glbinding  2.1.1.96dbfd46d679
A C++ binding for the OpenGL API, generated using the gl.xml specification.

The main interface to handle additional features to OpenGL functions besides regular function calls. More...

#include <glbinding/include/glbinding/Binding.h>

Public Types

using array_t = std::array< AbstractFunction *, 2852 >
 The type of the build-in functions collection. More...
 
using ContextSwitchCallback = std::function< void(ContextHandle)>
 The signature of the context switch callback. More...
 

Public Member Functions

 Binding ()=delete
 Deleted Constructor as all functions are static. More...
 

Static Public Member Functions

static void initialize (bool resolveFunctions=true)
 Initializes the binding for the current active OpenGL context. More...
 
static void initialize (ContextHandle context, bool useContext=true, bool resolveFunctions=true)
 Initializes the binding for the current active OpenGL context. More...
 
static void registerAdditionalFunction (AbstractFunction *function)
 Registers an additional function for the additional features. More...
 
static void resolveFunctions ()
 Resolves the funtion pointers of all registered OpenGL functions immediately for the current context. More...
 
static void useCurrentContext ()
 Update the current context state in glbinding. This function queries the driver for the current OpenGL context. More...
 
static void useContext (ContextHandle context)
 Update the current context state in glbinding. More...
 
static void releaseCurrentContext ()
 Removes the current context from the state of glbinding. This function queries the driver for the current OpenGL context. More...
 
static void releaseContext (ContextHandle context)
 Removes the current context from the state of glbinding. More...
 
static void addContextSwitchCallback (ContextSwitchCallback callback)
 Registers an additional callback that gets called each time the context is switched using the useContext method. More...
 
static size_t size ()
 The accessor for the number of all registered functions (build-in and additional). More...
 
static const array_tfunctions ()
 The accessor for all build-in functions. More...
 
static const std::vector< AbstractFunction * > & additionalFunctions ()
 The accessor for all additional functions. More...
 

Static Public Attributes

static Function< void, gl::GLenum, gl::GLfloat > Accum
 
static Function< void, gl::GLenum, gl::GLfixed > AccumxOES
 
static Function< void, gl::GLuint > ActiveProgramEXT
 
static Function< void, gl::GLuint, gl::GLuint > ActiveShaderProgram
 
static Function< void, gl::GLenum > ActiveStencilFaceEXT
 
static Function< void, gl::GLenum > ActiveTexture
 
static Function< void, gl::GLenum > ActiveTextureARB
 
static Function< void, gl::GLuint, const gl::GLchar * > ActiveVaryingNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp1ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp2ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp3ATI
 
static Function< void, gl::GLenum, gl::GLfloat > AlphaFunc
 
static Function< void, gl::GLenum, gl::GLfixed > AlphaFuncxOES
 
static Function< void > ApplyFramebufferAttachmentCMAAINTEL
 
static Function< void, gl::GLenum > ApplyTextureEXT
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreProgramsResidentNV
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreTexturesResident
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreTexturesResidentEXT
 
static Function< void, gl::GLint > ArrayElement
 
static Function< void, gl::GLint > ArrayElementEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > ArrayObjectATI
 
static Function< void, gl::GLuint > AsyncMarkerSGIX
 
static Function< void, gl::GLhandleARB, gl::GLhandleARB > AttachObjectARB
 
static Function< void, gl::GLuint, gl::GLuint > AttachShader
 
static Function< void, gl::GLenum > Begin
 
static Function< void, gl::GLuint, gl::GLenum > BeginConditionalRender
 
static Function< void, gl::GLuint, gl::GLenum > BeginConditionalRenderNV
 
static Function< void, gl::GLuint > BeginConditionalRenderNVX
 
static Function< void > BeginFragmentShaderATI
 
static Function< void, gl::GLuint > BeginOcclusionQueryNV
 
static Function< void, gl::GLuint > BeginPerfMonitorAMD
 
static Function< void, gl::GLuint > BeginPerfQueryINTEL
 
static Function< void, gl::GLenum, gl::GLuint > BeginQuery
 
static Function< void, gl::GLenum, gl::GLuint > BeginQueryARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BeginQueryIndexed
 
static Function< void, gl::GLenum > BeginTransformFeedback
 
static Function< void, gl::GLenum > BeginTransformFeedbackEXT
 
static Function< void, gl::GLenum > BeginTransformFeedbackNV
 
static Function< void > BeginVertexShaderEXT
 
static Function< void, gl::GLuint > BeginVideoCaptureNV
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindAttribLocation
 
static Function< void, gl::GLhandleARB, gl::GLuint, const gl::GLcharARB * > BindAttribLocationARB
 
static Function< void, gl::GLenum, gl::GLuint > BindBuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindBufferARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBase
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBaseEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBaseNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > BindBufferOffsetEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > BindBufferOffsetNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRange
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRangeEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRangeNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindBuffersBase
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizeiptr * > BindBuffersRange
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocation
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocationEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocationIndexed
 
static Function< void, gl::GLuint > BindFragmentShaderATI
 
static Function< void, gl::GLenum, gl::GLuint > BindFramebuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindFramebufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLenum > BindImageTexture
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLint > BindImageTextureEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindImageTextures
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindLightParameterEXT
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindMaterialParameterEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > BindMultiTextureEXT
 
static Function< gl::GLuint, gl::GLenum > BindParameterEXT
 
static Function< void, gl::GLenum, gl::GLuint > BindProgramARB
 
static Function< void, gl::GLenum, gl::GLuint > BindProgramNV
 
static Function< void, gl::GLuint > BindProgramPipeline
 
static Function< void, gl::GLenum, gl::GLuint > BindRenderbuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLuint > BindSampler
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindSamplers
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum > BindTexGenParameterEXT
 
static Function< void, gl::GLenum, gl::GLuint > BindTexture
 
static Function< void, gl::GLenum, gl::GLuint > BindTextureEXT
 
static Function< void, gl::GLuint, gl::GLuint > BindTextureUnit
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindTextureUnitParameterEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindTextures
 
static Function< void, gl::GLenum, gl::GLuint > BindTransformFeedback
 
static Function< void, gl::GLenum, gl::GLuint > BindTransformFeedbackNV
 
static Function< void, gl::GLuint > BindVertexArray
 
static Function< void, gl::GLuint > BindVertexArrayAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > BindVertexBuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > BindVertexBuffers
 
static Function< void, gl::GLuint > BindVertexShaderEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptrARB > BindVideoCaptureStreamBufferNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > BindVideoCaptureStreamTextureNV
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Binormal3bEXT
 
static Function< void, const gl::GLbyte * > Binormal3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Binormal3dEXT
 
static Function< void, const gl::GLdouble * > Binormal3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Binormal3fEXT
 
static Function< void, const gl::GLfloat * > Binormal3fvEXT
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Binormal3iEXT
 
static Function< void, const gl::GLint * > Binormal3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Binormal3sEXT
 
static Function< void, const gl::GLshort * > Binormal3svEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > BinormalPointerEXT
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, const gl::GLubyte * > Bitmap
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, const gl::GLubyte * > BitmapxOES
 
static Function< void > BlendBarrierKHR
 
static Function< void > BlendBarrierNV
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > BlendColor
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > BlendColorEXT
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > BlendColorxOES
 
static Function< void, gl::GLenum > BlendEquation
 
static Function< void, gl::GLenum > BlendEquationEXT
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationIndexedAMD
 
static Function< void, gl::GLenum, gl::GLenum > BlendEquationSeparate
 
static Function< void, gl::GLenum, gl::GLenum > BlendEquationSeparateEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparateIndexedAMD
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparatei
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparateiARB
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationi
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationiARB
 
static Function< void, gl::GLenum, gl::GLenum > BlendFunc
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFuncIndexedAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateINGR
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateIndexedAMD
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparatei
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateiARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFunci
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFunciARB
 
static Function< void, gl::GLenum, gl::GLint > BlendParameteriNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitFramebuffer
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitFramebufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitNamedFramebuffer
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT, gl::GLsizeiptr > BufferAddressRangeNV
 
static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLenum > BufferData
 
static Function< void, gl::GLenum, gl::GLsizeiptrARB, const void *, gl::GLenum > BufferDataARB
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > BufferPageCommitmentARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > BufferParameteriAPPLE
 
static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::BufferStorageMask > BufferStorage
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, const void * > BufferSubData
 
static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, const void * > BufferSubDataARB
 
static Function< void, gl::GLuint > CallCommandListNV
 
static Function< void, gl::GLuint > CallList
 
static Function< void, gl::GLsizei, gl::GLenum, const void * > CallLists
 
static Function< gl::GLenum, gl::GLenum > CheckFramebufferStatus
 
static Function< gl::GLenum, gl::GLenum > CheckFramebufferStatusEXT
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum > CheckNamedFramebufferStatus
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum > CheckNamedFramebufferStatusEXT
 
static Function< void, gl::GLenum, gl::GLenum > ClampColor
 
static Function< void, gl::GLenum, gl::GLenum > ClampColorARB
 
static Function< void, gl::ClearBufferMask > Clear
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ClearAccum
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > ClearAccumxOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearBufferData
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearBufferSubData
 
static Function< void, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > ClearBufferfi
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLfloat * > ClearBufferfv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLint * > ClearBufferiv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLuint * > ClearBufferuiv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ClearColor
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ClearColorIiEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ClearColorIuiEXT
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > ClearColorxOES
 
static Function< void, gl::GLdouble > ClearDepth
 
static Function< void, gl::GLdouble > ClearDepthdNV
 
static Function< void, gl::GLfloat > ClearDepthf
 
static Function< void, gl::GLclampf > ClearDepthfOES
 
static Function< void, gl::GLfixed > ClearDepthxOES
 
static Function< void, gl::GLfloat > ClearIndex
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizeiptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > ClearNamedFramebufferfi
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLfloat * > ClearNamedFramebufferfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLint * > ClearNamedFramebufferiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLuint * > ClearNamedFramebufferuiv
 
static Function< void, gl::GLint > ClearStencil
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, const void * > ClearTexImage
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ClearTexSubImage
 
static Function< void, gl::GLenum > ClientActiveTexture
 
static Function< void, gl::GLenum > ClientActiveTextureARB
 
static Function< void, gl::GLenum > ClientActiveVertexStreamATI
 
static Function< void, gl::ClientAttribMask > ClientAttribDefaultEXT
 
static Function< gl::GLenum, gl::GLsync, gl::SyncObjectMask, gl::GLuint64 > ClientWaitSync
 
static Function< void, gl::GLenum, gl::GLenum > ClipControl
 
static Function< void, gl::GLenum, const gl::GLdouble * > ClipPlane
 
static Function< void, gl::GLenum, const gl::GLfloat * > ClipPlanefOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > ClipPlanexOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Color3b
 
static Function< void, const gl::GLbyte * > Color3bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Color3d
 
static Function< void, const gl::GLdouble * > Color3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Color3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Color3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Color3hNV
 
static Function< void, const gl::GLhalfNV * > Color3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Color3i
 
static Function< void, const gl::GLint * > Color3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Color3s
 
static Function< void, const gl::GLshort * > Color3sv
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > Color3ub
 
static Function< void, const gl::GLubyte * > Color3ubv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > Color3ui
 
static Function< void, const gl::GLuint * > Color3uiv
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > Color3us
 
static Function< void, const gl::GLushort * > Color3usv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Color3xOES
 
static Function< void, const gl::GLfixed * > Color3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > Color4b
 
static Function< void, const gl::GLbyte * > Color4bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Color4d
 
static Function< void, const gl::GLdouble * > Color4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > Color4fNormal3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Color4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Color4hNV
 
static Function< void, const gl::GLhalfNV * > Color4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Color4i
 
static Function< void, const gl::GLint * > Color4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Color4s
 
static Function< void, const gl::GLshort * > Color4sv
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > Color4ub
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat > Color4ubVertex2fSUN
 
static Function< void, const gl::GLubyte *, const gl::GLfloat * > Color4ubVertex2fvSUN
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4ubVertex3fSUN
 
static Function< void, const gl::GLubyte *, const gl::GLfloat * > Color4ubVertex3fvSUN
 
static Function< void, const gl::GLubyte * > Color4ubv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Color4ui
 
static Function< void, const gl::GLuint * > Color4uiv
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort, gl::GLushort > Color4us
 
static Function< void, const gl::GLushort * > Color4usv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > Color4xOES
 
static Function< void, const gl::GLfixed * > Color4xvOES
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > ColorFormatNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp1ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp2ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp3ATI
 
static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMask
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMaskIndexedEXT
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMaski
 
static Function< void, gl::GLenum, gl::GLenum > ColorMaterial
 
static Function< void, gl::GLenum, gl::GLuint > ColorP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > ColorP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > ColorP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > ColorP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > ColorPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > ColorPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > ColorPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > ColorPointervINTEL
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorSubTable
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorSubTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ColorTableParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ColorTableParameterfvSGI
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ColorTableParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ColorTableParameterivSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > CombinerInputNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLboolean, gl::GLboolean, gl::GLboolean > CombinerOutputNV
 
static Function< void, gl::GLenum, gl::GLfloat > CombinerParameterfNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > CombinerParameterfvNV
 
static Function< void, gl::GLenum, gl::GLint > CombinerParameteriNV
 
static Function< void, gl::GLenum, const gl::GLint * > CombinerParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > CombinerStageParameterfvNV
 
static Function< void, gl::GLuint, gl::GLuint > CommandListSegmentsNV
 
static Function< void, gl::GLuint > CompileCommandListNV
 
static Function< void, gl::GLuint > CompileShader
 
static Function< void, gl::GLhandleARB > CompileShaderARB
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > CompileShaderIncludeARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage1DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage2DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage3DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage1DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage2DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage3DARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage3DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLfloat > ConservativeRasterParameterfNV
 
static Function< void, gl::GLenum, gl::GLint > ConservativeRasterParameteriNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ConvolutionParameterf
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ConvolutionParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ConvolutionParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ConvolutionParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ConvolutionParameteri
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ConvolutionParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ConvolutionParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ConvolutionParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > ConvolutionParameterxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > ConvolutionParameterxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > CopyBufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > CopyColorSubTable
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > CopyColorSubTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyConvolutionFilter1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyConvolutionFilter1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyConvolutionFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyConvolutionFilter2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > CopyImageSubData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > CopyImageSubDataNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyMultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyMultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyMultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyMultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyMultiTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > CopyNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLuint > CopyPathNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum > CopyPixels
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTexImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage3DEXT
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > CoverFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum > CoverFillPathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > CoverStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum > CoverStrokePathNV
 
static Function< void, gl::GLenum > CoverageModulationNV
 
static Function< void, gl::GLsizei, const gl::GLfloat * > CoverageModulationTableNV
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateBuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateCommandListsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateFramebuffers
 
static Function< void, gl::GLuint, gl::GLuint * > CreatePerfQueryINTEL
 
static Function< gl::GLuint > CreateProgram
 
static Function< gl::GLhandleARB > CreateProgramObjectARB
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateProgramPipelines
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > CreateQueries
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateRenderbuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateSamplers
 
static Function< gl::GLuint, gl::GLenum > CreateShader
 
static Function< gl::GLhandleARB, gl::GLenum > CreateShaderObjectARB
 
static Function< gl::GLuint, gl::GLenum, const gl::GLchar * > CreateShaderProgramEXT
 
static Function< gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *const * > CreateShaderProgramv
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateStatesNV
 
static Function< gl::GLsync, gl::_cl_context *, gl::_cl_event *, gl::UnusedMask > CreateSyncFromCLeventARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > CreateTextures
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateTransformFeedbacks
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateVertexArrays
 
static Function< void, gl::GLenum > CullFace
 
static Function< void, gl::GLenum, gl::GLdouble * > CullParameterdvEXT
 
static Function< void, gl::GLenum, gl::GLfloat * > CullParameterfvEXT
 
static Function< void, gl::GLint > CurrentPaletteMatrixARB
 
static Function< void, gl::GLDEBUGPROC, const void * > DebugMessageCallback
 
static Function< void, gl::GLDEBUGPROCAMD, void * > DebugMessageCallbackAMD
 
static Function< void, gl::GLDEBUGPROCARB, const void * > DebugMessageCallbackARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageControl
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageControlARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageEnableAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > DebugMessageInsert
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > DebugMessageInsertAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > DebugMessageInsertARB
 
static Function< void, gl::FfdMaskSGIX > DeformSGIX
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > DeformationMap3dSGIX
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > DeformationMap3fSGIX
 
static Function< void, gl::GLuint, gl::GLsizei > DeleteAsyncMarkersSGIX
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteBuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteBuffersARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteCommandListsNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFencesAPPLE
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFencesNV
 
static Function< void, gl::GLuint > DeleteFragmentShaderATI
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFramebuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFramebuffersEXT
 
static Function< void, gl::GLuint, gl::GLsizei > DeleteLists
 
static Function< void, gl::GLint, const gl::GLchar * > DeleteNamedStringARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > DeleteNamesAMD
 
static Function< void, gl::GLhandleARB > DeleteObjectARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteOcclusionQueriesNV
 
static Function< void, gl::GLuint, gl::GLsizei > DeletePathsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > DeletePerfMonitorsAMD
 
static Function< void, gl::GLuint > DeletePerfQueryINTEL
 
static Function< void, gl::GLuint > DeleteProgram
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramPipelines
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramsARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramsNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteQueries
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteQueriesARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteRenderbuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteRenderbuffersEXT
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteSamplers
 
static Function< void, gl::GLuint > DeleteShader
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteStatesNV
 
static Function< void, gl::GLsync > DeleteSync
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTextures
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTexturesEXT
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTransformFeedbacks
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTransformFeedbacksNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteVertexArrays
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteVertexArraysAPPLE
 
static Function< void, gl::GLuint > DeleteVertexShaderEXT
 
static Function< void, gl::GLclampd, gl::GLclampd > DepthBoundsEXT
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthBoundsdNV
 
static Function< void, gl::GLenum > DepthFunc
 
static Function< void, gl::GLboolean > DepthMask
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthRange
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > DepthRangeArrayv
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > DepthRangeIndexed
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthRangedNV
 
static Function< void, gl::GLfloat, gl::GLfloat > DepthRangef
 
static Function< void, gl::GLclampf, gl::GLclampf > DepthRangefOES
 
static Function< void, gl::GLfixed, gl::GLfixed > DepthRangexOES
 
static Function< void, gl::GLhandleARB, gl::GLhandleARB > DetachObjectARB
 
static Function< void, gl::GLuint, gl::GLuint > DetachShader
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > DetailTexFuncSGIS
 
static Function< void, gl::GLenum > Disable
 
static Function< void, gl::GLenum > DisableClientState
 
static Function< void, gl::GLenum, gl::GLuint > DisableClientStateIndexedEXT
 
static Function< void, gl::GLenum, gl::GLuint > DisableClientStateiEXT
 
static Function< void, gl::GLenum, gl::GLuint > DisableIndexedEXT
 
static Function< void, gl::GLuint > DisableVariantClientStateEXT
 
static Function< void, gl::GLuint, gl::GLuint > DisableVertexArrayAttrib
 
static Function< void, gl::GLuint, gl::GLuint > DisableVertexArrayAttribEXT
 
static Function< void, gl::GLuint, gl::GLenum > DisableVertexArrayEXT
 
static Function< void, gl::GLuint, gl::GLenum > DisableVertexAttribAPPLE
 
static Function< void, gl::GLuint > DisableVertexAttribArray
 
static Function< void, gl::GLuint > DisableVertexAttribArrayARB
 
static Function< void, gl::GLenum, gl::GLuint > Disablei
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > DispatchCompute
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > DispatchComputeGroupSizeARB
 
static Function< void, gl::GLintptr > DispatchComputeIndirect
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawArrays
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawArraysEXT
 
static Function< void, gl::GLenum, const void * > DrawArraysIndirect
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstanced
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstancedARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLuint > DrawArraysInstancedBaseInstance
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstancedEXT
 
static Function< void, gl::GLenum > DrawBuffer
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffers
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffersARB
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffersATI
 
static Function< void, gl::GLenum, const gl::GLuint64 *, const gl::GLsizei *, gl::GLuint > DrawCommandsAddressNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, gl::GLuint > DrawCommandsNV
 
static Function< void, const gl::GLuint64 *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > DrawCommandsStatesAddressNV
 
static Function< void, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > DrawCommandsStatesNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawElementArrayAPPLE
 
static Function< void, gl::GLenum, gl::GLsizei > DrawElementArrayATI
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void * > DrawElements
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLint > DrawElementsBaseVertex
 
static Function< void, gl::GLenum, gl::GLenum, const void * > DrawElementsIndirect
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstanced
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstancedARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLuint > DrawElementsInstancedBaseInstance
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint > DrawElementsInstancedBaseVertex
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint, gl::GLuint > DrawElementsInstancedBaseVertexBaseInstance
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstancedEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawMeshArraysSUN
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > DrawPixels
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLint, gl::GLsizei > DrawRangeElementArrayAPPLE
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > DrawRangeElementArrayATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > DrawRangeElements
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *, gl::GLint > DrawRangeElementsBaseVertex
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > DrawRangeElementsEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > DrawTextureNV
 
static Function< void, gl::GLenum, gl::GLuint > DrawTransformFeedback
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei > DrawTransformFeedbackInstanced
 
static Function< void, gl::GLenum, gl::GLuint > DrawTransformFeedbackNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > DrawTransformFeedbackStream
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > DrawTransformFeedbackStreamInstanced
 
static Function< void, gl::GLboolean > EdgeFlag
 
static Function< void, gl::GLsizei > EdgeFlagFormatNV
 
static Function< void, gl::GLsizei, const void * > EdgeFlagPointer
 
static Function< void, gl::GLsizei, gl::GLsizei, const gl::GLboolean * > EdgeFlagPointerEXT
 
static Function< void, gl::GLint, const gl::GLboolean **, gl::GLint > EdgeFlagPointerListIBM
 
static Function< void, const gl::GLboolean * > EdgeFlagv
 
static Function< void, gl::GLenum, const void * > ElementPointerAPPLE
 
static Function< void, gl::GLenum, const void * > ElementPointerATI
 
static Function< void, gl::GLenum > Enable
 
static Function< void, gl::GLenum > EnableClientState
 
static Function< void, gl::GLenum, gl::GLuint > EnableClientStateIndexedEXT
 
static Function< void, gl::GLenum, gl::GLuint > EnableClientStateiEXT
 
static Function< void, gl::GLenum, gl::GLuint > EnableIndexedEXT
 
static Function< void, gl::GLuint > EnableVariantClientStateEXT
 
static Function< void, gl::GLuint, gl::GLuint > EnableVertexArrayAttrib
 
static Function< void, gl::GLuint, gl::GLuint > EnableVertexArrayAttribEXT
 
static Function< void, gl::GLuint, gl::GLenum > EnableVertexArrayEXT
 
static Function< void, gl::GLuint, gl::GLenum > EnableVertexAttribAPPLE
 
static Function< void, gl::GLuint > EnableVertexAttribArray
 
static Function< void, gl::GLuint > EnableVertexAttribArrayARB
 
static Function< void, gl::GLenum, gl::GLuint > Enablei
 
static Function< void > End
 
static Function< void > EndConditionalRender
 
static Function< void > EndConditionalRenderNV
 
static Function< void > EndConditionalRenderNVX
 
static Function< void > EndFragmentShaderATI
 
static Function< void > EndList
 
static Function< void > EndOcclusionQueryNV
 
static Function< void, gl::GLuint > EndPerfMonitorAMD
 
static Function< void, gl::GLuint > EndPerfQueryINTEL
 
static Function< void, gl::GLenum > EndQuery
 
static Function< void, gl::GLenum > EndQueryARB
 
static Function< void, gl::GLenum, gl::GLuint > EndQueryIndexed
 
static Function< void > EndTransformFeedback
 
static Function< void > EndTransformFeedbackEXT
 
static Function< void > EndTransformFeedbackNV
 
static Function< void > EndVertexShaderEXT
 
static Function< void, gl::GLuint > EndVideoCaptureNV
 
static Function< void, gl::GLdouble > EvalCoord1d
 
static Function< void, const gl::GLdouble * > EvalCoord1dv
 
static Function< void, gl::GLfloat > EvalCoord1f
 
static Function< void, const gl::GLfloat * > EvalCoord1fv
 
static Function< void, gl::GLfixed > EvalCoord1xOES
 
static Function< void, const gl::GLfixed * > EvalCoord1xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > EvalCoord2d
 
static Function< void, const gl::GLdouble * > EvalCoord2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > EvalCoord2f
 
static Function< void, const gl::GLfloat * > EvalCoord2fv
 
static Function< void, gl::GLfixed, gl::GLfixed > EvalCoord2xOES
 
static Function< void, const gl::GLfixed * > EvalCoord2xvOES
 
static Function< void, gl::GLenum, gl::GLenum > EvalMapsNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > EvalMesh1
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > EvalMesh2
 
static Function< void, gl::GLint > EvalPoint1
 
static Function< void, gl::GLint, gl::GLint > EvalPoint2
 
static Function< void > EvaluateDepthValuesARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ExecuteProgramNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > ExtractComponentEXT
 
static Function< void, gl::GLsizei, gl::GLenum, gl::GLfloat * > FeedbackBuffer
 
static Function< void, gl::GLsizei, gl::GLenum, const gl::GLfixed * > FeedbackBufferxOES
 
static Function< gl::GLsync, gl::GLenum, gl::UnusedMask > FenceSync
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > FinalCombinerInputNV
 
static Function< void > Finish
 
static Function< gl::GLint, gl::GLuint * > FinishAsyncSGIX
 
static Function< void, gl::GLuint > FinishFenceAPPLE
 
static Function< void, gl::GLuint > FinishFenceNV
 
static Function< void, gl::GLenum, gl::GLint > FinishObjectAPPLE
 
static Function< void > FinishTextureSUNX
 
static Function< void > Flush
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > FlushMappedBufferRange
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > FlushMappedBufferRangeAPPLE
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > FlushMappedNamedBufferRange
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > FlushMappedNamedBufferRangeEXT
 
static Function< void, gl::GLenum > FlushPixelDataRangeNV
 
static Function< void > FlushRasterSGIX
 
static Function< void, gl::GLenum > FlushStaticDataIBM
 
static Function< void, gl::GLsizei, void * > FlushVertexArrayRangeAPPLE
 
static Function< void > FlushVertexArrayRangeNV
 
static Function< void, gl::GLenum, gl::GLsizei > FogCoordFormatNV
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > FogCoordPointer
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > FogCoordPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > FogCoordPointerListIBM
 
static Function< void, gl::GLdouble > FogCoordd
 
static Function< void, gl::GLdouble > FogCoorddEXT
 
static Function< void, const gl::GLdouble * > FogCoorddv
 
static Function< void, const gl::GLdouble * > FogCoorddvEXT
 
static Function< void, gl::GLfloat > FogCoordf
 
static Function< void, gl::GLfloat > FogCoordfEXT
 
static Function< void, const gl::GLfloat * > FogCoordfv
 
static Function< void, const gl::GLfloat * > FogCoordfvEXT
 
static Function< void, gl::GLhalfNV > FogCoordhNV
 
static Function< void, const gl::GLhalfNV * > FogCoordhvNV
 
static Function< void, gl::GLsizei, const gl::GLfloat * > FogFuncSGIS
 
static Function< void, gl::GLenum, gl::GLfloat > Fogf
 
static Function< void, gl::GLenum, const gl::GLfloat * > Fogfv
 
static Function< void, gl::GLenum, gl::GLint > Fogi
 
static Function< void, gl::GLenum, const gl::GLint * > Fogiv
 
static Function< void, gl::GLenum, gl::GLfixed > FogxOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > FogxvOES
 
static Function< void, gl::GLenum, gl::GLenum > FragmentColorMaterialSGIX
 
static Function< void, gl::GLuint > FragmentCoverageColorNV
 
static Function< void, gl::GLenum, gl::GLfloat > FragmentLightModelfSGIX
 
static Function< void, gl::GLenum, const gl::GLfloat * > FragmentLightModelfvSGIX
 
static Function< void, gl::GLenum, gl::GLint > FragmentLightModeliSGIX
 
static Function< void, gl::GLenum, const gl::GLint * > FragmentLightModelivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > FragmentLightfSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > FragmentLightfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FragmentLightiSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > FragmentLightivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > FragmentMaterialfSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > FragmentMaterialfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FragmentMaterialiSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > FragmentMaterialivSGIX
 
static Function< void > FrameTerminatorGREMEDY
 
static Function< void, gl::GLint > FrameZoomSGIX
 
static Function< void, gl::GLuint, gl::GLenum > FramebufferDrawBufferEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > FramebufferDrawBuffersEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FramebufferParameteri
 
static Function< void, gl::GLuint, gl::GLenum > FramebufferReadBufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > FramebufferRenderbuffer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > FramebufferRenderbufferEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > FramebufferSampleLocationsfvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > FramebufferSampleLocationsfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTexture3D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTexture3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTextureARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTextureEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > FramebufferTextureFaceARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > FramebufferTextureFaceEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayerARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayerEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei > FramebufferTextureMultiviewOVR
 
static Function< void, gl::GLuint > FreeObjectBufferATI
 
static Function< void, gl::GLenum > FrontFace
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Frustum
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > FrustumfOES
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > FrustumxOES
 
static Function< gl::GLuint, gl::GLsizei > GenAsyncMarkersSGIX
 
static Function< void, gl::GLsizei, gl::GLuint * > GenBuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenBuffersARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFencesAPPLE
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFencesNV
 
static Function< gl::GLuint, gl::GLuint > GenFragmentShadersATI
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFramebuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFramebuffersEXT
 
static Function< gl::GLuint, gl::GLsizei > GenLists
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GenNamesAMD
 
static Function< void, gl::GLsizei, gl::GLuint * > GenOcclusionQueriesNV
 
static Function< gl::GLuint, gl::GLsizei > GenPathsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenPerfMonitorsAMD
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramPipelines
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramsARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenQueries
 
static Function< void, gl::GLsizei, gl::GLuint * > GenQueriesARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenRenderbuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenRenderbuffersEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenSamplers
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > GenSymbolsEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTextures
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTexturesEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTransformFeedbacks
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTransformFeedbacksNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenVertexArrays
 
static Function< void, gl::GLsizei, gl::GLuint * > GenVertexArraysAPPLE
 
static Function< gl::GLuint, gl::GLuint > GenVertexShadersEXT
 
static Function< void, gl::GLenum > GenerateMipmap
 
static Function< void, gl::GLenum > GenerateMipmapEXT
 
static Function< void, gl::GLenum, gl::GLenum > GenerateMultiTexMipmapEXT
 
static Function< void, gl::GLuint > GenerateTextureMipmap
 
static Function< void, gl::GLuint, gl::GLenum > GenerateTextureMipmapEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveAtomicCounterBufferiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > GetActiveAttrib
 
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > GetActiveAttribARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveSubroutineName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveSubroutineUniformName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveSubroutineUniformiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > GetActiveUniform
 
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > GetActiveUniformARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveUniformBlockName
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveUniformBlockiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveUniformName
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, gl::GLenum, gl::GLint * > GetActiveUniformsiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetActiveVaryingNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetArrayObjectfvATI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetArrayObjectivATI
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLhandleARB * > GetAttachedObjectsARB
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLuint * > GetAttachedShaders
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetAttribLocation
 
static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > GetAttribLocationARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > GetBooleanIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > GetBooleani_v
 
static Function< void, gl::GLenum, gl::GLboolean * > GetBooleanv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint64 * > GetBufferParameteri64v
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetBufferParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetBufferParameterivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint64EXT * > GetBufferParameterui64vNV
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetBufferPointerv
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetBufferPointervARB
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, void * > GetBufferSubData
 
static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, void * > GetBufferSubDataARB
 
static Function< void, gl::GLenum, gl::GLdouble * > GetClipPlane
 
static Function< void, gl::GLenum, gl::GLfloat * > GetClipPlanefOES
 
static Function< void, gl::GLenum, gl::GLfixed * > GetClipPlanexOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfvSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameterivSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerInputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetCombinerInputParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerOutputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetCombinerOutputParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerStageParameterfvNV
 
static Function< gl::GLuint, gl::GLenum, gl::GLuint > GetCommandHeaderNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, void * > GetCompressedMultiTexImageEXT
 
static Function< void, gl::GLenum, gl::GLint, void * > GetCompressedTexImage
 
static Function< void, gl::GLenum, gl::GLint, void * > GetCompressedTexImageARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, void * > GetCompressedTextureImage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, void * > GetCompressedTextureImageEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, void * > GetCompressedTextureSubImage
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetConvolutionFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetConvolutionFilterEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetConvolutionParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetConvolutionParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetConvolutionParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetConvolutionParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetConvolutionParameterxvOES
 
static Function< void, gl::GLsizei, gl::GLfloat * > GetCoverageModulationTableNV
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLog
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLuint *, gl::GLuint *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLogAMD
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLogARB
 
static Function< void, gl::GLenum, gl::GLfloat * > GetDetailTexFuncSGIS
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoubleIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoublei_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoublei_vEXT
 
static Function< void, gl::GLenum, gl::GLdouble * > GetDoublev
 
static Function< gl::GLenum > GetError
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetFenceivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFinalCombinerInputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFinalCombinerInputParameterivNV
 
static Function< void, gl::GLuint * > GetFirstPerfQueryIdINTEL
 
static Function< void, gl::GLenum, gl::GLfixed * > GetFixedvOES
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloatIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloati_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloati_vEXT
 
static Function< void, gl::GLenum, gl::GLfloat * > GetFloatv
 
static Function< void, gl::GLfloat * > GetFogFuncSGIS
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataIndex
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataLocation
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataLocationEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFragmentLightfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFragmentLightivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFragmentMaterialfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFragmentMaterialivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferAttachmentParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferAttachmentParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetFramebufferParameterivEXT
 
static Function< gl::GLenum > GetGraphicsResetStatus
 
static Function< gl::GLenum > GetGraphicsResetStatusARB
 
static Function< gl::GLhandleARB, gl::GLenum > GetHandleARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetHistogram
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetHistogramEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetHistogramParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetHistogramParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetHistogramParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetHistogramParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetHistogramParameterxvOES
 
static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > GetImageHandleARB
 
static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > GetImageHandleNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetImageTransformParameterfvHP
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetImageTransformParameterivHP
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > GetInfoLogARB
 
static Function< gl::GLint > GetInstrumentsSGIX
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint64 * > GetInteger64i_v
 
static Function< void, gl::GLenum, gl::GLint64 * > GetInteger64v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetIntegerIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetIntegeri_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT * > GetIntegerui64i_vNV
 
static Function< void, gl::GLenum, gl::GLuint64EXT * > GetIntegerui64vNV
 
static Function< void, gl::GLenum, gl::GLint * > GetIntegerv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLint * > GetInternalformatSampleivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint64 * > GetInternalformati64v
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetInternalformativ
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetInvariantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetInvariantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetInvariantIntegervEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetLightfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetLightiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetLightxOES
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetListParameterfvSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetListParameterivSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetLocalConstantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetLocalConstantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetLocalConstantIntegervEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > GetMapAttribParameterfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetMapAttribParameterivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean, void * > GetMapControlPointsNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMapParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMapParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > GetMapdv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMapfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMapiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetMapxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMaterialfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMaterialiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > GetMaterialxOES
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetMinmax
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetMinmaxEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMinmaxParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMinmaxParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMinmaxParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMinmaxParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexEnvfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexEnvivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble * > GetMultiTexGendvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexGenfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexGenivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetMultiTexImageEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetMultiTexLevelParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetMultiTexLevelParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint * > GetMultiTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexParameterivEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetMultisamplefv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetMultisamplefvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetNamedBufferParameteri64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedBufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedBufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetNamedBufferParameterui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetNamedBufferPointerv
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetNamedBufferPointervEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > GetNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > GetNamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedFramebufferAttachmentParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedFramebufferAttachmentParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedFramebufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedFramebufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > GetNamedProgramLocalParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint * > GetNamedProgramLocalParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble * > GetNamedProgramLocalParameterdvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat * > GetNamedProgramLocalParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, void * > GetNamedProgramStringEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedProgramivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedRenderbufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedRenderbufferParameterivEXT
 
static Function< void, gl::GLint, const gl::GLchar *, gl::GLsizei, gl::GLint *, gl::GLchar * > GetNamedStringARB
 
static Function< void, gl::GLint, const gl::GLchar *, gl::GLenum, gl::GLint * > GetNamedStringivARB
 
static Function< void, gl::GLuint, gl::GLuint * > GetNextPerfQueryIdINTEL
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetObjectBufferfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetObjectBufferivATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectLabel
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectLabelEXT
 
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLfloat * > GetObjectParameterfvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetObjectParameterivAPPLE
 
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLint * > GetObjectParameterivARB
 
static Function< void, const void *, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectPtrLabel
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetOcclusionQueryivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetOcclusionQueryuivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPathColorGenfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPathColorGenivNV
 
static Function< void, gl::GLuint, gl::GLubyte * > GetPathCommandsNV
 
static Function< void, gl::GLuint, gl::GLfloat * > GetPathCoordsNV
 
static Function< void, gl::GLuint, gl::GLfloat * > GetPathDashArrayNV
 
static Function< gl::GLfloat, gl::GLuint, gl::GLsizei, gl::GLsizei > GetPathLengthNV
 
static Function< void, gl::PathRenderingMaskNV, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat * > GetPathMetricRangeNV
 
static Function< void, gl::PathRenderingMaskNV, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLsizei, gl::GLfloat * > GetPathMetricsNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetPathParameterfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetPathParameterivNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLenum, gl::GLfloat * > GetPathSpacingNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPathTexGenfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPathTexGenivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint64 * > GetPerfCounterInfoINTEL
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint *, gl::GLint * > GetPerfMonitorCounterDataAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void * > GetPerfMonitorCounterInfoAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetPerfMonitorCounterStringAMD
 
static Function< void, gl::GLuint, gl::GLint *, gl::GLint *, gl::GLsizei, gl::GLuint * > GetPerfMonitorCountersAMD
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetPerfMonitorGroupStringAMD
 
static Function< void, gl::GLint *, gl::GLsizei, gl::GLuint * > GetPerfMonitorGroupsAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLvoid *, gl::GLuint * > GetPerfQueryDataINTEL
 
static Function< void, gl::GLchar *, gl::GLuint * > GetPerfQueryIdByNameINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint * > GetPerfQueryInfoINTEL
 
static Function< void, gl::GLenum, gl::GLfloat * > GetPixelMapfv
 
static Function< void, gl::GLenum, gl::GLuint * > GetPixelMapuiv
 
static Function< void, gl::GLenum, gl::GLushort * > GetPixelMapusv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLfixed * > GetPixelMapxv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetPixelTexGenParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint * > GetPixelTexGenParameterivSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPixelTransformParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPixelTransformParameterivEXT
 
static Function< void, gl::GLenum, gl::GLuint, void ** > GetPointerIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, void ** > GetPointeri_vEXT
 
static Function< void, gl::GLenum, void ** > GetPointerv
 
static Function< void, gl::GLenum, void ** > GetPointervEXT
 
static Function< void, gl::GLubyte * > GetPolygonStipple
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLenum *, void * > GetProgramBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetProgramEnvParameterIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramEnvParameterIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetProgramEnvParameterdvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetProgramEnvParameterfvARB
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramInfoLog
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramInterfaceiv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetProgramLocalParameterIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramLocalParameterIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetProgramLocalParameterdvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetProgramLocalParameterfvARB
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble * > GetProgramNamedParameterdvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat * > GetProgramNamedParameterfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLdouble * > GetProgramParameterdvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > GetProgramParameterfvNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramPipelineInfoLog
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramPipelineiv
 
static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceLocation
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceLocationIndex
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramResourceName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLfloat * > GetProgramResourcefvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLint * > GetProgramResourceiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramStageiv
 
static Function< void, gl::GLenum, gl::GLenum, void * > GetProgramStringARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLubyte * > GetProgramStringNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramSubroutineParameteruivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjecti64v
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectui64v
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectuiv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryIndexediv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetQueryObjecti64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetQueryObjecti64vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryObjectiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryObjectivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > GetQueryObjectui64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > GetQueryObjectui64vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetQueryObjectuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetQueryObjectuivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetQueryiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetQueryivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetRenderbufferParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetRenderbufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetSamplerParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetSamplerParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetSamplerParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetSamplerParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > GetSeparableFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > GetSeparableFilterEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetShaderInfoLog
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint *, gl::GLint * > GetShaderPrecisionFormat
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetShaderSource
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > GetShaderSourceARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetShaderiv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetSharpenTexFuncSGIS
 
static Function< gl::GLushort, gl::GLenum > GetStageIndexNV
 
static Function< const gl::GLubyte *, gl::GLenum > GetString
 
static Function< const gl::GLubyte *, gl::GLenum, gl::GLuint > GetStringi
 
static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetSubroutineIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetSubroutineUniformLocation
 
static Function< void, gl::GLsync, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > GetSynciv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetTexBumpParameterfvATI
 
static Function< void, gl::GLenum, gl::GLint * > GetTexBumpParameterivATI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexEnvfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexEnviv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexEnvxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexFilterFuncSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > GetTexGendv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexGenfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexGeniv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexGenxvOES
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetTexLevelParameterfv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetTexLevelParameteriv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfixed * > GetTexLevelParameterxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameterIiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > GetTexParameterIuiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > GetTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetTexParameterPointervAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexParameterxvOES
 
static Function< gl::GLuint64, gl::GLuint > GetTextureHandleARB
 
static Function< gl::GLuint64, gl::GLuint > GetTextureHandleNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetTextureImage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetTextureImageEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLfloat * > GetTextureLevelParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetTextureLevelParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint * > GetTextureLevelParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetTextureLevelParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTextureParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetTextureParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetTextureParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint * > GetTextureParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetTextureParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTextureParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTextureParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetTextureParameterivEXT
 
static Function< gl::GLuint64, gl::GLuint, gl::GLuint > GetTextureSamplerHandleARB
 
static Function< gl::GLuint64, gl::GLuint, gl::GLuint > GetTextureSamplerHandleNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetTextureSubImage
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetTrackMatrixivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetTransformFeedbackVarying
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetTransformFeedbackVaryingEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint * > GetTransformFeedbackVaryingNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint64 * > GetTransformFeedbacki64_v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > GetTransformFeedbacki_v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTransformFeedbackiv
 
static Function< gl::GLuint, gl::GLuint, const gl::GLchar * > GetUniformBlockIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLint > GetUniformBufferSizeEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLuint * > GetUniformIndices
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetUniformLocation
 
static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > GetUniformLocationARB
 
static Function< gl::GLintptr, gl::GLuint, gl::GLint > GetUniformOffsetEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint * > GetUniformSubroutineuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble * > GetUniformdv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat * > GetUniformfv
 
static Function< void, gl::GLhandleARB, gl::GLint, gl::GLfloat * > GetUniformfvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64 * > GetUniformi64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT * > GetUniformi64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint * > GetUniformiv
 
static Function< void, gl::GLhandleARB, gl::GLint, gl::GLint * > GetUniformivARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 * > GetUniformui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT * > GetUniformui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > GetUniformuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > GetUniformuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVariantArrayObjectfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVariantArrayObjectivATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetVariantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVariantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVariantIntegervEXT
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVariantPointervEXT
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetVaryingLocationNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint64 * > GetVertexArrayIndexed64iv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIndexediv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIntegeri_vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIntegervEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void ** > GetVertexArrayPointeri_vEXT
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexArrayPointervEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribArrayObjectfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribArrayObjectivATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVertexAttribIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVertexAttribIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribLdv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribLdvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > GetVertexAttribLi64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVertexAttribLui64vARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVertexAttribLui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointerv
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointervARB
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointervNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdvARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfvARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVideoCaptureStreamdvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVideoCaptureStreamfvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoCaptureStreamivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoCaptureivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > GetVideoi64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVideoui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVideouivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnColorTableARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > GetnCompressedTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > GetnCompressedTexImageARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnConvolutionFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnConvolutionFilterARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnHistogram
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnHistogramARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > GetnMapdv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > GetnMapdvARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnMapfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnMapfvARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetnMapiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetnMapivARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnMinmax
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnMinmaxARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnPixelMapfv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnPixelMapfvARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > GetnPixelMapuiv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > GetnPixelMapuivARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > GetnPixelMapusv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > GetnPixelMapusvARB
 
static Function< void, gl::GLsizei, gl::GLubyte * > GetnPolygonStipple
 
static Function< void, gl::GLsizei, gl::GLubyte * > GetnPolygonStippleARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > GetnSeparableFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > GetnSeparableFilterARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnTexImageARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > GetnUniformdv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > GetnUniformdvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > GetnUniformfv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > GetnUniformfvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint64 * > GetnUniformi64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > GetnUniformiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > GetnUniformivARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint64 * > GetnUniformui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > GetnUniformuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > GetnUniformuivARB
 
static Function< void, gl::GLbyte > GlobalAlphaFactorbSUN
 
static Function< void, gl::GLdouble > GlobalAlphaFactordSUN
 
static Function< void, gl::GLfloat > GlobalAlphaFactorfSUN
 
static Function< void, gl::GLint > GlobalAlphaFactoriSUN
 
static Function< void, gl::GLshort > GlobalAlphaFactorsSUN
 
static Function< void, gl::GLubyte > GlobalAlphaFactorubSUN
 
static Function< void, gl::GLuint > GlobalAlphaFactoruiSUN
 
static Function< void, gl::GLushort > GlobalAlphaFactorusSUN
 
static Function< void, gl::GLenum, gl::GLenum > Hint
 
static Function< void, gl::GLenum, gl::GLint > HintPGI
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > Histogram
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > HistogramEXT
 
static Function< void, gl::GLenum, const void * > IglooInterfaceSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ImageTransformParameterfHP
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ImageTransformParameterfvHP
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ImageTransformParameteriHP
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ImageTransformParameterivHP
 
static Function< gl::GLsync, gl::GLenum, gl::GLintptr, gl::UnusedMask > ImportSyncEXT
 
static Function< void, gl::GLenum, gl::GLsizei > IndexFormatNV
 
static Function< void, gl::GLenum, gl::GLclampf > IndexFuncEXT
 
static Function< void, gl::GLuint > IndexMask
 
static Function< void, gl::GLenum, gl::GLenum > IndexMaterialEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > IndexPointer
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > IndexPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > IndexPointerListIBM
 
static Function< void, gl::GLdouble > Indexd
 
static Function< void, const gl::GLdouble * > Indexdv
 
static Function< void, gl::GLfloat > Indexf
 
static Function< void, const gl::GLfloat * > Indexfv
 
static Function< void, gl::GLint > Indexi
 
static Function< void, const gl::GLint * > Indexiv
 
static Function< void, gl::GLshort > Indexs
 
static Function< void, const gl::GLshort * > Indexsv
 
static Function< void, gl::GLubyte > Indexub
 
static Function< void, const gl::GLubyte * > Indexubv
 
static Function< void, gl::GLfixed > IndexxOES
 
static Function< void, const gl::GLfixed * > IndexxvOES
 
static Function< void > InitNames
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > InsertComponentEXT
 
static Function< void, gl::GLsizei, const gl::GLchar * > InsertEventMarkerEXT
 
static Function< void, gl::GLsizei, gl::GLint * > InstrumentsBufferSGIX
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > InterleavedArrays
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLfloat > InterpolatePathsNV
 
static Function< void, gl::GLuint > InvalidateBufferData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > InvalidateBufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum * > InvalidateFramebuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > InvalidateNamedFramebufferData
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > InvalidateNamedFramebufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > InvalidateSubFramebuffer
 
static Function< void, gl::GLuint, gl::GLint > InvalidateTexImage
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > InvalidateTexSubImage
 
static Function< gl::GLboolean, gl::GLuint > IsAsyncMarkerSGIX
 
static Function< gl::GLboolean, gl::GLuint > IsBuffer
 
static Function< gl::GLboolean, gl::GLuint > IsBufferARB
 
static Function< gl::GLboolean, gl::GLenum > IsBufferResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsCommandListNV
 
static Function< gl::GLboolean, gl::GLenum > IsEnabled
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsEnabledIndexedEXT
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsEnabledi
 
static Function< gl::GLboolean, gl::GLuint > IsFenceAPPLE
 
static Function< gl::GLboolean, gl::GLuint > IsFenceNV
 
static Function< gl::GLboolean, gl::GLuint > IsFramebuffer
 
static Function< gl::GLboolean, gl::GLuint > IsFramebufferEXT
 
static Function< gl::GLboolean, gl::GLuint64 > IsImageHandleResidentARB
 
static Function< gl::GLboolean, gl::GLuint64 > IsImageHandleResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsList
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsNameAMD
 
static Function< gl::GLboolean, gl::GLuint > IsNamedBufferResidentNV
 
static Function< gl::GLboolean, gl::GLint, const gl::GLchar * > IsNamedStringARB
 
static Function< gl::GLboolean, gl::GLuint > IsObjectBufferATI
 
static Function< gl::GLboolean, gl::GLuint > IsOcclusionQueryNV
 
static Function< gl::GLboolean, gl::GLuint > IsPathNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat > IsPointInFillPathNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLfloat, gl::GLfloat > IsPointInStrokePathNV
 
static Function< gl::GLboolean, gl::GLuint > IsProgram
 
static Function< gl::GLboolean, gl::GLuint > IsProgramARB
 
static Function< gl::GLboolean, gl::GLuint > IsProgramNV
 
static Function< gl::GLboolean, gl::GLuint > IsProgramPipeline
 
static Function< gl::GLboolean, gl::GLuint > IsQuery
 
static Function< gl::GLboolean, gl::GLuint > IsQueryARB
 
static Function< gl::GLboolean, gl::GLuint > IsRenderbuffer
 
static Function< gl::GLboolean, gl::GLuint > IsRenderbufferEXT
 
static Function< gl::GLboolean, gl::GLuint > IsSampler
 
static Function< gl::GLboolean, gl::GLuint > IsShader
 
static Function< gl::GLboolean, gl::GLuint > IsStateNV
 
static Function< gl::GLboolean, gl::GLsync > IsSync
 
static Function< gl::GLboolean, gl::GLuint > IsTexture
 
static Function< gl::GLboolean, gl::GLuint > IsTextureEXT
 
static Function< gl::GLboolean, gl::GLuint64 > IsTextureHandleResidentARB
 
static Function< gl::GLboolean, gl::GLuint64 > IsTextureHandleResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsTransformFeedback
 
static Function< gl::GLboolean, gl::GLuint > IsTransformFeedbackNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLenum > IsVariantEnabledEXT
 
static Function< gl::GLboolean, gl::GLuint > IsVertexArray
 
static Function< gl::GLboolean, gl::GLuint > IsVertexArrayAPPLE
 
static Function< gl::GLboolean, gl::GLuint, gl::GLenum > IsVertexAttribEnabledAPPLE
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > LabelObjectEXT
 
static Function< void, gl::GLenum, gl::GLint > LightEnviSGIX
 
static Function< void, gl::GLenum, gl::GLfloat > LightModelf
 
static Function< void, gl::GLenum, const gl::GLfloat * > LightModelfv
 
static Function< void, gl::GLenum, gl::GLint > LightModeli
 
static Function< void, gl::GLenum, const gl::GLint * > LightModeliv
 
static Function< void, gl::GLenum, gl::GLfixed > LightModelxOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > LightModelxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > Lightf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > Lightfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > Lighti
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > Lightiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > LightxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > LightxvOES
 
static Function< void, gl::GLint, gl::GLushort > LineStipple
 
static Function< void, gl::GLfloat > LineWidth
 
static Function< void, gl::GLfixed > LineWidthxOES
 
static Function< void, gl::GLuint > LinkProgram
 
static Function< void, gl::GLhandleARB > LinkProgramARB
 
static Function< void, gl::GLuint > ListBase
 
static Function< void, gl::GLuint, gl::GLuint, const void **, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > ListDrawCommandsStatesClientNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > ListParameterfSGIX
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > ListParameterfvSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ListParameteriSGIX
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > ListParameterivSGIX
 
static Function< void > LoadIdentity
 
static Function< void, gl::FfdMaskSGIX > LoadIdentityDeformationMapSGIX
 
static Function< void, const gl::GLdouble * > LoadMatrixd
 
static Function< void, const gl::GLfloat * > LoadMatrixf
 
static Function< void, const gl::GLfixed * > LoadMatrixxOES
 
static Function< void, gl::GLuint > LoadName
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLubyte * > LoadProgramNV
 
static Function< void, const gl::GLdouble * > LoadTransposeMatrixd
 
static Function< void, const gl::GLdouble * > LoadTransposeMatrixdARB
 
static Function< void, const gl::GLfloat * > LoadTransposeMatrixf
 
static Function< void, const gl::GLfloat * > LoadTransposeMatrixfARB
 
static Function< void, const gl::GLfixed * > LoadTransposeMatrixxOES
 
static Function< void, gl::GLint, gl::GLsizei > LockArraysEXT
 
static Function< void, gl::GLenum > LogicOp
 
static Function< void, gl::GLenum > MakeBufferNonResidentNV
 
static Function< void, gl::GLenum, gl::GLenum > MakeBufferResidentNV
 
static Function< void, gl::GLuint64 > MakeImageHandleNonResidentARB
 
static Function< void, gl::GLuint64 > MakeImageHandleNonResidentNV
 
static Function< void, gl::GLuint64, gl::GLenum > MakeImageHandleResidentARB
 
static Function< void, gl::GLuint64, gl::GLenum > MakeImageHandleResidentNV
 
static Function< void, gl::GLuint > MakeNamedBufferNonResidentNV
 
static Function< void, gl::GLuint, gl::GLenum > MakeNamedBufferResidentNV
 
static Function< void, gl::GLuint64 > MakeTextureHandleNonResidentARB
 
static Function< void, gl::GLuint64 > MakeTextureHandleNonResidentNV
 
static Function< void, gl::GLuint64 > MakeTextureHandleResidentARB
 
static Function< void, gl::GLuint64 > MakeTextureHandleResidentNV
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > Map1d
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > Map1f
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > Map1xOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > Map2d
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > Map2f
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > Map2xOES
 
static Function< void *, gl::GLenum, gl::GLenum > MapBuffer
 
static Function< void *, gl::GLenum, gl::GLenum > MapBufferARB
 
static Function< void *, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapBufferRange
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLint, gl::GLboolean, const void * > MapControlPointsNV
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > MapGrid1d
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > MapGrid1f
 
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed > MapGrid1xOES
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLdouble, gl::GLdouble > MapGrid2d
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLfloat, gl::GLfloat > MapGrid2f
 
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > MapGrid2xOES
 
static Function< void *, gl::GLuint, gl::GLenum > MapNamedBuffer
 
static Function< void *, gl::GLuint, gl::GLenum > MapNamedBufferEXT
 
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapNamedBufferRange
 
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapNamedBufferRangeEXT
 
static Function< void *, gl::GLuint > MapObjectBufferATI
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > MapParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > MapParameterivNV
 
static Function< void *, gl::GLuint, gl::GLint, gl::MapBufferUsageMask, gl::GLint *, gl::GLenum * > MapTexture2DINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > MapVertexAttrib1dAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > MapVertexAttrib1fAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > MapVertexAttrib2dAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > MapVertexAttrib2fAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > Materialf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > Materialfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > Materiali
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > Materialiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > MaterialxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > MaterialxvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixFrustumEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > MatrixIndexPointerARB
 
static Function< void, gl::GLint, const gl::GLubyte * > MatrixIndexubvARB
 
static Function< void, gl::GLint, const gl::GLuint * > MatrixIndexuivARB
 
static Function< void, gl::GLint, const gl::GLushort * > MatrixIndexusvARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoad3x2fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoad3x3fNV
 
static Function< void, gl::GLenum > MatrixLoadIdentityEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadTranspose3x3fNV
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixLoadTransposedEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadTransposefEXT
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixLoaddEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadfEXT
 
static Function< void, gl::GLenum > MatrixMode
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMult3x2fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMult3x3fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultTranspose3x3fNV
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixMultTransposedEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultTransposefEXT
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixMultdEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultfEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixOrthoEXT
 
static Function< void, gl::GLenum > MatrixPopEXT
 
static Function< void, gl::GLenum > MatrixPushEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixRotatedEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixRotatefEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixScaledEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixScalefEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixTranslatedEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixTranslatefEXT
 
static Function< void, gl::GLuint > MaxShaderCompilerThreadsARB
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrier
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrierByRegion
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrierEXT
 
static Function< void, gl::GLfloat > MinSampleShading
 
static Function< void, gl::GLfloat > MinSampleShadingARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > Minmax
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > MinmaxEXT
 
static Function< void, const gl::GLdouble * > MultMatrixd
 
static Function< void, const gl::GLfloat * > MultMatrixf
 
static Function< void, const gl::GLfixed * > MultMatrixxOES
 
static Function< void, const gl::GLdouble * > MultTransposeMatrixd
 
static Function< void, const gl::GLdouble * > MultTransposeMatrixdARB
 
static Function< void, const gl::GLfloat * > MultTransposeMatrixf
 
static Function< void, const gl::GLfloat * > MultTransposeMatrixfARB
 
static Function< void, const gl::GLfixed * > MultTransposeMatrixxOES
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawArrays
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawArraysEXT
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirect
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirectAMD
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawArraysIndirectBindlessCountNV
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawArraysIndirectBindlessNV
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirectCountARB
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawElementArrayAPPLE
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > MultiDrawElements
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, const gl::GLint * > MultiDrawElementsBaseVertex
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > MultiDrawElementsEXT
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirect
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirectAMD
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawElementsIndirectBindlessCountNV
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawElementsIndirectBindlessNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirectCountARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawRangeElementArrayAPPLE
 
static Function< void, const gl::GLenum *, const gl::GLint *, const gl::GLsizei *, gl::GLsizei, gl::GLint > MultiModeDrawArraysIBM
 
static Function< void, const gl::GLenum *, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, gl::GLint > MultiModeDrawElementsIBM
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexBufferEXT
 
static Function< void, gl::GLenum, gl::GLbyte > MultiTexCoord1bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord1bvOES
 
static Function< void, gl::GLenum, gl::GLdouble > MultiTexCoord1d
 
static Function< void, gl::GLenum, gl::GLdouble > MultiTexCoord1dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord1dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord1dvARB
 
static Function< void, gl::GLenum, gl::GLfloat > MultiTexCoord1f
 
static Function< void, gl::GLenum, gl::GLfloat > MultiTexCoord1fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord1fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord1fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV > MultiTexCoord1hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord1hvNV
 
static Function< void, gl::GLenum, gl::GLint > MultiTexCoord1i
 
static Function< void, gl::GLenum, gl::GLint > MultiTexCoord1iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord1iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord1ivARB
 
static Function< void, gl::GLenum, gl::GLshort > MultiTexCoord1s
 
static Function< void, gl::GLenum, gl::GLshort > MultiTexCoord1sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord1sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord1svARB
 
static Function< void, gl::GLenum, gl::GLfixed > MultiTexCoord1xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord1xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte > MultiTexCoord2bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord2bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > MultiTexCoord2d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > MultiTexCoord2dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord2dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord2dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > MultiTexCoord2f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > MultiTexCoord2fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord2fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord2fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord2hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord2hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > MultiTexCoord2i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > MultiTexCoord2iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord2iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord2ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > MultiTexCoord2s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > MultiTexCoord2sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord2sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord2svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed > MultiTexCoord2xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord2xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > MultiTexCoord3bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord3bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord3d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord3dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord3dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord3dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord3f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord3fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord3fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord3fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord3hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord3hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord3i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord3iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord3iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord3ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord3s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord3sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord3sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord3svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed > MultiTexCoord3xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord3xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > MultiTexCoord4bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord4bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord4d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord4dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord4dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord4dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord4f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord4fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord4fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord4fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord4hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord4hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord4i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord4iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord4iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord4ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord4s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord4sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord4sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord4svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > MultiTexCoord4xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord4xvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP1ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP1uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP2ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP2uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP3ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP3uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP4ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP4uiv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, const void * > MultiTexCoordPointerEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexEnvfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexEnvfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexEnviEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexEnvivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble > MultiTexGendEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLdouble * > MultiTexGendvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexGenfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexGenfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexGeniEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexGenivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexRenderbufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > NamedBufferData
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > NamedBufferDataEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > NamedBufferPageCommitmentARB
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > NamedBufferPageCommitmentEXT
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > NamedBufferStorage
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > NamedBufferStorageEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > NamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > NamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > NamedCopyBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum > NamedFramebufferDrawBuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > NamedFramebufferDrawBuffers
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > NamedFramebufferParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > NamedFramebufferParameteriEXT
 
static Function< void, gl::GLuint, gl::GLenum > NamedFramebufferReadBuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > NamedFramebufferRenderbuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > NamedFramebufferRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedFramebufferSampleLocationsfvARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedFramebufferSampleLocationsfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTexture3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTextureEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > NamedFramebufferTextureFaceEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTextureLayer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTextureLayerEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > NamedProgramLocalParameter4dEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLdouble * > NamedProgramLocalParameter4dvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > NamedProgramLocalParameter4fEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLfloat * > NamedProgramLocalParameter4fvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > NamedProgramLocalParameterI4iEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLint * > NamedProgramLocalParameterI4ivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > NamedProgramLocalParameterI4uiEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLuint * > NamedProgramLocalParameterI4uivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedProgramLocalParameters4fvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > NamedProgramLocalParametersI4ivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > NamedProgramLocalParametersI4uivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > NamedProgramStringEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisample
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisampleCoverageEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisampleEXT
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLchar *, gl::GLint, const gl::GLchar * > NamedStringARB
 
static Function< void, gl::GLuint, gl::GLenum > NewList
 
static Function< gl::GLuint, gl::GLsizei, const void *, gl::GLenum > NewObjectBufferATI
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Normal3b
 
static Function< void, const gl::GLbyte * > Normal3bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Normal3d
 
static Function< void, const gl::GLdouble * > Normal3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Normal3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Normal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Normal3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Normal3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Normal3hNV
 
static Function< void, const gl::GLhalfNV * > Normal3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Normal3i
 
static Function< void, const gl::GLint * > Normal3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Normal3s
 
static Function< void, const gl::GLshort * > Normal3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Normal3xOES
 
static Function< void, const gl::GLfixed * > Normal3xvOES
 
static Function< void, gl::GLenum, gl::GLsizei > NormalFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > NormalP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > NormalP3uiv
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > NormalPointer
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > NormalPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > NormalPointerListIBM
 
static Function< void, gl::GLenum, const void ** > NormalPointervINTEL
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > NormalStream3bATI
 
static Function< void, gl::GLenum, const gl::GLbyte * > NormalStream3bvATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > NormalStream3dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > NormalStream3dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > NormalStream3fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > NormalStream3fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > NormalStream3iATI
 
static Function< void, gl::GLenum, const gl::GLint * > NormalStream3ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > NormalStream3sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > NormalStream3svATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > ObjectLabel
 
static Function< void, const void *, gl::GLsizei, const gl::GLchar * > ObjectPtrLabel
 
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > ObjectPurgeableAPPLE
 
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > ObjectUnpurgeableAPPLE
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Ortho
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > OrthofOES
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > OrthoxOES
 
static Function< void, gl::GLenum, gl::GLfloat > PNTrianglesfATI
 
static Function< void, gl::GLenum, gl::GLint > PNTrianglesiATI
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > PassTexCoordATI
 
static Function< void, gl::GLfloat > PassThrough
 
static Function< void, gl::GLfixed > PassThroughxOES
 
static Function< void, gl::GLenum, const gl::GLfloat * > PatchParameterfv
 
static Function< void, gl::GLenum, gl::GLint > PatchParameteri
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > PathColorGenNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > PathCommandsNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > PathCoordsNV
 
static Function< void, gl::GLenum > PathCoverDepthFuncNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > PathDashArrayNV
 
static Function< void, gl::GLenum > PathFogGenNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > PathGlyphIndexArrayNV
 
static Function< gl::GLenum, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLfloat, gl::GLuint_array_2 > PathGlyphIndexRangeNV
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLuint, gl::GLfloat > PathGlyphRangeNV
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLsizei, gl::GLenum, const void *, gl::GLenum, gl::GLuint, gl::GLfloat > PathGlyphsNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLsizei, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > PathMemoryGlyphIndexArrayNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > PathParameterfNV
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > PathParameterfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > PathParameteriNV
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > PathParameterivNV
 
static Function< void, gl::GLfloat, gl::GLfloat > PathStencilDepthOffsetNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > PathStencilFuncNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, const void * > PathStringNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > PathSubCommandsNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, const void * > PathSubCoordsNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, const gl::GLfloat * > PathTexGenNV
 
static Function< void > PauseTransformFeedback
 
static Function< void > PauseTransformFeedbackNV
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > PixelDataRangeNV
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > PixelMapfv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > PixelMapuiv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLushort * > PixelMapusv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLfixed * > PixelMapx
 
static Function< void, gl::GLenum, gl::GLfloat > PixelStoref
 
static Function< void, gl::GLenum, gl::GLint > PixelStorei
 
static Function< void, gl::GLenum, gl::GLfixed > PixelStorex
 
static Function< void, gl::GLenum, gl::GLfloat > PixelTexGenParameterfSGIS
 
static Function< void, gl::GLenum, const gl::GLfloat * > PixelTexGenParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint > PixelTexGenParameteriSGIS
 
static Function< void, gl::GLenum, const gl::GLint * > PixelTexGenParameterivSGIS
 
static Function< void, gl::GLenum > PixelTexGenSGIX
 
static Function< void, gl::GLenum, gl::GLfloat > PixelTransferf
 
static Function< void, gl::GLenum, gl::GLint > PixelTransferi
 
static Function< void, gl::GLenum, gl::GLfixed > PixelTransferxOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > PixelTransformParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > PixelTransformParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > PixelTransformParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > PixelTransformParameterivEXT
 
static Function< void, gl::GLfloat, gl::GLfloat > PixelZoom
 
static Function< void, gl::GLfixed, gl::GLfixed > PixelZoomxOES
 
static Function< gl::GLboolean, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *, gl::GLfloat * > PointAlongPathNV
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterf
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfARB
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfEXT
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfSGIS
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfv
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint > PointParameteri
 
static Function< void, gl::GLenum, gl::GLint > PointParameteriNV
 
static Function< void, gl::GLenum, const gl::GLint * > PointParameteriv
 
static Function< void, gl::GLenum, const gl::GLint * > PointParameterivNV
 
static Function< void, gl::GLenum, const gl::GLfixed * > PointParameterxvOES
 
static Function< void, gl::GLfloat > PointSize
 
static Function< void, gl::GLfixed > PointSizexOES
 
static Function< gl::GLint, gl::GLuint * > PollAsyncSGIX
 
static Function< gl::GLint, gl::GLint * > PollInstrumentsSGIX
 
static Function< void, gl::GLenum, gl::GLenum > PolygonMode
 
static Function< void, gl::GLfloat, gl::GLfloat > PolygonOffset
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > PolygonOffsetClampEXT
 
static Function< void, gl::GLfloat, gl::GLfloat > PolygonOffsetEXT
 
static Function< void, gl::GLfixed, gl::GLfixed > PolygonOffsetxOES
 
static Function< void, const gl::GLubyte * > PolygonStipple
 
static Function< void > PopAttrib
 
static Function< void > PopClientAttrib
 
static Function< void > PopDebugGroup
 
static Function< void > PopGroupMarkerEXT
 
static Function< void > PopMatrix
 
static Function< void > PopName
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > PresentFrameDualFillNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint > PresentFrameKeyedNV
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > PrimitiveBoundingBoxARB
 
static Function< void, gl::GLuint > PrimitiveRestartIndex
 
static Function< void, gl::GLuint > PrimitiveRestartIndexNV
 
static Function< void > PrimitiveRestartNV
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > PrioritizeTextures
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLclampf * > PrioritizeTexturesEXT
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfixed * > PrioritizeTexturesxOES
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::GLsizei > ProgramBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramBufferParametersIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramBufferParametersIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramBufferParametersfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramEnvParameter4dARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramEnvParameter4dvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramEnvParameter4fARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramEnvParameter4fvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramEnvParameterI4iNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > ProgramEnvParameterI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramEnvParameterI4uiNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > ProgramEnvParameterI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramEnvParameters4fvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramEnvParametersI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramEnvParametersI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramLocalParameter4dARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramLocalParameter4dvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramLocalParameter4fARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramLocalParameter4fvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramLocalParameterI4iNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > ProgramLocalParameterI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramLocalParameterI4uiNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > ProgramLocalParameterI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramLocalParameters4fvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramLocalParametersI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramLocalParametersI4uivNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramNamedParameter4dNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLdouble * > ProgramNamedParameter4dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramNamedParameter4fNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLfloat * > ProgramNamedParameter4fvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramParameter4dNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramParameter4dvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramParameter4fNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramParameter4fvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteriARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteriEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLdouble * > ProgramParameters4dvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramParameters4fvNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint, const gl::GLfloat * > ProgramPathFragmentInputGenNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > ProgramStringARB
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > ProgramSubroutineParametersuivNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > ProgramUniform1d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > ProgramUniform1dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform1dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform1dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > ProgramUniform1f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > ProgramUniform1fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform1fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform1fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > ProgramUniform1i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64 > ProgramUniform1i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT > ProgramUniform1i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform1i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform1i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > ProgramUniform1iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform1iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform1ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > ProgramUniform1ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniform1ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > ProgramUniform1ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform1ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform1ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > ProgramUniform1uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform1uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform1uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > ProgramUniform2d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > ProgramUniform2dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > ProgramUniform2f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > ProgramUniform2fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform2i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64 > ProgramUniform2i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform2i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform2i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform2i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform2iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform2iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform2ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > ProgramUniform2ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64 > ProgramUniform2ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform2ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform2ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform2ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > ProgramUniform2uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform2uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform2uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform3d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform3dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform3f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform3fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform3i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > ProgramUniform3i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform3i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform3i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform3i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform3iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform3iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform3ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform3ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > ProgramUniform3ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform3ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform3ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform3ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform3uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform3uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform3uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform4d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform4dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform4f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform4fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform4i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > ProgramUniform4i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform4i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform4i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform4i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform4iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform4iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform4ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform4ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > ProgramUniform4ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform4ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform4ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform4ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform4uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform4uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform4uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniformHandleui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniformHandleui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniformHandleui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniformHandleui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > ProgramUniformui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniformui64vNV
 
static Function< void, gl::GLenum, gl::GLint > ProgramVertexLimitNV
 
static Function< void, gl::GLenum > ProvokingVertex
 
static Function< void, gl::GLenum > ProvokingVertexEXT
 
static Function< void, gl::AttribMask > PushAttrib
 
static Function< void, gl::ClientAttribMask > PushClientAttrib
 
static Function< void, gl::ClientAttribMask > PushClientAttribDefaultEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > PushDebugGroup
 
static Function< void, gl::GLsizei, const gl::GLchar * > PushGroupMarkerEXT
 
static Function< void > PushMatrix
 
static Function< void, gl::GLuint > PushName
 
static Function< void, gl::GLuint, gl::GLenum > QueryCounter
 
static Function< gl::GLbitfield, gl::GLfixed *, gl::GLint * > QueryMatrixxOES
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > QueryObjectParameteruiAMD
 
static Function< void, gl::GLdouble, gl::GLdouble > RasterPos2d
 
static Function< void, const gl::GLdouble * > RasterPos2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > RasterPos2f
 
static Function< void, const gl::GLfloat * > RasterPos2fv
 
static Function< void, gl::GLint, gl::GLint > RasterPos2i
 
static Function< void, const gl::GLint * > RasterPos2iv
 
static Function< void, gl::GLshort, gl::GLshort > RasterPos2s
 
static Function< void, const gl::GLshort * > RasterPos2sv
 
static Function< void, gl::GLfixed, gl::GLfixed > RasterPos2xOES
 
static Function< void, const gl::GLfixed * > RasterPos2xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > RasterPos3d
 
static Function< void, const gl::GLdouble * > RasterPos3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > RasterPos3f
 
static Function< void, const gl::GLfloat * > RasterPos3fv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > RasterPos3i
 
static Function< void, const gl::GLint * > RasterPos3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > RasterPos3s
 
static Function< void, const gl::GLshort * > RasterPos3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > RasterPos3xOES
 
static Function< void, const gl::GLfixed * > RasterPos3xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > RasterPos4d
 
static Function< void, const gl::GLdouble * > RasterPos4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > RasterPos4f
 
static Function< void, const gl::GLfloat * > RasterPos4fv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > RasterPos4i
 
static Function< void, const gl::GLint * > RasterPos4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > RasterPos4s
 
static Function< void, const gl::GLshort * > RasterPos4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RasterPos4xOES
 
static Function< void, const gl::GLfixed * > RasterPos4xvOES
 
static Function< void, gl::GLuint, gl::GLboolean > RasterSamplesEXT
 
static Function< void, gl::GLenum > ReadBuffer
 
static Function< void, gl::GLint > ReadInstrumentsSGIX
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, void * > ReadPixels
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > ReadnPixels
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > ReadnPixelsARB
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Rectd
 
static Function< void, const gl::GLdouble *, const gl::GLdouble * > Rectdv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Rectf
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Rectfv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Recti
 
static Function< void, const gl::GLint *, const gl::GLint * > Rectiv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Rects
 
static Function< void, const gl::GLshort *, const gl::GLshort * > Rectsv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RectxOES
 
static Function< void, const gl::GLfixed *, const gl::GLfixed * > RectxvOES
 
static Function< void, const gl::GLdouble * > ReferencePlaneSGIX
 
static Function< void > ReleaseShaderCompiler
 
static Function< gl::GLint, gl::GLenum > RenderMode
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorage
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageEXT
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisampleEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void ** > ReplacementCodePointerSUN
 
static Function< void, gl::GLubyte > ReplacementCodeubSUN
 
static Function< void, const gl::GLubyte * > ReplacementCodeubvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiColor3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor4ubVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLubyte *, const gl::GLfloat * > ReplacementCodeuiColor4ubVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint > ReplacementCodeuiSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat * > ReplacementCodeuiVertex3fvSUN
 
static Function< void, const gl::GLuint * > ReplacementCodeuivSUN
 
static Function< void, gl::GLushort > ReplacementCodeusSUN
 
static Function< void, const gl::GLushort * > ReplacementCodeusvSUN
 
static Function< void, gl::GLsizei, const gl::GLuint * > RequestResidentProgramsNV
 
static Function< void, gl::GLenum > ResetHistogram
 
static Function< void, gl::GLenum > ResetHistogramEXT
 
static Function< void, gl::GLenum > ResetMinmax
 
static Function< void, gl::GLenum > ResetMinmaxEXT
 
static Function< void > ResizeBuffersMESA
 
static Function< void > ResolveDepthValuesNV
 
static Function< void > ResumeTransformFeedback
 
static Function< void > ResumeTransformFeedbackNV
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Rotated
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Rotatef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RotatexOES
 
static Function< void, gl::GLfloat, gl::GLboolean > SampleCoverage
 
static Function< void, gl::GLfloat, gl::GLboolean > SampleCoverageARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > SampleMapATI
 
static Function< void, gl::GLclampf, gl::GLboolean > SampleMaskEXT
 
static Function< void, gl::GLuint, gl::GLbitfield > SampleMaskIndexedNV
 
static Function< void, gl::GLclampf, gl::GLboolean > SampleMaskSGIS
 
static Function< void, gl::GLuint, gl::GLbitfield > SampleMaski
 
static Function< void, gl::GLenum > SamplePatternEXT
 
static Function< void, gl::GLenum > SamplePatternSGIS
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > SamplerParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > SamplerParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > SamplerParameterf
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > SamplerParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > SamplerParameteri
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > SamplerParameteriv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Scaled
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Scalef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > ScalexOES
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > Scissor
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint * > ScissorArrayv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > ScissorIndexed
 
static Function< void, gl::GLuint, const gl::GLint * > ScissorIndexedv
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > SecondaryColor3b
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > SecondaryColor3bEXT
 
static Function< void, const gl::GLbyte * > SecondaryColor3bv
 
static Function< void, const gl::GLbyte * > SecondaryColor3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > SecondaryColor3d
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > SecondaryColor3dEXT
 
static Function< void, const gl::GLdouble * > SecondaryColor3dv
 
static Function< void, const gl::GLdouble * > SecondaryColor3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > SecondaryColor3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > SecondaryColor3fEXT
 
static Function< void, const gl::GLfloat * > SecondaryColor3fv
 
static Function< void, const gl::GLfloat * > SecondaryColor3fvEXT
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > SecondaryColor3hNV
 
static Function< void, const gl::GLhalfNV * > SecondaryColor3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > SecondaryColor3i
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > SecondaryColor3iEXT
 
static Function< void, const gl::GLint * > SecondaryColor3iv
 
static Function< void, const gl::GLint * > SecondaryColor3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > SecondaryColor3s
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > SecondaryColor3sEXT
 
static Function< void, const gl::GLshort * > SecondaryColor3sv
 
static Function< void, const gl::GLshort * > SecondaryColor3svEXT
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > SecondaryColor3ub
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > SecondaryColor3ubEXT
 
static Function< void, const gl::GLubyte * > SecondaryColor3ubv
 
static Function< void, const gl::GLubyte * > SecondaryColor3ubvEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > SecondaryColor3ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > SecondaryColor3uiEXT
 
static Function< void, const gl::GLuint * > SecondaryColor3uiv
 
static Function< void, const gl::GLuint * > SecondaryColor3uivEXT
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > SecondaryColor3us
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > SecondaryColor3usEXT
 
static Function< void, const gl::GLushort * > SecondaryColor3usv
 
static Function< void, const gl::GLushort * > SecondaryColor3usvEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > SecondaryColorFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > SecondaryColorP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > SecondaryColorP3uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > SecondaryColorPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > SecondaryColorPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > SecondaryColorPointerListIBM
 
static Function< void, gl::GLsizei, gl::GLuint * > SelectBuffer
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLuint, gl::GLint, gl::GLuint * > SelectPerfMonitorCountersAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > SeparableFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > SeparableFilter2DEXT
 
static Function< void, gl::GLuint > SetFenceAPPLE
 
static Function< void, gl::GLuint, gl::GLenum > SetFenceNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > SetFragmentShaderConstantATI
 
static Function< void, gl::GLuint, gl::GLenum, const void * > SetInvariantEXT
 
static Function< void, gl::GLuint, gl::GLenum, const void * > SetLocalConstantEXT
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > SetMultisamplefvAMD
 
static Function< void, gl::GLenum > ShadeModel
 
static Function< void, gl::GLsizei, const gl::GLuint *, gl::GLenum, const void *, gl::GLsizei > ShaderBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > ShaderOp1EXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint > ShaderOp2EXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ShaderOp3EXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > ShaderSource
 
static Function< void, gl::GLhandleARB, gl::GLsizei, const gl::GLcharARB **, const gl::GLint * > ShaderSourceARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > ShaderStorageBlockBinding
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > SharpenTexFuncSGIS
 
static Function< void, gl::GLenum, gl::GLfloat > SpriteParameterfSGIX
 
static Function< void, gl::GLenum, const gl::GLfloat * > SpriteParameterfvSGIX
 
static Function< void, gl::GLenum, gl::GLint > SpriteParameteriSGIX
 
static Function< void, gl::GLenum, const gl::GLint * > SpriteParameterivSGIX
 
static Function< void > StartInstrumentsSGIX
 
static Function< void, gl::GLuint, gl::GLenum > StateCaptureNV
 
static Function< void, gl::GLsizei, gl::GLuint > StencilClearTagEXT
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, const gl::GLfloat * > StencilFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > StencilFillPathNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > StencilFunc
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > StencilFuncSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > StencilFuncSeparateATI
 
static Function< void, gl::GLuint > StencilMask
 
static Function< void, gl::GLenum, gl::GLuint > StencilMaskSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum > StencilOp
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > StencilOpSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > StencilOpSeparateATI
 
static Function< void, gl::GLenum, gl::GLuint > StencilOpValueAMD
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, const gl::GLfloat * > StencilStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > StencilStrokePathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > StencilThenCoverFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum > StencilThenCoverFillPathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > StencilThenCoverStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum > StencilThenCoverStrokePathNV
 
static Function< void, gl::GLint > StopInstrumentsSGIX
 
static Function< void, gl::GLsizei, const void * > StringMarkerGREMEDY
 
static Function< void, gl::GLuint, gl::GLuint > SubpixelPrecisionBiasNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > SwizzleEXT
 
static Function< void, gl::GLuint > SyncTextureINTEL
 
static Function< void > TagSampleBufferSGIX
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Tangent3bEXT
 
static Function< void, const gl::GLbyte * > Tangent3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Tangent3dEXT
 
static Function< void, const gl::GLdouble * > Tangent3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Tangent3fEXT
 
static Function< void, const gl::GLfloat * > Tangent3fvEXT
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Tangent3iEXT
 
static Function< void, const gl::GLint * > Tangent3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Tangent3sEXT
 
static Function< void, const gl::GLshort * > Tangent3svEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > TangentPointerEXT
 
static Function< void, gl::GLuint > TbufferMask3DFX
 
static Function< void, gl::GLfloat > TessellationFactorAMD
 
static Function< void, gl::GLenum > TessellationModeAMD
 
static Function< gl::GLboolean, gl::GLuint > TestFenceAPPLE
 
static Function< gl::GLboolean, gl::GLuint > TestFenceNV
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > TestObjectAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBuffer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBufferARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TexBufferRange
 
static Function< void, gl::GLenum, const gl::GLfloat * > TexBumpParameterfvATI
 
static Function< void, gl::GLenum, const gl::GLint * > TexBumpParameterivATI
 
static Function< void, gl::GLbyte > TexCoord1bOES
 
static Function< void, const gl::GLbyte * > TexCoord1bvOES
 
static Function< void, gl::GLdouble > TexCoord1d
 
static Function< void, const gl::GLdouble * > TexCoord1dv
 
static Function< void, gl::GLfloat > TexCoord1f
 
static Function< void, const gl::GLfloat * > TexCoord1fv
 
static Function< void, gl::GLhalfNV > TexCoord1hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord1hvNV
 
static Function< void, gl::GLint > TexCoord1i
 
static Function< void, const gl::GLint * > TexCoord1iv
 
static Function< void, gl::GLshort > TexCoord1s
 
static Function< void, const gl::GLshort * > TexCoord1sv
 
static Function< void, gl::GLfixed > TexCoord1xOES
 
static Function< void, const gl::GLfixed * > TexCoord1xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte > TexCoord2bOES
 
static Function< void, const gl::GLbyte * > TexCoord2bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > TexCoord2d
 
static Function< void, const gl::GLdouble * > TexCoord2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > TexCoord2f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fColor3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor4ubVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLubyte *, const gl::GLfloat * > TexCoord2fColor4ubVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fNormal3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > TexCoord2fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV > TexCoord2hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord2hvNV
 
static Function< void, gl::GLint, gl::GLint > TexCoord2i
 
static Function< void, const gl::GLint * > TexCoord2iv
 
static Function< void, gl::GLshort, gl::GLshort > TexCoord2s
 
static Function< void, const gl::GLshort * > TexCoord2sv
 
static Function< void, gl::GLfixed, gl::GLfixed > TexCoord2xOES
 
static Function< void, const gl::GLfixed * > TexCoord2xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > TexCoord3bOES
 
static Function< void, const gl::GLbyte * > TexCoord3bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > TexCoord3d
 
static Function< void, const gl::GLdouble * > TexCoord3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord3f
 
static Function< void, const gl::GLfloat * > TexCoord3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > TexCoord3hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > TexCoord3i
 
static Function< void, const gl::GLint * > TexCoord3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > TexCoord3s
 
static Function< void, const gl::GLshort * > TexCoord3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > TexCoord3xOES
 
static Function< void, const gl::GLfixed * > TexCoord3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > TexCoord4bOES
 
static Function< void, const gl::GLbyte * > TexCoord4bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > TexCoord4d
 
static Function< void, const gl::GLdouble * > TexCoord4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4fColor4fNormal3fVertex4fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord4fColor4fNormal3fVertex4fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4fVertex4fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > TexCoord4fVertex4fvSUN
 
static Function< void, const gl::GLfloat * > TexCoord4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > TexCoord4hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > TexCoord4i
 
static Function< void, const gl::GLint * > TexCoord4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > TexCoord4s
 
static Function< void, const gl::GLshort * > TexCoord4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > TexCoord4xOES
 
static Function< void, const gl::GLfixed * > TexCoord4xvOES
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > TexCoordFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP1ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP1uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP2ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP2uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > TexCoordPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > TexCoordPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > TexCoordPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > TexCoordPointervINTEL
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexEnvf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexEnvfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexEnvi
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexEnviv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexEnvxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexEnvxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLfloat * > TexFilterFuncSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble > TexGend
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLdouble * > TexGendv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexGenf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexGenfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexGeni
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexGeniv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexGenxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexGenxvOES
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage2D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage2DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage2DMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage3DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage3DMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage4DSGIS
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexPageCommitmentARB
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameterIiv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > TexParameterIuiv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > TexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexParameterf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexParameteri
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexParameterxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexParameterxvOES
 
static Function< void, gl::GLenum, gl::GLuint > TexRenderbufferNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > TexStorage1D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TexStorage2D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexStorage2DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TexStorage3D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexStorage3DMultisample
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > TexStorageSparseAMD
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage4DSGIS
 
static Function< void > TextureBarrier
 
static Function< void > TextureBarrierNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > TextureBuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > TextureBufferEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TextureBufferRange
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TextureBufferRangeEXT
 
static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > TextureColorMaskSGIS
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage2DMultisampleCoverageNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage2DMultisampleNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage3DMultisampleCoverageNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage3DMultisampleNV
 
static Function< void, gl::GLenum > TextureLightEXT
 
static Function< void, gl::GLenum, gl::GLenum > TextureMaterialEXT
 
static Function< void, gl::GLenum > TextureNormalEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexturePageCommitmentEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > TextureParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > TextureParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > TextureParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLuint * > TextureParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > TextureParameterf
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat > TextureParameterfEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > TextureParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > TextureParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > TextureParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint > TextureParameteriEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > TextureParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > TextureParameterivEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > TextureRangeAPPLE
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > TextureRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei > TextureStorage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > TextureStorage1DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TextureStorage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TextureStorage2DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage2DMultisample
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage2DMultisampleEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TextureStorage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TextureStorage3DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage3DMultisample
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage3DMultisampleEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > TextureStorageSparseAMD
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > TextureView
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum > TrackMatrixNV
 
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackAttribsNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > TransformFeedbackBufferBase
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TransformFeedbackBufferRange
 
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackStreamAttribsNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > TransformFeedbackVaryings
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > TransformFeedbackVaryingsEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackVaryingsNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > TransformPathNV
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Translated
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Translatef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > TranslatexOES
 
static Function< void, gl::GLint, gl::GLdouble > Uniform1d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform1dv
 
static Function< void, gl::GLint, gl::GLfloat > Uniform1f
 
static Function< void, gl::GLint, gl::GLfloat > Uniform1fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform1fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform1fvARB
 
static Function< void, gl::GLint, gl::GLint > Uniform1i
 
static Function< void, gl::GLint, gl::GLint64 > Uniform1i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT > Uniform1i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform1i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform1i64vNV
 
static Function< void, gl::GLint, gl::GLint > Uniform1iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform1iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform1ivARB
 
static Function< void, gl::GLint, gl::GLuint > Uniform1ui
 
static Function< void, gl::GLint, gl::GLuint64 > Uniform1ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT > Uniform1ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform1ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform1ui64vNV
 
static Function< void, gl::GLint, gl::GLuint > Uniform1uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform1uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform1uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > Uniform2d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform2dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > Uniform2f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > Uniform2fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform2fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform2fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Uniform2i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64 > Uniform2i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > Uniform2i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform2i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform2i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Uniform2iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform2iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform2ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > Uniform2ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64 > Uniform2ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > Uniform2ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform2ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform2ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > Uniform2uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform2uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform2uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > Uniform3d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform3dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform3f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform3fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform3fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform3fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform3i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > Uniform3i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > Uniform3i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform3i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform3i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform3iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform3iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform3ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform3ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > Uniform3ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > Uniform3ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform3ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform3ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform3uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform3uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform3uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Uniform4d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform4dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform4f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform4fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform4fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform4fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform4i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > Uniform4i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > Uniform4i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform4i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform4i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform4iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform4iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform4ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform4ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > Uniform4ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > Uniform4ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform4ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform4ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform4uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform4uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform4uivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > UniformBlockBinding
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > UniformBufferEXT
 
static Function< void, gl::GLint, gl::GLuint64 > UniformHandleui64ARB
 
static Function< void, gl::GLint, gl::GLuint64 > UniformHandleui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > UniformHandleui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > UniformHandleui64vNV
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2x3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2x3fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2x4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2x4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3x2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3x2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3x4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3x4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4x2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4x2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4x3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4x3fv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > UniformSubroutinesuiv
 
static Function< void, gl::GLint, gl::GLuint64EXT > Uniformui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniformui64vNV
 
static Function< void > UnlockArraysEXT
 
static Function< gl::GLboolean, gl::GLenum > UnmapBuffer
 
static Function< gl::GLboolean, gl::GLenum > UnmapBufferARB
 
static Function< gl::GLboolean, gl::GLuint > UnmapNamedBuffer
 
static Function< gl::GLboolean, gl::GLuint > UnmapNamedBufferEXT
 
static Function< void, gl::GLuint > UnmapObjectBufferATI
 
static Function< void, gl::GLuint, gl::GLint > UnmapTexture2DINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const void *, gl::GLenum > UpdateObjectBufferATI
 
static Function< void, gl::GLuint > UseProgram
 
static Function< void, gl::GLhandleARB > UseProgramObjectARB
 
static Function< void, gl::GLuint, gl::UseProgramStageMask, gl::GLuint > UseProgramStages
 
static Function< void, gl::GLenum, gl::GLuint > UseShaderProgramEXT
 
static Function< void > VDPAUFiniNV
 
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > VDPAUGetSurfaceivNV
 
static Function< void, const void *, const void * > VDPAUInitNV
 
static Function< gl::GLboolean, gl::GLvdpauSurfaceNV > VDPAUIsSurfaceNV
 
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > VDPAUMapSurfacesNV
 
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > VDPAURegisterOutputSurfaceNV
 
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > VDPAURegisterVideoSurfaceNV
 
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum > VDPAUSurfaceAccessNV
 
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > VDPAUUnmapSurfacesNV
 
static Function< void, gl::GLvdpauSurfaceNV > VDPAUUnregisterSurfaceNV
 
static Function< void, gl::GLuint > ValidateProgram
 
static Function< void, gl::GLhandleARB > ValidateProgramARB
 
static Function< void, gl::GLuint > ValidateProgramPipeline
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > VariantArrayObjectATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const void * > VariantPointerEXT
 
static Function< void, gl::GLuint, const gl::GLbyte * > VariantbvEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VariantdvEXT
 
static Function< void, gl::GLuint, const gl::GLfloat * > VariantfvEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VariantivEXT
 
static Function< void, gl::GLuint, const gl::GLshort * > VariantsvEXT
 
static Function< void, gl::GLuint, const gl::GLubyte * > VariantubvEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VariantuivEXT
 
static Function< void, gl::GLuint, const gl::GLushort * > VariantusvEXT
 
static Function< void, gl::GLbyte, gl::GLbyte > Vertex2bOES
 
static Function< void, const gl::GLbyte * > Vertex2bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > Vertex2d
 
static Function< void, const gl::GLdouble * > Vertex2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > Vertex2f
 
static Function< void, const gl::GLfloat * > Vertex2fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV > Vertex2hNV
 
static Function< void, const gl::GLhalfNV * > Vertex2hvNV
 
static Function< void, gl::GLint, gl::GLint > Vertex2i
 
static Function< void, const gl::GLint * > Vertex2iv
 
static Function< void, gl::GLshort, gl::GLshort > Vertex2s
 
static Function< void, const gl::GLshort * > Vertex2sv
 
static Function< void, gl::GLfixed > Vertex2xOES
 
static Function< void, const gl::GLfixed * > Vertex2xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Vertex3bOES
 
static Function< void, const gl::GLbyte * > Vertex3bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Vertex3d
 
static Function< void, const gl::GLdouble * > Vertex3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Vertex3f
 
static Function< void, const gl::GLfloat * > Vertex3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Vertex3hNV
 
static Function< void, const gl::GLhalfNV * > Vertex3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Vertex3i
 
static Function< void, const gl::GLint * > Vertex3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Vertex3s
 
static Function< void, const gl::GLshort * > Vertex3sv
 
static Function< void, gl::GLfixed, gl::GLfixed > Vertex3xOES
 
static Function< void, const gl::GLfixed * > Vertex3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > Vertex4bOES
 
static Function< void, const gl::GLbyte * > Vertex4bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Vertex4d
 
static Function< void, const gl::GLdouble * > Vertex4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Vertex4f
 
static Function< void, const gl::GLfloat * > Vertex4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Vertex4hNV
 
static Function< void, const gl::GLhalfNV * > Vertex4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Vertex4i
 
static Function< void, const gl::GLint * > Vertex4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Vertex4s
 
static Function< void, const gl::GLshort * > Vertex4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Vertex4xOES
 
static Function< void, const gl::GLfixed * > Vertex4xvOES
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayAttribBinding
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexArrayAttribFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayAttribIFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayAttribLFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > VertexArrayBindVertexBufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayBindingDivisor
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayColorOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLintptr > VertexArrayEdgeFlagOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint > VertexArrayElementBuffer
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayFogCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayIndexOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayMultiTexCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayNormalOffsetEXT
 
static Function< void, gl::GLenum, gl::GLint > VertexArrayParameteriAPPLE
 
static Function< void, gl::GLsizei, void * > VertexArrayRangeAPPLE
 
static Function< void, gl::GLsizei, const void * > VertexArrayRangeNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArraySecondaryColorOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayTexCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexAttribBindingEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexAttribDivisorEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexArrayVertexAttribFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayVertexAttribIFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribIOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayVertexAttribLFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribLOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexBindingDivisorEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > VertexArrayVertexBuffer
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > VertexArrayVertexBuffers
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexOffsetEXT
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1d
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1dARB
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dvNV
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1f
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1fARB
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV > VertexAttrib1hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib1hvNV
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1s
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1sARB
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1svNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib2hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib2hvNV
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2svNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib3hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib3hvNV
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3svNV
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4Nbv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4NbvARB
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4Niv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4NivARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4Nsv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4NsvARB
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4Nub
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4NubARB
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4Nubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4NubvARB
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4Nuiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4NuivARB
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4Nusv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4NusvARB
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4bv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4bvARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib4hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib4hvNV
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4ivARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4svNV
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4ubNV
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubvARB
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubvNV
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4uivARB
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4usv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4usvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLuint, gl::GLuint > VertexAttribArrayObjectATI
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribBinding
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribDivisor
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribDivisorARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei > VertexAttribFormatNV
 
static Function< void, gl::GLuint, gl::GLint > VertexAttribI1i
 
static Function< void, gl::GLuint, gl::GLint > VertexAttribI1iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI1iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI1ivEXT
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribI1ui
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribI1uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI1uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI1uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > VertexAttribI2i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > VertexAttribI2iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI2iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI2ivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI2ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI2uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI2uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI2uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI3i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI3iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI3iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI3ivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI3ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI3uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI3uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI3uivEXT
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttribI4bv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttribI4bvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI4i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI4iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI4iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI4ivEXT
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttribI4sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttribI4svEXT
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttribI4ubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttribI4ubvEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI4ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI4uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI4uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI4uivEXT
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttribI4usv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttribI4usvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexAttribIFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > VertexAttribIFormatNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribIPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribIPointerEXT
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttribL1d
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttribL1dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL1dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL1dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT > VertexAttribL1i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL1i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT > VertexAttribL1ui64ARB
 
static Function< void, gl::GLuint, gl::GLuint64EXT > VertexAttribL1ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL1ui64vARB
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL1ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttribL2d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttribL2dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL2dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL2dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL2i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL2i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL2ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL2ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL3d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL3dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL3dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL3dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL3i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL3i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL3ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL3ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL4d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL4dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL4dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL4dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL4i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL4i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL4ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL4ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexAttribLFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > VertexAttribLFormatNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribLPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribLPointerEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP1ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP1uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP2ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP2uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP3ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP3uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP4ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP4uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > VertexAttribParameteriAMD
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > VertexAttribPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > VertexAttribPointerARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribPointerNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs1dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs1fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs1hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs1svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs2dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs2fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs2hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs2svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs3dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs3fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs3hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs3svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs4dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs4fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs4hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs4svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte * > VertexAttribs4ubvNV
 
static Function< void, gl::GLuint, gl::GLuint > VertexBindingDivisor
 
static Function< void, gl::GLint > VertexBlendARB
 
static Function< void, gl::GLenum, gl::GLfloat > VertexBlendEnvfATI
 
static Function< void, gl::GLenum, gl::GLint > VertexBlendEnviATI
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > VertexFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > VertexP2ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP2uiv
 
static Function< void, gl::GLenum, gl::GLuint > VertexP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > VertexP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > VertexPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > VertexPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > VertexPointervINTEL
 
static Function< void, gl::GLenum, gl::GLdouble > VertexStream1dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream1dvATI
 
static Function< void, gl::GLenum, gl::GLfloat > VertexStream1fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream1fvATI
 
static Function< void, gl::GLenum, gl::GLint > VertexStream1iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream1ivATI
 
static Function< void, gl::GLenum, gl::GLshort > VertexStream1sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream1svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > VertexStream2dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream2dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > VertexStream2fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream2fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > VertexStream2iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream2ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > VertexStream2sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream2svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexStream3dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream3dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexStream3fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream3fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > VertexStream3iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream3ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > VertexStream3sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream3svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexStream4dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream4dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexStream4fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream4fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexStream4iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream4ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexStream4sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream4svATI
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexWeightPointerEXT
 
static Function< void, gl::GLfloat > VertexWeightfEXT
 
static Function< void, const gl::GLfloat * > VertexWeightfvEXT
 
static Function< void, gl::GLhalfNV > VertexWeighthNV
 
static Function< void, const gl::GLhalfNV * > VertexWeighthvNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLuint *, gl::GLuint64EXT * > VideoCaptureNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLdouble * > VideoCaptureStreamParameterdvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > VideoCaptureStreamParameterfvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLint * > VideoCaptureStreamParameterivNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > Viewport
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ViewportArrayv
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ViewportIndexedf
 
static Function< void, gl::GLuint, const gl::GLfloat * > ViewportIndexedfv
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > ViewportPositionWScaleNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > ViewportSwizzleNV
 
static Function< void, gl::GLsync, gl::UnusedMask, gl::GLuint64 > WaitSync
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > WeightPathsNV
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > WeightPointerARB
 
static Function< void, gl::GLint, const gl::GLbyte * > WeightbvARB
 
static Function< void, gl::GLint, const gl::GLdouble * > WeightdvARB
 
static Function< void, gl::GLint, const gl::GLfloat * > WeightfvARB
 
static Function< void, gl::GLint, const gl::GLint * > WeightivARB
 
static Function< void, gl::GLint, const gl::GLshort * > WeightsvARB
 
static Function< void, gl::GLint, const gl::GLubyte * > WeightubvARB
 
static Function< void, gl::GLint, const gl::GLuint * > WeightuivARB
 
static Function< void, gl::GLint, const gl::GLushort * > WeightusvARB
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2d
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2dARB
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2dMESA
 
static Function< void, const gl::GLdouble * > WindowPos2dv
 
static Function< void, const gl::GLdouble * > WindowPos2dvARB
 
static Function< void, const gl::GLdouble * > WindowPos2dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2f
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2fARB
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2fMESA
 
static Function< void, const gl::GLfloat * > WindowPos2fv
 
static Function< void, const gl::GLfloat * > WindowPos2fvARB
 
static Function< void, const gl::GLfloat * > WindowPos2fvMESA
 
static Function< void, gl::GLint, gl::GLint > WindowPos2i
 
static Function< void, gl::GLint, gl::GLint > WindowPos2iARB
 
static Function< void, gl::GLint, gl::GLint > WindowPos2iMESA
 
static Function< void, const gl::GLint * > WindowPos2iv
 
static Function< void, const gl::GLint * > WindowPos2ivARB
 
static Function< void, const gl::GLint * > WindowPos2ivMESA
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2s
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2sARB
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2sMESA
 
static Function< void, const gl::GLshort * > WindowPos2sv
 
static Function< void, const gl::GLshort * > WindowPos2svARB
 
static Function< void, const gl::GLshort * > WindowPos2svMESA
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3d
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3dARB
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3dMESA
 
static Function< void, const gl::GLdouble * > WindowPos3dv
 
static Function< void, const gl::GLdouble * > WindowPos3dvARB
 
static Function< void, const gl::GLdouble * > WindowPos3dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3fARB
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3fMESA
 
static Function< void, const gl::GLfloat * > WindowPos3fv
 
static Function< void, const gl::GLfloat * > WindowPos3fvARB
 
static Function< void, const gl::GLfloat * > WindowPos3fvMESA
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3i
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3iARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3iMESA
 
static Function< void, const gl::GLint * > WindowPos3iv
 
static Function< void, const gl::GLint * > WindowPos3ivARB
 
static Function< void, const gl::GLint * > WindowPos3ivMESA
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3s
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3sARB
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3sMESA
 
static Function< void, const gl::GLshort * > WindowPos3sv
 
static Function< void, const gl::GLshort * > WindowPos3svARB
 
static Function< void, const gl::GLshort * > WindowPos3svMESA
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos4dMESA
 
static Function< void, const gl::GLdouble * > WindowPos4dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos4fMESA
 
static Function< void, const gl::GLfloat * > WindowPos4fvMESA
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > WindowPos4iMESA
 
static Function< void, const gl::GLint * > WindowPos4ivMESA
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos4sMESA
 
static Function< void, const gl::GLshort * > WindowPos4svMESA
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLint * > WindowRectanglesEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > WriteMaskEXT
 

Static Protected Attributes

static const array_t s_functions
 The list of all build-in functions. More...
 
static std::vector< AbstractFunction * > s_additionalFunctions
 The list of all additional functions;. More...
 
static std::vector< ContextSwitchCallbacks_callbacks
 The list of all currently registered context switch callbacks. More...
 

Detailed Description

The main interface to handle additional features to OpenGL functions besides regular function calls.

Additional features include binding initialization (even for multi-threaded environments), additional function registration, context switches (for multi-context environments) and basic reflection in form of accessors to the full list of functions.

Member Typedef Documentation

using glbinding::Binding::array_t = std::array<AbstractFunction *, 2852>

The type of the build-in functions collection.

The signature of the context switch callback.

Constructor & Destructor Documentation

glbinding::Binding::Binding ( )
delete

Deleted Constructor as all functions are static.

Member Function Documentation

static void glbinding::Binding::initialize ( bool  resolveFunctions = true)
static

Initializes the binding for the current active OpenGL context.

Parameters
[in]resolveFunctions(optional) Whether to resolve function pointers lazy (resolveFunctions = false) or immediately.

After this call, the initialized context is already set active for the current thread.

static void glbinding::Binding::initialize ( ContextHandle  context,
bool  useContext = true,
bool  resolveFunctions = true 
)
static

Initializes the binding for the current active OpenGL context.

Parameters
[in]contextThe context handle of the context to initialize.
[in]useContextWhether to set the context active (useContext = true) after the initialization.
[in]resolveFunctions(optional) Whether to resolve function pointers lazy (resolveFunctions = false) or immediately.
static void glbinding::Binding::registerAdditionalFunction ( AbstractFunction function)
static

Registers an additional function for the additional features.

Parameters
[in]functionThe function to register.

The additional features are callbacks, and use in multi-context environments.

static void glbinding::Binding::resolveFunctions ( )
static

Resolves the funtion pointers of all registered OpenGL functions immediately for the current context.

static void glbinding::Binding::useCurrentContext ( )
static

Update the current context state in glbinding. This function queries the driver for the current OpenGL context.

static void glbinding::Binding::useContext ( ContextHandle  context)
static

Update the current context state in glbinding.

Parameters
[in]contextThe context handle of the context to set current.
static void glbinding::Binding::releaseCurrentContext ( )
static

Removes the current context from the state of glbinding. This function queries the driver for the current OpenGL context.

static void glbinding::Binding::releaseContext ( ContextHandle  context)
static

Removes the current context from the state of glbinding.

Parameters
[in]contextThe context handle of the context to remove.
static void glbinding::Binding::addContextSwitchCallback ( ContextSwitchCallback  callback)
static

Registers an additional callback that gets called each time the context is switched using the useContext method.

There may be multiple context switch callbacks registered at once.

static size_t glbinding::Binding::size ( )
static

The accessor for the number of all registered functions (build-in and additional).

Returns
The number of all registered functions.
static const array_t& glbinding::Binding::functions ( )
static

The accessor for all build-in functions.

Returns
The list of all build-in functions.
static const std::vector<AbstractFunction *>& glbinding::Binding::additionalFunctions ( )
static

The accessor for all additional functions.

Returns
The list of all additional functions.

Member Data Documentation

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::Accum
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::AccumxOES
static
Function<void, gl::GLuint> glbinding::Binding::ActiveProgramEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::ActiveShaderProgram
static
Function<void, gl::GLenum> glbinding::Binding::ActiveStencilFaceEXT
static
Function<void, gl::GLenum> glbinding::Binding::ActiveTexture
static
Function<void, gl::GLenum> glbinding::Binding::ActiveTextureARB
static
Function<void, gl::GLuint, const gl::GLchar *> glbinding::Binding::ActiveVaryingNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp1ATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp2ATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp3ATI
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::AlphaFunc
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::AlphaFuncxOES
static
Function<void> glbinding::Binding::ApplyFramebufferAttachmentCMAAINTEL
static
Function<void, gl::GLenum> glbinding::Binding::ApplyTextureEXT
static
Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreProgramsResidentNV
static
Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreTexturesResident
static
Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreTexturesResidentEXT
static
Function<void, gl::GLint> glbinding::Binding::ArrayElement
static
Function<void, gl::GLint> glbinding::Binding::ArrayElementEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::ArrayObjectATI
static
Function<void, gl::GLuint> glbinding::Binding::AsyncMarkerSGIX
static
Function<void, gl::GLhandleARB, gl::GLhandleARB> glbinding::Binding::AttachObjectARB
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::AttachShader
static
Function<void, gl::GLenum> glbinding::Binding::Begin
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BeginConditionalRender
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BeginConditionalRenderNV
static
Function<void, gl::GLuint> glbinding::Binding::BeginConditionalRenderNVX
static
Function<void> glbinding::Binding::BeginFragmentShaderATI
static
Function<void, gl::GLuint> glbinding::Binding::BeginOcclusionQueryNV
static
Function<void, gl::GLuint> glbinding::Binding::BeginPerfMonitorAMD
static
Function<void, gl::GLuint> glbinding::Binding::BeginPerfQueryINTEL
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BeginQuery
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BeginQueryARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BeginQueryIndexed
static
Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedback
static
Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedbackEXT
static
Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedbackNV
static
Function<void> glbinding::Binding::BeginVertexShaderEXT
static
Function<void, gl::GLuint> glbinding::Binding::BeginVideoCaptureNV
static
Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindAttribLocation
static
Function<void, gl::GLhandleARB, gl::GLuint, const gl::GLcharARB *> glbinding::Binding::BindAttribLocationARB
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindBuffer
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindBufferARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBase
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBaseEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBaseNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr> glbinding::Binding::BindBufferOffsetEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr> glbinding::Binding::BindBufferOffsetNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRange
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRangeEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRangeNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindBuffersBase
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizeiptr *> glbinding::Binding::BindBuffersRange
static
Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocation
static
Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocationEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocationIndexed
static
Function<void, gl::GLuint> glbinding::Binding::BindFragmentShaderATI
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindFramebuffer
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindFramebufferEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLenum> glbinding::Binding::BindImageTexture
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLint> glbinding::Binding::BindImageTextureEXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindImageTextures
static
Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindLightParameterEXT
static
Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindMaterialParameterEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::BindMultiTextureEXT
static
Function<gl::GLuint, gl::GLenum> glbinding::Binding::BindParameterEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindProgramARB
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindProgramNV
static
Function<void, gl::GLuint> glbinding::Binding::BindProgramPipeline
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindRenderbuffer
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindRenderbufferEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::BindSampler
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindSamplers
static
Function<gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BindTexGenParameterEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTexture
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTextureEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::BindTextureUnit
static
Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindTextureUnitParameterEXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindTextures
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTransformFeedback
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTransformFeedbackNV
static
Function<void, gl::GLuint> glbinding::Binding::BindVertexArray
static
Function<void, gl::GLuint> glbinding::Binding::BindVertexArrayAPPLE
static
Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::BindVertexBuffer
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei *> glbinding::Binding::BindVertexBuffers
static
Function<void, gl::GLuint> glbinding::Binding::BindVertexShaderEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptrARB> glbinding::Binding::BindVideoCaptureStreamBufferNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::BindVideoCaptureStreamTextureNV
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Binormal3bEXT
static
Function<void, const gl::GLbyte *> glbinding::Binding::Binormal3bvEXT
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Binormal3dEXT
static
Function<void, const gl::GLdouble *> glbinding::Binding::Binormal3dvEXT
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Binormal3fEXT
static
Function<void, const gl::GLfloat *> glbinding::Binding::Binormal3fvEXT
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Binormal3iEXT
static
Function<void, const gl::GLint *> glbinding::Binding::Binormal3ivEXT
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Binormal3sEXT
static
Function<void, const gl::GLshort *> glbinding::Binding::Binormal3svEXT
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::BinormalPointerEXT
static
Function<void, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, const gl::GLubyte *> glbinding::Binding::Bitmap
static
Function<void, gl::GLsizei, gl::GLsizei, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, const gl::GLubyte *> glbinding::Binding::BitmapxOES
static
Function<void> glbinding::Binding::BlendBarrierKHR
static
Function<void> glbinding::Binding::BlendBarrierNV
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::BlendColor
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::BlendColorEXT
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::BlendColorxOES
static
Function<void, gl::GLenum> glbinding::Binding::BlendEquation
static
Function<void, gl::GLenum> glbinding::Binding::BlendEquationEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationIndexedAMD
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparate
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateIndexedAMD
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparatei
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateiARB
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationi
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationiARB
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunc
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncIndexedAMD
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparate
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateINGR
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateIndexedAMD
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparatei
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateiARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunci
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunciARB
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::BlendParameteriNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitFramebuffer
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitFramebufferEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitNamedFramebuffer
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint64EXT, gl::GLsizeiptr> glbinding::Binding::BufferAddressRangeNV
static
Function<void, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::BufferData
static
Function<void, gl::GLenum, gl::GLsizeiptrARB, const void *, gl::GLenum> glbinding::Binding::BufferDataARB
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::BufferPageCommitmentARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::BufferParameteriAPPLE
static
Function<void, gl::GLenum, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::BufferStorage
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::BufferSubData
static
Function<void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, const void *> glbinding::Binding::BufferSubDataARB
static
Function<void, gl::GLuint> glbinding::Binding::CallCommandListNV
static
Function<void, gl::GLuint> glbinding::Binding::CallList
static
Function<void, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::CallLists
static
Function<gl::GLenum, gl::GLenum> glbinding::Binding::CheckFramebufferStatus
static
Function<gl::GLenum, gl::GLenum> glbinding::Binding::CheckFramebufferStatusEXT
static
Function<gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::CheckNamedFramebufferStatus
static
Function<gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::CheckNamedFramebufferStatusEXT
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClampColor
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClampColorARB
static
Function<void, gl::ClearBufferMask> glbinding::Binding::Clear
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ClearAccum
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ClearAccumxOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearBufferData
static
Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearBufferSubData
static
Function<void, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint> glbinding::Binding::ClearBufferfi
static
Function<void, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ClearBufferfv
static
Function<void, gl::GLenum, gl::GLint, const gl::GLint *> glbinding::Binding::ClearBufferiv
static
Function<void, gl::GLenum, gl::GLint, const gl::GLuint *> glbinding::Binding::ClearBufferuiv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ClearColor
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ClearColorIiEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ClearColorIuiEXT
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ClearColorxOES
static
Function<void, gl::GLdouble> glbinding::Binding::ClearDepth
static
Function<void, gl::GLdouble> glbinding::Binding::ClearDepthdNV
static
Function<void, gl::GLfloat> glbinding::Binding::ClearDepthf
static
Function<void, gl::GLclampf> glbinding::Binding::ClearDepthfOES
static
Function<void, gl::GLfixed> glbinding::Binding::ClearDepthxOES
static
Function<void, gl::GLfloat> glbinding::Binding::ClearIndex
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferData
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferDataEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferSubData
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizeiptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferSubDataEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint> glbinding::Binding::ClearNamedFramebufferfi
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ClearNamedFramebufferfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLint *> glbinding::Binding::ClearNamedFramebufferiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLuint *> glbinding::Binding::ClearNamedFramebufferuiv
static
Function<void, gl::GLint> glbinding::Binding::ClearStencil
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearTexImage
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearTexSubImage
static
Function<void, gl::GLenum> glbinding::Binding::ClientActiveTexture
static
Function<void, gl::GLenum> glbinding::Binding::ClientActiveTextureARB
static
Function<void, gl::GLenum> glbinding::Binding::ClientActiveVertexStreamATI
static
Function<void, gl::ClientAttribMask> glbinding::Binding::ClientAttribDefaultEXT
static
Function<gl::GLenum, gl::GLsync, gl::SyncObjectMask, gl::GLuint64> glbinding::Binding::ClientWaitSync
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClipControl
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::ClipPlane
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ClipPlanefOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::ClipPlanexOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Color3b
static
Function<void, const gl::GLbyte *> glbinding::Binding::Color3bv
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Color3d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Color3dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color3f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Color3fVertex3fvSUN
static
Function<void, const gl::GLfloat *> glbinding::Binding::Color3fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Color3hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Color3hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Color3i
static
Function<void, const gl::GLint *> glbinding::Binding::Color3iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Color3s
static
Function<void, const gl::GLshort *> glbinding::Binding::Color3sv
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::Color3ub
static
Function<void, const gl::GLubyte *> glbinding::Binding::Color3ubv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Color3ui
static
Function<void, const gl::GLuint *> glbinding::Binding::Color3uiv
static
Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::Color3us
static
Function<void, const gl::GLushort *> glbinding::Binding::Color3usv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Color3xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Color3xvOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Color4b
static
Function<void, const gl::GLbyte *> glbinding::Binding::Color4bv
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Color4d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Color4dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4fNormal3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Color4fNormal3fVertex3fvSUN
static
Function<void, const gl::GLfloat *> glbinding::Binding::Color4fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Color4hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Color4hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Color4i
static
Function<void, const gl::GLint *> glbinding::Binding::Color4iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Color4s
static
Function<void, const gl::GLshort *> glbinding::Binding::Color4sv
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::Color4ub
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4ubVertex2fSUN
static
Function<void, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::Color4ubVertex2fvSUN
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4ubVertex3fSUN
static
Function<void, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::Color4ubVertex3fvSUN
static
Function<void, const gl::GLubyte *> glbinding::Binding::Color4ubv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Color4ui
static
Function<void, const gl::GLuint *> glbinding::Binding::Color4uiv
static
Function<void, gl::GLushort, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::Color4us
static
Function<void, const gl::GLushort *> glbinding::Binding::Color4usv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Color4xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Color4xvOES
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::ColorFormatNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp1ATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp2ATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp3ATI
static
Function<void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMask
static
Function<void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMaskIndexedEXT
static
Function<void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMaski
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ColorMaterial
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::ColorP3ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::ColorP3uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::ColorP4ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::ColorP4uiv
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::ColorPointer
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::ColorPointerEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::ColorPointerListIBM
static
Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::ColorPointervINTEL
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorSubTable
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorSubTableEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTable
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTableEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ColorTableParameterfv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ColorTableParameterfvSGI
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ColorTableParameteriv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ColorTableParameterivSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTableSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::CombinerInputNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::CombinerOutputNV
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::CombinerParameterfNV
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CombinerParameterfvNV
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::CombinerParameteriNV
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::CombinerParameterivNV
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CombinerStageParameterfvNV
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::CommandListSegmentsNV
static
Function<void, gl::GLuint> glbinding::Binding::CompileCommandListNV
static
Function<void, gl::GLuint> glbinding::Binding::CompileShader
static
Function<void, gl::GLhandleARB> glbinding::Binding::CompileShaderARB
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, const gl::GLint *> glbinding::Binding::CompileShaderIncludeARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage3DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage3DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage1DARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage2D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage2DARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage3D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage3DARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage1DARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage2D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage2DARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage3D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage3DARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage1DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage2DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage3DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage1D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage1DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage2D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage2DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage3D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage3DEXT
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::ConservativeRasterParameterfNV
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::ConservativeRasterParameteriNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter1D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter2D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ConvolutionParameterf
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ConvolutionParameterfEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ConvolutionParameterfv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ConvolutionParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ConvolutionParameteri
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ConvolutionParameteriEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ConvolutionParameteriv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ConvolutionParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::ConvolutionParameterxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::ConvolutionParameterxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::CopyBufferSubData
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorSubTable
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorSubTableEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorTable
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorTableSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter1D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter2D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter2DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyImageSubData
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyImageSubDataNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyMultiTexImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyMultiTexImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage3DEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::CopyNamedBufferSubData
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::CopyPathNV
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum> glbinding::Binding::CopyPixels
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage1DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage2D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage2DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTexSubImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTexSubImage1DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage2D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage2DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage3D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage3DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTextureImage1DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTextureImage2DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTextureSubImage1D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTextureSubImage1DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage2D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage2DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage3D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage3DEXT
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CoverFillPathInstancedNV
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::CoverFillPathNV
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CoverStrokePathInstancedNV
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::CoverStrokePathNV
static
Function<void, gl::GLenum> glbinding::Binding::CoverageModulationNV
static
Function<void, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::CoverageModulationTableNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateBuffers
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateCommandListsNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateFramebuffers
static
Function<void, gl::GLuint, gl::GLuint *> glbinding::Binding::CreatePerfQueryINTEL
static
Function<gl::GLuint> glbinding::Binding::CreateProgram
static
Function<gl::GLhandleARB> glbinding::Binding::CreateProgramObjectARB
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateProgramPipelines
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateQueries
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateRenderbuffers
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateSamplers
static
Function<gl::GLuint, gl::GLenum> glbinding::Binding::CreateShader
static
Function<gl::GLhandleARB, gl::GLenum> glbinding::Binding::CreateShaderObjectARB
static
Function<gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::CreateShaderProgramEXT
static
Function<gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *const*> glbinding::Binding::CreateShaderProgramv
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateStatesNV
static
Function<gl::GLsync, gl::_cl_context *, gl::_cl_event *, gl::UnusedMask> glbinding::Binding::CreateSyncFromCLeventARB
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateTextures
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateTransformFeedbacks
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateVertexArrays
static
Function<void, gl::GLenum> glbinding::Binding::CullFace
static
Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::CullParameterdvEXT
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::CullParameterfvEXT
static
Function<void, gl::GLint> glbinding::Binding::CurrentPaletteMatrixARB
static
Function<void, gl::GLDEBUGPROC, const void *> glbinding::Binding::DebugMessageCallback
static
Function<void, gl::GLDEBUGPROCAMD, void *> glbinding::Binding::DebugMessageCallbackAMD
static
Function<void, gl::GLDEBUGPROCARB, const void *> glbinding::Binding::DebugMessageCallbackARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageControl
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageControlARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageEnableAMD
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsert
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsertAMD
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsertARB
static
Function<void, gl::FfdMaskSGIX> glbinding::Binding::DeformSGIX
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::DeformationMap3dSGIX
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::DeformationMap3fSGIX
static
Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeleteAsyncMarkersSGIX
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteBuffers
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteBuffersARB
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteCommandListsNV
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFencesAPPLE
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFencesNV
static
Function<void, gl::GLuint> glbinding::Binding::DeleteFragmentShaderATI
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFramebuffers
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFramebuffersEXT
static
Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeleteLists
static
Function<void, gl::GLint, const gl::GLchar *> glbinding::Binding::DeleteNamedStringARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::DeleteNamesAMD
static
Function<void, gl::GLhandleARB> glbinding::Binding::DeleteObjectARB
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteOcclusionQueriesNV
static
Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeletePathsNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::DeletePerfMonitorsAMD
static
Function<void, gl::GLuint> glbinding::Binding::DeletePerfQueryINTEL
static
Function<void, gl::GLuint> glbinding::Binding::DeleteProgram
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramPipelines
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramsARB
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramsNV
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteQueries
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteQueriesARB
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteRenderbuffers
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteRenderbuffersEXT
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteSamplers
static
Function<void, gl::GLuint> glbinding::Binding::DeleteShader
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteStatesNV
static
Function<void, gl::GLsync> glbinding::Binding::DeleteSync
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTextures
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTexturesEXT
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTransformFeedbacks
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTransformFeedbacksNV
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteVertexArrays
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteVertexArraysAPPLE
static
Function<void, gl::GLuint> glbinding::Binding::DeleteVertexShaderEXT
static
Function<void, gl::GLclampd, gl::GLclampd> glbinding::Binding::DepthBoundsEXT
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthBoundsdNV
static
Function<void, gl::GLenum> glbinding::Binding::DepthFunc
static
Function<void, gl::GLboolean> glbinding::Binding::DepthMask
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRange
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::DepthRangeArrayv
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRangeIndexed
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRangedNV
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::DepthRangef
static
Function<void, gl::GLclampf, gl::GLclampf> glbinding::Binding::DepthRangefOES
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::DepthRangexOES
static
Function<void, gl::GLhandleARB, gl::GLhandleARB> glbinding::Binding::DetachObjectARB
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DetachShader
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::DetailTexFuncSGIS
static
Function<void, gl::GLenum> glbinding::Binding::Disable
static
Function<void, gl::GLenum> glbinding::Binding::DisableClientState
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableClientStateIndexedEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableClientStateiEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableIndexedEXT
static
Function<void, gl::GLuint> glbinding::Binding::DisableVariantClientStateEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DisableVertexArrayAttrib
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DisableVertexArrayAttribEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::DisableVertexArrayEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::DisableVertexAttribAPPLE
static
Function<void, gl::GLuint> glbinding::Binding::DisableVertexAttribArray
static
Function<void, gl::GLuint> glbinding::Binding::DisableVertexAttribArrayARB
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::Disablei
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::DispatchCompute
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::DispatchComputeGroupSizeARB
static
Function<void, gl::GLintptr> glbinding::Binding::DispatchComputeIndirect
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawArrays
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawArraysEXT
static
Function<void, gl::GLenum, const void *> glbinding::Binding::DrawArraysIndirect
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstanced
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstancedARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLuint> glbinding::Binding::DrawArraysInstancedBaseInstance
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstancedEXT
static
Function<void, gl::GLenum> glbinding::Binding::DrawBuffer
static
Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffers
static
Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffersARB
static
Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffersATI
static
Function<void, gl::GLenum, const gl::GLuint64 *, const gl::GLsizei *, gl::GLuint> glbinding::Binding::DrawCommandsAddressNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, gl::GLuint> glbinding::Binding::DrawCommandsNV
static
Function<void, const gl::GLuint64 *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::DrawCommandsStatesAddressNV
static
Function<void, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::DrawCommandsStatesNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawElementArrayAPPLE
static
Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::DrawElementArrayATI
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawElements
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLint> glbinding::Binding::DrawElementsBaseVertex
static
Function<void, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::DrawElementsIndirect
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstanced
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstancedARB
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLuint> glbinding::Binding::DrawElementsInstancedBaseInstance
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint> glbinding::Binding::DrawElementsInstancedBaseVertex
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint, gl::GLuint> glbinding::Binding::DrawElementsInstancedBaseVertexBaseInstance
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstancedEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawMeshArraysSUN
static
Function<void, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::DrawPixels
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLint, gl::GLsizei> glbinding::Binding::DrawRangeElementArrayAPPLE
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawRangeElementArrayATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawRangeElements
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *, gl::GLint> glbinding::Binding::DrawRangeElementsBaseVertex
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawRangeElementsEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::DrawTextureNV
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DrawTransformFeedback
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawTransformFeedbackInstanced
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DrawTransformFeedbackNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::DrawTransformFeedbackStream
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawTransformFeedbackStreamInstanced
static
Function<void, gl::GLboolean> glbinding::Binding::EdgeFlag
static
Function<void, gl::GLsizei> glbinding::Binding::EdgeFlagFormatNV
static
Function<void, gl::GLsizei, const void *> glbinding::Binding::EdgeFlagPointer
static
Function<void, gl::GLsizei, gl::GLsizei, const gl::GLboolean *> glbinding::Binding::EdgeFlagPointerEXT
static
Function<void, gl::GLint, const gl::GLboolean **, gl::GLint> glbinding::Binding::EdgeFlagPointerListIBM
static
Function<void, const gl::GLboolean *> glbinding::Binding::EdgeFlagv
static
Function<void, gl::GLenum, const void *> glbinding::Binding::ElementPointerAPPLE
static
Function<void, gl::GLenum, const void *> glbinding::Binding::ElementPointerATI
static
Function<void, gl::GLenum> glbinding::Binding::Enable
static
Function<void, gl::GLenum> glbinding::Binding::EnableClientState
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableClientStateIndexedEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableClientStateiEXT
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableIndexedEXT
static
Function<void, gl::GLuint> glbinding::Binding::EnableVariantClientStateEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::EnableVertexArrayAttrib
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::EnableVertexArrayAttribEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::EnableVertexArrayEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::EnableVertexAttribAPPLE
static
Function<void, gl::GLuint> glbinding::Binding::EnableVertexAttribArray
static
Function<void, gl::GLuint> glbinding::Binding::EnableVertexAttribArrayARB
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::Enablei
static
Function<void> glbinding::Binding::End
static
Function<void> glbinding::Binding::EndConditionalRender
static
Function<void> glbinding::Binding::EndConditionalRenderNV
static
Function<void> glbinding::Binding::EndConditionalRenderNVX
static
Function<void> glbinding::Binding::EndFragmentShaderATI
static
Function<void> glbinding::Binding::EndList
static
Function<void> glbinding::Binding::EndOcclusionQueryNV
static
Function<void, gl::GLuint> glbinding::Binding::EndPerfMonitorAMD
static
Function<void, gl::GLuint> glbinding::Binding::EndPerfQueryINTEL
static
Function<void, gl::GLenum> glbinding::Binding::EndQuery
static
Function<void, gl::GLenum> glbinding::Binding::EndQueryARB
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EndQueryIndexed
static
Function<void> glbinding::Binding::EndTransformFeedback
static
Function<void> glbinding::Binding::EndTransformFeedbackEXT
static
Function<void> glbinding::Binding::EndTransformFeedbackNV
static
Function<void> glbinding::Binding::EndVertexShaderEXT
static
Function<void, gl::GLuint> glbinding::Binding::EndVideoCaptureNV
static
Function<void, gl::GLdouble> glbinding::Binding::EvalCoord1d
static
Function<void, const gl::GLdouble *> glbinding::Binding::EvalCoord1dv
static
Function<void, gl::GLfloat> glbinding::Binding::EvalCoord1f
static
Function<void, const gl::GLfloat *> glbinding::Binding::EvalCoord1fv
static
Function<void, gl::GLfixed> glbinding::Binding::EvalCoord1xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::EvalCoord1xvOES
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::EvalCoord2d
static
Function<void, const gl::GLdouble *> glbinding::Binding::EvalCoord2dv
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::EvalCoord2f
static
Function<void, const gl::GLfloat *> glbinding::Binding::EvalCoord2fv
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::EvalCoord2xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::EvalCoord2xvOES
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::EvalMapsNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::EvalMesh1
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::EvalMesh2
static
Function<void, gl::GLint> glbinding::Binding::EvalPoint1
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::EvalPoint2
static
Function<void> glbinding::Binding::EvaluateDepthValuesARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ExecuteProgramNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ExtractComponentEXT
static
Function<void, gl::GLsizei, gl::GLenum, gl::GLfloat *> glbinding::Binding::FeedbackBuffer
static
Function<void, gl::GLsizei, gl::GLenum, const gl::GLfixed *> glbinding::Binding::FeedbackBufferxOES
static
Function<gl::GLsync, gl::GLenum, gl::UnusedMask> glbinding::Binding::FenceSync
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::FinalCombinerInputNV
static
Function<void> glbinding::Binding::Finish
static
Function<gl::GLint, gl::GLuint *> glbinding::Binding::FinishAsyncSGIX
static
Function<void, gl::GLuint> glbinding::Binding::FinishFenceAPPLE
static
Function<void, gl::GLuint> glbinding::Binding::FinishFenceNV
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::FinishObjectAPPLE
static
Function<void> glbinding::Binding::FinishTextureSUNX
static
Function<void> glbinding::Binding::Flush
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedBufferRange
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedBufferRangeAPPLE
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedNamedBufferRange
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedNamedBufferRangeEXT
static
Function<void, gl::GLenum> glbinding::Binding::FlushPixelDataRangeNV
static
Function<void> glbinding::Binding::FlushRasterSGIX
static
Function<void, gl::GLenum> glbinding::Binding::FlushStaticDataIBM
static
Function<void, gl::GLsizei, void *> glbinding::Binding::FlushVertexArrayRangeAPPLE
static
Function<void> glbinding::Binding::FlushVertexArrayRangeNV
static
Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::FogCoordFormatNV
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::FogCoordPointer
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::FogCoordPointerEXT
static
Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::FogCoordPointerListIBM
static
Function<void, gl::GLdouble> glbinding::Binding::FogCoordd
static
Function<void, gl::GLdouble> glbinding::Binding::FogCoorddEXT
static
Function<void, const gl::GLdouble *> glbinding::Binding::FogCoorddv
static
Function<void, const gl::GLdouble *> glbinding::Binding::FogCoorddvEXT
static
Function<void, gl::GLfloat> glbinding::Binding::FogCoordf
static
Function<void, gl::GLfloat> glbinding::Binding::FogCoordfEXT
static
Function<void, const gl::GLfloat *> glbinding::Binding::FogCoordfv
static
Function<void, const gl::GLfloat *> glbinding::Binding::FogCoordfvEXT
static
Function<void, gl::GLhalfNV> glbinding::Binding::FogCoordhNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::FogCoordhvNV
static
Function<void, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FogFuncSGIS
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::Fogf
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Fogfv
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::Fogi
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::Fogiv
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::FogxOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::FogxvOES
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::FragmentColorMaterialSGIX
static
Function<void, gl::GLuint> glbinding::Binding::FragmentCoverageColorNV
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentLightModelfSGIX
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentLightModelfvSGIX
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::FragmentLightModeliSGIX
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentLightModelivSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentLightfSGIX
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentLightfvSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FragmentLightiSGIX
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentLightivSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentMaterialfSGIX
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentMaterialfvSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FragmentMaterialiSGIX
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentMaterialivSGIX
static
Function<void> glbinding::Binding::FrameTerminatorGREMEDY
static
Function<void, gl::GLint> glbinding::Binding::FrameZoomSGIX
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::FramebufferDrawBufferEXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::FramebufferDrawBuffersEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FramebufferParameteri
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::FramebufferReadBufferEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::FramebufferRenderbuffer
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::FramebufferRenderbufferEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FramebufferSampleLocationsfvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FramebufferSampleLocationsfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture1D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture2D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTexture3D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTexture3DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTextureARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTextureEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::FramebufferTextureFaceARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::FramebufferTextureFaceEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayer
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayerARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayerEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::FramebufferTextureMultiviewOVR
static
Function<void, gl::GLuint> glbinding::Binding::FreeObjectBufferATI
static
Function<void, gl::GLenum> glbinding::Binding::FrontFace
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Frustum
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::FrustumfOES
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::FrustumxOES
static
Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenAsyncMarkersSGIX
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenBuffers
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenBuffersARB
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFencesAPPLE
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFencesNV
static
Function<gl::GLuint, gl::GLuint> glbinding::Binding::GenFragmentShadersATI
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFramebuffers
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFramebuffersEXT
static
Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenLists
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GenNamesAMD
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenOcclusionQueriesNV
static
Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenPathsNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenPerfMonitorsAMD
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramPipelines
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramsARB
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramsNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenQueries
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenQueriesARB
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenRenderbuffers
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenRenderbuffersEXT
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenSamplers
static
Function<gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::GenSymbolsEXT
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTextures
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTexturesEXT
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTransformFeedbacks
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTransformFeedbacksNV
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenVertexArrays
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenVertexArraysAPPLE
static
Function<gl::GLuint, gl::GLuint> glbinding::Binding::GenVertexShadersEXT
static
Function<void, gl::GLenum> glbinding::Binding::GenerateMipmap
static
Function<void, gl::GLenum> glbinding::Binding::GenerateMipmapEXT
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::GenerateMultiTexMipmapEXT
static
Function<void, gl::GLuint> glbinding::Binding::GenerateTextureMipmap
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::GenerateTextureMipmapEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveAtomicCounterBufferiv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveAttrib
static
Function<void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB *> glbinding::Binding::GetActiveAttribARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveSubroutineName
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveSubroutineUniformName
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveSubroutineUniformiv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveUniform
static
Function<void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB *> glbinding::Binding::GetActiveUniformARB
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveUniformBlockName
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveUniformBlockiv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveUniformName
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveUniformsiv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveVaryingNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetArrayObjectfvATI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetArrayObjectivATI
static
Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLhandleARB *> glbinding::Binding::GetAttachedObjectsARB
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLuint *> glbinding::Binding::GetAttachedShaders
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetAttribLocation
static
Function<gl::GLint, gl::GLhandleARB, const gl::GLcharARB *> glbinding::Binding::GetAttribLocationARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLboolean *> glbinding::Binding::GetBooleanIndexedvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLboolean *> glbinding::Binding::GetBooleani_v
static
Function<void, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetBooleanv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetBufferParameteri64v
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetBufferParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetBufferParameterivARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetBufferParameterui64vNV
static
Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetBufferPointerv
static
Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetBufferPointervARB
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetBufferSubData
static
Function<void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, void *> glbinding::Binding::GetBufferSubDataARB
static
Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetClipPlane
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetClipPlanefOES
static
Function<void, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetClipPlanexOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTable
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTableEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfvSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameterivSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTableSGI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerInputParameterfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetCombinerInputParameterivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerOutputParameterfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetCombinerOutputParameterivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerStageParameterfvNV
static
Function<gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::GetCommandHeaderNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedMultiTexImageEXT
static
Function<void, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTexImage
static
Function<void, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTexImageARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetCompressedTextureImage
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTextureImageEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, void *> glbinding::Binding::GetCompressedTextureSubImage
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetConvolutionFilter
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetConvolutionFilterEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetConvolutionParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetConvolutionParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetConvolutionParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetConvolutionParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetConvolutionParameterxvOES
static
Function<void, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetCoverageModulationTableNV
static
Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLog
static
Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLuint *, gl::GLuint *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLogAMD
static
Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLogARB
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetDetailTexFuncSGIS
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoubleIndexedvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoublei_v
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoublei_vEXT
static
Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetDoublev
static
Function<gl::GLenum> glbinding::Binding::GetError
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetFenceivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFinalCombinerInputParameterfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFinalCombinerInputParameterivNV
static
Function<void, gl::GLuint *> glbinding::Binding::GetFirstPerfQueryIdINTEL
static
Function<void, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetFixedvOES
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloatIndexedvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloati_v
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloati_vEXT
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFloatv
static
Function<void, gl::GLfloat *> glbinding::Binding::GetFogFuncSGIS
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataIndex
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataLocation
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataLocationEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFragmentLightfvSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFragmentLightivSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFragmentMaterialfvSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFragmentMaterialivSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferAttachmentParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferAttachmentParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferParameterivEXT
static
Function<gl::GLenum> glbinding::Binding::GetGraphicsResetStatus
static
Function<gl::GLenum> glbinding::Binding::GetGraphicsResetStatusARB
static
Function<gl::GLhandleARB, gl::GLenum> glbinding::Binding::GetHandleARB
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetHistogram
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetHistogramEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetHistogramParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetHistogramParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetHistogramParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetHistogramParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetHistogramParameterxvOES
static
Function<gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum> glbinding::Binding::GetImageHandleARB
static
Function<gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum> glbinding::Binding::GetImageHandleNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetImageTransformParameterfvHP
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetImageTransformParameterivHP
static
Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB *> glbinding::Binding::GetInfoLogARB
static
Function<gl::GLint> glbinding::Binding::GetInstrumentsSGIX
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint64 *> glbinding::Binding::GetInteger64i_v
static
Function<void, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetInteger64v
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetIntegerIndexedvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetIntegeri_v
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint64EXT *> glbinding::Binding::GetIntegerui64i_vNV
static
Function<void, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetIntegerui64vNV
static
Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetIntegerv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetInternalformatSampleivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint64 *> glbinding::Binding::GetInternalformati64v
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetInternalformativ
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetInvariantBooleanvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetInvariantFloatvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetInvariantIntegervEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetLightfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetLightiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetLightxOES
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetListParameterfvSGIX
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetListParameterivSGIX
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetLocalConstantBooleanvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetLocalConstantFloatvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetLocalConstantIntegervEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapAttribParameterfvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapAttribParameterivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean, void *> glbinding::Binding::GetMapControlPointsNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapParameterfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapParameterivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetMapdv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetMapxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMaterialfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMaterialiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::GetMaterialxOES
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMinmax
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMinmaxEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMinmaxParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMinmaxParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMinmaxParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMinmaxParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexEnvfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexEnvivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetMultiTexGendvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexGenfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexGenivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMultiTexImageEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexLevelParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexLevelParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexParameterIivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetMultiTexParameterIuivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexParameterivEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetMultisamplefv
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetMultisamplefvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetNamedBufferParameteri64v
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedBufferParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedBufferParameterivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetNamedBufferParameterui64vNV
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetNamedBufferPointerv
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetNamedBufferPointervEXT
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetNamedBufferSubData
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetNamedBufferSubDataEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferAttachmentParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferAttachmentParameterivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferParameterivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetNamedProgramLocalParameterIivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetNamedProgramLocalParameterIuivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetNamedProgramLocalParameterdvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetNamedProgramLocalParameterfvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetNamedProgramStringEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedProgramivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedRenderbufferParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedRenderbufferParameterivEXT
static
Function<void, gl::GLint, const gl::GLchar *, gl::GLsizei, gl::GLint *, gl::GLchar *> glbinding::Binding::GetNamedStringARB
static
Function<void, gl::GLint, const gl::GLchar *, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedStringivARB
static
Function<void, gl::GLuint, gl::GLuint *> glbinding::Binding::GetNextPerfQueryIdINTEL
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetObjectBufferfvATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectBufferivATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectLabel
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectLabelEXT
static
Function<void, gl::GLhandleARB, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetObjectParameterfvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectParameterivAPPLE
static
Function<void, gl::GLhandleARB, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectParameterivARB
static
Function<void, const void *, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectPtrLabel
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetOcclusionQueryivNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetOcclusionQueryuivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathColorGenfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathColorGenivNV
static
Function<void, gl::GLuint, gl::GLubyte *> glbinding::Binding::GetPathCommandsNV
static
Function<void, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetPathCoordsNV
static
Function<void, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetPathDashArrayNV
static
Function<gl::GLfloat, gl::GLuint, gl::GLsizei, gl::GLsizei> glbinding::Binding::GetPathLengthNV
static
Function<void, gl::PathRenderingMaskNV, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetPathMetricRangeNV
static
Function<void, gl::PathRenderingMaskNV, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetPathMetricsNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathParameterfvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathParameterivNV
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathSpacingNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathTexGenfvNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathTexGenivNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint64 *> glbinding::Binding::GetPerfCounterInfoINTEL
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint *, gl::GLint *> glbinding::Binding::GetPerfMonitorCounterDataAMD
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, void *> glbinding::Binding::GetPerfMonitorCounterInfoAMD
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetPerfMonitorCounterStringAMD
static
Function<void, gl::GLuint, gl::GLint *, gl::GLint *, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetPerfMonitorCountersAMD
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetPerfMonitorGroupStringAMD
static
Function<void, gl::GLint *, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetPerfMonitorGroupsAMD
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLvoid *, gl::GLuint *> glbinding::Binding::GetPerfQueryDataINTEL
static
Function<void, gl::GLchar *, gl::GLuint *> glbinding::Binding::GetPerfQueryIdByNameINTEL
static
Function<void, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *> glbinding::Binding::GetPerfQueryInfoINTEL
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelMapfv
static
Function<void, gl::GLenum, gl::GLuint *> glbinding::Binding::GetPixelMapuiv
static
Function<void, gl::GLenum, gl::GLushort *> glbinding::Binding::GetPixelMapusv
static
Function<void, gl::GLenum, gl::GLint, gl::GLfixed *> glbinding::Binding::GetPixelMapxv
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelTexGenParameterfvSGIS
static
Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetPixelTexGenParameterivSGIS
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelTransformParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPixelTransformParameterivEXT
static
Function<void, gl::GLenum, gl::GLuint, void **> glbinding::Binding::GetPointerIndexedvEXT
static
Function<void, gl::GLenum, gl::GLuint, void **> glbinding::Binding::GetPointeri_vEXT
static
Function<void, gl::GLenum, void **> glbinding::Binding::GetPointerv
static
Function<void, gl::GLenum, void **> glbinding::Binding::GetPointervEXT
static
Function<void, gl::GLubyte *> glbinding::Binding::GetPolygonStipple
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLenum *, void *> glbinding::Binding::GetProgramBinary
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetProgramEnvParameterIivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramEnvParameterIuivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetProgramEnvParameterdvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetProgramEnvParameterfvARB
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramInfoLog
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramInterfaceiv
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetProgramLocalParameterIivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramLocalParameterIuivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetProgramLocalParameterdvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetProgramLocalParameterfvARB
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble *> glbinding::Binding::GetProgramNamedParameterdvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat *> glbinding::Binding::GetProgramNamedParameterfvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetProgramParameterdvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetProgramParameterfvNV
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramPipelineInfoLog
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramPipelineiv
static
Function<gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceIndex
static
Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceLocation
static
Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceLocationIndex
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramResourceName
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLfloat *> glbinding::Binding::GetProgramResourcefvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::GetProgramResourceiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramStageiv
static
Function<void, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetProgramStringARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLubyte *> glbinding::Binding::GetProgramStringNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramSubroutineParameteruivNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramivARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramivNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjecti64v
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectiv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectui64v
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectuiv
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryIndexediv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetQueryObjecti64v
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetQueryObjecti64vEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryObjectiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryObjectivARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64 *> glbinding::Binding::GetQueryObjectui64v
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64 *> glbinding::Binding::GetQueryObjectui64vEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetQueryObjectuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetQueryObjectuivARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryivARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetRenderbufferParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetRenderbufferParameterivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetSamplerParameterIiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetSamplerParameterIuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetSamplerParameterfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetSamplerParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void *> glbinding::Binding::GetSeparableFilter
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void *> glbinding::Binding::GetSeparableFilterEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetShaderInfoLog
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *, gl::GLint *> glbinding::Binding::GetShaderPrecisionFormat
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetShaderSource
static
Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB *> glbinding::Binding::GetShaderSourceARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetShaderiv
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetSharpenTexFuncSGIS
static
Function<gl::GLushort, gl::GLenum> glbinding::Binding::GetStageIndexNV
static
Function<const gl::GLubyte *, gl::GLenum> glbinding::Binding::GetString
static
Function<const gl::GLubyte *, gl::GLenum, gl::GLuint> glbinding::Binding::GetStringi
static
Function<gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetSubroutineIndex
static
Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetSubroutineUniformLocation
static
Function<void, gl::GLsync, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::GetSynciv
static
Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexBumpParameterfvATI
static
Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexBumpParameterivATI
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexEnvfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexEnviv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexEnvxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexFilterFuncSGIS
static
Function<void, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetTexGendv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexGenfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexGeniv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexGenxvOES
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetTexImage
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexLevelParameterfv
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexLevelParameteriv
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexLevelParameterxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameterIiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameterIivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTexParameterIuiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTexParameterIuivEXT
static
Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetTexParameterPointervAPPLE
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexParameterxvOES
static
Function<gl::GLuint64, gl::GLuint> glbinding::Binding::GetTextureHandleARB
static
Function<gl::GLuint64, gl::GLuint> glbinding::Binding::GetTextureHandleNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetTextureImage
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetTextureImageEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureLevelParameterfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureLevelParameterfvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureLevelParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureLevelParameterivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterIiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterIivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTextureParameterIuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTextureParameterIuivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureParameterfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureParameterfvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterivEXT
static
Function<gl::GLuint64, gl::GLuint, gl::GLuint> glbinding::Binding::GetTextureSamplerHandleARB
static
Function<gl::GLuint64, gl::GLuint, gl::GLuint> glbinding::Binding::GetTextureSamplerHandleNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetTextureSubImage
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTrackMatrixivNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetTransformFeedbackVarying
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetTransformFeedbackVaryingEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint *> glbinding::Binding::GetTransformFeedbackVaryingNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint64 *> glbinding::Binding::GetTransformFeedbacki64_v
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetTransformFeedbacki_v
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTransformFeedbackiv
static
Function<gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetUniformBlockIndex
static
Function<gl::GLint, gl::GLuint, gl::GLint> glbinding::Binding::GetUniformBufferSizeEXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLuint *> glbinding::Binding::GetUniformIndices
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetUniformLocation
static
Function<gl::GLint, gl::GLhandleARB, const gl::GLcharARB *> glbinding::Binding::GetUniformLocationARB
static
Function<gl::GLintptr, gl::GLuint, gl::GLint> glbinding::Binding::GetUniformOffsetEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformSubroutineuiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble *> glbinding::Binding::GetUniformdv
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat *> glbinding::Binding::GetUniformfv
static
Function<void, gl::GLhandleARB, gl::GLint, gl::GLfloat *> glbinding::Binding::GetUniformfvARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64 *> glbinding::Binding::GetUniformi64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT *> glbinding::Binding::GetUniformi64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint *> glbinding::Binding::GetUniformiv
static
Function<void, gl::GLhandleARB, gl::GLint, gl::GLint *> glbinding::Binding::GetUniformivARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64 *> glbinding::Binding::GetUniformui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT *> glbinding::Binding::GetUniformui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformuiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformuivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVariantArrayObjectfvATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVariantArrayObjectivATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetVariantBooleanvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVariantFloatvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVariantIntegervEXT
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVariantPointervEXT
static
Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetVaryingLocationNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetVertexArrayIndexed64iv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIndexediv
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIntegeri_vEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIntegervEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexArrayPointeri_vEXT
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexArrayPointervEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribArrayObjectfvATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribArrayObjectivATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribIiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribIivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVertexAttribIuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVertexAttribIuivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribLdv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribLdvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint64EXT *> glbinding::Binding::GetVertexAttribLi64vNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVertexAttribLui64vARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVertexAttribLui64vNV
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointerv
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointervARB
static
Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointervNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdvARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfvARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribivARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribivNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVideoCaptureStreamdvNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVideoCaptureStreamfvNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoCaptureStreamivNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoCaptureivNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint64EXT *> glbinding::Binding::GetVideoi64vNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoivNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVideoui64vNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVideouivNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnColorTable
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnColorTableARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetnCompressedTexImage
static
Function<void, gl::GLenum, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetnCompressedTexImageARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnConvolutionFilter
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnConvolutionFilterARB
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnHistogram
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnHistogramARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnMapdv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnMapdvARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnMapfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnMapfvARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnMapiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnMapivARB
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnMinmax
static
Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnMinmaxARB
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnPixelMapfv
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnPixelMapfvARB
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnPixelMapuiv
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnPixelMapuivARB
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLushort *> glbinding::Binding::GetnPixelMapusv
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLushort *> glbinding::Binding::GetnPixelMapusvARB
static
Function<void, gl::GLsizei, gl::GLubyte *> glbinding::Binding::GetnPolygonStipple
static
Function<void, gl::GLsizei, gl::GLubyte *> glbinding::Binding::GetnPolygonStippleARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void *> glbinding::Binding::GetnSeparableFilter
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void *> glbinding::Binding::GetnSeparableFilterARB
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnTexImage
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnTexImageARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnUniformdv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnUniformdvARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnUniformfv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnUniformfvARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint64 *> glbinding::Binding::GetnUniformi64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnUniformiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnUniformivARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint64 *> glbinding::Binding::GetnUniformui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnUniformuiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnUniformuivARB
static
Function<void, gl::GLbyte> glbinding::Binding::GlobalAlphaFactorbSUN
static
Function<void, gl::GLdouble> glbinding::Binding::GlobalAlphaFactordSUN
static
Function<void, gl::GLfloat> glbinding::Binding::GlobalAlphaFactorfSUN
static
Function<void, gl::GLint> glbinding::Binding::GlobalAlphaFactoriSUN
static
Function<void, gl::GLshort> glbinding::Binding::GlobalAlphaFactorsSUN
static
Function<void, gl::GLubyte> glbinding::Binding::GlobalAlphaFactorubSUN
static
Function<void, gl::GLuint> glbinding::Binding::GlobalAlphaFactoruiSUN
static
Function<void, gl::GLushort> glbinding::Binding::GlobalAlphaFactorusSUN
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::Hint
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::HintPGI
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean> glbinding::Binding::Histogram
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean> glbinding::Binding::HistogramEXT
static
Function<void, gl::GLenum, const void *> glbinding::Binding::IglooInterfaceSGIX
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ImageTransformParameterfHP
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ImageTransformParameterfvHP
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ImageTransformParameteriHP
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ImageTransformParameterivHP
static
Function<gl::GLsync, gl::GLenum, gl::GLintptr, gl::UnusedMask> glbinding::Binding::ImportSyncEXT
static
Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::IndexFormatNV
static
Function<void, gl::GLenum, gl::GLclampf> glbinding::Binding::IndexFuncEXT
static
Function<void, gl::GLuint> glbinding::Binding::IndexMask
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::IndexMaterialEXT
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::IndexPointer
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::IndexPointerEXT
static
Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::IndexPointerListIBM
static
Function<void, gl::GLdouble> glbinding::Binding::Indexd
static
Function<void, const gl::GLdouble *> glbinding::Binding::Indexdv
static
Function<void, gl::GLfloat> glbinding::Binding::Indexf
static
Function<void, const gl::GLfloat *> glbinding::Binding::Indexfv
static
Function<void, gl::GLint> glbinding::Binding::Indexi
static
Function<void, const gl::GLint *> glbinding::Binding::Indexiv
static
Function<void, gl::GLshort> glbinding::Binding::Indexs
static
Function<void, const gl::GLshort *> glbinding::Binding::Indexsv
static
Function<void, gl::GLubyte> glbinding::Binding::Indexub
static
Function<void, const gl::GLubyte *> glbinding::Binding::Indexubv
static
Function<void, gl::GLfixed> glbinding::Binding::IndexxOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::IndexxvOES
static
Function<void> glbinding::Binding::InitNames
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::InsertComponentEXT
static
Function<void, gl::GLsizei, const gl::GLchar *> glbinding::Binding::InsertEventMarkerEXT
static
Function<void, gl::GLsizei, gl::GLint *> glbinding::Binding::InstrumentsBufferSGIX
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::InterleavedArrays
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLfloat> glbinding::Binding::InterpolatePathsNV
static
Function<void, gl::GLuint> glbinding::Binding::InvalidateBufferData
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::InvalidateBufferSubData
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLenum *> glbinding::Binding::InvalidateFramebuffer
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::InvalidateNamedFramebufferData
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateNamedFramebufferSubData
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateSubFramebuffer
static
Function<void, gl::GLuint, gl::GLint> glbinding::Binding::InvalidateTexImage
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateTexSubImage
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsAsyncMarkerSGIX
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsBuffer
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsBufferARB
static
Function<gl::GLboolean, gl::GLenum> glbinding::Binding::IsBufferResidentNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsCommandListNV
static
Function<gl::GLboolean, gl::GLenum> glbinding::Binding::IsEnabled
static
Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsEnabledIndexedEXT
static
Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsEnabledi
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFenceAPPLE
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFenceNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFramebuffer
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFramebufferEXT
static
Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsImageHandleResidentARB
static
Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsImageHandleResidentNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsList
static
Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsNameAMD
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsNamedBufferResidentNV
static
Function<gl::GLboolean, gl::GLint, const gl::GLchar *> glbinding::Binding::IsNamedStringARB
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsObjectBufferATI
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsOcclusionQueryNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsPathNV
static
Function<gl::GLboolean, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::IsPointInFillPathNV
static
Function<gl::GLboolean, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::IsPointInStrokePathNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgram
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramARB
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramPipeline
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsQuery
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsQueryARB
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsRenderbuffer
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsRenderbufferEXT
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsSampler
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsShader
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsStateNV
static
Function<gl::GLboolean, gl::GLsync> glbinding::Binding::IsSync
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTexture
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTextureEXT
static
Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsTextureHandleResidentARB
static
Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsTextureHandleResidentNV
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTransformFeedback
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTransformFeedbackNV
static
Function<gl::GLboolean, gl::GLuint, gl::GLenum> glbinding::Binding::IsVariantEnabledEXT
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsVertexArray
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsVertexArrayAPPLE
static
Function<gl::GLboolean, gl::GLuint, gl::GLenum> glbinding::Binding::IsVertexAttribEnabledAPPLE
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::LabelObjectEXT
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::LightEnviSGIX
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::LightModelf
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::LightModelfv
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::LightModeli
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::LightModeliv
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::LightModelxOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::LightModelxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::Lightf
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Lightfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::Lighti
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::Lightiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::LightxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::LightxvOES
static
Function<void, gl::GLint, gl::GLushort> glbinding::Binding::LineStipple
static
Function<void, gl::GLfloat> glbinding::Binding::LineWidth
static
Function<void, gl::GLfixed> glbinding::Binding::LineWidthxOES
static
Function<void, gl::GLuint> glbinding::Binding::LinkProgram
static
Function<void, gl::GLhandleARB> glbinding::Binding::LinkProgramARB
static
Function<void, gl::GLuint> glbinding::Binding::ListBase
static
Function<void, gl::GLuint, gl::GLuint, const void **, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::ListDrawCommandsStatesClientNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::ListParameterfSGIX
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ListParameterfvSGIX
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ListParameteriSGIX
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::ListParameterivSGIX
static
Function<void> glbinding::Binding::LoadIdentity
static
Function<void, gl::FfdMaskSGIX> glbinding::Binding::LoadIdentityDeformationMapSGIX
static
Function<void, const gl::GLdouble *> glbinding::Binding::LoadMatrixd
static
Function<void, const gl::GLfloat *> glbinding::Binding::LoadMatrixf
static
Function<void, const gl::GLfixed *> glbinding::Binding::LoadMatrixxOES
static
Function<void, gl::GLuint> glbinding::Binding::LoadName
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLubyte *> glbinding::Binding::LoadProgramNV
static
Function<void, const gl::GLdouble *> glbinding::Binding::LoadTransposeMatrixd
static
Function<void, const gl::GLdouble *> glbinding::Binding::LoadTransposeMatrixdARB
static
Function<void, const gl::GLfloat *> glbinding::Binding::LoadTransposeMatrixf
static
Function<void, const gl::GLfloat *> glbinding::Binding::LoadTransposeMatrixfARB
static
Function<void, const gl::GLfixed *> glbinding::Binding::LoadTransposeMatrixxOES
static
Function<void, gl::GLint, gl::GLsizei> glbinding::Binding::LockArraysEXT
static
Function<void, gl::GLenum> glbinding::Binding::LogicOp
static
Function<void, gl::GLenum> glbinding::Binding::MakeBufferNonResidentNV
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::MakeBufferResidentNV
static
Function<void, gl::GLuint64> glbinding::Binding::MakeImageHandleNonResidentARB
static
Function<void, gl::GLuint64> glbinding::Binding::MakeImageHandleNonResidentNV
static
Function<void, gl::GLuint64, gl::GLenum> glbinding::Binding::MakeImageHandleResidentARB
static
Function<void, gl::GLuint64, gl::GLenum> glbinding::Binding::MakeImageHandleResidentNV
static
Function<void, gl::GLuint> glbinding::Binding::MakeNamedBufferNonResidentNV
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::MakeNamedBufferResidentNV
static
Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleNonResidentARB
static
Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleNonResidentNV
static
Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleResidentARB
static
Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleResidentNV
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::Map1d
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::Map1f
static
Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed> glbinding::Binding::Map1xOES
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::Map2d
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::Map2f
static
Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed> glbinding::Binding::Map2xOES
static
Function<void *, gl::GLenum, gl::GLenum> glbinding::Binding::MapBuffer
static
Function<void *, gl::GLenum, gl::GLenum> glbinding::Binding::MapBufferARB
static
Function<void *, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapBufferRange
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLint, gl::GLboolean, const void *> glbinding::Binding::MapControlPointsNV
static
Function<void, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::MapGrid1d
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::MapGrid1f
static
Function<void, gl::GLint, gl::GLfixed, gl::GLfixed> glbinding::Binding::MapGrid1xOES
static
Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::MapGrid2d
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::MapGrid2f
static
Function<void, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MapGrid2xOES
static
Function<void *, gl::GLuint, gl::GLenum> glbinding::Binding::MapNamedBuffer
static
Function<void *, gl::GLuint, gl::GLenum> glbinding::Binding::MapNamedBufferEXT
static
Function<void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapNamedBufferRange
static
Function<void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapNamedBufferRangeEXT
static
Function<void *, gl::GLuint> glbinding::Binding::MapObjectBufferATI
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MapParameterfvNV
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MapParameterivNV
static
Function<void *, gl::GLuint, gl::GLint, gl::MapBufferUsageMask, gl::GLint *, gl::GLenum *> glbinding::Binding::MapTexture2DINTEL
static
Function<void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::MapVertexAttrib1dAPPLE
static
Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::MapVertexAttrib1fAPPLE
static
Function<void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::MapVertexAttrib2dAPPLE
static
Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::MapVertexAttrib2fAPPLE
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::Materialf
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Materialfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::Materiali
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::Materialiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::MaterialxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MaterialxvOES
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixFrustumEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::MatrixIndexPointerARB
static
Function<void, gl::GLint, const gl::GLubyte *> glbinding::Binding::MatrixIndexubvARB
static
Function<void, gl::GLint, const gl::GLuint *> glbinding::Binding::MatrixIndexuivARB
static
Function<void, gl::GLint, const gl::GLushort *> glbinding::Binding::MatrixIndexusvARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoad3x2fNV
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoad3x3fNV
static
Function<void, gl::GLenum> glbinding::Binding::MatrixLoadIdentityEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadTranspose3x3fNV
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixLoadTransposedEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadTransposefEXT
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixLoaddEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadfEXT
static
Function<void, gl::GLenum> glbinding::Binding::MatrixMode
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMult3x2fNV
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMult3x3fNV
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultTranspose3x3fNV
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixMultTransposedEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultTransposefEXT
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixMultdEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultfEXT
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixOrthoEXT
static
Function<void, gl::GLenum> glbinding::Binding::MatrixPopEXT
static
Function<void, gl::GLenum> glbinding::Binding::MatrixPushEXT
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixRotatedEXT
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixRotatefEXT
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixScaledEXT
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixScalefEXT
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixTranslatedEXT
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixTranslatefEXT
static
Function<void, gl::GLuint> glbinding::Binding::MaxShaderCompilerThreadsARB
static
Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrier
static
Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrierByRegion
static
Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrierEXT
static
Function<void, gl::GLfloat> glbinding::Binding::MinSampleShading
static
Function<void, gl::GLfloat> glbinding::Binding::MinSampleShadingARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLboolean> glbinding::Binding::Minmax
static
Function<void, gl::GLenum, gl::GLenum, gl::GLboolean> glbinding::Binding::MinmaxEXT
static
Function<void, const gl::GLdouble *> glbinding::Binding::MultMatrixd
static
Function<void, const gl::GLfloat *> glbinding::Binding::MultMatrixf
static
Function<void, const gl::GLfixed *> glbinding::Binding::MultMatrixxOES
static
Function<void, const gl::GLdouble *> glbinding::Binding::MultTransposeMatrixd
static
Function<void, const gl::GLdouble *> glbinding::Binding::MultTransposeMatrixdARB
static
Function<void, const gl::GLfloat *> glbinding::Binding::MultTransposeMatrixf
static
Function<void, const gl::GLfloat *> glbinding::Binding::MultTransposeMatrixfARB
static
Function<void, const gl::GLfixed *> glbinding::Binding::MultTransposeMatrixxOES
static
Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawArrays
static
Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawArraysEXT
static
Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirect
static
Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirectAMD
static
Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawArraysIndirectBindlessCountNV
static
Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawArraysIndirectBindlessNV
static
Function<void, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirectCountARB
static
Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawElementArrayAPPLE
static
Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei> glbinding::Binding::MultiDrawElements
static
Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei, const gl::GLint *> glbinding::Binding::MultiDrawElementsBaseVertex
static
Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei> glbinding::Binding::MultiDrawElementsEXT
static
Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirect
static
Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirectAMD
static
Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawElementsIndirectBindlessCountNV
static
Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawElementsIndirectBindlessNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirectCountARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawRangeElementArrayAPPLE
static
Function<void, const gl::GLenum *, const gl::GLint *, const gl::GLsizei *, gl::GLsizei, gl::GLint> glbinding::Binding::MultiModeDrawArraysIBM
static
Function<void, const gl::GLenum *, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei, gl::GLint> glbinding::Binding::MultiModeDrawElementsIBM
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexBufferEXT
static
Function<void, gl::GLenum, gl::GLbyte> glbinding::Binding::MultiTexCoord1bOES
static
Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord1bvOES
static
Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexCoord1d
static
Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexCoord1dARB
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord1dv
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord1dvARB
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexCoord1f
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexCoord1fARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord1fv
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord1fvARB
static
Function<void, gl::GLenum, gl::GLhalfNV> glbinding::Binding::MultiTexCoord1hNV
static
Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord1hvNV
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexCoord1i
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexCoord1iARB
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord1iv
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord1ivARB
static
Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::MultiTexCoord1s
static
Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::MultiTexCoord1sARB
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord1sv
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord1svARB
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::MultiTexCoord1xOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord1xvOES
static
Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord2bOES
static
Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord2bvOES
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord2d
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord2dARB
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord2dv
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord2dvARB
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord2f
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord2fARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord2fv
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord2fvARB
static
Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord2hNV
static
Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord2hvNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord2i
static
Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord2iARB
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord2iv
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord2ivARB
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord2s
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord2sARB
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord2sv
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord2svARB
static
Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord2xOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord2xvOES
static
Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord3bOES
static
Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord3bvOES
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord3d
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord3dARB
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord3dv
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord3dvARB
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord3f
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord3fARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord3fv
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord3fvARB
static
Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord3hNV
static
Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord3hvNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord3i
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord3iARB
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord3iv
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord3ivARB
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord3s
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord3sARB
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord3sv
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord3svARB
static
Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord3xOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord3xvOES
static
Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord4bOES
static
Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord4bvOES
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord4d
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord4dARB
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord4dv
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord4dvARB
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord4f
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord4fARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord4fv
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord4fvARB
static
Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord4hNV
static
Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord4hvNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord4i
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord4iARB
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord4iv
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord4ivARB
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord4s
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord4sARB
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord4sv
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord4svARB
static
Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord4xOES
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord4xvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP1ui
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP1uiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP2ui
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP2uiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP3ui
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP3uiv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP4ui
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP4uiv
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::MultiTexCoordPointerEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexEnvfEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexEnvfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexEnviEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexEnvivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexGendEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexGendvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexGenfEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexGenfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexGeniEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexGenivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage3DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexParameterIivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexParameterIuivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexParameterfEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexParameteriEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexParameterivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexRenderbufferEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage1DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage2DEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage3DEXT
static
Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::NamedBufferData
static
Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::NamedBufferDataEXT
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::NamedBufferPageCommitmentARB
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::NamedBufferPageCommitmentEXT
static
Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::NamedBufferStorage
static
Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::NamedBufferStorageEXT
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::NamedBufferSubData
static
Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::NamedBufferSubDataEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::NamedCopyBufferSubDataEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NamedFramebufferDrawBuffer
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::NamedFramebufferDrawBuffers
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::NamedFramebufferParameteri
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::NamedFramebufferParameteriEXT
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NamedFramebufferReadBuffer
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::NamedFramebufferRenderbuffer
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::NamedFramebufferRenderbufferEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedFramebufferSampleLocationsfvARB
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedFramebufferSampleLocationsfvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture1DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture2DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTexture3DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTextureEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::NamedFramebufferTextureFaceEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTextureLayer
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTextureLayerEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::NamedProgramLocalParameter4dEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::NamedProgramLocalParameter4dvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::NamedProgramLocalParameter4fEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::NamedProgramLocalParameter4fvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::NamedProgramLocalParameterI4iEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::NamedProgramLocalParameterI4ivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::NamedProgramLocalParameterI4uiEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::NamedProgramLocalParameterI4uivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedProgramLocalParameters4fvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::NamedProgramLocalParametersI4ivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::NamedProgramLocalParametersI4uivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::NamedProgramStringEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorage
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisample
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisampleCoverageEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisampleEXT
static
Function<void, gl::GLenum, gl::GLint, const gl::GLchar *, gl::GLint, const gl::GLchar *> glbinding::Binding::NamedStringARB
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NewList
static
Function<gl::GLuint, gl::GLsizei, const void *, gl::GLenum> glbinding::Binding::NewObjectBufferATI
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Normal3b
static
Function<void, const gl::GLbyte *> glbinding::Binding::Normal3bv
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Normal3d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Normal3dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Normal3f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Normal3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Normal3fVertex3fvSUN
static
Function<void, const gl::GLfloat *> glbinding::Binding::Normal3fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Normal3hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Normal3hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Normal3i
static
Function<void, const gl::GLint *> glbinding::Binding::Normal3iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Normal3s
static
Function<void, const gl::GLshort *> glbinding::Binding::Normal3sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Normal3xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Normal3xvOES
static
Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::NormalFormatNV
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::NormalP3ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::NormalP3uiv
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::NormalPointer
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::NormalPointerEXT
static
Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::NormalPointerListIBM
static
Function<void, gl::GLenum, const void **> glbinding::Binding::NormalPointervINTEL
static
Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::NormalStream3bATI
static
Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::NormalStream3bvATI
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::NormalStream3dATI
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::NormalStream3dvATI
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::NormalStream3fATI
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::NormalStream3fvATI
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::NormalStream3iATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::NormalStream3ivATI
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::NormalStream3sATI
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::NormalStream3svATI
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::ObjectLabel
static
Function<void, const void *, gl::GLsizei, const gl::GLchar *> glbinding::Binding::ObjectPtrLabel
static
Function<gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::ObjectPurgeableAPPLE
static
Function<gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::ObjectUnpurgeableAPPLE
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Ortho
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::OrthofOES
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::OrthoxOES
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PNTrianglesfATI
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PNTrianglesiATI
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum> glbinding::Binding::PassTexCoordATI
static
Function<void, gl::GLfloat> glbinding::Binding::PassThrough
static
Function<void, gl::GLfixed> glbinding::Binding::PassThroughxOES
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PatchParameterfv
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PatchParameteri
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PathColorGenNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathCommandsNV
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathCoordsNV
static
Function<void, gl::GLenum> glbinding::Binding::PathCoverDepthFuncNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::PathDashArrayNV
static
Function<void, gl::GLenum> glbinding::Binding::PathFogGenNV
static
Function<gl::GLenum, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphIndexArrayNV
static
Function<gl::GLenum, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLfloat, gl::GLuint_array_2> glbinding::Binding::PathGlyphIndexRangeNV
static
Function<void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphRangeNV
static
Function<void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLsizei, gl::GLenum, const void *, gl::GLenum, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphsNV
static
Function<gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLsizei, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat> glbinding::Binding::PathMemoryGlyphIndexArrayNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::PathParameterfNV
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PathParameterfvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::PathParameteriNV
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::PathParameterivNV
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PathStencilDepthOffsetNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::PathStencilFuncNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::PathStringNV
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathSubCommandsNV
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathSubCoordsNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::PathTexGenNV
static
Function<void> glbinding::Binding::PauseTransformFeedback
static
Function<void> glbinding::Binding::PauseTransformFeedbackNV
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::PixelDataRangeNV
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::PixelMapfv
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::PixelMapuiv
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLushort *> glbinding::Binding::PixelMapusv
static
Function<void, gl::GLenum, gl::GLint, const gl::GLfixed *> glbinding::Binding::PixelMapx
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelStoref
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelStorei
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::PixelStorex
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTexGenParameterfSGIS
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PixelTexGenParameterfvSGIS
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelTexGenParameteriSGIS
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PixelTexGenParameterivSGIS
static
Function<void, gl::GLenum> glbinding::Binding::PixelTexGenSGIX
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTransferf
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelTransferi
static
Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::PixelTransferxOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTransformParameterfEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PixelTransformParameterfvEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::PixelTransformParameteriEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::PixelTransformParameterivEXT
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PixelZoom
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::PixelZoomxOES
static
Function<gl::GLboolean, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *> glbinding::Binding::PointAlongPathNV
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterf
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfARB
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfEXT
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfSGIS
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfv
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvARB
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvEXT
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvSGIS
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PointParameteri
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PointParameteriNV
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PointParameteriv
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PointParameterivNV
static
Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::PointParameterxvOES
static
Function<void, gl::GLfloat> glbinding::Binding::PointSize
static
Function<void, gl::GLfixed> glbinding::Binding::PointSizexOES
static
Function<gl::GLint, gl::GLuint *> glbinding::Binding::PollAsyncSGIX
static
Function<gl::GLint, gl::GLint *> glbinding::Binding::PollInstrumentsSGIX
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::PolygonMode
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffset
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffsetClampEXT
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffsetEXT
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::PolygonOffsetxOES
static
Function<void, const gl::GLubyte *> glbinding::Binding::PolygonStipple
static
Function<void> glbinding::Binding::PopAttrib
static
Function<void> glbinding::Binding::PopClientAttrib
static
Function<void> glbinding::Binding::PopDebugGroup
static
Function<void> glbinding::Binding::PopGroupMarkerEXT
static
Function<void> glbinding::Binding::PopMatrix
static
Function<void> glbinding::Binding::PopName
static
Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::PresentFrameDualFillNV
static
Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::PresentFrameKeyedNV
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::PrimitiveBoundingBoxARB
static
Function<void, gl::GLuint> glbinding::Binding::PrimitiveRestartIndex
static
Function<void, gl::GLuint> glbinding::Binding::PrimitiveRestartIndexNV
static
Function<void> glbinding::Binding::PrimitiveRestartNV
static
Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::PrioritizeTextures
static
Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLclampf *> glbinding::Binding::PrioritizeTexturesEXT
static
Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLfixed *> glbinding::Binding::PrioritizeTexturesxOES
static
Function<void, gl::GLuint, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::ProgramBinary
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramBufferParametersIivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramBufferParametersIuivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramBufferParametersfvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramEnvParameter4dARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramEnvParameter4dvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramEnvParameter4fARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramEnvParameter4fvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramEnvParameterI4iNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::ProgramEnvParameterI4ivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramEnvParameterI4uiNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::ProgramEnvParameterI4uivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramEnvParameters4fvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramEnvParametersI4ivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramEnvParametersI4uivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramLocalParameter4dARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramLocalParameter4dvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramLocalParameter4fARB
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramLocalParameter4fvARB
static
Function<void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramLocalParameterI4iNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::ProgramLocalParameterI4ivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramLocalParameterI4uiNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::ProgramLocalParameterI4uivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramLocalParameters4fvEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramLocalParametersI4ivNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramLocalParametersI4uivNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramNamedParameter4dNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLdouble *> glbinding::Binding::ProgramNamedParameter4dvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramNamedParameter4fNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::ProgramNamedParameter4fvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramParameter4dNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramParameter4dvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramParameter4fNV
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramParameter4fvNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteri
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteriARB
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteriEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramParameters4dvNV
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramParameters4fvNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ProgramPathFragmentInputGenNV
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::ProgramStringARB
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramSubroutineParametersuivNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble> glbinding::Binding::ProgramUniform1d
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble> glbinding::Binding::ProgramUniform1dEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform1dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform1dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat> glbinding::Binding::ProgramUniform1f
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat> glbinding::Binding::ProgramUniform1fEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform1fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform1fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform1i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64> glbinding::Binding::ProgramUniform1i64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT> glbinding::Binding::ProgramUniform1i64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform1i64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform1i64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform1iEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform1iv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform1ivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::ProgramUniform1ui
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniform1ui64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT> glbinding::Binding::ProgramUniform1ui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform1ui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform1ui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::ProgramUniform1uiEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform1uiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform1uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform2d
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform2dEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform2dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform2dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform2f
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform2fEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform2fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform2fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform2i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform2i64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform2i64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform2i64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform2i64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform2iEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform2iv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform2ivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform2ui
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform2ui64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform2ui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform2ui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform2ui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform2uiEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform2uiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform2uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform3d
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform3dEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform3dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform3dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform3f
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform3fEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform3fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform3fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform3i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform3i64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform3i64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform3i64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform3i64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform3iEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform3iv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform3ivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform3ui
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform3ui64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform3ui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform3ui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform3ui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform3uiEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform3uiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform3uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform4d
static
Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform4dEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform4dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform4dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform4f
static
Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform4fEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform4fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform4fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform4i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform4i64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform4i64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform4i64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform4i64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform4iEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform4iv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform4ivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform4ui
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform4ui64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform4ui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform4ui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform4ui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform4uiEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform4uiv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform4uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniformHandleui64ARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniformHandleui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniformHandleui64vARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniformHandleui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x3dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x3dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x3fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x3fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x4dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x4dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x4fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x4fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x2dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x2dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x2fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x2fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x4dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x4dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x4fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x4fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x2dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x2dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x2fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x2fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x3dv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x3dvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x3fv
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x3fvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT> glbinding::Binding::ProgramUniformui64NV
static
Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniformui64vNV
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::ProgramVertexLimitNV
static
Function<void, gl::GLenum> glbinding::Binding::ProvokingVertex
static
Function<void, gl::GLenum> glbinding::Binding::ProvokingVertexEXT
static
Function<void, gl::AttribMask> glbinding::Binding::PushAttrib
static
Function<void, gl::ClientAttribMask> glbinding::Binding::PushClientAttrib
static
Function<void, gl::ClientAttribMask> glbinding::Binding::PushClientAttribDefaultEXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::PushDebugGroup
static
Function<void, gl::GLsizei, const gl::GLchar *> glbinding::Binding::PushGroupMarkerEXT
static
Function<void> glbinding::Binding::PushMatrix
static
Function<void, gl::GLuint> glbinding::Binding::PushName
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::QueryCounter
static
Function<gl::GLbitfield, gl::GLfixed *, gl::GLint *> glbinding::Binding::QueryMatrixxOES
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::QueryObjectParameteruiAMD
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos2d
static
Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos2dv
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos2f
static
Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos2fv
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::RasterPos2i
static
Function<void, const gl::GLint *> glbinding::Binding::RasterPos2iv
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos2s
static
Function<void, const gl::GLshort *> glbinding::Binding::RasterPos2sv
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos2xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos2xvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos3d
static
Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos3dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos3f
static
Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos3fv
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::RasterPos3i
static
Function<void, const gl::GLint *> glbinding::Binding::RasterPos3iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos3s
static
Function<void, const gl::GLshort *> glbinding::Binding::RasterPos3sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos3xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos3xvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos4d
static
Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos4dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos4f
static
Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos4fv
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::RasterPos4i
static
Function<void, const gl::GLint *> glbinding::Binding::RasterPos4iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos4s
static
Function<void, const gl::GLshort *> glbinding::Binding::RasterPos4sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos4xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos4xvOES
static
Function<void, gl::GLuint, gl::GLboolean> glbinding::Binding::RasterSamplesEXT
static
Function<void, gl::GLenum> glbinding::Binding::ReadBuffer
static
Function<void, gl::GLint> glbinding::Binding::ReadInstrumentsSGIX
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, void *> glbinding::Binding::ReadPixels
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::ReadnPixels
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::ReadnPixelsARB
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Rectd
static
Function<void, const gl::GLdouble *, const gl::GLdouble *> glbinding::Binding::Rectdv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Rectf
static
Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Rectfv
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Recti
static
Function<void, const gl::GLint *, const gl::GLint *> glbinding::Binding::Rectiv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Rects
static
Function<void, const gl::GLshort *, const gl::GLshort *> glbinding::Binding::Rectsv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RectxOES
static
Function<void, const gl::GLfixed *, const gl::GLfixed *> glbinding::Binding::RectxvOES
static
Function<void, const gl::GLdouble *> glbinding::Binding::ReferencePlaneSGIX
static
Function<void> glbinding::Binding::ReleaseShaderCompiler
static
Function<gl::GLint, gl::GLenum> glbinding::Binding::RenderMode
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorage
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageEXT
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisample
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisampleCoverageNV
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisampleEXT
static
Function<void, gl::GLenum, gl::GLsizei, const void **> glbinding::Binding::ReplacementCodePointerSUN
static
Function<void, gl::GLubyte> glbinding::Binding::ReplacementCodeubSUN
static
Function<void, const gl::GLubyte *> glbinding::Binding::ReplacementCodeubvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor3fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor3fVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor4fNormal3fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor4fNormal3fVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor4ubVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor4ubVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiNormal3fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiNormal3fVertex3fvSUN
static
Function<void, gl::GLuint> glbinding::Binding::ReplacementCodeuiSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fVertex3fvSUN
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiVertex3fSUN
static
Function<void, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiVertex3fvSUN
static
Function<void, const gl::GLuint *> glbinding::Binding::ReplacementCodeuivSUN
static
Function<void, gl::GLushort> glbinding::Binding::ReplacementCodeusSUN
static
Function<void, const gl::GLushort *> glbinding::Binding::ReplacementCodeusvSUN
static
Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::RequestResidentProgramsNV
static
Function<void, gl::GLenum> glbinding::Binding::ResetHistogram
static
Function<void, gl::GLenum> glbinding::Binding::ResetHistogramEXT
static
Function<void, gl::GLenum> glbinding::Binding::ResetMinmax
static
Function<void, gl::GLenum> glbinding::Binding::ResetMinmaxEXT
static
Function<void> glbinding::Binding::ResizeBuffersMESA
static
Function<void> glbinding::Binding::ResolveDepthValuesNV
static
Function<void> glbinding::Binding::ResumeTransformFeedback
static
Function<void> glbinding::Binding::ResumeTransformFeedbackNV
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Rotated
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Rotatef
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RotatexOES
static
Function<void, gl::GLfloat, gl::GLboolean> glbinding::Binding::SampleCoverage
static
Function<void, gl::GLfloat, gl::GLboolean> glbinding::Binding::SampleCoverageARB
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum> glbinding::Binding::SampleMapATI
static
Function<void, gl::GLclampf, gl::GLboolean> glbinding::Binding::SampleMaskEXT
static
Function<void, gl::GLuint, gl::GLbitfield> glbinding::Binding::SampleMaskIndexedNV
static
Function<void, gl::GLclampf, gl::GLboolean> glbinding::Binding::SampleMaskSGIS
static
Function<void, gl::GLuint, gl::GLbitfield> glbinding::Binding::SampleMaski
static
Function<void, gl::GLenum> glbinding::Binding::SamplePatternEXT
static
Function<void, gl::GLenum> glbinding::Binding::SamplePatternSGIS
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::SamplerParameterIiv
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLuint *> glbinding::Binding::SamplerParameterIuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::SamplerParameterf
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::SamplerParameterfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::SamplerParameteri
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::SamplerParameteriv
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Scaled
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Scalef
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ScalexOES
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::Scissor
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ScissorArrayv
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::ScissorIndexed
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::ScissorIndexedv
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::SecondaryColor3b
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::SecondaryColor3bEXT
static
Function<void, const gl::GLbyte *> glbinding::Binding::SecondaryColor3bv
static
Function<void, const gl::GLbyte *> glbinding::Binding::SecondaryColor3bvEXT
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::SecondaryColor3d
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::SecondaryColor3dEXT
static
Function<void, const gl::GLdouble *> glbinding::Binding::SecondaryColor3dv
static
Function<void, const gl::GLdouble *> glbinding::Binding::SecondaryColor3dvEXT
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::SecondaryColor3f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::SecondaryColor3fEXT
static
Function<void, const gl::GLfloat *> glbinding::Binding::SecondaryColor3fv
static
Function<void, const gl::GLfloat *> glbinding::Binding::SecondaryColor3fvEXT
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::SecondaryColor3hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::SecondaryColor3hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::SecondaryColor3i
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::SecondaryColor3iEXT
static
Function<void, const gl::GLint *> glbinding::Binding::SecondaryColor3iv
static
Function<void, const gl::GLint *> glbinding::Binding::SecondaryColor3ivEXT
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::SecondaryColor3s
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::SecondaryColor3sEXT
static
Function<void, const gl::GLshort *> glbinding::Binding::SecondaryColor3sv
static
Function<void, const gl::GLshort *> glbinding::Binding::SecondaryColor3svEXT
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::SecondaryColor3ub
static
Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::SecondaryColor3ubEXT
static
Function<void, const gl::GLubyte *> glbinding::Binding::SecondaryColor3ubv
static
Function<void, const gl::GLubyte *> glbinding::Binding::SecondaryColor3ubvEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::SecondaryColor3ui
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::SecondaryColor3uiEXT
static
Function<void, const gl::GLuint *> glbinding::Binding::SecondaryColor3uiv
static
Function<void, const gl::GLuint *> glbinding::Binding::SecondaryColor3uivEXT
static
Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::SecondaryColor3us
static
Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::SecondaryColor3usEXT
static
Function<void, const gl::GLushort *> glbinding::Binding::SecondaryColor3usv
static
Function<void, const gl::GLushort *> glbinding::Binding::SecondaryColor3usvEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::SecondaryColorFormatNV
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::SecondaryColorP3ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::SecondaryColorP3uiv
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::SecondaryColorPointer
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::SecondaryColorPointerEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::SecondaryColorPointerListIBM
static
Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::SelectBuffer
static
Function<void, gl::GLuint, gl::GLboolean, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::SelectPerfMonitorCountersAMD
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void *> glbinding::Binding::SeparableFilter2D
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void *> glbinding::Binding::SeparableFilter2DEXT
static
Function<void, gl::GLuint> glbinding::Binding::SetFenceAPPLE
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::SetFenceNV
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::SetFragmentShaderConstantATI
static
Function<void, gl::GLuint, gl::GLenum, const void *> glbinding::Binding::SetInvariantEXT
static
Function<void, gl::GLuint, gl::GLenum, const void *> glbinding::Binding::SetLocalConstantEXT
static
Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::SetMultisamplefvAMD
static
Function<void, gl::GLenum> glbinding::Binding::ShadeModel
static
Function<void, gl::GLsizei, const gl::GLuint *, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::ShaderBinary
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp1EXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp2EXT
static
Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp3EXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, const gl::GLint *> glbinding::Binding::ShaderSource
static
Function<void, gl::GLhandleARB, gl::GLsizei, const gl::GLcharARB **, const gl::GLint *> glbinding::Binding::ShaderSourceARB
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderStorageBlockBinding
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::SharpenTexFuncSGIS
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::SpriteParameterfSGIX
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::SpriteParameterfvSGIX
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::SpriteParameteriSGIX
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::SpriteParameterivSGIX
static
Function<void> glbinding::Binding::StartInstrumentsSGIX
static
Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::StateCaptureNV
static
Function<void, gl::GLsizei, gl::GLuint> glbinding::Binding::StencilClearTagEXT
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilFillPathInstancedNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::StencilFillPathNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFunc
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFuncSeparate
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFuncSeparateATI
static
Function<void, gl::GLuint> glbinding::Binding::StencilMask
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::StencilMaskSeparate
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOp
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOpSeparate
static
Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOpSeparateATI
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::StencilOpValueAMD
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilStrokePathInstancedNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::StencilStrokePathNV
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilThenCoverFillPathInstancedNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::StencilThenCoverFillPathNV
static
Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilThenCoverStrokePathInstancedNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum> glbinding::Binding::StencilThenCoverStrokePathNV
static
Function<void, gl::GLint> glbinding::Binding::StopInstrumentsSGIX
static
Function<void, gl::GLsizei, const void *> glbinding::Binding::StringMarkerGREMEDY
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::SubpixelPrecisionBiasNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::SwizzleEXT
static
Function<void, gl::GLuint> glbinding::Binding::SyncTextureINTEL
static
Function<void> glbinding::Binding::TagSampleBufferSGIX
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Tangent3bEXT
static
Function<void, const gl::GLbyte *> glbinding::Binding::Tangent3bvEXT
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Tangent3dEXT
static
Function<void, const gl::GLdouble *> glbinding::Binding::Tangent3dvEXT
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Tangent3fEXT
static
Function<void, const gl::GLfloat *> glbinding::Binding::Tangent3fvEXT
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Tangent3iEXT
static
Function<void, const gl::GLint *> glbinding::Binding::Tangent3ivEXT
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Tangent3sEXT
static
Function<void, const gl::GLshort *> glbinding::Binding::Tangent3svEXT
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TangentPointerEXT
static
Function<void, gl::GLuint> glbinding::Binding::TbufferMask3DFX
static
Function<void, gl::GLfloat> glbinding::Binding::TessellationFactorAMD
static
Function<void, gl::GLenum> glbinding::Binding::TessellationModeAMD
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::TestFenceAPPLE
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::TestFenceNV
static
Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::TestObjectAPPLE
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBuffer
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBufferARB
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBufferEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TexBufferRange
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexBumpParameterfvATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::TexBumpParameterivATI
static
Function<void, gl::GLbyte> glbinding::Binding::TexCoord1bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord1bvOES
static
Function<void, gl::GLdouble> glbinding::Binding::TexCoord1d
static
Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord1dv
static
Function<void, gl::GLfloat> glbinding::Binding::TexCoord1f
static
Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord1fv
static
Function<void, gl::GLhalfNV> glbinding::Binding::TexCoord1hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord1hvNV
static
Function<void, gl::GLint> glbinding::Binding::TexCoord1i
static
Function<void, const gl::GLint *> glbinding::Binding::TexCoord1iv
static
Function<void, gl::GLshort> glbinding::Binding::TexCoord1s
static
Function<void, const gl::GLshort *> glbinding::Binding::TexCoord1sv
static
Function<void, gl::GLfixed> glbinding::Binding::TexCoord1xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord1xvOES
static
Function<void, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord2bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord2bvOES
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord2d
static
Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord2dv
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor3fVertex3fvSUN
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor4fNormal3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor4fNormal3fVertex3fvSUN
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor4ubVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor4ubVertex3fvSUN
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fNormal3fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fNormal3fVertex3fvSUN
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fVertex3fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fVertex3fvSUN
static
Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord2fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord2hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord2hvNV
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::TexCoord2i
static
Function<void, const gl::GLint *> glbinding::Binding::TexCoord2iv
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord2s
static
Function<void, const gl::GLshort *> glbinding::Binding::TexCoord2sv
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord2xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord2xvOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord3bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord3bvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord3d
static
Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord3dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord3f
static
Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord3fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord3hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord3hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::TexCoord3i
static
Function<void, const gl::GLint *> glbinding::Binding::TexCoord3iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord3s
static
Function<void, const gl::GLshort *> glbinding::Binding::TexCoord3sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord3xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord3xvOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord4bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord4bvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord4d
static
Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord4dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4fColor4fNormal3fVertex4fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord4fColor4fNormal3fVertex4fvSUN
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4fVertex4fSUN
static
Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord4fVertex4fvSUN
static
Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord4fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord4hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord4hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::TexCoord4i
static
Function<void, const gl::GLint *> glbinding::Binding::TexCoord4iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord4s
static
Function<void, const gl::GLshort *> glbinding::Binding::TexCoord4sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord4xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord4xvOES
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::TexCoordFormatNV
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP1ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP1uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP2ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP2uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP3ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP3uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP4ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP4uiv
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TexCoordPointer
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::TexCoordPointerEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::TexCoordPointerListIBM
static
Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::TexCoordPointervINTEL
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexEnvf
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexEnvfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexEnvi
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexEnviv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexEnvxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexEnvxvOES
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::TexFilterFuncSGIS
static
Function<void, gl::GLenum, gl::GLenum, gl::GLdouble> glbinding::Binding::TexGend
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLdouble *> glbinding::Binding::TexGendv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexGenf
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexGenfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexGeni
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexGeniv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexGenxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexGenxvOES
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage2D
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage2DMultisample
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage2DMultisampleCoverageNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage3D
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage3DEXT
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage3DMultisample
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage3DMultisampleCoverageNV
static
Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage4DSGIS
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexPageCommitmentARB
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameterIiv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameterIivEXT
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexParameterIuiv
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexParameterIuivEXT
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexParameterf
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexParameterfv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexParameteri
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameteriv
static
Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexParameterxOES
static
Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexParameterxvOES
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexRenderbufferNV
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TexStorage1D
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TexStorage2D
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexStorage2DMultisample
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TexStorage3D
static
Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexStorage3DMultisample
static
Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD> glbinding::Binding::TexStorageSparseAMD
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage1D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage1DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage2D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage2DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage3D
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage3DEXT
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage4DSGIS
static
Function<void> glbinding::Binding::TextureBarrier
static
Function<void> glbinding::Binding::TextureBarrierNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::TextureBuffer
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TextureBufferEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TextureBufferRange
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TextureBufferRangeEXT
static
Function<void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::TextureColorMaskSGIS
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage1DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage2DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage2DMultisampleCoverageNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage2DMultisampleNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage3DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage3DMultisampleCoverageNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage3DMultisampleNV
static
Function<void, gl::GLenum> glbinding::Binding::TextureLightEXT
static
Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::TextureMaterialEXT
static
Function<void, gl::GLenum> glbinding::Binding::TextureNormalEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexturePageCommitmentEXT
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterIiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterIivEXT
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLuint *> glbinding::Binding::TextureParameterIuiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TextureParameterIuivEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::TextureParameterf
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TextureParameterfEXT
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TextureParameterfv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TextureParameterfvEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::TextureParameteri
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TextureParameteriEXT
static
Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameteriv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterivEXT
static
Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TextureRangeAPPLE
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::TextureRenderbufferEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TextureStorage1D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TextureStorage1DEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage2D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage2DEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage2DMultisample
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage2DMultisampleEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage3D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage3DEXT
static
Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage3DMultisample
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage3DMultisampleEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD> glbinding::Binding::TextureStorageSparseAMD
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage1D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage1DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage2D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage2DEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage3D
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage3DEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::TextureView
static
Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::TrackMatrixNV
static
Function<void, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackAttribsNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::TransformFeedbackBufferBase
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TransformFeedbackBufferRange
static
Function<void, gl::GLsizei, const gl::GLint *, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackStreamAttribsNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLenum> glbinding::Binding::TransformFeedbackVaryings
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLenum> glbinding::Binding::TransformFeedbackVaryingsEXT
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackVaryingsNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TransformPathNV
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Translated
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Translatef
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TranslatexOES
static
Function<void, gl::GLint, gl::GLdouble> glbinding::Binding::Uniform1d
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform1dv
static
Function<void, gl::GLint, gl::GLfloat> glbinding::Binding::Uniform1f
static
Function<void, gl::GLint, gl::GLfloat> glbinding::Binding::Uniform1fARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform1fv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform1fvARB
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::Uniform1i
static
Function<void, gl::GLint, gl::GLint64> glbinding::Binding::Uniform1i64ARB
static
Function<void, gl::GLint, gl::GLint64EXT> glbinding::Binding::Uniform1i64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform1i64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform1i64vNV
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::Uniform1iARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform1iv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform1ivARB
static
Function<void, gl::GLint, gl::GLuint> glbinding::Binding::Uniform1ui
static
Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::Uniform1ui64ARB
static
Function<void, gl::GLint, gl::GLuint64EXT> glbinding::Binding::Uniform1ui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform1ui64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform1ui64vNV
static
Function<void, gl::GLint, gl::GLuint> glbinding::Binding::Uniform1uiEXT
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform1uiv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform1uivEXT
static
Function<void, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform2d
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform2dv
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform2f
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform2fARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform2fv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform2fvARB
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform2i
static
Function<void, gl::GLint, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform2i64ARB
static
Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform2i64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform2i64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform2i64vNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform2iARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform2iv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform2ivARB
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform2ui
static
Function<void, gl::GLint, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform2ui64ARB
static
Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform2ui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform2ui64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform2ui64vNV
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform2uiEXT
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform2uiv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform2uivEXT
static
Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform3d
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform3dv
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform3f
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform3fARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform3fv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform3fvARB
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform3i
static
Function<void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform3i64ARB
static
Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform3i64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform3i64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform3i64vNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform3iARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform3iv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform3ivARB
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform3ui
static
Function<void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform3ui64ARB
static
Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform3ui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform3ui64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform3ui64vNV
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform3uiEXT
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform3uiv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform3uivEXT
static
Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform4d
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform4dv
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform4f
static
Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform4fARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform4fv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform4fvARB
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform4i
static
Function<void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform4i64ARB
static
Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform4i64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform4i64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform4i64vNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform4iARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform4iv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform4ivARB
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform4ui
static
Function<void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform4ui64ARB
static
Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform4ui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform4ui64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform4ui64vNV
static
Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform4uiEXT
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform4uiv
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform4uivEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::UniformBlockBinding
static
Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::UniformBufferEXT
static
Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::UniformHandleui64ARB
static
Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::UniformHandleui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::UniformHandleui64vARB
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::UniformHandleui64vNV
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2fvARB
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2x3dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2x3fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2x4dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2x4fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3fvARB
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3x2dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3x2fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3x4dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3x4fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4fvARB
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4x2dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4x2fv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4x3dv
static
Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4x3fv
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::UniformSubroutinesuiv
static
Function<void, gl::GLint, gl::GLuint64EXT> glbinding::Binding::Uniformui64NV
static
Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniformui64vNV
static
Function<void> glbinding::Binding::UnlockArraysEXT
static
Function<gl::GLboolean, gl::GLenum> glbinding::Binding::UnmapBuffer
static
Function<gl::GLboolean, gl::GLenum> glbinding::Binding::UnmapBufferARB
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::UnmapNamedBuffer
static
Function<gl::GLboolean, gl::GLuint> glbinding::Binding::UnmapNamedBufferEXT
static
Function<void, gl::GLuint> glbinding::Binding::UnmapObjectBufferATI
static
Function<void, gl::GLuint, gl::GLint> glbinding::Binding::UnmapTexture2DINTEL
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const void *, gl::GLenum> glbinding::Binding::UpdateObjectBufferATI
static
Function<void, gl::GLuint> glbinding::Binding::UseProgram
static
Function<void, gl::GLhandleARB> glbinding::Binding::UseProgramObjectARB
static
Function<void, gl::GLuint, gl::UseProgramStageMask, gl::GLuint> glbinding::Binding::UseProgramStages
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::UseShaderProgramEXT
static
Function<void> glbinding::Binding::VDPAUFiniNV
static
Function<void, gl::GLvdpauSurfaceNV, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::VDPAUGetSurfaceivNV
static
Function<void, const void *, const void *> glbinding::Binding::VDPAUInitNV
static
Function<gl::GLboolean, gl::GLvdpauSurfaceNV> glbinding::Binding::VDPAUIsSurfaceNV
static
Function<void, gl::GLsizei, const gl::GLvdpauSurfaceNV *> glbinding::Binding::VDPAUMapSurfacesNV
static
Function<gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::VDPAURegisterOutputSurfaceNV
static
Function<gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::VDPAURegisterVideoSurfaceNV
static
Function<void, gl::GLvdpauSurfaceNV, gl::GLenum> glbinding::Binding::VDPAUSurfaceAccessNV
static
Function<void, gl::GLsizei, const gl::GLvdpauSurfaceNV *> glbinding::Binding::VDPAUUnmapSurfacesNV
static
Function<void, gl::GLvdpauSurfaceNV> glbinding::Binding::VDPAUUnregisterSurfaceNV
static
Function<void, gl::GLuint> glbinding::Binding::ValidateProgram
static
Function<void, gl::GLhandleARB> glbinding::Binding::ValidateProgramARB
static
Function<void, gl::GLuint> glbinding::Binding::ValidateProgramPipeline
static
Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::VariantArrayObjectATI
static
Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const void *> glbinding::Binding::VariantPointerEXT
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VariantbvEXT
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VariantdvEXT
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VariantfvEXT
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VariantivEXT
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VariantsvEXT
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VariantubvEXT
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VariantuivEXT
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VariantusvEXT
static
Function<void, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex2bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::Vertex2bvOES
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex2d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Vertex2dv
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex2f
static
Function<void, const gl::GLfloat *> glbinding::Binding::Vertex2fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex2hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex2hvNV
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::Vertex2i
static
Function<void, const gl::GLint *> glbinding::Binding::Vertex2iv
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex2s
static
Function<void, const gl::GLshort *> glbinding::Binding::Vertex2sv
static
Function<void, gl::GLfixed> glbinding::Binding::Vertex2xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Vertex2xvOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex3bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::Vertex3bvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex3d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Vertex3dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex3f
static
Function<void, const gl::GLfloat *> glbinding::Binding::Vertex3fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex3hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex3hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Vertex3i
static
Function<void, const gl::GLint *> glbinding::Binding::Vertex3iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex3s
static
Function<void, const gl::GLshort *> glbinding::Binding::Vertex3sv
static
Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::Vertex3xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Vertex3xvOES
static
Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex4bOES
static
Function<void, const gl::GLbyte *> glbinding::Binding::Vertex4bvOES
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex4d
static
Function<void, const gl::GLdouble *> glbinding::Binding::Vertex4dv
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex4f
static
Function<void, const gl::GLfloat *> glbinding::Binding::Vertex4fv
static
Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex4hNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex4hvNV
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Vertex4i
static
Function<void, const gl::GLint *> glbinding::Binding::Vertex4iv
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex4s
static
Function<void, const gl::GLshort *> glbinding::Binding::Vertex4sv
static
Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Vertex4xOES
static
Function<void, const gl::GLfixed *> glbinding::Binding::Vertex4xvOES
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayAttribBinding
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexArrayAttribFormat
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayAttribIFormat
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayAttribLFormat
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::VertexArrayBindVertexBufferEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayBindingDivisor
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayColorOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayEdgeFlagOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayElementBuffer
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayFogCoordOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayIndexOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayMultiTexCoordOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayNormalOffsetEXT
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexArrayParameteriAPPLE
static
Function<void, gl::GLsizei, void *> glbinding::Binding::VertexArrayRangeAPPLE
static
Function<void, gl::GLsizei, const void *> glbinding::Binding::VertexArrayRangeNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArraySecondaryColorOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayTexCoordOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribBindingEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribDivisorEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribFormatEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribIFormatEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribIOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribLFormatEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribLOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribOffsetEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexBindingDivisorEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::VertexArrayVertexBuffer
static
Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei *> glbinding::Binding::VertexArrayVertexBuffers
static
Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexOffsetEXT
static
Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1d
static
Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1dARB
static
Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1dNV
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dvARB
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dvNV
static
Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1f
static
Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1fARB
static
Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1fNV
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fv
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fvARB
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fvNV
static
Function<void, gl::GLuint, gl::GLhalfNV> glbinding::Binding::VertexAttrib1hNV
static
Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib1hvNV
static
Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1s
static
Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1sARB
static
Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1sNV
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1sv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1svARB
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1svNV
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2dARB
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2dNV
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dvARB
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dvNV
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2f
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2fARB
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2fNV
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fv
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fvARB
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fvNV
static
Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib2hNV
static
Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib2hvNV
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2s
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2sARB
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2sNV
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2sv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2svARB
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2svNV
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3dARB
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3dNV
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dvARB
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dvNV
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3f
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3fARB
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3fNV
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fv
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fvARB
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fvNV
static
Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib3hNV
static
Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib3hvNV
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3s
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3sARB
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3sNV
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3sv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3svARB
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3svNV
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4Nbv
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4NbvARB
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4Niv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4NivARB
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4Nsv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4NsvARB
static
Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4Nub
static
Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4NubARB
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4Nubv
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4NubvARB
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4Nuiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4NuivARB
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4Nusv
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4NusvARB
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4bv
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4bvARB
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4dARB
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4dNV
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dvARB
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dvNV
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4f
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4fARB
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4fNV
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fv
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fvARB
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fvNV
static
Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib4hNV
static
Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib4hvNV
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4iv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4ivARB
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4s
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4sARB
static
Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4sNV
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4sv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4svARB
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4svNV
static
Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4ubNV
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubv
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubvARB
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubvNV
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4uiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4uivARB
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4usv
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4usvARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribArrayObjectATI
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribBinding
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribDivisor
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribDivisorARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribFormat
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei> glbinding::Binding::VertexAttribFormatNV
static
Function<void, gl::GLuint, gl::GLint> glbinding::Binding::VertexAttribI1i
static
Function<void, gl::GLuint, gl::GLint> glbinding::Binding::VertexAttribI1iEXT
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI1iv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI1ivEXT
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI1ui
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI1uiEXT
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI1uiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI1uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI2i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI2iEXT
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI2iv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI2ivEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI2ui
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI2uiEXT
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI2uiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI2uivEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI3i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI3iEXT
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI3iv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI3ivEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI3ui
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI3uiEXT
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI3uiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI3uivEXT
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttribI4bv
static
Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttribI4bvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI4i
static
Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI4iEXT
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI4iv
static
Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI4ivEXT
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttribI4sv
static
Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttribI4svEXT
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttribI4ubv
static
Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttribI4ubvEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI4ui
static
Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI4uiEXT
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI4uiv
static
Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI4uivEXT
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttribI4usv
static
Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttribI4usvEXT
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexAttribIFormat
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexAttribIFormatNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribIPointer
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribIPointerEXT
static
Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttribL1d
static
Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttribL1dEXT
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL1dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL1dvEXT
static
Function<void, gl::GLuint, gl::GLint64EXT> glbinding::Binding::VertexAttribL1i64NV
static
Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL1i64vNV
static
Function<void, gl::GLuint, gl::GLuint64EXT> glbinding::Binding::VertexAttribL1ui64ARB
static
Function<void, gl::GLuint, gl::GLuint64EXT> glbinding::Binding::VertexAttribL1ui64NV
static
Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL1ui64vARB
static
Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL1ui64vNV
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL2d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL2dEXT
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL2dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL2dvEXT
static
Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL2i64NV
static
Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL2i64vNV
static
Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL2ui64NV
static
Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL2ui64vNV
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL3d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL3dEXT
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL3dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL3dvEXT
static
Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL3i64NV
static
Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL3i64vNV
static
Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL3ui64NV
static
Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL3ui64vNV
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL4d
static
Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL4dEXT
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL4dv
static
Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL4dvEXT
static
Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL4i64NV
static
Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL4i64vNV
static
Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL4ui64NV
static
Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL4ui64vNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexAttribLFormat
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexAttribLFormatNV
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribLPointer
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribLPointerEXT
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP1ui
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP1uiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP2ui
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP2uiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP3ui
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP3uiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP4ui
static
Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP4uiv
static
Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::VertexAttribParameteriAMD
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointer
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointerARB
static
Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointerNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs1dvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs1fvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs1hvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs1svNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs2dvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs2fvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs2hvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs2svNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs3dvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs3fvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs3hvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs3svNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs4dvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs4fvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs4hvNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs4svNV
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *> glbinding::Binding::VertexAttribs4ubvNV
static
Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexBindingDivisor
static
Function<void, gl::GLint> glbinding::Binding::VertexBlendARB
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::VertexBlendEnvfATI
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexBlendEnviATI
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexFormatNV
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP2ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP2uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP3ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP3uiv
static
Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP4ui
static
Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP4uiv
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexPointer
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::VertexPointerEXT
static
Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::VertexPointerListIBM
static
Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::VertexPointervINTEL
static
Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::VertexStream1dATI
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream1dvATI
static
Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::VertexStream1fATI
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream1fvATI
static
Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexStream1iATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream1ivATI
static
Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::VertexStream1sATI
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream1svATI
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream2dATI
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream2dvATI
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream2fATI
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream2fvATI
static
Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::VertexStream2iATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream2ivATI
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream2sATI
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream2svATI
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream3dATI
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream3dvATI
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream3fATI
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream3fvATI
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexStream3iATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream3ivATI
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream3sATI
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream3svATI
static
Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream4dATI
static
Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream4dvATI
static
Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream4fATI
static
Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream4fvATI
static
Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexStream4iATI
static
Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream4ivATI
static
Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream4sATI
static
Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream4svATI
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexWeightPointerEXT
static
Function<void, gl::GLfloat> glbinding::Binding::VertexWeightfEXT
static
Function<void, const gl::GLfloat *> glbinding::Binding::VertexWeightfvEXT
static
Function<void, gl::GLhalfNV> glbinding::Binding::VertexWeighthNV
static
Function<void, const gl::GLhalfNV *> glbinding::Binding::VertexWeighthvNV
static
Function<gl::GLenum, gl::GLuint, gl::GLuint *, gl::GLuint64EXT *> glbinding::Binding::VideoCaptureNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VideoCaptureStreamParameterdvNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VideoCaptureStreamParameterfvNV
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::VideoCaptureStreamParameterivNV
static
Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::Viewport
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ViewportArrayv
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ViewportIndexedf
static
Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ViewportIndexedfv
static
Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ViewportPositionWScaleNV
static
Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::ViewportSwizzleNV
static
Function<void, gl::GLsync, gl::UnusedMask, gl::GLuint64> glbinding::Binding::WaitSync
static
Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::WeightPathsNV
static
Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::WeightPointerARB
static
Function<void, gl::GLint, const gl::GLbyte *> glbinding::Binding::WeightbvARB
static
Function<void, gl::GLint, const gl::GLdouble *> glbinding::Binding::WeightdvARB
static
Function<void, gl::GLint, const gl::GLfloat *> glbinding::Binding::WeightfvARB
static
Function<void, gl::GLint, const gl::GLint *> glbinding::Binding::WeightivARB
static
Function<void, gl::GLint, const gl::GLshort *> glbinding::Binding::WeightsvARB
static
Function<void, gl::GLint, const gl::GLubyte *> glbinding::Binding::WeightubvARB
static
Function<void, gl::GLint, const gl::GLuint *> glbinding::Binding::WeightuivARB
static
Function<void, gl::GLint, const gl::GLushort *> glbinding::Binding::WeightusvARB
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2d
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2dARB
static
Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2dMESA
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dv
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dvARB
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dvMESA
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2f
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2fARB
static
Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2fMESA
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fv
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fvARB
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fvMESA
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2i
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2iARB
static
Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2iMESA
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos2iv
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos2ivARB
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos2ivMESA
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2s
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2sARB
static
Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2sMESA
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2sv
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2svARB
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2svMESA
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3d
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3dARB
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3dMESA
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dv
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dvARB
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dvMESA
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3f
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3fARB
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3fMESA
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fv
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fvARB
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fvMESA
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3i
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3iARB
static
Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3iMESA
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos3iv
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos3ivARB
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos3ivMESA
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3s
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3sARB
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3sMESA
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3sv
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3svARB
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3svMESA
static
Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos4dMESA
static
Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos4dvMESA
static
Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos4fMESA
static
Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos4fvMESA
static
Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos4iMESA
static
Function<void, const gl::GLint *> glbinding::Binding::WindowPos4ivMESA
static
Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos4sMESA
static
Function<void, const gl::GLshort *> glbinding::Binding::WindowPos4svMESA
static
Function<void, gl::GLenum, gl::GLsizei, const gl::GLint *> glbinding::Binding::WindowRectanglesEXT
static
Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::WriteMaskEXT
static
const array_t glbinding::Binding::s_functions
staticprotected

The list of all build-in functions.

std::vector<AbstractFunction *> glbinding::Binding::s_additionalFunctions
staticprotected

The list of all additional functions;.

std::vector<ContextSwitchCallback> glbinding::Binding::s_callbacks
staticprotected

The list of all currently registered context switch callbacks.


The documentation for this class was generated from the following file: