glbinding
2.0.0.00e2ff521289
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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The State struct represents the configuration of an OpenGL function for one thread. This includes the driver function pointer (is allowed to differ between contexts) and the callback mask. More...
#include <glbinding/include/glbinding/AbstractFunction.h>
Public Member Functions | |
State () | |
Constructor that initializes all values with 0 / invalid. More... | |
Public Attributes | |
ProcAddress | address |
The function pointer to the OpenGL function. More... | |
bool | initialized |
Whether this state is initialized or not. More... | |
CallbackMask | callbackMask |
The callback mask that is considered when dispatching function calls. More... | |
The State struct represents the configuration of an OpenGL function for one thread. This includes the driver function pointer (is allowed to differ between contexts) and the callback mask.
glbinding::AbstractFunction::State::State | ( | ) |
Constructor that initializes all values with 0 / invalid.
ProcAddress glbinding::AbstractFunction::State::address |
The function pointer to the OpenGL function.
bool glbinding::AbstractFunction::State::initialized |
Whether this state is initialized or not.
CallbackMask glbinding::AbstractFunction::State::callbackMask |
The callback mask that is considered when dispatching function calls.