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glbinding
2.0.0.00e2ff521289
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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The State struct represents the configuration of an OpenGL function for one thread. This includes the driver function pointer (is allowed to differ between contexts) and the callback mask. More...
#include <glbinding/include/glbinding/AbstractFunction.h>
Public Member Functions | |
| State () | |
| Constructor that initializes all values with 0 / invalid. More... | |
Public Attributes | |
| ProcAddress | address |
| The function pointer to the OpenGL function. More... | |
| bool | initialized |
| Whether this state is initialized or not. More... | |
| CallbackMask | callbackMask |
| The callback mask that is considered when dispatching function calls. More... | |
The State struct represents the configuration of an OpenGL function for one thread. This includes the driver function pointer (is allowed to differ between contexts) and the callback mask.
| glbinding::AbstractFunction::State::State | ( | ) |
Constructor that initializes all values with 0 / invalid.
| ProcAddress glbinding::AbstractFunction::State::address |
The function pointer to the OpenGL function.
| bool glbinding::AbstractFunction::State::initialized |
Whether this state is initialized or not.
| CallbackMask glbinding::AbstractFunction::State::callbackMask |
The callback mask that is considered when dispatching function calls.
1.8.11