fARB |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > | VertexAttrib2fNV |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib2fv |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib2fvARB |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib2fvNV |
|
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV > | VertexAttrib2hNV |
|
static Function< void, gl::GLuint, const gl::GLhalfNV * > | VertexAttrib2hvNV |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > | VertexAttrib2s |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > | VertexAttrib2sARB |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > | VertexAttrib2sNV |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib2sv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib2svARB |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib2svNV |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib3d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib3dARB |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib3dNV |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib3dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib3dvARB |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib3dvNV |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib3f |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib3fARB |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib3fNV |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib3fv |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib3fvARB |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib3fvNV |
|
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | VertexAttrib3hNV |
|
static Function< void, gl::GLuint, const gl::GLhalfNV * > | VertexAttrib3hvNV |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib3s |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib3sARB |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib3sNV |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib3sv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib3svARB |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib3svNV |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttrib4Nbv |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttrib4NbvARB |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttrib4Niv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttrib4NivARB |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib4Nsv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib4NsvARB |
|
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > | VertexAttrib4Nub |
|
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > | VertexAttrib4NubARB |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttrib4Nubv |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttrib4NubvARB |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttrib4Nuiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttrib4NuivARB |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttrib4Nusv |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttrib4NusvARB |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttrib4bv |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttrib4bvARB |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib4d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib4dARB |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttrib4dNV |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib4dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib4dvARB |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttrib4dvNV |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib4f |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib4fARB |
|
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexAttrib4fNV |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib4fv |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib4fvARB |
|
static Function< void, gl::GLuint, const gl::GLfloat * > | VertexAttrib4fvNV |
|
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > | VertexAttrib4hNV |
|
static Function< void, gl::GLuint, const gl::GLhalfNV * > | VertexAttrib4hvNV |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttrib4iv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttrib4ivARB |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib4s |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib4sARB |
|
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | VertexAttrib4sNV |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib4sv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib4svARB |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttrib4svNV |
|
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > | VertexAttrib4ubNV |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttrib4ubv |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttrib4ubvARB |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttrib4ubvNV |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttrib4uiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttrib4uivARB |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttrib4usv |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttrib4usvARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLuint, gl::GLuint > | VertexAttribArrayObjectATI |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexAttribBinding |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexAttribDivisor |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexAttribDivisorARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexAttribFormat |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei > | VertexAttribFormatNV |
|
static Function< void, gl::GLuint, gl::GLint > | VertexAttribI1i |
|
static Function< void, gl::GLuint, gl::GLint > | VertexAttribI1iEXT |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI1iv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI1ivEXT |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexAttribI1ui |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexAttribI1uiEXT |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI1uiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI1uivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint > | VertexAttribI2i |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint > | VertexAttribI2iEXT |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI2iv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI2ivEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI2ui |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI2uiEXT |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI2uiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI2uivEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > | VertexAttribI3i |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > | VertexAttribI3iEXT |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI3iv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI3ivEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI3ui |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI3uiEXT |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI3uiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI3uivEXT |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttribI4bv |
|
static Function< void, gl::GLuint, const gl::GLbyte * > | VertexAttribI4bvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | VertexAttribI4i |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | VertexAttribI4iEXT |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI4iv |
|
static Function< void, gl::GLuint, const gl::GLint * > | VertexAttribI4ivEXT |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttribI4sv |
|
static Function< void, gl::GLuint, const gl::GLshort * > | VertexAttribI4svEXT |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttribI4ubv |
|
static Function< void, gl::GLuint, const gl::GLubyte * > | VertexAttribI4ubvEXT |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI4ui |
|
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > | VertexAttribI4uiEXT |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI4uiv |
|
static Function< void, gl::GLuint, const gl::GLuint * > | VertexAttribI4uivEXT |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttribI4usv |
|
static Function< void, gl::GLuint, const gl::GLushort * > | VertexAttribI4usvEXT |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexAttribIFormat |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > | VertexAttribIFormatNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexAttribIPointer |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexAttribIPointerEXT |
|
static Function< void, gl::GLuint, gl::GLdouble > | VertexAttribL1d |
|
static Function< void, gl::GLuint, gl::GLdouble > | VertexAttribL1dEXT |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL1dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL1dvEXT |
|
static Function< void, gl::GLuint, gl::GLint64EXT > | VertexAttribL1i64NV |
|
static Function< void, gl::GLuint, const gl::GLint64EXT * > | VertexAttribL1i64vNV |
|
static Function< void, gl::GLuint, gl::GLuint64EXT > | VertexAttribL1ui64ARB |
|
static Function< void, gl::GLuint, gl::GLuint64EXT > | VertexAttribL1ui64NV |
|
static Function< void, gl::GLuint, const gl::GLuint64EXT * > | VertexAttribL1ui64vARB |
|
static Function< void, gl::GLuint, const gl::GLuint64EXT * > | VertexAttribL1ui64vNV |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | VertexAttribL2d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > | VertexAttribL2dEXT |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL2dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL2dvEXT |
|
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT > | VertexAttribL2i64NV |
|
static Function< void, gl::GLuint, const gl::GLint64EXT * > | VertexAttribL2i64vNV |
|
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT > | VertexAttribL2ui64NV |
|
static Function< void, gl::GLuint, const gl::GLuint64EXT * > | VertexAttribL2ui64vNV |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttribL3d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttribL3dEXT |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL3dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL3dvEXT |
|
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | VertexAttribL3i64NV |
|
static Function< void, gl::GLuint, const gl::GLint64EXT * > | VertexAttribL3i64vNV |
|
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | VertexAttribL3ui64NV |
|
static Function< void, gl::GLuint, const gl::GLuint64EXT * > | VertexAttribL3ui64vNV |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttribL4d |
|
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexAttribL4dEXT |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL4dv |
|
static Function< void, gl::GLuint, const gl::GLdouble * > | VertexAttribL4dvEXT |
|
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > | VertexAttribL4i64NV |
|
static Function< void, gl::GLuint, const gl::GLint64EXT * > | VertexAttribL4i64vNV |
|
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > | VertexAttribL4ui64NV |
|
static Function< void, gl::GLuint, const gl::GLuint64EXT * > | VertexAttribL4ui64vNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > | VertexAttribLFormat |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > | VertexAttribLFormatNV |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexAttribLPointer |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexAttribLPointerEXT |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexAttribP1ui |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > | VertexAttribP1uiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexAttribP2ui |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > | VertexAttribP2uiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexAttribP3ui |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > | VertexAttribP3uiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > | VertexAttribP4ui |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > | VertexAttribP4uiv |
|
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > | VertexAttribParameteriAMD |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > | VertexAttribPointer |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > | VertexAttribPointerARB |
|
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexAttribPointerNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | VertexAttribs1dvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | VertexAttribs1fvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > | VertexAttribs1hvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > | VertexAttribs1svNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | VertexAttribs2dvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | VertexAttribs2fvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > | VertexAttribs2hvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > | VertexAttribs2svNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | VertexAttribs3dvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | VertexAttribs3fvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > | VertexAttribs3hvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > | VertexAttribs3svNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > | VertexAttribs4dvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | VertexAttribs4fvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > | VertexAttribs4hvNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > | VertexAttribs4svNV |
|
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte * > | VertexAttribs4ubvNV |
|
static Function< void, gl::GLuint, gl::GLuint > | VertexBindingDivisor |
|
static Function< void, gl::GLint > | VertexBlendARB |
|
static Function< void, gl::GLenum, gl::GLfloat > | VertexBlendEnvfATI |
|
static Function< void, gl::GLenum, gl::GLint > | VertexBlendEnviATI |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > | VertexFormatNV |
|
static Function< void, gl::GLenum, gl::GLuint > | VertexP2ui |
|
static Function< void, gl::GLenum, const gl::GLuint * > | VertexP2uiv |
|
static Function< void, gl::GLenum, gl::GLuint > | VertexP3ui |
|
static Function< void, gl::GLenum, const gl::GLuint * > | VertexP3uiv |
|
static Function< void, gl::GLenum, gl::GLuint > | VertexP4ui |
|
static Function< void, gl::GLenum, const gl::GLuint * > | VertexP4uiv |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexPointer |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > | VertexPointerEXT |
|
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > | VertexPointerListIBM |
|
static Function< void, gl::GLint, gl::GLenum, const void ** > | VertexPointervINTEL |
|
static Function< void, gl::GLenum, gl::GLdouble > | VertexStream1dATI |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | VertexStream1dvATI |
|
static Function< void, gl::GLenum, gl::GLfloat > | VertexStream1fATI |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | VertexStream1fvATI |
|
static Function< void, gl::GLenum, gl::GLint > | VertexStream1iATI |
|
static Function< void, gl::GLenum, const gl::GLint * > | VertexStream1ivATI |
|
static Function< void, gl::GLenum, gl::GLshort > | VertexStream1sATI |
|
static Function< void, gl::GLenum, const gl::GLshort * > | VertexStream1svATI |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > | VertexStream2dATI |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | VertexStream2dvATI |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > | VertexStream2fATI |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | VertexStream2fvATI |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint > | VertexStream2iATI |
|
static Function< void, gl::GLenum, const gl::GLint * > | VertexStream2ivATI |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > | VertexStream2sATI |
|
static Function< void, gl::GLenum, const gl::GLshort * > | VertexStream2svATI |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexStream3dATI |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | VertexStream3dvATI |
|
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexStream3fATI |
|
static Function< void, gl::GLenum, const gl::GLfloat * > | VertexStream3fvATI |
|
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > | VertexStream3iATI |
|
static Function< void, gl::GLenum, const gl::GLint * > | VertexStream3ivATI |
|
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > | VertexStream3sATI |
|
static Function< void, gl::GLenum, const gl::GLshort * > | VertexStream3svATI |
|
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | VertexStream4dATI |
|
static Function< void, gl::GLenum, const gl::GLdouble * > | VertexStream4dvATI |
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static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | VertexStream4fATI |
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static Function< void, gl::GLenum, const gl::GLfloat * > | VertexStream4fvATI |
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static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | VertexStream4iATI |
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static Function< void, gl::GLenum, const gl::GLint * > | VertexStream4ivATI |
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static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | VertexStream4sATI |
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static Function< void, gl::GLenum, const gl::GLshort * > | VertexStream4svATI |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | VertexWeightPointerEXT |
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static Function< void, gl::GLfloat > | VertexWeightfEXT |
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static Function< void, const gl::GLfloat * > | VertexWeightfvEXT |
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static Function< void, gl::GLhalfNV > | VertexWeighthNV |
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static Function< void, const gl::GLhalfNV * > | VertexWeighthvNV |
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static Function< gl::GLenum, gl::GLuint, gl::GLuint *, gl::GLuint64EXT * > | VideoCaptureNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLdouble * > | VideoCaptureStreamParameterdvNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > | VideoCaptureStreamParameterfvNV |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLint * > | VideoCaptureStreamParameterivNV |
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static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > | Viewport |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > | ViewportArrayv |
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static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | ViewportIndexedf |
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static Function< void, gl::GLuint, const gl::GLfloat * > | ViewportIndexedfv |
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static Function< void, gl::GLsync, gl::UnusedMask, gl::GLuint64 > | WaitSync |
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static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > | WeightPathsNV |
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static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > | WeightPointerARB |
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static Function< void, gl::GLint, const gl::GLbyte * > | WeightbvARB |
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static Function< void, gl::GLint, const gl::GLdouble * > | WeightdvARB |
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static Function< void, gl::GLint, const gl::GLfloat * > | WeightfvARB |
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static Function< void, gl::GLint, const gl::GLint * > | WeightivARB |
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static Function< void, gl::GLint, const gl::GLshort * > | WeightsvARB |
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static Function< void, gl::GLint, const gl::GLubyte * > | WeightubvARB |
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static Function< void, gl::GLint, const gl::GLuint * > | WeightuivARB |
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static Function< void, gl::GLint, const gl::GLushort * > | WeightusvARB |
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static Function< void, gl::GLdouble, gl::GLdouble > | WindowPos2d |
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static Function< void, gl::GLdouble, gl::GLdouble > | WindowPos2dARB |
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static Function< void, gl::GLdouble, gl::GLdouble > | WindowPos2dMESA |
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static Function< void, const gl::GLdouble * > | WindowPos2dv |
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static Function< void, const gl::GLdouble * > | WindowPos2dvARB |
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static Function< void, const gl::GLdouble * > | WindowPos2dvMESA |
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static Function< void, gl::GLfloat, gl::GLfloat > | WindowPos2f |
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static Function< void, gl::GLfloat, gl::GLfloat > | WindowPos2fARB |
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static Function< void, gl::GLfloat, gl::GLfloat > | WindowPos2fMESA |
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static Function< void, const gl::GLfloat * > | WindowPos2fv |
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static Function< void, const gl::GLfloat * > | WindowPos2fvARB |
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static Function< void, const gl::GLfloat * > | WindowPos2fvMESA |
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static Function< void, gl::GLint, gl::GLint > | WindowPos2i |
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static Function< void, gl::GLint, gl::GLint > | WindowPos2iARB |
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static Function< void, gl::GLint, gl::GLint > | WindowPos2iMESA |
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static Function< void, const gl::GLint * > | WindowPos2iv |
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static Function< void, const gl::GLint * > | WindowPos2ivARB |
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static Function< void, const gl::GLint * > | WindowPos2ivMESA |
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static Function< void, gl::GLshort, gl::GLshort > | WindowPos2s |
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static Function< void, gl::GLshort, gl::GLshort > | WindowPos2sARB |
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static Function< void, gl::GLshort, gl::GLshort > | WindowPos2sMESA |
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static Function< void, const gl::GLshort * > | WindowPos2sv |
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static Function< void, const gl::GLshort * > | WindowPos2svARB |
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static Function< void, const gl::GLshort * > | WindowPos2svMESA |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | WindowPos3d |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | WindowPos3dARB |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > | WindowPos3dMESA |
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static Function< void, const gl::GLdouble * > | WindowPos3dv |
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static Function< void, const gl::GLdouble * > | WindowPos3dvARB |
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static Function< void, const gl::GLdouble * > | WindowPos3dvMESA |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | WindowPos3f |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | WindowPos3fARB |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > | WindowPos3fMESA |
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static Function< void, const gl::GLfloat * > | WindowPos3fv |
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static Function< void, const gl::GLfloat * > | WindowPos3fvARB |
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static Function< void, const gl::GLfloat * > | WindowPos3fvMESA |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | WindowPos3i |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | WindowPos3iARB |
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static Function< void, gl::GLint, gl::GLint, gl::GLint > | WindowPos3iMESA |
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static Function< void, const gl::GLint * > | WindowPos3iv |
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static Function< void, const gl::GLint * > | WindowPos3ivARB |
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static Function< void, const gl::GLint * > | WindowPos3ivMESA |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | WindowPos3s |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | WindowPos3sARB |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > | WindowPos3sMESA |
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static Function< void, const gl::GLshort * > | WindowPos3sv |
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static Function< void, const gl::GLshort * > | WindowPos3svARB |
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static Function< void, const gl::GLshort * > | WindowPos3svMESA |
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static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > | WindowPos4dMESA |
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static Function< void, const gl::GLdouble * > | WindowPos4dvMESA |
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static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > | WindowPos4fMESA |
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static Function< void, const gl::GLfloat * > | WindowPos4fvMESA |
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static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > | WindowPos4iMESA |
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static Function< void, const gl::GLint * > | WindowPos4ivMESA |
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static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > | WindowPos4sMESA |
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static Function< void, const gl::GLshort * > | WindowPos4svMESA |
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static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > | WriteMaskEXT |
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