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glbinding
2.0.0.00e2ff521289
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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The Function represents an OpenGL API function with additional features, including: More...
#include <glbinding/include/glbinding/Function.h>
Public Types | |
| using | Signature = ReturnType(WINAPI *)(Arguments...) |
| The c pointer type for a function call. More... | |
| using | BeforeCallback = typename CallbackType< void, Arguments... >::type |
| The callback type for the before callback. More... | |
| using | AfterCallback = typename CallbackType< ReturnType, Arguments... >::type |
| The callback type for the after callback. More... | |
Public Member Functions | |
| Function (const char *name) | |
| Constructor. More... | |
| ReturnType | operator() (Arguments &...arguments) const |
| Executes a function call on the resolved function pointer and passes the arguments. More... | |
| ReturnType | call (Arguments &...arguments) const |
| Executes a function call on the resolved function pointer and passes the arguments. More... | |
| ReturnType | directCall (Arguments...arguments) const |
| Executes a function call on the resolved function pointer and passes the arguments. More... | |
| void | setBeforeCallback (BeforeCallback callback) |
| Register a callback that is triggered before a function call to the OpenGL driver. More... | |
| void | clearBeforeCallback () |
| Clears any previously registered before callback. More... | |
| void | setAfterCallback (AfterCallback callback) |
| Register a callback that is triggered after a function call to the OpenGL driver. More... | |
| void | clearAfterCallback () |
| Clears any previously registered after callback. More... | |
| BeforeCallback | beforeCallback () const |
| The accessor for the beforeCallback. More... | |
| AfterCallback | afterCallback () const |
| The accessor for the afterCallback. More... | |
Public Member Functions inherited from glbinding::AbstractFunction | |
| AbstractFunction (const char *name) | |
| Constructor. More... | |
| virtual | ~AbstractFunction () |
| Destructor to guarantee correct memory deallocation of subclasses. More... | |
| const char * | name () const |
| Name accessor. More... | |
| void | resolveAddress () |
| Lookup the function pointer and stores it in the current state. More... | |
| bool | isResolved () const |
| Check for a valid function pointer in the current state. More... | |
| ProcAddress | address () const |
| Function pointer accessor. More... | |
| CallbackMask | callbackMask () const |
| Callback mask accessor. More... | |
| void | setCallbackMask (CallbackMask mask) |
| Reconfigures the callback mask for the current state. More... | |
| void | addCallbackMask (CallbackMask mask) |
| Reconfigures the callback mask for the current state in means of a bit-wise 'or' operation with the current callback mask. More... | |
| void | removeCallbackMask (CallbackMask mask) |
| Reconfigures the callback mask for the current state in means of a bit-wise 'clear' operation of the current callback mask. More... | |
| bool | isEnabled (CallbackMask mask) const |
| Check if all bits of the parameter are set in the currently configured callback mask of the current state. More... | |
| bool | isAnyEnabled (CallbackMask mask) const |
| Check if any bit of the parameter is set in the currently configured callback mask of the current state. More... | |
| void | unresolved () const |
| Triggers a call of the unresolved callback. More... | |
| void | before (const FunctionCall &call) const |
| Triggers a call of the before callback, passing the parameters. More... | |
| void | after (const FunctionCall &call) const |
| Triggers a call of the after callback, passing the parameters and return value. More... | |
Protected Attributes | |
| BeforeCallback | m_beforeCallback |
| The currently registered before callback. More... | |
| AfterCallback | m_afterCallback |
| The currently registered after callback. More... | |
Protected Attributes inherited from glbinding::AbstractFunction | |
| const char * | m_name |
| The OpenGL API function name, including the 'gl' prefix. More... | |
| std::vector< State > | m_states |
| The list of all states. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from glbinding::AbstractFunction | |
| bool | hasState () const |
| Checks for existance of the current configured state. More... | |
| bool | hasState (int pos) const |
| Checks for existance of a state. More... | |
| State & | state () const |
| Current state accessor. More... | |
| State & | state (int pos) const |
| State accessor. More... | |
Static Protected Member Functions inherited from glbinding::AbstractFunction | |
| static void | provideState (int pos) |
| Extend the function states to include the state identified through pos. More... | |
| static void | neglectState (int pos) |
| Reconfigures the states so that the state identified through pos is neglected. More... | |
| static void | setStatePos (int pos) |
| Updates the currently used state. More... | |
Static Protected Attributes inherited from glbinding::AbstractFunction | |
| static int | s_maxpos |
| The global maximum of states per function. More... | |
The Function represents an OpenGL API function with additional features, including:
| ReturnType | The return type of the function |
| Arguments | The types of the arguments |
| using glbinding::Function< ReturnType, Arguments >::Signature = ReturnType(WINAPI *) (Arguments...) |
The c pointer type for a function call.
| using glbinding::Function< ReturnType, Arguments >::BeforeCallback = typename CallbackType<void, Arguments...>::type |
The callback type for the before callback.
| using glbinding::Function< ReturnType, Arguments >::AfterCallback = typename CallbackType<ReturnType, Arguments...>::type |
The callback type for the after callback.
| glbinding::Function< ReturnType, Arguments >::Function | ( | const char * | name | ) |
Constructor.
| [in] | name | The actual exported OpenGL API function name, including the 'gl' prefix. |
References glbinding::Function< ReturnType, Arguments >::m_afterCallback, and glbinding::Function< ReturnType, Arguments >::m_beforeCallback.
| ReturnType glbinding::Function< ReturnType, Arguments >::operator() | ( | Arguments &... | arguments | ) | const |
Executes a function call on the resolved function pointer and passes the arguments.
| [in] | arguments | The arguments for the function call |
This method respect currently activated callbacks and logging.
References glbinding::Function< ReturnType, Arguments >::call().
| ReturnType glbinding::Function< ReturnType, Arguments >::call | ( | Arguments &... | arguments | ) | const |
Executes a function call on the resolved function pointer and passes the arguments.
| [in] | arguments | The arguments for the function call |
This method respect currently activated callbacks and logging.
References glbinding::AbstractFunction::address(), glbinding::After, glbinding::Before, glbinding::AbstractFunction::isAnyEnabled(), glbinding::AbstractFunction::isEnabled(), glbinding::Logging, glbinding::Unresolved, and glbinding::AbstractFunction::unresolved().
Referenced by glbinding::Function< ReturnType, Arguments >::operator()().
| ReturnType glbinding::Function< ReturnType, Arguments >::directCall | ( | Arguments... | arguments | ) | const |
Executes a function call on the resolved function pointer and passes the arguments.
| [in] | arguments | The arguments for the function call |
This method omits all currently activated callbacks and logging.
| void glbinding::Function< ReturnType, Arguments >::setBeforeCallback | ( | BeforeCallback | callback | ) |
Register a callback that is triggered before a function call to the OpenGL driver.
| [in] | callback | The callback to register |
Keep in mind that in addition to a registered callback, the callback mask of this Function has to include the Before flag to enable the callback.
References glbinding::Function< ReturnType, Arguments >::m_beforeCallback.
| void glbinding::Function< ReturnType, Arguments >::clearBeforeCallback | ( | ) |
Clears any previously registered before callback.
References glbinding::Function< ReturnType, Arguments >::m_beforeCallback.
| void glbinding::Function< ReturnType, Arguments >::setAfterCallback | ( | AfterCallback | callback | ) |
Register a callback that is triggered after a function call to the OpenGL driver.
| [in] | callback | The callback to register |
Keep in mind that in addition to a registered callback, the callback mask of this Function has to include the After flag to enable the callback.
References glbinding::Function< ReturnType, Arguments >::m_afterCallback.
| void glbinding::Function< ReturnType, Arguments >::clearAfterCallback | ( | ) |
Clears any previously registered after callback.
References glbinding::Function< ReturnType, Arguments >::m_afterCallback.
| Function< ReturnType, Arguments... >::BeforeCallback glbinding::Function< ReturnType, Arguments >::beforeCallback | ( | ) | const |
The accessor for the beforeCallback.
References glbinding::Function< ReturnType, Arguments >::m_beforeCallback.
| Function< ReturnType, Arguments... >::AfterCallback glbinding::Function< ReturnType, Arguments >::afterCallback | ( | ) | const |
The accessor for the afterCallback.
References glbinding::Function< ReturnType, Arguments >::m_afterCallback.
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protected |
The currently registered before callback.
Referenced by glbinding::Function< ReturnType, Arguments >::beforeCallback(), glbinding::Function< ReturnType, Arguments >::clearBeforeCallback(), glbinding::Function< ReturnType, Arguments >::Function(), and glbinding::Function< ReturnType, Arguments >::setBeforeCallback().
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protected |
The currently registered after callback.
Referenced by glbinding::Function< ReturnType, Arguments >::afterCallback(), glbinding::Function< ReturnType, Arguments >::clearAfterCallback(), glbinding::Function< ReturnType, Arguments >::Function(), and glbinding::Function< ReturnType, Arguments >::setAfterCallback().
1.8.11